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Jost Tobias Springenberg

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20 papers
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20

ICLR Conference 2025 Conference Paper

Learning from negative feedback, or positive feedback or both

  • Abbas Abdolmaleki
  • Bilal Piot
  • Bobak Shahriari
  • Jost Tobias Springenberg
  • Tim Hertweck
  • Michael Bloesch
  • Rishabh Joshi
  • Thomas Lampe

Existing preference optimization methods often assume scenarios where paired preference feedback (preferred/positive vs. dis-preferred/negative examples) is available. This requirement limits their applicability in scenarios where only unpaired feedback—for example, either positive or negative— is available. To address this, we introduce a novel approach that decouples learning from positive and negative feedback. This decoupling enables control over the influence of each feedback type and, importantly, allows learning even when only one feedback type is present. A key contribution is demonstrating stable learning from negative feedback alone, a capability not well-addressed by current methods. Our approach builds upon the probabilistic framework introduced in (Dayan and Hinton, 1997), which uses expectation-maximization (EM) to directly optimize the probability of positive outcomes (as opposed to classic expected reward maximization). We address a key limitation in current EM-based methods: they solely maximize the likelihood of positive examples, while neglecting negative ones. We show how to extend EM algorithms to explicitly incorporate negative examples, leading to a theoretically grounded algorithm that offers an intuitive and versatile way to learn from both positive and negative feedback. We evaluate our approach for training language models based on human feedback as well as training policies for sequential decision-making problems, where learned value functions are available.

ICRA Conference 2024 Conference Paper

Mastering Stacking of Diverse Shapes with Large-Scale Iterative Reinforcement Learning on Real Robots

  • Thomas Lampe
  • Abbas Abdolmaleki
  • Sarah Bechtle
  • Sandy Han Huang
  • Jost Tobias Springenberg
  • Michael Bloesch
  • Oliver Groth
  • Roland Hafner

Reinforcement learning solely from an agent’s self-generated data is often believed to be infeasible for learning on real robots, due to the amount of data needed. However, if done right, agents learning from real data can be surprisingly efficient through re-using previously collected sub-optimal data. In this paper we demonstrate how the increased understanding of off-policy learning methods and their embedding in an iterative online/offline scheme ("collect and infer") can drastically improve data-efficiency by using all the collected experience, which empowers learning from real robot experience only. Moreover, the resulting policy improves significantly over the state of the art on a recently proposed real robot manipulation benchmark. Our approach learns end-to-end, directly from pixels, and does not rely on additional human domain knowledge such as a simulator or demonstrations.

ICML Conference 2024 Conference Paper

Offline Actor-Critic Reinforcement Learning Scales to Large Models

  • Jost Tobias Springenberg
  • Abbas Abdolmaleki
  • Jingwei Zhang 0001
  • Oliver Groth
  • Michael Bloesch
  • Thomas Lampe
  • Philemon Brakel
  • Sarah Bechtle

We show that offline actor-critic reinforcement learning can scale to large models - such as transformers - and follows similar scaling laws as supervised learning. We find that offline actor-critic algorithms can outperform strong, supervised, behavioral cloning baselines for multi-task training on a large dataset; containing both sub-optimal and expert behavior on 132 continuous control tasks. We introduce a Perceiver-based actor-critic model and elucidate the key features needed to make offline RL work with self- and cross-attention modules. Overall, we find that: i) simple offline actor critic algorithms are a natural choice for gradually moving away from the currently predominant paradigm of behavioral cloning, and ii) via offline RL it is possible to learn multi-task policies that master many domains simultaneously, including real robotics tasks, from sub-optimal demonstrations or self-generated data.

TMLR Journal 2024 Journal Article

RoboCat: A Self-Improving Generalist Agent for Robotic Manipulation

  • Konstantinos Bousmalis
  • Giulia Vezzani
  • Dushyant Rao
  • Coline Manon Devin
  • Alex X. Lee
  • Maria Bauza Villalonga
  • Todor Davchev
  • Yuxiang Zhou

The ability to leverage heterogeneous robotic experience from different robots and tasks to quickly master novel skills and embodiments has the potential to transform robot learning. Inspired by recent advances in foundation models for vision and language, we propose a multi-embodiment, multi-task generalist agent for robotic manipulation. This agent, named RoboCat, is a visual goal-conditioned decision transformer capable of consuming action-labelled visual experience. This data spans a large repertoire of motor control skills from simulated and real robotic arms with varying sets of observations and actions. With RoboCat, we demonstrate the ability to generalise to new tasks and robots, both zero-shot as well as through adaptation using only 100–1000 examples for the target task. We also show how a trained model itself can be used to generate data for subsequent training iterations, thus providing a basic building block for an autonomous improvement loop. We investigate the agent’s capabilities, with large-scale evaluations both in simulation and on three different real robot embodiments. We find that as we grow and diversify its training data, RoboCat not only shows signs of cross-task transfer, but also becomes more efficient at adapting to new tasks.

TMLR Journal 2022 Journal Article

A Generalist Agent

  • Scott Reed
  • Konrad Zolna
  • Emilio Parisotto
  • Sergio Gómez Colmenarejo
  • Alexander Novikov
  • Gabriel Barth-maron
  • Mai Giménez
  • Yury Sulsky

Inspired by progress in large-scale language modeling, we apply a similar approach towards building a single generalist agent beyond the realm of text outputs. The agent, which we refer to as Gato, works as a multi-modal, multi-task, multi-embodiment generalist policy. The same network with the same weights can play Atari, caption images, chat, stack blocks with a real robot arm and much more, deciding based on its context whether to output text, joint torques, button presses, or other tokens. In this report we describe the model and the data, and document the current capabilities of Gato.

ICLR Conference 2022 Conference Paper

Evaluating Model-Based Planning and Planner Amortization for Continuous Control

  • Arunkumar Byravan
  • Leonard Hasenclever
  • Piotr Trochim
  • Mehdi Mirza
  • Alessandro Davide Ialongo
  • Yuval Tassa
  • Jost Tobias Springenberg
  • Abbas Abdolmaleki

There is a widespread intuition that model-based control methods should be able to surpass the data efficiency of model-free approaches. In this paper we attempt to evaluate this intuition on various challenging locomotion tasks. We take a hybrid approach, combining model predictive control (MPC) with a learned model and model-free policy learning; the learned policy serves as a proposal for MPC. We show that MPC with learned proposals and models (trained on the fly or transferred from related tasks) can significantly improve performance and data efficiency with respect to model-free methods. However, we find that well-tuned model-free agents are strong baselines even for high DoF control problems. Finally, we show that it is possible to distil a model-based planner into a policy that amortizes the planning computation without any loss of performance.

IROS Conference 2022 Conference Paper

How to Spend Your Robot Time: Bridging Kickstarting and Offline Reinforcement Learning for Vision-based Robotic Manipulation

  • Alex X. Lee
  • Coline Devin
  • Jost Tobias Springenberg
  • Yuxiang Zhou
  • Thomas Lampe
  • Abbas Abdolmaleki
  • Konstantinos Bousmalis

Reinforcement learning (RL) has been shown to be effective at learning control from experience. However, RL typically requires a large amount of online interaction with the environment. This limits its applicability to real-world settings, such as in robotics, where such interaction is expensive. In this work we investigate ways to minimize online interactions in a target task, by reusing a suboptimal policy we might have access to, for example from training on related prior tasks, or in simulation. To this end, we develop two RL algorithms that can speed up training by using not only the action distributions of teacher policies, but also data collected by such policies on the task at hand. We conduct a thorough experimental study of how to use suboptimal teachers on a challenging robotic manipulation benchmark on vision-based stacking with diverse objects. We compare our methods to offline, online, offline-to-online, and kickstarting RL algorithms. By doing so, we find that training on data from both the teacher and student, enables the best performance for limited data budgets. We examine how to best allocate a limited data budget - on the target task - between the teacher and the student policy, and report experiments using varying budgets, two teachers with different degrees of suboptimality, and five stacking tasks that require a diverse set of behaviors. Our analysis, both in simulation and in the real world, shows that our approach is the best across data budgets, while standard offline RL from teacher rollouts is surprisingly effective when enough data is given.

NeurIPS Conference 2020 Conference Paper

Critic Regularized Regression

  • Ziyu Wang
  • Alexander Novikov
  • Konrad Zolna
  • Josh S. Merel
  • Jost Tobias Springenberg
  • Scott E. Reed
  • Bobak Shahriari
  • Noah Siegel

Offline reinforcement learning (RL), also known as batch RL, offers the prospect of policy optimization from large pre-recorded datasets without online environment interaction. It addresses challenges with regard to the cost of data collection and safety, both of which are particularly pertinent to real-world applications of RL. Unfortunately, most off-policy algorithms perform poorly when learning from a fixed dataset. In this paper, we propose a novel offline RL algorithm to learn policies from data using a form of critic-regularized regression (CRR). We find that CRR performs surprisingly well and scales to tasks with high-dimensional state and action spaces -- outperforming several state-of-the-art offline RL algorithms by a significant margin on a wide range of benchmark tasks.

ICLR Conference 2020 Conference Paper

Keep Doing What Worked: Behavior Modelling Priors for Offline Reinforcement Learning

  • Noah Y. Siegel
  • Jost Tobias Springenberg
  • Felix Berkenkamp
  • Abbas Abdolmaleki
  • Michael Neunert
  • Thomas Lampe
  • Roland Hafner
  • Nicolas Heess

Off-policy reinforcement learning algorithms promise to be applicable in settings where only a fixed data-set (batch) of environment interactions is available and no new experience can be acquired. This property makes these algorithms appealing for real world problems such as robot control. In practice, however, standard off-policy algorithms fail in the batch setting for continuous control. In this paper, we propose a simple solution to this problem. It admits the use of data generated by arbitrary behavior policies and uses a learned prior -- the advantage-weighted behavior model (ABM) -- to bias the RL policy towards actions that have previously been executed and are likely to be successful on the new task. Our method can be seen as an extension of recent work on batch-RL that enables stable learning from conflicting data-sources. We find improvements on competitive baselines in a variety of RL tasks -- including standard continuous control benchmarks and multi-task learning for simulated and real-world robots.

ICLR Conference 2020 Conference Paper

Robust Reinforcement Learning for Continuous Control with Model Misspecification

  • Daniel J. Mankowitz
  • Nir Levine
  • Rae Jeong
  • Abbas Abdolmaleki
  • Jost Tobias Springenberg
  • Yuanyuan Shi
  • Jackie Kay
  • Todd Hester

We provide a framework for incorporating robustness -- to perturbations in the transition dynamics which we refer to as model misspecification -- into continuous control Reinforcement Learning (RL) algorithms. We specifically focus on incorporating robustness into a state-of-the-art continuous control RL algorithm called Maximum a-posteriori Policy Optimization (MPO). We achieve this by learning a policy that optimizes for a worst case, entropy-regularized, expected return objective and derive a corresponding robust entropy-regularized Bellman contraction operator. In addition, we introduce a less conservative, soft-robust, entropy-regularized objective with a corresponding Bellman operator. We show that both, robust and soft-robust policies, outperform their non-robust counterparts in nine Mujoco domains with environment perturbations. In addition, we show improved robust performance on a challenging, simulated, dexterous robotic hand. Finally, we present multiple investigative experiments that provide a deeper insight into the robustness framework; including an adaptation to another continuous control RL algorithm. Performance videos can be found online at https://sites.google.com/view/robust-rl.

NeurIPS Conference 2020 Conference Paper

Training Generative Adversarial Networks by Solving Ordinary Differential Equations

  • Chongli Qin
  • Yan Wu
  • Jost Tobias Springenberg
  • Andy Brock
  • Jeff Donahue
  • Timothy Lillicrap
  • Pushmeet Kohli

The instability of Generative Adversarial Network (GAN) training has frequently been attributed to gradient descent. Consequently, recent methods have aimed to tailor the models and training procedures to stabilise the discrete updates. In contrast, we study the continuous-time dynamics induced by GAN training. Both theory and toy experiments suggest that these dynamics are in fact surprisingly stable. From this perspective, we hypothesise that instabilities in training GANs arise from the integration error in discretising the continuous dynamics. We experimentally verify that well-known ODE solvers (such as Runge-Kutta) can stabilise training - when combined with a regulariser that controls the integration error. Our approach represents a radical departure from previous methods which typically use adaptive optimisation and stabilisation techniques that constrain the functional space (e. g. Spectral Normalisation). Evaluation on CIFAR-10 and ImageNet shows that our method outperforms several strong baselines, demonstrating its efficacy.

ICLR Conference 2020 Conference Paper

V-MPO: On-Policy Maximum a Posteriori Policy Optimization for Discrete and Continuous Control

  • H. Francis Song
  • Abbas Abdolmaleki
  • Jost Tobias Springenberg
  • Aidan Clark
  • Hubert Soyer
  • Jack W. Rae
  • Seb Noury
  • Arun Ahuja

Some of the most successful applications of deep reinforcement learning to challenging domains in discrete and continuous control have used policy gradient methods in the on-policy setting. However, policy gradients can suffer from large variance that may limit performance, and in practice require carefully tuned entropy regularization to prevent policy collapse. As an alternative to policy gradient algorithms, we introduce V-MPO, an on-policy adaptation of Maximum a Posteriori Policy Optimization (MPO) that performs policy iteration based on a learned state-value function. We show that V-MPO surpasses previously reported scores for both the Atari-57 and DMLab-30 benchmark suites in the multi-task setting, and does so reliably without importance weighting, entropy regularization, or population-based tuning of hyperparameters. On individual DMLab and Atari levels, the proposed algorithm can achieve scores that are substantially higher than has previously been reported. V-MPO is also applicable to problems with high-dimensional, continuous action spaces, which we demonstrate in the context of learning to control simulated humanoids with 22 degrees of freedom from full state observations and 56 degrees of freedom from pixel observations, as well as example OpenAI Gym tasks where V-MPO achieves substantially higher asymptotic scores than previously reported.

ICML Conference 2018 Conference Paper

Graph Networks as Learnable Physics Engines for Inference and Control

  • Alvaro Sanchez-Gonzalez
  • Nicolas Heess
  • Jost Tobias Springenberg
  • Josh Merel
  • Martin A. Riedmiller
  • Raia Hadsell
  • Peter W. Battaglia

Understanding and interacting with everyday physical scenes requires rich knowledge about the structure of the world, represented either implicitly in a value or policy function, or explicitly in a transition model. Here we introduce a new class of learnable models–based on graph networks–which implement an inductive bias for object- and relation-centric representations of complex, dynamical systems. Our results show that as a forward model, our approach supports accurate predictions from real and simulated data, and surprisingly strong and efficient generalization, across eight distinct physical systems which we varied parametrically and structurally. We also found that our inference model can perform system identification. Our models are also differentiable, and support online planning via gradient-based trajectory optimization, as well as offline policy optimization. Our framework offers new opportunities for harnessing and exploiting rich knowledge about the world, and takes a key step toward building machines with more human-like representations of the world.

ICML Conference 2018 Conference Paper

Learning by Playing Solving Sparse Reward Tasks from Scratch

  • Martin A. Riedmiller
  • Roland Hafner
  • Thomas Lampe
  • Michael Neunert
  • Jonas Degrave
  • Tom Van de Wiele
  • Volodymyr Mnih
  • Nicolas Heess

We propose Scheduled Auxiliary Control (SAC-X), a new learning paradigm in the context of Reinforcement Learning (RL). SAC-X enables learning of complex behaviors - from scratch - in the presence of multiple sparse reward signals. To this end, the agent is equipped with a set of general auxiliary tasks, that it attempts to learn simultaneously via off-policy RL. The key idea behind our method is that active (learned) scheduling and execution of auxiliary policies allows the agent to efficiently explore its environment - enabling it to excel at sparse reward RL. Our experiments in several challenging robotic manipulation settings demonstrate the power of our approach.

IROS Conference 2017 Conference Paper

Deep reinforcement learning with successor features for navigation across similar environments

  • Jingwei Zhang 0001
  • Jost Tobias Springenberg
  • Joschka Boedecker
  • Wolfram Burgard

In this paper we consider the problem of robot navigation in simple maze-like environments where the robot has to rely on its onboard sensors to perform the navigation task. In particular, we are interested in solutions to this problem that do not require localization, mapping or planning. Additionally, we require that our solution can quickly adapt to new situations (e. g. , changing navigation goals and environments). To meet these criteria we frame this problem as a sequence of related reinforcement learning tasks. We propose a successor-feature-based deep reinforcement learning algorithm that can learn to transfer knowledge from previously mastered navigation tasks to new problem instances. Our algorithm substantially decreases the required learning time after the first task instance has been solved, which makes it easily adaptable to changing environments. We validate our method in both simulated and real robot experiments with a Robotino and compare it to a set of baseline methods including classical planning-based navigation.

NeurIPS Conference 2016 Conference Paper

Bayesian Optimization with Robust Bayesian Neural Networks

  • Jost Tobias Springenberg
  • Aaron Klein
  • Stefan Falkner
  • Frank Hutter

Bayesian optimization is a prominent method for optimizing expensive to evaluate black-box functions that is prominently applied to tuning the hyperparameters of machine learning algorithms. Despite its successes, the prototypical Bayesian optimization approach - using Gaussian process models - does not scale well to either many hyperparameters or many function evaluations. Attacking this lack of scalability and flexibility is thus one of the key challenges of the field. We present a general approach for using flexible parametric models (neural networks) for Bayesian optimization, staying as close to a truly Bayesian treatment as possible. We obtain scalability through stochastic gradient Hamiltonian Monte Carlo, whose robustness we improve via a scale adaptation. Experiments including multi-task Bayesian optimization with 21 tasks, parallel optimization of deep neural networks and deep reinforcement learning show the power and flexibility of this approach.

IROS Conference 2015 Conference Paper

Multimodal deep learning for robust RGB-D object recognition

  • Andreas Eitel
  • Jost Tobias Springenberg
  • Luciano Spinello
  • Martin A. Riedmiller
  • Wolfram Burgard

Robust object recognition is a crucial ingredient of many, if not all, real-world robotics applications. This paper leverages recent progress on Convolutional Neural Networks (CNNs) and proposes a novel RGB-D architecture for object recognition. Our architecture is composed of two separate CNN processing streams - one for each modality - which are consecutively combined with a late fusion network. We focus on learning with imperfect sensor data, a typical problem in real-world robotics tasks. For accurate learning, we introduce a multi-stage training methodology and two crucial ingredients for handling depth data with CNNs. The first, an effective encoding of depth information for CNNs that enables learning without the need for large depth datasets. The second, a data augmentation scheme for robust learning with depth images by corrupting them with realistic noise patterns. We present state-of-the-art results on the RGB-D object dataset [15] and show recognition in challenging RGB-D real-world noisy settings.

IJCAI Conference 2015 Conference Paper

Speeding Up Automatic Hyperparameter Optimization of Deep Neural Networks by Extrapolation of Learning Curves

  • Tobias Domhan
  • Jost Tobias Springenberg
  • Frank Hutter

Deep neural networks (DNNs) show very strong performance on many machine learning problems, but they are very sensitive to the setting of their hyperparameters. Automated hyperparameter optimization methods have recently been shown to yield settings competitive with those found by human experts, but their widespread adoption is hampered by the fact that they require more computational resources than human experts. Humans have one advantage: when they evaluate a poor hyperparameter setting they can quickly detect (after a few steps of stochastic gradient descent) that the resulting network performs poorly and terminate the corresponding evaluation to save time. In this paper, we mimic the early termination of bad runs using a probabilistic model that extrapolates the performance from the first part of a learning curve. Experiments with a broad range of neural network architectures on various prominent object recognition benchmarks show that our resulting approach speeds up state-of-the-art hyperparameter optimization methods for DNNs roughly twofold, enabling them to find DNN settings that yield better performance than those chosen by human experts.

NeurIPS Conference 2014 Conference Paper

Discriminative Unsupervised Feature Learning with Convolutional Neural Networks

  • Alexey Dosovitskiy
  • Jost Tobias Springenberg
  • Martin Riedmiller
  • Thomas Brox

Current methods for training convolutional neural networks depend on large amounts of labeled samples for supervised training. In this paper we present an approach for training a convolutional neural network using only unlabeled data. We train the network to discriminate between a set of surrogate classes. Each surrogate class is formed by applying a variety of transformations to a randomly sampled 'seed' image patch. We find that this simple feature learning algorithm is surprisingly successful when applied to visual object recognition. The feature representation learned by our algorithm achieves classification results matching or outperforming the current state-of-the-art for unsupervised learning on several popular datasets (STL-10, CIFAR-10, Caltech-101).

ICRA Conference 2012 Conference Paper

A learned feature descriptor for object recognition in RGB-D data

  • Manuel Blum 0002
  • Jost Tobias Springenberg
  • Jan Wülfing
  • Martin A. Riedmiller

In this work we address the problem of feature extraction for object recognition in the context of cameras providing RGB and depth information (RGB-D data). We consider this problem in a bag of features like setting and propose a new, learned, local feature descriptor for RGB-D images, the convolutional k-means descriptor. The descriptor is based on recent results from the machine learning community. It automatically learns feature responses in the neighborhood of detected interest points and is able to combine all available information, such as color and depth into one, concise representation. To demonstrate the strength of this approach we show its applicability to different recognition problems. We evaluate the quality of the descriptor on the RGB-D Object Dataset where it is competitive with previously published results and propose an embedding into an image processing pipeline for object recognition and pose estimation.

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