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Kefan Su

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7 papers
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7

TMLR Journal 2025 Journal Article

$f$-Divergence Policy Optimization in Fully Decentralized Cooperative MARL

  • Kefan Su
  • Zongqing Lu

Independent learning is a straightforward solution for fully decentralized learning in cooperative multi-agent reinforcement learning (MARL). The study of independent learning has a history of decades, and the representatives, such as independent Q-learning and independent PPO, can achieve good performances on several benchmarks. However, most independent learning algorithms lack convergence guarantees or theoretical support. In this paper, we propose a general formulation of independent policy optimization, $f$-divergence policy optimization. We hope that a more general policy optimization formulation will provide deeper insights into fully decentralized learning. We demonstrate the generality of this formulation and analyze its limitations. Based on this formulation, we further propose a novel independent learning algorithm, TVPO, which theoretically guarantees convergence. Empirically, we demonstrate that TVPO outperforms state-of-the-art fully decentralized learning methods on three popular cooperative MARL benchmarks, thereby verifying the efficacy of TVPO.

NeurIPS Conference 2025 Conference Paper

Planning with Quantized Opponent Models

  • XiaoPeng Yu
  • Kefan Su
  • Zongqing Lu

Planning under opponent uncertainty is a fundamental challenge in multi-agent environments, where an agent must act while inferring the hidden policies of its opponents. Existing type-based methods rely on manually defined behavior classes and struggle to scale, while model-free approaches are sample-inefficient and lack a principled way to incorporate uncertainty into planning. We propose Quantized Opponent Models (QOM), which learn a compact catalog of opponent types via a quantized autoencoder and maintain a Bayesian belief over these types online. This posterior supports both a belief-weighted meta-policy and a Monte-Carlo planning algorithm that directly integrates uncertainty, enabling real-time belief updates and focused exploration. Experiments show that QOM achieves superior performance with lower search cost, offering a tractable and effective solution for belief-aware planning.

TMLR Journal 2024 Journal Article

A Fully Decentralized Surrogate for Multi-Agent Policy Optimization

  • Kefan Su
  • Zongqing Lu

The study of fully decentralized learning or independent learning in cooperative multi-agent reinforcement learning has a history of decades. Recent empirical studies have shown that independent PPO (IPPO) can achieve good performance, comparable to or even better than the methods of centralized training with decentralized execution, in several benchmarks. However, a decentralized actor-critic algorithm with a convergence guarantee is still an open problem. In this paper, we propose decentralized policy optimization (DPO), a decentralized actor-critic algorithm with monotonic improvement and convergence guarantee. We derive a novel decentralized surrogate for policy optimization such that the monotonic improvement of joint policy can be guaranteed by each agent independently optimizing the surrogate. For practical implementation, this decentralized surrogate can be realized by two adaptive coefficients for policy optimization at each agent. Empirically, we evaluate DPO, IPPO, and independent Q-learning (IQL) in a variety of cooperative multi-agent tasks, covering discrete and continuous action spaces, as well as fully and partially observable environments. The results show DPO outperforms both IPPO and IQL in most tasks, which serves as evidence for our theoretical results. The code is available at https://github.com/PKU-RL/DPO.

NeurIPS Conference 2024 Conference Paper

AuctionNet: A Novel Benchmark for Decision-Making in Large-Scale Games

  • Kefan Su
  • Yusen Huo
  • Zhilin Zhang
  • Shuai Dou
  • Chuan Yu
  • Jian Xu
  • Zongqing Lu
  • Bo Zheng

Decision-making in large-scale games is an essential research area in artificial intelligence (AI) with significant real-world impact. However, the limited access to realistic large-scale game environments has hindered research progress in this area. In this paper, we present AuctionNet, a benchmark for bid decision-making in large-scale ad auctions derived from a real-world online advertising platform. AuctionNet is composed of three parts: an ad auction environment, a pre-generated dataset based on the environment, and performance evaluations of several baseline bid decision-making algorithms. More specifically, the environment effectively replicates the integrity and complexity of real-world ad auctions through the interaction of several modules: the ad opportunity generation module employs deep generative networks to bridge the gap between simulated and real-world data while mitigating the risk of sensitive data exposure; the bidding module implements diverse auto-bidding agents trained with different decision-making algorithms; and the auction module is anchored in the classic Generalized Second Price (GSP) auction but also allows for customization of auction mechanisms as needed. To facilitate research and provide insights into the environment, we have also pre-generated a substantial dataset based on the environment. The dataset contains 10 million ad opportunities, 48 diverse auto-bidding agents, and over 500 million auction records. Performance evaluations of baseline algorithms such as linear programming, reinforcement learning, and generative models for bid decision-making are also presented as a part of AuctionNet. AuctionNet has powered the NeurIPS 2024 Auto-Bidding in Large-Scale Auctions competition, providing competition environments for over 1, 500 teams. We believe that AuctionNet is applicable not only to research on bid decision-making in ad auctions but also to the general area of decision-making in large-scale games. Code: https: //github. com/alimama-tech/AuctionNet.

AAMAS Conference 2024 Conference Paper

Multi-Agent Alternate Q-Learning

  • Kefan Su
  • Siyuan Zhou
  • Jiechuan Jiang
  • Chuang Gan
  • Xiangjun Wang
  • Zongqing Lu

Decentralized learning has shown great promise for cooperative multi-agent reinforcement learning (MARL). However, non-stationarity remains a significant challenge in fully decentralized learning. In the paper, we tackle the non-stationarity problem in the simplest and fundamental way and propose multi-agent alternate Q-learning (MA2QL), where agents take turns updating their Q-functions by Q-learning. MA2QL is a minimalist approach to fully decentralized cooperative MARL but is theoretically grounded. We prove that when each agent guarantees 𝜀-convergence at each turn, their joint policy converges to a Nash equilibrium. In practice, MA2QL only requires minimal changes to independent Q-learning (IQL). We empirically evaluate MA2QL on a variety of cooperative multi-agent tasks. Results show MA2QL consistently outperforms IQL, which verifies the effectiveness of MA2QL, despite such minimal changes.

NeurIPS Conference 2024 Conference Paper

Multi-Agent Coordination via Multi-Level Communication

  • Ziluo Ding
  • Zeyuan Liu
  • Zhirui Fang
  • Kefan Su
  • Liwen Zhu
  • Zongqing Lu

The partial observability and stochasticity in multi-agent settings can be mitigated by accessing more information about others via communication. However, the coordination problem still exists since agents cannot communicate actual actions with each other at the same time due to the circular dependencies. In this paper, we propose a novel multi-level communication scheme, Sequential Communication (SeqComm). SeqComm treats agents asynchronously (the upper-level agents make decisions before the lower-level ones) and has two communication phases. In the negotiation phase, agents determine the priority of decision-making by communicating hidden states of observations and comparing the value of intention, which is obtained by modeling the environment dynamics. In the launching phase, the upper-level agents take the lead in making decisions and then communicate their actions with the lower-level agents. Theoretically, we prove the policies learned by SeqComm are guaranteed to improve monotonically and converge. Empirically, we show that SeqComm outperforms existing methods in a variety of cooperative multi-agent tasks.

ICML Conference 2022 Conference Paper

Divergence-Regularized Multi-Agent Actor-Critic

  • Kefan Su
  • Zongqing Lu 0002

Entropy regularization is a popular method in reinforcement learning (RL). Although it has many advantages, it alters the RL objective and makes the converged policy deviate from the optimal policy of the original Markov Decision Process (MDP). Though divergence regularization has been proposed to settle this problem, it cannot be trivially applied to cooperative multi-agent reinforcement learning (MARL). In this paper, we investigate divergence regularization in cooperative MARL and propose a novel off-policy cooperative MARL framework, divergence-regularized multi-agent actor-critic (DMAC). Theoretically, we derive the update rule of DMAC which is naturally off-policy, guarantees the monotonic policy improvement and convergence in both the original MDP and the divergence-regularized MDP, and is not biased by the regularization. We also give a bound of the discrepancy between the converged policy and the optimal policy in the original MDP. DMAC is a flexible framework and can be combined with many existing MARL algorithms. Empirically, we evaluate DMAC in a didactic stochastic game and StarCraft Multi-Agent Challenge and show that DMAC substantially improves the performance of existing MARL algorithms.

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