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Klaus Greff

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15 papers
2 author rows

Possible papers

15

TMLR Journal 2025 Journal Article

Getting aligned on representational alignment

  • Ilia Sucholutsky
  • Lukas Muttenthaler
  • Adrian Weller
  • Andi Peng
  • Andreea Bobu
  • Been Kim
  • Bradley C. Love
  • Christopher J Cueva

Biological and artificial information processing systems form representations of the world that they can use to categorize, reason, plan, navigate, and make decisions. How can we measure the similarity between the representations formed by these diverse systems? Do similarities in representations then translate into similar behavior? If so, then how can a system's representations be modified to better match those of another system? These questions pertaining to the study of \emph{representational alignment} are at the heart of some of the most promising research areas in contemporary cognitive science, neuroscience, and machine learning. In this Perspective, we survey the exciting recent developments in representational alignment research in the fields of cognitive science, neuroscience, and machine learning. Despite their overlapping interests, there is limited knowledge transfer between these fields, so work in one field ends up duplicated in another, and useful innovations are not shared effectively. To improve communication, we propose a unifying framework that can serve as a common language for research on representational alignment, and map several streams of existing work across fields within our framework. We also lay out open problems in representational alignment where progress can benefit all three of these fields. We hope that this paper will catalyze cross-disciplinary collaboration and accelerate progress for all communities studying and developing information processing systems.

ICLR Conference 2024 Conference Paper

DyST: Towards Dynamic Neural Scene Representations on Real-World Videos

  • Maximilian Seitzer
  • Sjoerd van Steenkiste
  • Thomas Kipf
  • Klaus Greff
  • Mehdi S. M. Sajjadi

Visual understanding of the world goes beyond the semantics and flat structure of individual images. In this work, we aim to capture both the 3D structure and dynamics of real-world scenes from monocular real-world videos. Our Dynamic Scene Transformer (DyST) model leverages recent work in neural scene representation to learn a latent decomposition of monocular real-world videos into scene content, per-view scene dynamics, and camera pose. This separation is achieved through a novel co-training scheme on monocular videos and our new synthetic dataset DySO. DyST learns tangible latent representations for dynamic scenes that enable view generation with separate control over the camera and the content of the scene.

NeurIPS Conference 2024 Conference Paper

Moving Off-the-Grid: Scene-Grounded Video Representations

  • Sjoerd van Steenkiste
  • Daniel Zoran
  • Yi Yang
  • Yulia Rubanova
  • Rishabh Kabra
  • Carl Doersch
  • Dilara Gokay
  • Joseph Heyward

Current vision models typically maintain a fixed correspondence between their representation structure and image space. Each layer comprises a set of tokens arranged “on-the-grid, ” which biases patches or tokens to encode information at a specific spatio(-temporal) location. In this work we present Moving Off-the-Grid (MooG), a self-supervised video representation model that offers an alternative approach, allowing tokens to move “off-the-grid” to better enable them to represent scene elements consistently, even as they move across the image plane through time. By using a combination of cross-attention and positional embeddings we disentangle the representation structure and image structure. We find that a simple self-supervised objective—next frame prediction—trained on video data, results in a set of latent tokens which bind to specific scene structures and track them as they move. We demonstrate the usefulness of MooG’s learned representation both qualitatively and quantitatively by training readouts on top of the learned representation on a variety of downstream tasks. We show that MooG can provide a strong foundation for different vision tasks when compared to “on-the-grid” baselines.

ICML Conference 2023 Conference Paper

PaLM-E: An Embodied Multimodal Language Model

  • Danny Driess
  • Fei Xia 0002
  • Mehdi S. M. Sajjadi
  • Corey Lynch
  • Aakanksha Chowdhery
  • Brian Ichter
  • Ayzaan Wahid
  • Jonathan Tompson

Large language models excel at a wide range of complex tasks. However, enabling general inference in the real world, e. g. for robotics problems, raises the challenge of grounding. We propose embodied language models to directly incorporate real-world continuous sensor modalities into language models and thereby establish the link between words and percepts. Input to our embodied language model are multimodal sentences that interleave visual, continuous state estimation, and textual input encodings. We train these encodings end-to-end, in conjunction with a pre-trained large language model, for multiple embodied tasks including sequential robotic manipulation planning, visual question answering, and captioning. Our evaluations show that PaLM-E, a single large embodied multimodal model, can address a variety of embodied reasoning tasks, from a variety of observation modalities, on multiple embodiments, and further, exhibits positive transfer: the model benefits from diverse joint training across internet-scale language, vision, and visual-language domains. Our largest model with 562B parameters, in addition to being trained on robotics tasks, is a visual-language generalist with state-of-the-art performance on OK-VQA, and retains generalist language capabilities with increasing scale.

ICLR Conference 2023 Conference Paper

SlotFormer: Unsupervised Visual Dynamics Simulation with Object-Centric Models

  • Ziyi Wu 0002
  • Nikita Dvornik
  • Klaus Greff
  • Thomas Kipf
  • Animesh Garg

Understanding dynamics from visual observations is a challenging problem that requires disentangling individual objects from the scene and learning their interactions. While recent object-centric models can successfully decompose a scene into objects, modeling their dynamics effectively still remains a challenge. We address this problem by introducing SlotFormer -- a Transformer-based autoregressive model operating on learned object-centric representations. Given a video clip, our approach reasons over object features to model spatio-temporal relationships and predicts accurate future object states. In this paper, we successfully apply SlotFormer to perform video prediction on datasets with complex object interactions. Moreover, the unsupervised SlotFormer's dynamics model can be used to improve the performance on supervised downstream tasks, such as Visual Question Answering (VQA), and goal-conditioned planning. Compared to past works on dynamics modeling, our method achieves significantly better long-term synthesis of object dynamics, while retaining high quality visual generation. Besides, SlotFormer enables VQA models to reason about the future without object-level labels, even outperforming counterparts that use ground-truth annotations. Finally, we show its ability to serve as a world model for model-based planning, which is competitive with methods designed specifically for such tasks.

ICLR Conference 2022 Conference Paper

Conditional Object-Centric Learning from Video

  • Thomas Kipf
  • Gamaleldin Fathy Elsayed
  • Aravindh Mahendran
  • Austin Stone
  • Sara Sabour
  • Georg Heigold
  • Rico Jonschkowski
  • Alexey Dosovitskiy

Object-centric representations are a promising path toward more systematic generalization by providing flexible abstractions upon which compositional world models can be built. Recent work on simple 2D and 3D datasets has shown that models with object-centric inductive biases can learn to segment and represent meaningful objects from the statistical structure of the data alone without the need for any supervision. However, such fully-unsupervised methods still fail to scale to diverse realistic data, despite the use of increasingly complex inductive biases such as priors for the size of objects or the 3D geometry of the scene. In this paper, we instead take a weakly-supervised approach and focus on how 1) using the temporal dynamics of video data in the form of optical flow and 2) conditioning the model on simple object location cues can be used to enable segmenting and tracking objects in significantly more realistic synthetic data. We introduce a sequential extension to Slot Attention which we train to predict optical flow for realistic looking synthetic scenes and show that conditioning the initial state of this model on a small set of hints, such as center of mass of objects in the first frame, is sufficient to significantly improve instance segmentation. These benefits generalize beyond the training distribution to novel objects, novel backgrounds, and to longer video sequences. We also find that such initial-state-conditioning can be used during inference as a flexible interface to query the model for specific objects or parts of objects, which could pave the way for a range of weakly-supervised approaches and allow more effective interaction with trained models.

TMLR Journal 2022 Journal Article

NeSF: Neural Semantic Fields for Generalizable Semantic Segmentation of 3D Scenes

  • Suhani Vora
  • Noha Radwan
  • Klaus Greff
  • Henning Meyer
  • Kyle Genova
  • Mehdi S. M. Sajjadi
  • Etienne Pot
  • Andrea Tagliasacchi

We present NeSF, a method for producing 3D semantic fields from posed RGB images alone. In place of classical 3D representations, our method builds on recent work in neural fields wherein 3D structure is captured by point-wise functions. We leverage this methodology to recover 3D density fields upon which we then train a 3D semantic segmentation model supervised by posed 2D semantic maps. Despite being trained on 2D signals alone, our method is able to generate 3D-consistent semantic maps from novel camera poses and can be queried at arbitrary 3D points. Notably, NeSF is compatible with any method producing a density field. Our empirical analysis demonstrates comparable quality to competitive 2D and 3D semantic segmentation baselines on complex, realistically-rendered scenes and significantly outperforms a comparable neural radiance field-based method on a series of tasks requiring 3D reasoning. Our method is the first to learn semantics by recognizing patterns in the geometry stored within a 3D neural field representation. NeSF is trained using purely 2D signals and requires as few as one labeled image per-scene at train time. No semantic input is required for inference on novel scenes.

NeurIPS Conference 2022 Conference Paper

Object Scene Representation Transformer

  • Mehdi S. M. Sajjadi
  • Daniel Duckworth
  • Aravindh Mahendran
  • Sjoerd van Steenkiste
  • Filip Pavetic
  • Mario Lucic
  • Leonidas J. Guibas
  • Klaus Greff

A compositional understanding of the world in terms of objects and their geometry in 3D space is considered a cornerstone of human cognition. Facilitating the learning of such a representation in neural networks holds promise for substantially improving labeled data efficiency. As a key step in this direction, we make progress on the problem of learning 3D-consistent decompositions of complex scenes into individual objects in an unsupervised fashion. We introduce Object Scene Representation Transformer (OSRT), a 3D-centric model in which individual object representations naturally emerge through novel view synthesis. OSRT scales to significantly more complex scenes with larger diversity of objects and backgrounds than existing methods. At the same time, it is multiple orders of magnitude faster at compositional rendering thanks to its light field parametrization and the novel Slot Mixer decoder. We believe this work will not only accelerate future architecture exploration and scaling efforts, but it will also serve as a useful tool for both object-centric as well as neural scene representation learning communities.

NeurIPS Conference 2022 Conference Paper

SAVi++: Towards End-to-End Object-Centric Learning from Real-World Videos

  • Gamaleldin Elsayed
  • Aravindh Mahendran
  • Sjoerd van Steenkiste
  • Klaus Greff
  • Michael C. Mozer
  • Thomas Kipf

The visual world can be parsimoniously characterized in terms of distinct entities with sparse interactions. Discovering this compositional structure in dynamic visual scenes has proven challenging for end-to-end computer vision approaches unless explicit instance-level supervision is provided. Slot-based models leveraging motion cues have recently shown great promise in learning to represent, segment, and track objects without direct supervision, but they still fail to scale to complex real-world multi-object videos. In an effort to bridge this gap, we take inspiration from human development and hypothesize that information about scene geometry in the form of depth signals can facilitate object-centric learning. We introduce SAVi++, an object-centric video model which is trained to predict depth signals from a slot-based video representation. By further leveraging best practices for model scaling, we are able to train SAVi++ to segment complex dynamic scenes recorded with moving cameras, containing both static and moving objects of diverse appearance on naturalistic backgrounds, without the need for segmentation supervision. Finally, we demonstrate that by using sparse depth signals obtained from LiDAR, SAVi++ is able to learn emergent object segmentation and tracking from videos in the real-world Waymo Open dataset.

ICML Conference 2019 Conference Paper

Multi-Object Representation Learning with Iterative Variational Inference

  • Klaus Greff
  • Raphaël Lopez Kaufman
  • Rishabh Kabra
  • Nick Watters
  • Chris Burgess 0001
  • Daniel Zoran
  • Loic Matthey
  • Matthew M. Botvinick

Human perception is structured around objects which form the basis for our higher-level cognition and impressive systematic generalization abilities. Yet most work on representation learning focuses on feature learning without even considering multiple objects, or treats segmentation as an (often supervised) preprocessing step. Instead, we argue for the importance of learning to segment and represent objects jointly. We demonstrate that, starting from the simple assumption that a scene is composed of multiple entities, it is possible to learn to segment images into interpretable objects with disentangled representations. Our method learns – without supervision – to inpaint occluded parts, and extrapolates to scenes with more objects and to unseen objects with novel feature combinations. We also show that, due to the use of iterative variational inference, our system is able to learn multi-modal posteriors for ambiguous inputs and extends naturally to sequences.

NeurIPS Conference 2017 Conference Paper

Neural Expectation Maximization

  • Klaus Greff
  • Sjoerd van Steenkiste
  • Jürgen Schmidhuber

Many real world tasks such as reasoning and physical interaction require identification and manipulation of conceptual entities. A first step towards solving these tasks is the automated discovery of distributed symbol-like representations. In this paper, we explicitly formalize this problem as inference in a spatial mixture model where each component is parametrized by a neural network. Based on the Expectation Maximization framework we then derive a differentiable clustering method that simultaneously learns how to group and represent individual entities. We evaluate our method on the (sequential) perceptual grouping task and find that it is able to accurately recover the constituent objects. We demonstrate that the learned representations are useful for next-step prediction.

ICML Conference 2016 Conference Paper

Scalable Gradient-Based Tuning of Continuous Regularization Hyperparameters

  • Jelena Luketina
  • Tapani Raiko
  • Mathias Berglund
  • Klaus Greff

Hyperparameter selection generally relies on running multiple full training trials, with selection based on validation set performance. We propose a gradient-based approach for locally adjusting hyperparameters during training of the model. Hyperparameters are adjusted so as to make the model parameter gradients, and hence updates, more advantageous for the validation cost. We explore the approach for tuning regularization hyperparameters and find that in experiments on MNIST, SVHN and CIFAR-10, the resulting regularization levels are within the optimal regions. The additional computational cost depends on how frequently the hyperparameters are trained, but the tested scheme adds only 30% computational overhead regardless of the model size. Since the method is significantly less computationally demanding compared to similar gradient-based approaches to hyperparameter optimization, and consistently finds good hyperparameter values, it can be a useful tool for training neural network models.

NeurIPS Conference 2016 Conference Paper

Tagger: Deep Unsupervised Perceptual Grouping

  • Klaus Greff
  • Antti Rasmus
  • Mathias Berglund
  • Tele Hao
  • Harri Valpola
  • Jürgen Schmidhuber

We present a framework for efficient perceptual inference that explicitly reasons about the segmentation of its inputs and features. Rather than being trained for any specific segmentation, our framework learns the grouping process in an unsupervised manner or alongside any supervised task. We enable a neural network to group the representations of different objects in an iterative manner through a differentiable mechanism. We achieve very fast convergence by allowing the system to amortize the joint iterative inference of the groupings and their representations. In contrast to many other recently proposed methods for addressing multi-object scenes, our system does not assume the inputs to be images and can therefore directly handle other modalities. We evaluate our method on multi-digit classification of very cluttered images that require texture segmentation. Remarkably our method achieves improved classification performance over convolutional networks despite being fully connected, by making use of the grouping mechanism. Furthermore, we observe that our system greatly improves upon the semi-supervised result of a baseline Ladder network on our dataset. These results are evidence that grouping is a powerful tool that can help to improve sample efficiency.

NeurIPS Conference 2015 Conference Paper

Training Very Deep Networks

  • Rupesh Srivastava
  • Klaus Greff
  • Jürgen Schmidhuber

Theoretical and empirical evidence indicates that the depth of neural networks is crucial for their success. However, training becomes more difficult as depth increases, and training of very deep networks remains an open problem. Here we introduce a new architecture designed to overcome this. Our so-called highway networks allow unimpeded information flow across many layers on information highways. They are inspired by Long Short-Term Memory recurrent networks and use adaptive gating units to regulate the information flow. Even with hundreds of layers, highway networks can be trained directly through simple gradient descent. This enables the study of extremely deep and efficient architectures.

ICML Conference 2014 Conference Paper

A Clockwork RNN

  • Jan Koutník
  • Klaus Greff
  • Faustino J. Gomez
  • Jürgen Schmidhuber

Sequence prediction and classification are ubiquitous and challenging problems in machine learning that can require identifying complex dependencies between temporally distant inputs. Recurrent Neural Networks (RNNs) have the ability, in theory, to cope with these temporal dependencies by virtue of the short-term memory implemented by their recurrent (feedback) connections. However, in practice they are difficult to train successfully when long-term memory is required. This paper introduces a simple, yet powerful modification to the simple RNN (SRN) architecture, the Clockwork RNN (CW-RNN), in which the hidden layer is partitioned into separate modules, each processing inputs at its own temporal granularity, making computations only at its prescribed clock rate. Rather than making the standard RNN models more complex, CW-RNN reduces the number of SRN parameters, improves the performance significantly in the tasks tested, and speeds up the network evaluation. The network is demonstrated in preliminary experiments involving three tasks: audio signal generation, TIMIT spoken word classification, where it outperforms both SRN and LSTM networks, and online handwriting recognition, where it outperforms SRNs.