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JungHo Lee

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8 papers
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8

AAAI Conference 2026 Conference Paper

MonoCLUE: Object-Aware Clustering Enhances Monocular 3D Object Detection

  • Sunghun Yang
  • Minhyeok Lee
  • JungHo Lee
  • Sangyoun Lee

Monocular 3D object detection offers a cost-effective solution for autonomous driving, but it suffers from the ill-posed depth and a limited field of view. These constraints lead to the lack of geometric cues and reduced accuracy in occluded or truncated scenes. While recent approaches incorporate additional depth information to address geometric ambiguity, they overlook the importance of visual cues essential for robust object recognition. In this paper, we propose MonoCLUE that enhances monocular 3D detection by leveraging both local clustering and generalized scene memory of visual features. First, we perform K-means clustering on visual features to capture distinct object-level appearance visual parts (e.g., bonnet, car roof), which improves the detection of partially visible objects. The clustered features are then propagated across the entire region to capture objects with similar appearances. Second, we construct a generalized scene memory by aggregating clustered features across images, providing consistent appearance representations that generalize scenes. This improves the consistency of object-level features, enabling stable detection across varying environments. Lastly, we integrate both local cluster features and generalized scene memory into object queries, guiding attention toward informative regions in the feature map. Exploiting an unified local clustering and generalized scene memory strategy, MonoCLUE enables robust monocular 3D detection under occlusion and limited visibility. Our proposed model achieves state-of-the-art performance on the KITTI benchmark.

AAAI Conference 2025 Conference Paper

Black-Box Optimization with Implicit Constraints for Public Policy

  • Wenqian Xing
  • JungHo Lee
  • Chong Liu
  • Shixiang Zhu

Black-box optimization (BBO) has become increasingly relevant for tackling complex decision-making problems, especially in public policy domains such as police redistricting. However, its broader application in public policymaking is hindered by the complexity of defining feasible regions and the high-dimensionality of decisions. This paper introduces a novel BBO framework, termed as the Conditional And Generative Black-box Optimization (CageBO). This approach leverages a conditional variational autoencoder to learn the distribution of feasible decisions, enabling a two-way mapping between the original decision space and a simplified, constraint-free latent space. The CageBO efficiently handles the implicit constraints often found in public policy applications, allowing for optimization in the latent space while evaluating objectives in the original space. We validate our method through a case study on large-scale police redistricting problems in Atlanta, Georgia. Our results reveal that our CageBO offers notable improvements in performance and efficiency compared to the baselines.

AAAI Conference 2025 Conference Paper

Video Diffusion Models Are Strong Video Inpainter

  • Minhyeok Lee
  • Suhwan Cho
  • Chajin Shin
  • JungHo Lee
  • Sunghun Yang
  • Sangyoun Lee

Propagation-based video inpainting using optical flow at the pixel or feature level has recently garnered significant attention. However, it has limitations such as the inaccuracy of optical flow prediction and the propagation of noise over time. These issues result in non-uniform noise and time consistency problems throughout the video, which are particularly pronounced when the removed area is large and involves substantial movement. To address these issues, we propose a novel First Frame Filling Video Diffusion Inpainting model (FFF-VDI). We design FFF-VDI inspired by the capabilities of pre-trained image-to-video diffusion models that can transform the first frame image into a highly natural video. To apply this to the video inpainting task, we propagate the noise latent information of future frames to fill the masked areas of the first frame's noise latent code. Next, we fine-tune the pre-trained image-to-video diffusion model to generate the inpainted video. The proposed model addresses the limitations of existing methods that rely on optical flow quality, producing much more natural and temporally consistent videos. This proposed approach is the first to effectively integrate image-to-video diffusion models into video inpainting tasks. Through various comparative experiments, we demonstrate that the proposed model can robustly handle diverse inpainting types with high quality.

ICRA Conference 2019 Conference Paper

A Heuristic for Task Allocation and Routing of Heterogeneous Robots while Minimizing Maximum Travel Cost

  • Jungyun Bae
  • Jungho Lee
  • Woojin Chung

The article proposes a new heuristic for task allocation and routing of heterogeneous robots. Specifically, we consider a path planning problem where there are two (structurally) heterogeneous robots that start from distinctive depots and a set of targets to visit. The objective is to find a tour for each robot in a manner that enables each target location to be visited at least once by one of the robots while minimizing the maximum travel cost. A solution for Multiple Depot Heterogeneous Traveling Salesman Problem (MDHTSP) with min-max objective is in great demand with many potential applications, because it can significantly reduce the job completion duration. However, there are still no reliable algorithms that can run in short amount of time. As an initial idea of solving min-max MDHTSP, we present a heuristic based on a primal-dual technique that solves for a case involving two robots while focusing on task allocation. Based on computational results of the implementation, we show that the proposed algorithm produces a good quality of feasible solution within a relatively short computation time.

ICRA Conference 2014 Conference Paper

Motion planning and control of ladder climbing on DRC-Hubo for DARPA Robotics Challenge

  • Yajia Zhang
  • Jingru Luo
  • Kris Hauser
  • Hyungju Andy Park
  • Manas Paldhe
  • C. S. George Lee
  • Robert Ellenberg
  • Brittany Killen

This video presents our preliminary work towards addressing the ladder climbing event in DARPA Robotics Challenge (DRC) using DRC-Hubo robot. A ladder-climbing motion planner is developed which generates a collision-free, stable quasi-static trajectory for execution. Compliance control is enabled on arm joints to compensate for the calibration error, modeling error and control error. We have demonstrated that DRC-Hubo can robustly climb a variety of ladders in simulation and successfully climb a ship ladder on the hardware.

ICRA Conference 2014 Conference Paper

Robust ladder-climbing with a humanoid robot with application to the DARPA Robotics Challenge

  • Jingru Luo
  • Yajia Zhang
  • Kris Hauser
  • Hyungju Andy Park
  • Manas Paldhe
  • C. S. George Lee
  • Michael X. Grey
  • Mike Stilman

This paper presents an autonomous planning and control framework for humanoid robots to climb general ladder- and stair-like structures. The approach consists of two major components: 1) a multi-limbed locomotion planner that takes as input a ladder model and automatically generates a whole-body climbing trajectory that satisfies contact, collision, and torque limit constraints; 2) a compliance controller which allows the robot to tolerate errors from sensing, calibration, and execution. Simulations demonstrate that the robot is capable of climbing a wide range of ladders and tolerating disturbances and errors. Physical experiments demonstrate the DRC-Hubo humanoid robot successfully mounting, climbing, and dismounting an industrial ladder similar to the one intended to be used in the DARPA Robotics Challenge Trials.

ICRA Conference 2006 Conference Paper

Online Free Walking Trajectory Generation for Biped Humanoid Robot KHR-3(HUBO)

  • Ill-Woo Park
  • Jung-Yup Kim
  • Jungho Lee
  • Jun-Ho Oh

This paper describes an algorithm about online gait trajectory generation method, controller for walking, brief introduction of humanoid robot platform KHR-3 (KAIST Humanoid Robot-3: HUBO) and experimental result. The gait trajectory has continuity, smoothness in varying walking period and stride, and it has simple mathematical form which can be implemented easily. It is tested on the robot with some control algorithms. The gait trajectory algorithm is composed of two kinds of function trajectory. The first one is cycloid function, which is used for ankle position in Cartesian coordinate space. Because this profile is made by superposition of linear and sinusoidal function, it has a property of slow start, fast moving, and slow stop. This characteristics can reduce the over burden at instantaneous high speed motion of the actuator. The second one is 3 rd order polynomial function. It is continuous in the defined time interval, easy to use when the boundary condition is well defined, and has standard values of coefficients when the time scale is normalized. Position and velocity values are used for its boundary condition. Controllers mainly use F/T(Force/Torque) sensor at the ankle of the robot as a sensor data, and modify the input position profiles (in joint angle space and Cartesian coordinate space). They are to reduce unexpected external forces such as landing shock, and vibration induced by compliances of the sensors and reduction gears, because they can affect seriously on the walking stability. This trajectory and control algorithm is now on the implementing stage for the free-walking realization of KHR-3. As a first stage of realization, we realized the marking time and forward walking algorithm with variable frequency and stride

ICRA Conference 2005 Conference Paper

System Design and Dynamic Walking of Humanoid Robot KHR-2

  • Jung-Yup Kim
  • Ill-Woo Park
  • Jungho Lee
  • Minsu Kim
  • Baek-Kyu Cho
  • Jun-Ho Oh

In this paper, we describe the mechanical design, system integration and dynamic walking of the humanoid, KHR-2 (KAIST Humanoid Robot– 2). KHR-2 has 41 DOFs in total, that allows it to imitate various human-like motions. To control all joint axes effectively, the distributed control architecture is used, which reduces computation burden on the main controller, and allows convenient system. A servo motor controller was used as the sub-controller, whereas a 3-axis force/torque sensor and an inertia sensor were used in the sensory system. The main controller attached on the back of KHR-2 communicates with the sub-controllers in real-time through CAN (Controller Area Network) protocol. Windows XP was used as the operation system, whereas RTX HAL extension commercial software was used to realize the real-time control capability in Windows environment. We define the walking pattern and describe several online controllers in each stage. Some of the experimental results of KHR-2 are also presented.

v2026.09.13