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Kanthashree Mysore Sathyendra

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

2 papers
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2

NeurIPS Conference 2025 Conference Paper

Compress, Gather, and Recompute: REFORMing Long-Context Processing in Transformers

  • Woomin Song
  • Sai Muralidhar Jayanthi
  • Srikanth Ronanki
  • Kanthashree Mysore Sathyendra
  • Jinwoo Shin
  • Aram Galstyan
  • Shubham Katiyar
  • Sravan Babu Bodapati

As large language models increasingly gain popularity in real-world applications, processing extremely long contexts, often exceeding the model’s pre-trained context limits, has emerged as a critical challenge. While existing approaches to efficient long-context processing show promise, recurrent compression-based methods struggle with information preservation, whereas random access approaches require substantial memory resources. We introduce REFORM, a novel inference framework that efficiently handles long contexts through a two-phase approach. First, it incrementally processes input chunks while maintaining a compressed KV cache, constructs cross-layer context embeddings, and utilizes early exit strategy for improved efficiency. Second, it identifies and gathers essential tokens via similarity matching and selectively recomputes the KV cache. Compared to baselines, REFORM achieves over 50% and 27% performance gains on RULER and BABILong respectively at 1M context length. It also outperforms baselines on ∞-Bench, RepoEval, and MM-NIAH, demonstrating flexibility across diverse tasks and domains. Additionally, REFORM reduces inference time by 30% and peak memory usage by 5%, achieving both efficiency and superior performance.

AAAI Conference 2018 Conference Paper

Gated-Attention Architectures for Task-Oriented Language Grounding

  • Devendra Singh Chaplot
  • Kanthashree Mysore Sathyendra
  • Rama Kumar Pasumarthi
  • Dheeraj Rajagopal
  • Ruslan Salakhutdinov

To perform tasks specified by natural language instructions, autonomous agents need to extract semantically meaningful representations of language and map it to visual elements and actions in the environment. This problem is called task-oriented language grounding. We propose an end-to-end trainable neural architecture for task-oriented language grounding in 3D environments which assumes no prior linguistic or perceptual knowledge and requires only raw pixels from the environment and the natural language instruction as input. The proposed model combines the image and text representations using a Gated-Attention mechanism and learns a policy to execute the natural language instruction using standard reinforcement and imitation learning methods. We show the effectiveness of the proposed model on unseen instructions as well as unseen maps, both quantitatively and qualitatively. We also introduce a novel environment based on a 3D game engine to simulate the challenges of task-oriented language grounding over a rich set of instructions and environment states.

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