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Juwei Lu

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6 papers
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6

ICLR Conference 2025 Conference Paper

MotionDreamer: One-to-Many Motion Synthesis with Localized Generative Masked Transformer

  • Yilin Wang
  • Chuan Guo 0002
  • Yuxuan Mu
  • Muhammad Gohar Javed
  • Xinxin Zuo
  • Juwei Lu
  • Hai Jiang 0001
  • Li Cheng 0001

Generative masked transformer have demonstrated remarkable success across various content generation tasks, primarily due to their ability to effectively model large-scale dataset distributions with high consistency. However, in the animation domain, large datasets are not always available. Applying generative masked modeling to generate diverse instances from a single MoCap reference may lead to overfitting, a challenge that remains unexplored. In this work, we present MotionDreamer, a localized masked modeling paradigm designed to learn motion internal patterns from a given motion with arbitrary topology and duration. By embedding the given motion into quantized tokens with a novel distribution regularization method, MotionDreamer constructs a robust and informative codebook for local motion patterns. Moreover, a sliding window local attention is introduced in our masked transformer, enabling the generation of natural yet diverse animations that closely resemble the reference motion patterns. As demonstrated through comprehensive experiments, MotionDreamer outperforms the state-of-the-art methods that are typically GAN or Diffusion-based in both faithfulness and diversity. Thanks to the consistency and robustness of quantization-based approach, MotionDreamer can also effectively perform downstream tasks such as temporal motion editing, crowd motion synthesis, and beat-aligned dance generation, all using a single reference motion. Our implementation, learned models and results are to be made publicly available upon paper acceptance.

ICLR Conference 2024 Conference Paper

Generative Human Motion Stylization in Latent Space

  • Chuan Guo 0002
  • Yuxuan Mu
  • Xinxin Zuo
  • Peng Dai 0002
  • Youliang Yan
  • Juwei Lu
  • Li Cheng 0001

Human motion stylization aims to revise the style of an input motion while keeping its content unaltered. Unlike existing works that operate directly in pose space, we leverage the \textit{latent space} of pretrained autoencoders as a more expressive and robust representation for motion extraction and infusion. Building upon this, we present a novel \textit{generative} model that produces diverse stylization results of a single motion (latent) code. During training, a motion code is decomposed into two coding components: a deterministic content code, and a probabilistic style code adhering to a prior distribution; then a generator massages the random combination of content and style codes to reconstruct the corresponding motion codes. Our approach is versatile, allowing the learning of probabilistic style space from either style labeled or unlabeled motions, providing notable flexibility in stylization as well. In inference, users can opt to stylize a motion using style cues from a reference motion or a label. Even in the absence of explicit style input, our model facilitates novel re-stylization by sampling from the unconditional style prior distribution. Experimental results show that our proposed stylization models, despite their lightweight design, outperform the state-of-the-arts in style reeanactment, content preservation, and generalization across various applications and settings.

NeurIPS Conference 2023 Conference Paper

Decorate3D: Text-Driven High-Quality Texture Generation for Mesh Decoration in the Wild

  • Yanhui Guo
  • Xinxin Zuo
  • Peng Dai
  • Juwei Lu
  • Xiaolin Wu
  • Li Cheng
  • Youliang Yan
  • Songcen Xu

This paper presents Decorate3D, a versatile and user-friendly method for the creation and editing of 3D objects using images. Decorate3D models a real-world object of interest by neural radiance field (NeRF) and decomposes the NeRF representation into an explicit mesh representation, a view-dependent texture, and a diffuse UV texture. Subsequently, users can either manually edit the UV or provide a prompt for the automatic generation of a new 3D-consistent texture. To achieve high-quality 3D texture generation, we propose a structure-aware score distillation sampling method to optimize a neural UV texture based on user-defined text and empower an image diffusion model with 3D-consistent generation capability. Furthermore, we introduce a few-view resampling training method and utilize a super-resolution model to obtain refined high-resolution UV textures (2048$\times$2048) for 3D texturing. Extensive experiments collectively validate the superior performance of Decorate3D in retexturing real-world 3D objects. Project page: https: //decorate3d. github. io/Decorate3D/.

NeurIPS Conference 2023 Conference Paper

Hyper-Skin: A Hyperspectral Dataset for Reconstructing Facial Skin-Spectra from RGB Images

  • Pai Chet Ng
  • Zhixiang Chi
  • Yannick Verdie
  • Juwei Lu
  • Konstantinos N Plataniotis

We introduce Hyper-Skin, a hyperspectral dataset covering wide range of wavelengths from visible (VIS) spectrum (400nm - 700nm) to near-infrared (NIR) spectrum (700nm - 1000nm), uniquely designed to facilitate research on facial skin-spectra reconstruction. By reconstructing skin spectra from RGB images, our dataset enables the study of hyperspectral skin analysis, such as melanin and hemoglobin concentrations, directly on the consumer device. Overcoming limitations of existing datasets, Hyper-Skin consists of diverse facial skin data collected with a pushbroom hyperspectral camera. With 330 hyperspectral cubes from 51 subjects, the dataset covers the facial skin from different angles and facial poses. Each hyperspectral cube has dimensions of 1024$\times$1024$\times$448, resulting in millions of spectra vectors per image. The dataset, carefully curated in adherence to ethical guidelines, includes paired hyperspectral images and synthetic RGB images generated using real camera responses. We demonstrate the efficacy of our dataset by showcasing skin spectra reconstruction using state-of-the-art models on 31 bands of hyperspectral data resampled in the VIS and NIR spectrum. This Hyper-Skin dataset would be a valuable resource to NeurIPS community, encouraging the development of novel algorithms for skin spectral reconstruction while fostering interdisciplinary collaboration in hyperspectral skin analysis related to cosmetology and skin's well-being. Instructions to request the data and the related benchmarking codes are publicly available at: https: //github. com/hyperspectral-skin/Hyper-Skin-2023.

AAAI Conference 2022 Conference Paper

Decompose the Sounds and Pixels, Recompose the Events

  • Varshanth R. Rao
  • Md Ibrahim Khalil
  • Haoda Li
  • Peng Dai
  • Juwei Lu

In this paper, we propose a framework centering around a novel architecture called the Event Decomposition Recomposition Network (EDRNet) to tackle the Audio-Visual Event (AVE) localization problem in the supervised and weakly supervised settings. AVEs in the real world exhibit common unravelling patterns (termed as Event Progress Checkpoints (EPC)), which humans can perceive through the cooperation of their auditory and visual senses. Unlike earlier methods which attempt to recognize entire event sequences, the EDR- Net models EPCs and inter-EPC relationships using stacked temporal convolutions. Based on the postulation that EPC representations are theoretically consistent for an event category, we introduce the State Machine Based Video Fusion, a novel augmentation technique that blends source videos using different EPC template sequences. Additionally, we design a new loss function called the Land-Shore-Sea loss to compactify continuous foreground and background representations. Lastly, to alleviate the issue of confusing events during weak supervision, we propose a prediction stabilization method called Bag to Instance Label Correction. Experiments on the AVE dataset show that our collective framework outperforms the state-of-the-art by a sizable margin.

AAAI Conference 2022 Conference Paper

Self-Supervised Spatiotemporal Representation Learning by Exploiting Video Continuity

  • Hanwen Liang
  • Niamul Quader
  • Zhixiang Chi
  • Lizhe Chen
  • Peng Dai
  • Juwei Lu
  • Yang Wang

Recent self-supervised video representation learning methods have found significant success by exploring essential properties of videos, e. g. speed, temporal order, etc. This work exploits an essential yet under-explored property of videos, the video continuity, to obtain supervision signals for selfsupervised representation learning. Specifically, we formulate three novel continuity-related pretext tasks, i. e. continuity justification, discontinuity localization, and missing section approximation, that jointly supervise a shared backbone for video representation learning. This self-supervision approach, termed as Continuity Perception Network (CPNet), solves the three tasks altogether and encourages the backbone network to learn local and long-ranged motion and context representations. It outperforms prior arts on multiple downstream tasks, such as action recognition, video retrieval, and action localization. Additionally, the video continuity can be complementary to other coarse-grained video properties for representation learning, and integrating the proposed pretext task to prior arts can yield much performance gains.

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