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Jonathan T. Barron

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

4 papers
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4

NeurIPS Conference 2024 Conference Paper

CAT3D: Create Anything in 3D with Multi-View Diffusion Models

  • Ruiqi Gao
  • Aleksander Hołyński
  • Philipp Henzler
  • Arthur Brussee
  • Ricardo Martin-Brualla
  • Pratul Srinivasan
  • Jonathan T. Barron
  • Ben Poole

Advances in 3D reconstruction have enabled high-quality 3D capture, but require a user to collect hundreds to thousands of images to create a 3D scene. We present CAT3D, a method for creating anything in 3D by simulating this real-world capture process with a multi-view diffusion model. Given any number of input images and a set of target novel viewpoints, our model generates highly consistent novel views of a scene. These generated views can be used as input to robust 3D reconstruction techniques to produce 3D representations that can be rendered from any viewpoint in real-time. CAT3D can create entire 3D scenes in as little as one minute, and outperforms existing methods for single image and few-view 3D scene creation.

ICLR Conference 2023 Conference Paper

DreamFusion: Text-to-3D using 2D Diffusion

  • Ben Poole
  • Ajay Jain
  • Jonathan T. Barron
  • Ben Mildenhall

Recent breakthroughs in text-to-image synthesis have been driven by diffusion models trained on billions of image-text pairs. Adapting this approach to 3D synthesis would require large-scale datasets of labeled 3D or multiview data and efficient architectures for denoising 3D data, neither of which currently exist. In this work, we circumvent these limitations by using a pretrained 2D text-to-image diffusion model to perform text-to-3D synthesis. We introduce a loss based on probability density distillation that enables the use of a 2D diffusion model as a prior for optimization of a parametric image generator. Using this loss in a DeepDream-like procedure, we optimize a randomly-initialized 3D model (a Neural Radiance Field, or NeRF) via gradient descent such that its 2D renderings from random angles achieve a low loss. The resulting 3D model of the given text can be viewed from any angle, relit by arbitrary illumination, or composited into any 3D environment. Our approach requires no 3D training data and no modifications to the image diffusion model, demonstrating the effectiveness of pretrained image diffusion models as priors.

ICRA Conference 2022 Conference Paper

NeRF-Supervision: Learning Dense Object Descriptors from Neural Radiance Fields

  • Yen-Chen Lin
  • Pete Florence
  • Jonathan T. Barron
  • Tsung-Yi Lin
  • Alberto Rodriguez 0003
  • Phillip Isola

Thin, reflective objects such as forks and whisks are common in our daily lives, but they are particularly chal-lenging for robot perception because it is hard to reconstruct them using commodity RGB-D cameras or multi-view stereo techniques. While traditional pipelines struggle with objects like these, Neural Radiance Fields (NeRFs) have recently been shown to be remarkably effective for performing view synthesis on objects with thin structures or reflective materials. In this paper we explore the use of NeRF as a new source of supervision for robust robot vision systems. In particular, we demonstrate that a NeRF representation of a scene can be used to train dense object descriptors. We use an optimized NeRF to extract dense correspondences between multiple views of an object, and then use these correspondences as training data for learning a view-invariant representation of the object. NeRF's usage of a density field allows us to reformulate the correspondence problem with a novel distribution-of-depths formulation, as opposed to the conventional approach of using a depth map. Dense correspondence models supervised with our method significantly outperform off-the-shelf learned descriptors by 106% (PCK@3px metric, more than doubling performance) and outperform our baseline supervised with multi-view stereo by 29%. Furthermore, we demonstrate the learned dense descriptors enable robots to perform accurate 6-degree of freedom (6-DoF) pick and place of thin and reflective objects.

IROS Conference 2021 Conference Paper

iNeRF: Inverting Neural Radiance Fields for Pose Estimation

  • Yen-Chen Lin
  • Pete Florence
  • Jonathan T. Barron
  • Alberto Rodriguez 0003
  • Phillip Isola
  • Tsung-Yi Lin

We present iNeRF, a framework that performs mesh-free pose estimation by "inverting" a Neural Radiance Field (NeRF). NeRFs have been shown to be remarkably effective for the task of view synthesis — synthesizing photorealistic novel views of real-world scenes or objects. In this work, we investigate whether we can apply analysis-by-synthesis via NeRF for mesh-free, RGB-only 6DoF pose estimation – given an image, find the translation and rotation of a camera relative to a 3D object or scene. Our method assumes that no object mesh models are available during either training or test time. Starting from an initial pose estimate, we use gradient descent to minimize the residual between pixels rendered from a NeRF and pixels in an observed image. In our experiments, we first study 1) how to sample rays during pose refinement for iNeRF to collect informative gradients and 2) how different batch sizes of rays affect iNeRF on a synthetic dataset. We then show that for complex real-world scenes from the LLFF dataset [21], iNeRF can improve NeRF by estimating the camera poses of novel images and using these images as additional training data for NeRF. Finally, we show iNeRF can perform categorylevel object pose estimation, including object instances not seen during training, with RGB images by inverting a NeRF model inferred from a single view.

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