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José Bento

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

3 papers
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3

NeurIPS Conference 2018 Conference Paper

Efficient Projection onto the Perfect Phylogeny Model

  • Bei Jia
  • Surjyendu Ray
  • Sam Safavi
  • José Bento

Several algorithms build on the perfect phylogeny model to infer evolutionary trees. This problem is particularly hard when evolutionary trees are inferred from the fraction of genomes that have mutations in different positions, across different samples. Existing algorithms might do extensive searches over the space of possible trees. At the center of these algorithms is a projection problem that assigns a fitness cost to phylogenetic trees. In order to perform a wide search over the space of the trees, it is critical to solve this projection problem fast. In this paper, we use Moreau's decomposition for proximal operators, and a tree reduction scheme, to develop a new algorithm to compute this projection. Our algorithm terminates with an exact solution in a finite number of steps, and is extremely fast. In particular, it can search over all evolutionary trees with fewer than 11 nodes, a size relevant for several biological problems (more than 2 billion trees) in about 2 hours.

NeurIPS Conference 2014 Conference Paper

Shape and Illumination from Shading using the Generic Viewpoint Assumption

  • Daniel Zoran
  • Dilip Krishnan
  • José Bento
  • Bill Freeman

The Generic Viewpoint Assumption (GVA) states that the position of the viewer or the light in a scene is not special. Thus, any estimated parameters from an observation should be stable under small perturbations such as object, viewpoint or light positions. The GVA has been analyzed and quantified in previous works, but has not been put to practical use in actual vision tasks. In this paper, we show how to utilize the GVA to estimate shape and illumination from a single shading image, without the use of other priors. We propose a novel linearized Spherical Harmonics (SH) shading model which enables us to obtain a computationally efficient form of the GVA term. Together with a data term, we build a model whose unknowns are shape and SH illumination. The model parameters are estimated using the Alternating Direction Method of Multipliers embedded in a multi-scale estimation framework. In this prior-free framework, we obtain competitive shape and illumination estimation results under a variety of models and lighting conditions, requiring fewer assumptions than competing methods.

NeurIPS Conference 2013 Conference Paper

A message-passing algorithm for multi-agent trajectory planning

  • José Bento
  • Nate Derbinsky
  • Javier Alonso-Mora
  • Jonathan Yedidia

We describe a novel approach for computing collision-free \emph{global} trajectories for $p$ agents with specified initial and final configurations, based on an improved version of the alternating direction method of multipliers (ADMM) algorithm. Compared with existing methods, our approach is naturally parallelizable and allows for incorporating different cost functionals with only minor adjustments. We apply our method to classical challenging instances and observe that its computational requirements scale well with $p$ for several cost functionals. We also show that a specialization of our algorithm can be used for {\em local} motion planning by solving the problem of joint optimization in velocity space.

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