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Jiwen Lu

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40 papers
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40

IROS Conference 2025 Conference Paper

Anyview: General Indoor 3D Object Detection with Variable Frames

  • Zhenyu Wu
  • Xiuwei Xu
  • Ziwei Wang 0001
  • Chong Xia
  • Linqing Zhao
  • Jiwen Lu
  • Haibin Yan

In this paper, we propose a novel network framework for indoor 3D object detection to handle variable input frame numbers in practical scenarios. Existing methods only consider fixed frames of input data for a single detector, such as monocular RGB-D images or point clouds reconstructed from dense multi-view RGB-D images. While in practical application scenes such as robot navigation and manipulation, the raw input to the 3D detectors is the RGB-D images with variable frame numbers instead of the reconstructed scene point cloud. However, the previous approaches can only handle fixed frame input data and have poor performance with variable frame input. In order to facilitate 3D object detection methods suitable for practical tasks, we present a novel 3D detection framework named AnyView for our practical applications, which generalizes well across different numbers of input frames with a single model. To be specific, we propose a geometric learner to mine the local geometric features of each input RGB-D image frame and implement local-global feature interaction through a designed spatial mixture module. Meanwhile, we further utilize a dynamic token strategy to adaptively adjust the number of extracted features for each frame, which ensures consistent global feature density and further enhances the generalization after fusion. Extensive experiments on the ScanNet dataset show our method achieves both great generalizability and high detection accuracy with a simple and clean architecture containing a similar amount of parameters with the baselines.

NeurIPS Conference 2025 Conference Paper

Collaborating Vision, Depth, and Thermal Signals for Multi-Modal Tracking: Dataset and Algorithm

  • Xue-Feng Zhu
  • Tianyang Xu
  • Yifan Pan
  • Jinjie Gu
  • Xi Li
  • Jiwen Lu
  • Xiaojun Wu
  • Josef Kittler

Existing multi-modal object tracking approaches primarily focus on dual-modal paradigms, such as RGB-Depth or RGB-Thermal, yet remain challenged in complex scenarios due to limited input modalities. To address this gap, this work introduces a novel multi-modal tracking task that leverages three complementary modalities, including visible RGB, Depth (D), and Thermal Infrared (TIR), aiming to enhance robustness in complex scenarios. To support this task, we construct a new multi-modal tracking dataset, coined RGBDT500, which consists of 500 videos with synchronised frames across the three modalities. Each frame provides spatially aligned RGB, depth, and thermal infrared images with precise object bounding box annotations. Furthermore, we propose a novel multi-modal tracker, dubbed RDTTrack. RDTTrack integrates tri-modal information for robust tracking by leveraging a pretrained RGB-only tracking model and prompt learning techniques. In specific, RDTTrack fuses thermal infrared and depth modalities under a proposed orthogonal projection constraint, then integrates them with RGB signals as prompts for the pre-trained foundation tracking model, effectively harmonising tri-modal complementary cues. The experimental results demonstrate the effectiveness and advantages of the proposed method, showing significant improvements over existing dual-modal approaches in terms of tracking accuracy and robustness in complex scenarios. The dataset and source code are publicly available at https: //xuefeng-zhu5. github. io/RGBDT500.

IROS Conference 2025 Conference Paper

Embodied Instruction Following in Unknown Environments

  • Zhenyu Wu
  • Ziwei Wang 0001
  • Xiuwei Xu
  • Hang Yin
  • Yinan Liang
  • Angyuan Ma
  • Jiwen Lu
  • Haibin Yan

Enabling embodied agents to complete complex human instructions from natural language is crucial to autonomous systems in household services. Conventional methods can only accomplish human instructions in the known environment where all interactive objects are provided to the embodied agent, and directly deploying the existing approaches for the unknown environment usually generates infeasible plans that manipulate non-existing objects. On the contrary, we propose an embodied instruction following (EIF) method for complex tasks in the unknown environment, where the agent efficiently explores the unknown environment to generate feasible plans with existing objects to accomplish abstract instructions. Specifically, we build a hierarchical embodied instruction following framework including the high-level task planner and the low-level exploration controller with multimodal large language models. We then construct a semantic representation map of the scene with dynamic region attention to demonstrate the known visual clues, where the goal of task planning and scene exploration is aligned for human instruction. For the task planner, we generate the feasible step-by-step plans for human goal accomplishment according to the task completion process and the known visual clues. For the exploration controller, the optimal navigation or object interaction policy is predicted based on the generated step-wise plans and the known visual clues. The experimental results demonstrate that our method can achieve 45. 09% success rate in 204 complex human instructions such as making breakfast and tidying rooms in large house-level scenes. Code and supplementary are available at https://gary3410.github.io/eif_unknown/.

ICLR Conference 2025 Conference Paper

EmbodiedSAM: Online Segment Any 3D Thing in Real Time

  • Xiuwei Xu
  • Huangxing Chen
  • Linqing Zhao
  • Ziwei Wang
  • Jie Zhou 0001
  • Jiwen Lu

Embodied tasks require the agent to fully understand 3D scenes simultaneously with its exploration, so an online, real-time, fine-grained and highly-generalized 3D perception model is desperately needed. Since high-quality 3D data is limited, directly training such a model in 3D is infeasible. Meanwhile, vision foundation models (VFM) has revolutionized the field of 2D computer vision with superior performance, which makes the use of VFM to assist embodied 3D perception a promising direction. However, most existing VFM-assisted 3D perception methods are either offline or too slow that cannot be applied in practical embodied tasks. In this paper, we aim to leverage Segment Anything Model (SAM) for real-time 3D instance segmentation in an online setting. This is a challenging problem since future frames are not available in the input streaming RGB-D video, and an instance may be observed in several frames so efficient object matching between frames is required. To address these challenges, we first propose a geometric-aware query lifting module to represent the 2D masks generated by SAM by 3D-aware queries, which is then iteratively refined by a dual-level query decoder. In this way, the 2D masks are transferred to fine-grained shapes on 3D point clouds. Benefit from the query representation for 3D masks, we can compute the similarity matrix between the 3D masks from different views by efficient matrix operation, which enables real-time inference. Experiments on ScanNet, ScanNet200, SceneNN and 3RScan show our method achieves state-of-the-art performance among online 3D perception models, even outperforming offline VFM-assisted 3D instance segmentation methods by a large margin. Our method also demonstrates great generalization ability in several zero-shot dataset transferring experiments and show great potential in data-efficient setting.

IROS Conference 2025 Conference Paper

iGaussian: Real-Time Camera Pose Estimation via Feed-Forward 3D Gaussian Splatting Inversion

  • Hao Wang
  • Linqing Zhao
  • Xiuwei Xu
  • Jiwen Lu
  • Haibin Yan

Recent trends in SLAM and visual navigation have embraced 3D Gaussians as the preferred scene representation, highlighting the importance of estimating camera poses from a single image using a pre-built Gaussian model. However, existing approaches typically rely on an iterative render-compare-refine loop, where candidate views are first rendered using NeRF or Gaussian Splatting, then compared against the target image, and finally, discrepancies are used to update the pose. This multi-round process incurs significant computational overhead, hindering real-time performance in robotics. In this paper, we propose iGaussian, a two-stage feed-forward framework that achieves real-time camera pose estimation through direct 3D Gaussian inversion. Our method first regresses a coarse 6DoF pose using a Gaussian Scene Prior-based Pose Regression Network with spatial uniform sampling and guided attention mechanisms, then refines it through feature matching and multi-model fusion. The key contribution lies in our cross-correlation module that aligns image embeddings with 3D Gaussian attributes without differentiable rendering, coupled with a Weighted Multiview Predictor that fuses features from Multiple strategically sampled viewpoints. Experimental results on the NeRF Synthetic, Mip-NeRF 360, and T&T+DB datasets demonstrate a significant performance improvement over previous methods, reducing median rotation errors to 0. 2° while achieving 2. 87 FPS tracking on mobile robots, which is an impressive 10× speedup compared to optimization-based approaches. Project page: https://github.com/pythongod-exe/iGaussian

ICLR Conference 2025 Conference Paper

InstaRevive: One-Step Image Enhancement via Dynamic Score Matching

  • Yixuan Zhu
  • Haolin Wang 0006
  • Ao Li
  • Wenliang Zhao
  • Yansong Tang
  • Jingxuan Niu
  • Lei Chen 0069
  • Jie Zhou 0001

Image enhancement finds wide-ranging applications in real-world scenarios due to complex environments and the inherent limitations of imaging devices. Recent diffusion-based methods yield promising outcomes but necessitate prolonged and computationally intensive iterative sampling. In response, we propose InstaRevive, a straightforward yet powerful image enhancement framework that employs score-based diffusion distillation to harness potent generative capability and minimize the sampling steps. To fully exploit the potential of the pre-trained diffusion model, we devise a practical and effective diffusion distillation pipeline using dynamic noise control to address inaccuracies in updating direction during score matching. Our noise control strategy enables a dynamic diffusing scope, facilitating precise learning of denoising trajectories within the diffusion model and ensuring accurate distribution matching gradients during training. Additionally, to enrich guidance for the generative power, we incorporate textual prompts via image captioning as auxiliary conditions, fostering further exploration of the diffusion model. Extensive experiments substantiate the efficacy of our framework across a diverse array of challenging tasks and datasets, unveiling the compelling efficacy and efficiency of InstaRevive in delivering high-quality and visually appealing results.

IROS Conference 2025 Conference Paper

ManiGaussian++: General Robotic Bimanual Manipulation with Hierarchical Gaussian World Model

  • Tengbo Yu
  • Guanxing Lu
  • Zaijia Yang
  • Haoyuan Deng
  • Season Si Chen
  • Jiwen Lu
  • Wenbo Ding 0001
  • Guoqiang Hu

Multi-task robotic bimanual manipulation is becoming increasingly popular as it enables sophisticated tasks that require diverse dual-arm collaboration patterns. Compared to unimanual manipulation, bimanual tasks pose challenges to understanding the multi-body spatiotemporal dynamics. An existing method ManiGaussian [30] pioneers encoding the spatiotemporal dynamics into the visual representation via Gaussian world model for single-arm settings, which ignores the interaction of multiple embodiments for dual-arm systems with significant performance drop. In this paper, we propose ManiGaussian++, an extension of ManiGaussian framework that improves multi-task bimanual manipulation by digesting multi-body scene dynamics through a hierarchical Gaussian world model. To be specific, we first generate task-oriented Gaussian Splatting from intermediate visual features, which aims to differentiate acting and stabilizing arms for multi-body spatiotemporal dynamics modeling. We then build a hierarchical Gaussian world model with the leader-follower architecture, where the multi-body spatiotemporal dynamics is mined for intermediate visual representation via future scene prediction. The leader predicts Gaussian Splatting deformation caused by motions of the stabilizing arm, through which the follower generates the physical consequences resulted from the movement of the acting arm. As a result, our method significantly outperforms the current state-of-the-art bimanual manipulation techniques by an improvement of 20. 2% in 10 simulated tasks, and achieves 60% success rate on average in 9 challenging real-world tasks. Our code is available at https://github.com/April-Yz/ManiGaussian_Bimanual.

ICLR Conference 2025 Conference Paper

Oryx MLLM: On-Demand Spatial-Temporal Understanding at Arbitrary Resolution

  • Zuyan Liu
  • Yuhao Dong
  • Ziwei Liu 0002
  • Winston Hu
  • Jiwen Lu
  • Yongming Rao

Visual data comes in various forms, ranging from small icons of just a few pixels to long videos spanning hours. Existing multi-modal LLMs usually standardize these diverse visual inputs to fixed-resolution images or patches for visual encoders and yield similar numbers of tokens for LLMs. This approach is non-optimal for multimodal understanding and inefficient for processing inputs with long and short visual contents. To solve the problem, we propose Oryx, a unified multimodal architecture for the spatial-temporal understanding of images, videos, and multi-view 3D scenes. Oryx offers an on-demand solution to seamlessly and efficiently process visual inputs with arbitrary spatial sizes and temporal lengths through two core innovations: 1) a pre-trained OryxViT model that can encode images at any resolution into LLM-friendly visual representations; 2) a dynamic compressor module that supports 1x to 16x compression on visual tokens by request. These designs enable Oryx to accommodate extremely long visual contexts, such as videos, with lower resolution and high compression while maintaining high recognition precision for tasks like document understanding with native resolution and no compression. Beyond the architectural improvements, enhanced data curation and specialized training on long-context retrieval and spatial-aware data help Oryx achieve strong capabilities in image, video, and 3D multimodal understanding simultaneously.

NeurIPS Conference 2025 Conference Paper

Point3R: Streaming 3D Reconstruction with Explicit Spatial Pointer Memory

  • Yuqi Wu
  • Wenzhao Zheng
  • Jie Zhou
  • Jiwen Lu

Dense 3D scene reconstruction from an ordered sequence or unordered image collections is a critical step when bringing research in computer vision into practical scenarios. Following the paradigm introduced by DUSt3R, which unifies an image pair densely into a shared coordinate system, subsequent methods maintain an implicit memory to achieve dense 3D reconstruction from more images. However, such implicit memory is limited in capacity and may suffer from information loss of earlier frames. We propose Point3R, an online framework targeting dense streaming 3D reconstruction. To be specific, we maintain an explicit spatial pointer memory directly associated with the 3D structure of the current scene. Each pointer in this memory is assigned a specific 3D position and aggregates scene information nearby in the global coordinate system into a changing spatial feature. Information extracted from the latest frame interacts explicitly with this pointer memory, enabling dense integration of the current observation into the global coordinate system. We design a 3D hierarchical position embedding to promote this interaction and design a simple yet effective fusion mechanism to ensure that our pointer memory is uniform and efficient. Our method achieves competitive or state-of-the-art performance on various tasks with low training costs. Code: https: //github. com/YkiWu/Point3R.

NeurIPS Conference 2025 Conference Paper

QuadricFormer: Scene as Superquadrics for 3D Semantic Occupancy Prediction

  • Sicheng Zuo
  • Wenzhao Zheng
  • Xiaoyong Han
  • Longchao Yang
  • yong pan
  • Jiwen Lu

3D occupancy prediction is crucial for robust autonomous driving systems as it enables comprehensive perception of environmental structures and semantics. Most existing methods employ dense voxel-based scene representations, ignoring the sparsity of driving scenes and resulting in inefficiency. Recent works explore object-centric representations based on sparse Gaussians, but their ellipsoidal shape prior limits the modeling of diverse structures. In real-world driving scenes, objects exhibit rich geometries (e. g. , cuboids, cylinders, and irregular shapes), necessitating excessive ellipsoidal Gaussians densely packed for accurate modeling, which leads to inefficient representations. To address this, we propose to use geometrically expressive superquadrics as scene primitives, enabling efficient representation of complex structures with fewer primitives through their inherent shape diversity. We develop a probabilistic superquadric mixture model, which interprets each superquadric as an occupancy probability distribution with a corresponding geometry prior, and calculates semantics through probabilistic mixture. Building on this, we present QuadricFormer, a superquadric-based model for efficient 3D occupancy prediction, and introduce a pruning-and-splitting module to further enhance modeling efficiency by concentrating superquadrics in occupied regions. Extensive experiments on the nuScenes and KITTI-360 datasets demonstrate that QuadricFormer achieves state-of-the-art performance while maintaining superior efficiency. Code is available at https: //github. com/zuosc19/QuadricFormer.

ICLR Conference 2025 Conference Paper

ThinkBot: Embodied Instruction Following with Thought Chain Reasoning

  • Guanxing Lu
  • Ziwei Wang
  • Changliu Liu
  • Jiwen Lu
  • Yansong Tang

Embodied Instruction Following (EIF) requires agents to complete human instruction by interacting objects in complicated surrounding environments. Conventional methods directly consider the sparse human instruction to generate action plans for agents, which usually fail to achieve human goals because of the instruction incoherence in action descriptions. On the contrary, we propose ThinkBot that reasons the thought chain in human instruction to recover the missing action descriptions, so that the agent can successfully complete human goals by following the coherent instruction. Specifically, we first design an instruction completer based on large language models to recover the missing actions with interacted objects between consecutive human instruction, where the perceived surrounding environments and the completed sub-goals are considered for instruction completion. Based on the partially observed scene semantic maps, we present an object localizer to infer the position of interacted objects and the related Bayesian uncertainty for close-loop planning. Extensive experiments in the simulated environment show that our ThinkBot outperforms the state-of-the-art EIF methods by a sizable margin in both success rate and execution efficiency. Project page: https://guanxinglu.github.io/thinkbot/.

NeurIPS Conference 2024 Conference Paper

Bridging the Divide: Reconsidering Softmax and Linear Attention

  • Dongchen Han
  • Yifan Pu
  • Zhuofan Xia
  • Yizeng Han
  • Xuran Pan
  • Xiu Li
  • Jiwen Lu
  • Shiji Song

Widely adopted in modern Vision Transformer designs, Softmax attention can effectively capture long-range visual information; however, it incurs excessive computational cost when dealing with high-resolution inputs. In contrast, linear attention naturally enjoys linear complexity and has great potential to scale up to higher-resolution images. Nonetheless, the unsatisfactory performance of linear attention greatly limits its practical application in various scenarios. In this paper, we take a step forward to close the gap between the linear and Softmax attention with novel theoretical analyses, which demystify the core factors behind the performance deviations. Specifically, we present two key perspectives to understand and alleviate the limitations of linear attention: the injective property and the local modeling ability. Firstly, we prove that linear attention is not injective, which is prone to assign identical attention weights to different query vectors, thus adding to severe semantic confusion since different queries correspond to the same outputs. Secondly, we confirm that effective local modeling is essential for the success of Softmax attention, in which linear attention falls short. The aforementioned two fundamental differences significantly contribute to the disparities between these two attention paradigms, which is demonstrated by our substantial empirical validation in the paper. In addition, more experiment results indicate that linear attention, as long as endowed with these two properties, can outperform Softmax attention across various tasks while maintaining lower computation complexity. Code is available at https: //github. com/LeapLabTHU/InLine.

NeurIPS Conference 2024 Conference Paper

FlowTurbo: Towards Real-time Flow-Based Image Generation with Velocity Refiner

  • Wenliang Zhao
  • Minglei Shi
  • Xumin Yu
  • Jie Zhou
  • Jiwen Lu

Building on the success of diffusion models in visual generation, flow-based models reemerge as another prominent family of generative models that have achieved competitive or better performance in terms of both visual quality and inference speed. By learning the velocity field through flow-matching, flow-based models tend to produce a straighter sampling trajectory, which is advantageous during the sampling process. However, unlike diffusion models for which fast samplers are well-developed, efficient sampling of flow-based generative models has been rarely explored. In this paper, we propose a framework called FlowTurbo to accelerate the sampling of flow-based models while still enhancing the sampling quality. Our primary observation is that the velocity predictor's outputs in the flow-based models will become stable during the sampling, enabling the estimation of velocity via a lightweight velocity refiner. Additionally, we introduce several techniques including a pseudo corrector and sample-aware compilation to further reduce inference time. Since FlowTurbo does not change the multi-step sampling paradigm, it can be effectively applied for various tasks such as image editing, inpainting, etc. By integrating FlowTurbo into different flow-based models, we obtain an acceleration ratio of 53. 1\%$\sim$58. 3\% on class-conditional generation and 29. 8\%$\sim$38. 5\% on text-to-image generation. Notably, FlowTurbo reaches an FID of 2. 12 on ImageNet with 100 (ms / img) and FID of 3. 93 with 38 (ms / img), achieving the real-time image generation and establishing the new state-of-the-art. Code is available at https: //github. com/shiml20/FlowTurbo.

NeurIPS Conference 2024 Conference Paper

GeoLRM: Geometry-Aware Large Reconstruction Model for High-Quality 3D Gaussian Generation

  • Chubin Zhang
  • Hongliang Song
  • Yi Wei
  • Yu Chen
  • Jiwen Lu
  • Yansong Tang

In this work, we introduce the Geometry-Aware Large Reconstruction Model (GeoLRM), an approach which can predict high-quality assets with 512k Gaussians and 21 input images in only 11 GB GPU memory. Previous works neglect the inherent sparsity of 3D structure and do not utilize explicit geometric relationships between 3D and 2D images. This limits these methods to a low-resolution representation and makes it difficult to scale up to the dense views for better quality. GeoLRM tackles these issues by incorporating a novel 3D-aware transformer structure that directly processes 3D points and uses deformable cross-attention mechanisms to effectively integrate image features into 3D representations. We implement this solution through a two-stage pipeline: initially, a lightweight proposal network generates a sparse set of 3D anchor points from the posed image inputs; subsequently, a specialized reconstruction transformer refines the geometry and retrieves textural details. Extensive experimental results demonstrate that GeoLRM significantly outperforms existing models, especially for dense view inputs. We also demonstrate the practical applicability of our model with 3D generation tasks, showcasing its versatility and potential for broader adoption in real-world applications. The project page: https: //linshan-bin. github. io/GeoLRM/.

ICLR Conference 2024 Conference Paper

Path Choice Matters for Clear Attributions in Path Methods

  • Borui Zhang
  • Wenzhao Zheng
  • Jie Zhou 0001
  • Jiwen Lu

Rigorousness and clarity are both essential for interpretations of DNNs to engender human trust. Path methods are commonly employed to generate rigorous attributions that satisfy three axioms. However, the meaning of attributions remains ambiguous due to distinct path choices. To address the ambiguity, we introduce Concentration Principle, which centrally allocates high attributions to indispensable features, thereby endowing aesthetic and sparsity. We then present SAMP, a model-agnostic interpreter, which efficiently searches the near-optimal path from a pre-defined set of manipulation paths. Moreover, we propose the infinitesimal constraint (IC) and momentum strategy (MS) to improve the rigorousness and optimality. Visualizations show that SAMP can precisely reveal DNNs by pinpointing salient image pixels. We also perform quantitative experiments and observe that our method significantly outperforms the counterparts.

NeurIPS Conference 2024 Conference Paper

Q-VLM: Post-training Quantization for Large Vision-Language Models

  • Changyuan Wang
  • Ziwei Wang
  • Xiuwei Xu
  • Yansong Tang
  • Jie Zhou
  • Jiwen Lu

In this paper, we propose a post-training quantization framework of large vision-language models (LVLMs) for efficient multi-modal inference. Conventional quantization methods sequentially search the layer-wise rounding functions by minimizing activation discretization errors, which fails to acquire optimal quantization strategy without considering cross-layer dependency. On the contrary, we mine the cross-layer dependency that significantly influences discretization errors of the entire vision-language model, and embed this dependency into optimal quantization strategy searching with low search cost. Specifically, we observe the strong correlation between the activation entropy and the cross-layer dependency concerning output discretization errors. Therefore, we employ the entropy as the proxy to partition blocks optimally, which aims to achieve satisfying trade-offs between discretization errors and the search cost. Moreover, we optimize the visual encoder to disentangle the cross-layer dependency for fine-grained decomposition of search space, so that the search cost is further reduced without harming the quantization accuracy. Experimental results demonstrate that our method compresses the memory by 2. 78x and increase generate speed by 1. 44x about 13B LLaVA model without performance degradation on diverse multi-modal reasoning tasks.

NeurIPS Conference 2024 Conference Paper

SG-Nav: Online 3D Scene Graph Prompting for LLM-based Zero-shot Object Navigation

  • Hang Yin
  • Xiuwei Xu
  • Zhenyu Wu
  • Jie Zhou
  • Jiwen Lu

In this paper, we propose a new framework for zero-shot object navigation. Existing zero-shot object navigation methods prompt LLM with the text of spatially closed objects, which lacks enough scene context for in-depth reasoning. To better preserve the information of environment and fully exploit the reasoning ability of LLM, we propose to represent the observed scene with 3D scene graph. The scene graph encodes the relationships between objects, groups and rooms with a LLM-friendly structure, for which we design a hierarchical chain-of-thought prompt to help LLM reason the goal location according to scene context by traversing the nodes and edges. Moreover, benefit from the scene graph representation, we further design a re-perception mechanism to empower the object navigation framework with the ability to correct perception error. We conduct extensive experiments on MP3D, HM3D and RoboTHOR environments, where SG-Nav surpasses previous state-of-the-art zero-shot methods by more than \textbf{10\%} SR on all benchmarks, while the decision process is explainable. To the best of our knowledge, SG-Nav is the first zero-shot method that achieves even higher performance than supervised object navigation methods on the challenging MP3D benchmark. Code of this project will be released in the final version.

NeurIPS Conference 2024 Conference Paper

XMask3D: Cross-modal Mask Reasoning for Open Vocabulary 3D Semantic Segmentation

  • Ziyi Wang
  • Yanbo Wang
  • Xumin Yu
  • Jie Zhou
  • Jiwen Lu

Existing methodologies in open vocabulary 3D semantic segmentation primarily concentrate on establishing a unified feature space encompassing 3D, 2D, and textual modalities. Nevertheless, traditional techniques such as global feature alignment or vision-language model distillation tend to impose only approximate correspondence, struggling notably with delineating fine-grained segmentation boundaries. To address this gap, we propose a more meticulous mask-level alignment between 3D features and the 2D-text embedding space through a cross-modal mask reasoning framework, XMask3D. In our approach, we developed a mask generator based on the denoising UNet from a pre-trained diffusion model, leveraging its capability for precise textual control over dense pixel representations and enhancing the open-world adaptability of the generated masks. We further integrate 3D global features as implicit conditions into the pre-trained 2D denoising UNet, enabling the generation of segmentation masks with additional 3D geometry awareness. Subsequently, the generated 2D masks are employed to align mask-level 3D representations with the vision-language feature space, thereby augmenting the open vocabulary capability of 3D geometry embeddings. Finally, we fuse complementary 2D and 3D mask features, resulting in competitive performance across multiple benchmarks for 3D open vocabulary semantic segmentation. Code is available at https: //github. com/wangzy22/XMask3D.

AAAI Conference 2023 Conference Paper

A Simple Baseline for Multi-Camera 3D Object Detection

  • Yunpeng Zhang
  • Wenzhao Zheng
  • Zheng Zhu
  • Guan Huang
  • Jiwen Lu
  • Jie Zhou

3D object detection with surrounding cameras has been a promising direction for autonomous driving. In this paper, we present SimMOD, a Simple baseline for Multi-camera Object Detection, to solve the problem. To incorporate multiview information as well as build upon previous efforts on monocular 3D object detection, the framework is built on sample-wise object proposals and designed to work in a twostage manner. First, we extract multi-scale features and generate the perspective object proposals on each monocular image. Second, the multi-view proposals are aggregated and then iteratively refined with multi-view and multi-scale visual features in the DETR3D-style. The refined proposals are endto-end decoded into the detection results. To further boost the performance, we incorporate the auxiliary branches alongside the proposal generation to enhance the feature learning. Also, we design the methods of target filtering and teacher forcing to promote the consistency of two-stage training. We conduct extensive experiments on the 3D object detection benchmark of nuScenes to demonstrate the effectiveness of SimMOD and achieve competitive performance. Code will be available at https://github.com/zhangyp15/SimMOD.

ICLR Conference 2023 Conference Paper

Bort: Towards Explainable Neural Networks with Bounded Orthogonal Constraint

  • Borui Zhang
  • Wenzhao Zheng
  • Jie Zhou 0001
  • Jiwen Lu

Deep learning has revolutionized human society, yet the black-box nature of deep neural networks hinders further application to reliability-demanded industries. In the attempt to unpack them, many works observe or impact internal variables to improve the comprehensibility and invertibility of the black-box models. However, existing methods rely on intuitive assumptions and lack mathematical guarantees. To bridge this gap, we introduce Bort, an optimizer for improving model explainability with boundedness and orthogonality constraints on model parameters, derived from the sufficient conditions of model comprehensibility and invertibility. We perform reconstruction and backtracking on the model representations optimized by Bort and observe a clear improvement in model explainability. Based on Bort, we are able to synthesize explainable adversarial samples without additional parameters and training. Surprisingly, we find Bort constantly improves the classification accuracy of various architectures including ResNet and DeiT on MNIST, CIFAR-10, and ImageNet. Code: https://github.com/zbr17/Bort.

ICRA Conference 2023 Conference Paper

Category-level Shape Estimation for Densely Cluttered Objects

  • Zhenyu Wu
  • Ziwei Wang 0001
  • Jiwen Lu
  • Haibin Yan

Accurately estimating the shape of objects in dense clutters makes important contribution to robotic packing, because the optimal object arrangement requires the robot planner to acquire shape information of all existed objects. However, the objects for packing are usually piled in dense clutters with severe occlusion, and the object shape varies significantly across different instances for the same category. They respectively cause large object segmentation errors and inaccurate shape recovery on unseen instances, which both degrade the performance of shape estimation during deployment. In this paper, we propose a category-level shape estimation method for densely cluttered objects. Our framework partitions each object in the clutter via the multi-view visual information fusion to achieve high segmentation accuracy, and the instance shape is recovered by deforming the category templates with diverse geometric transformations to obtain strengthened generalization ability. Specifically, we first collect the multi-view RGB-D images of the object clutters for point cloud reconstruction. Then we fuse the feature maps representing the visual information of multi-view RGB images and the pixel affinity learned from the clutter point cloud, where the acquired instance segmentation masks of multi-view RGB images are projected to partition the clutter point cloud. Finally, the instance geometry information is obtained from the partially observed instance point cloud and the corresponding category template, and the deformation parameters regarding the template are predicted for shape estimation. Experiments in the simulated environment and real world show that our method achieves high shape estimation accuracy for densely cluttered everyday objects with various shapes.

ICLR Conference 2023 Conference Paper

GAIN: On the Generalization of Instructional Action Understanding

  • Junlong Li
  • Guangyi Chen 0002
  • Yansong Tang
  • Jinan Bao
  • Kun Zhang 0001
  • Jie Zhou 0001
  • Jiwen Lu

Despite the great success achieved in instructional action understanding by deep learning and mountainous data, deploying trained models to the unseen environment still remains a great challenge, since it requires strong generalizability of models from in-distribution training data to out-of-distribution (OOD) data. In this paper, we introduce a benchmark, named GAIN, to analyze the GeneralizAbility of INstructional action understanding models. In GAIN, we reassemble steps of existing instructional video training datasets to construct the OOD tasks and then collect the corresponding videos. We evaluate the generalizability of models trained on in-distribution datasets with the performance on OOD videos and observe a significant performance drop. We further propose a simple yet effective approach, which cuts off the excessive contextual dependency of action steps by performing causal inference, to provide a potential direction for enhancing the OOD generalizability. In the experiments, we show that this simple approach can improve several baselines on both instructional action segmentation and detection tasks. We expect the introduction of the GAIN dataset will promote future in-depth research on the generalization of instructional video understanding.

NeurIPS Conference 2023 Conference Paper

MCUFormer: Deploying Vision Tranformers on Microcontrollers with Limited Memory

  • Yinan Liang
  • Ziwei Wang
  • Xiuwei Xu
  • Yansong Tang
  • Jie Zhou
  • Jiwen Lu

Due to the high price and heavy energy consumption of GPUs, deploying deep models on IoT devices such as microcontrollers makes significant contributions for ecological AI. Conventional methods successfully enable convolutional neural network inference of high resolution images on microcontrollers, while the framework for vision transformers that achieve the state-of-the-art performance in many vision applications still remains unexplored. In this paper, we propose a hardware-algorithm co-optimizations method called MCUFormer to deploy vision transformers on microcontrollers with extremely limited memory, where we jointly design transformer architecture and construct the inference operator library to fit the memory resource constraint. More specifically, we generalize the one-shot network architecture search (NAS) to discover the optimal architecture with highest task performance given the memory budget from the microcontrollers, where we enlarge the existing search space of vision transformers by considering the low-rank decomposition dimensions and patch resolution for memory reduction. For the construction of the inference operator library of vision transformers, we schedule the memory buffer during inference through operator integration, patch embedding decomposition, and token overwriting, allowing the memory buffer to be fully utilized to adapt to the forward pass of the vision transformer. Experimental results demonstrate that our MCUFormer achieves 73. 62\% top-1 accuracy on ImageNet for image classification with 320KB memory on STM32F746 microcontroller. Code is available at https: //github. com/liangyn22/MCUFormer.

NeurIPS Conference 2023 Conference Paper

UniPC: A Unified Predictor-Corrector Framework for Fast Sampling of Diffusion Models

  • Wenliang Zhao
  • Lujia Bai
  • Yongming Rao
  • Jie Zhou
  • Jiwen Lu

Diffusion probabilistic models (DPMs) have demonstrated a very promising ability in high-resolution image synthesis. However, sampling from a pre-trained DPM is time-consuming due to the multiple evaluations of the denoising network, making it more and more important to accelerate the sampling of DPMs. Despite recent progress in designing fast samplers, existing methods still cannot generate satisfying images in many applications where fewer steps (e. g. , $<$10) are favored. In this paper, we develop a unified corrector (UniC) that can be applied after any existing DPM sampler to increase the order of accuracy without extra model evaluations, and derive a unified predictor (UniP) that supports arbitrary order as a byproduct. Combining UniP and UniC, we propose a unified predictor-corrector framework called UniPC for the fast sampling of DPMs, which has a unified analytical form for any order and can significantly improve the sampling quality over previous methods, especially in extremely few steps. We evaluate our methods through extensive experiments including both unconditional and conditional sampling using pixel-space and latent-space DPMs. Our UniPC can achieve 3. 87 FID on CIFAR10 (unconditional) and 7. 51 FID on ImageNet 256$\times$256 (conditional) with only 10 function evaluations. Code is available at https: //github. com/wl-zhao/UniPC.

IROS Conference 2022 Conference Paper

GE-Grasp: Efficient Target-Oriented Grasping in Dense Clutter

  • Zhan Liu
  • Ziwei Wang 0001
  • Sichao Huang
  • Jie Zhou 0001
  • Jiwen Lu

Grasping in dense clutter is a fundamental skill for autonomous robots. However, the crowdedness and oc-clusions in the cluttered scenario cause significant difficul-ties to generate valid grasp poses without collisions, which results in low efficiency and high failure rates. To address these, we present a generic framework called GE-Grasp for robotic motion planning in dense clutter, where we leverage diverse action primitives for occluded object removal and present the generator-evaluator architecture to avoid spatial collisions. Therefore, our GE-Grasp is capable of grasping objects in dense clutter efficiently with promising success rates. Specifically, we define three action primitives: target-oriented grasping for target capturing, pushing, and nontarget-oriented grasping to reduce the crowdedness and occlusions. The gen-erators effectively provide various action candidates referring to the spatial information. Meanwhile, the evaluators assess the selected action primitive candidates, where the optimal action is implemented by the robot. Extensive experiments in simulated and real-world environments show that our approach outperforms the state-of-the-art methods of grasping in clutter with respect to motion efficiency and success rates. Moreover, we achieve comparable performance in the real world as that in the simulation environment, which indicates the strong gen-eralization ability of our GE-Grasp. Supplementary material is available at: https://github.com/CaptainWuDaoKou/GE-Grasp.

NeurIPS Conference 2022 Conference Paper

HorNet: Efficient High-Order Spatial Interactions with Recursive Gated Convolutions

  • Yongming Rao
  • Wenliang Zhao
  • Yansong Tang
  • Jie Zhou
  • Ser Nam Lim
  • Jiwen Lu

Recent progress in vision Transformers exhibits great success in various tasks driven by the new spatial modeling mechanism based on dot-product self-attention. In this paper, we show that the key ingredients behind the vision Transformers, namely input-adaptive, long-range and high-order spatial interactions, can also be efficiently implemented with a convolution-based framework. We present the Recursive Gated Convolution ($\textit{g}^\textit{n}$Conv) that performs high-order spatial interactions with gated convolutions and recursive designs. The new operation is highly flexible and customizable, which is compatible with various variants of convolution and extends the two-order interactions in self-attention to arbitrary orders without introducing significant extra computation. $\textit{g}^\textit{n}$Conv can serve as a plug-and-play module to improve various vision Transformers and convolution-based models. Based on the operation, we construct a new family of generic vision backbones named HorNet. Extensive experiments on ImageNet classification, COCO object detection and ADE20K semantic segmentation show HorNet outperform Swin Transformers and ConvNeXt by a significant margin with similar overall architecture and training configurations. HorNet also shows favorable scalability to more training data and larger model sizes. Apart from the effectiveness in visual encoders, we also show $\textit{g}^\textit{n}$Conv can be applied to task-specific decoders and consistently improve dense prediction performance with less computation. Our results demonstrate that $\textit{g}^\textit{n}$Conv can be a new basic module for visual modeling that effectively combines the merits of both vision Transformers and CNNs. Code is available at https: //github. com/raoyongming/HorNet.

NeurIPS Conference 2022 Conference Paper

OrdinalCLIP: Learning Rank Prompts for Language-Guided Ordinal Regression

  • Wanhua Li
  • Xiaoke Huang
  • Zheng Zhu
  • Yansong Tang
  • Xiu Li
  • Jie Zhou
  • Jiwen Lu

This paper presents a language-powered paradigm for ordinal regression. Existing methods usually treat each rank as a category and employ a set of weights to learn these concepts. These methods are easy to overfit and usually attain unsatisfactory performance as the learned concepts are mainly derived from the training set. Recent large pre-trained vision-language models like CLIP have shown impressive performance on various visual tasks. In this paper, we propose to learn the rank concepts from the rich semantic CLIP latent space. Specifically, we reformulate this task as an image-language matching problem with a contrastive objective, which regards labels as text and obtains a language prototype from a text encoder for each rank. While prompt engineering for CLIP is extremely time-consuming, we propose OrdinalCLIP, a differentiable prompting method for adapting CLIP for ordinal regression. OrdinalCLIP consists of learnable context tokens and learnable rank embeddings. The learnable rank embeddings are constructed by explicitly modeling numerical continuity, resulting in well-ordered, compact language prototypes in the CLIP space. Once learned, we can only save the language prototypes and discard the huge language model, resulting in zero additional computational overhead compared with the linear head counterpart. Experimental results show that our paradigm achieves competitive performance in general ordinal regression tasks, and gains improvements in few-shot and distribution shift settings for age estimation. The code is available at https: //github. com/xk-huang/OrdinalCLIP.

NeurIPS Conference 2022 Conference Paper

P2P: Tuning Pre-trained Image Models for Point Cloud Analysis with Point-to-Pixel Prompting

  • Ziyi Wang
  • Xumin Yu
  • Yongming Rao
  • Jie Zhou
  • Jiwen Lu

Nowadays, pre-training big models on large-scale datasets has become a crucial topic in deep learning. The pre-trained models with high representation ability and transferability achieve a great success and dominate many downstream tasks in natural language processing and 2D vision. However, it is non-trivial to promote such a pretraining-tuning paradigm to the 3D vision, given the limited training data that are relatively inconvenient to collect. In this paper, we provide a new perspective of leveraging pre-trained 2D knowledge in 3D domain to tackle this problem, tuning pre-trained image models with the novel Point-to-Pixel prompting for point cloud analysis at a minor parameter cost. Following the principle of prompting engineering, we transform point clouds into colorful images with geometry-preserved projection and geometry-aware coloring to adapt to pre-trained image models, whose weights are kept frozen during the end-to-end optimization of point cloud analysis tasks. We conduct extensive experiments to demonstrate that cooperating with our proposed Point-to-Pixel Prompting, better pre-trained image model will lead to consistently better performance in 3D vision. Enjoying prosperous development from image pre-training field, our method attains 89. 3% accuracy on the hardest setting of ScanObjectNN, surpassing conventional point cloud models with much fewer trainable parameters. Our framework also exhibits very competitive performance on ModelNet classification and ShapeNet Part Segmentation. Code is available at https: //github. com/wangzy22/P2P.

IJCAI Conference 2022 Conference Paper

Uncertainty-Aware Representation Learning for Action Segmentation

  • Lei Chen
  • Muheng Li
  • Yueqi Duan
  • Jie Zhou
  • Jiwen Lu

In this paper, we propose an uncertainty-aware representation Learning (UARL) method for action segmentation. Most existing action segmentation methods exploit continuity information of the action period to predict frame-level labels, which ignores the temporal ambiguity of the transition region between two actions. Moreover, similar periods of different actions, e. g. , the beginning of some actions, will confuse the network if they are annotated with different labels, which causes spatial ambiguity. To address this, we design the UARL to exploit the transitional expression between two action periods by uncertainty learning. Specially, we model every frame of actions with an active distribution that represents the probabilities of different actions, which captures the uncertainty of the action and exploits the tendency during the action. We evaluate our method on three popular action prediction datasets: Breakfast, Georgia Tech Egocentric Activities (GTEA), and 50Salads. The experimental results demonstrate that our method achieves the performance with state-of-the-art.

NeurIPS Conference 2021 Conference Paper

DynamicViT: Efficient Vision Transformers with Dynamic Token Sparsification

  • Yongming Rao
  • Wenliang Zhao
  • Benlin Liu
  • Jiwen Lu
  • Jie Zhou
  • Cho-Jui Hsieh

Attention is sparse in vision transformers. We observe the final prediction in vision transformers is only based on a subset of most informative tokens, which is sufficient for accurate image recognition. Based on this observation, we propose a dynamic token sparsification framework to prune redundant tokens progressively and dynamically based on the input. Specifically, we devise a lightweight prediction module to estimate the importance score of each token given the current features. The module is added to different layers to prune redundant tokens hierarchically. To optimize the prediction module in an end-to-end manner, we propose an attention masking strategy to differentiably prune a token by blocking its interactions with other tokens. Benefiting from the nature of self-attention, the unstructured sparse tokens are still hardware friendly, which makes our framework easy to achieve actual speed-up. By hierarchically pruning 66% of the input tokens, our method greatly reduces 31% $\sim$ 37% FLOPs and improves the throughput by over 40% while the drop of accuracy is within 0. 5% for various vision transformers. Equipped with the dynamic token sparsification framework, DynamicViT models can achieve very competitive complexity/accuracy trade-offs compared to state-of-the-art CNNs and vision transformers on ImageNet. Code is available at https: //github. com/raoyongming/DynamicViT

ICRA Conference 2021 Conference Paper

FGR: Frustum-Aware Geometric Reasoning for Weakly Supervised 3D Vehicle Detection

  • Yi Wei 0003
  • Shang Su
  • Jiwen Lu
  • Jie Zhou 0001

In this paper, we investigate the problem of weakly supervised 3D vehicle detection. Conventional methods for 3D object detection usually require vast amounts of manually labelled 3D data as supervision signals. However, annotating large datasets needs huge human efforts, especially for 3D area. To tackle this problem, we propose a frustum-aware geometric reasoning (FGR) method to detect vehicles in point clouds without any 3D annotations. Our method consists of two stages: coarse 3D segmentation and 3D bounding box estimation. For the first stage, a context-aware adaptive region growing algorithm is designed to segment objects based on 2D bounding boxes. Leveraging predicted segmentation masks, we develop an anti-noise approach to estimate 3D bounding boxes in the second stage. Finally 3D pseudo labels generated by our method are utilized to train a 3D detector. Independent of any 3D groundtruth, FGR reaches comparable performance with fully supervised methods on the KITTI dataset. The findings indicate that it is able to accurately detect objects in 3D space with only 2D bounding boxes and sparse point clouds.

NeurIPS Conference 2021 Conference Paper

Global Filter Networks for Image Classification

  • Yongming Rao
  • Wenliang Zhao
  • Zheng Zhu
  • Jiwen Lu
  • Jie Zhou

Recent advances in self-attention and pure multi-layer perceptrons (MLP) models for vision have shown great potential in achieving promising performance with fewer inductive biases. These models are generally based on learning interaction among spatial locations from raw data. The complexity of self-attention and MLP grows quadratically as the image size increases, which makes these models hard to scale up when high-resolution features are required. In this paper, we present the Global Filter Network (GFNet), a conceptually simple yet computationally efficient architecture, that learns long-term spatial dependencies in the frequency domain with log-linear complexity. Our architecture replaces the self-attention layer in vision transformers with three key operations: a 2D discrete Fourier transform, an element-wise multiplication between frequency-domain features and learnable global filters, and a 2D inverse Fourier transform. We exhibit favorable accuracy/complexity trade-offs of our models on both ImageNet and downstream tasks. Our results demonstrate that GFNet can be a very competitive alternative to transformer-style models and CNNs in efficiency, generalization ability and robustness. Code is available at https: //github. com/raoyongming/GFNet

AAAI Conference 2021 Conference Paper

Multi-Proxy Wasserstein Classifier for Image Classification

  • Benlin Liu
  • Yongming Rao
  • Jiwen Lu
  • Jie Zhou
  • Cho-Jui Hsieh

Most widely-used convolutional neural networks (CNNs) end up with a global average pooling layer and a fullyconnected layer. In this pipeline, a certain class is represented by one template vector preserved in the feature banks of fully-connected layer. Yet, a class may have multiple properties useful for recognition while the above formulation only captures one of them. Therefore, it is desired to represent a class by multiple proxies. However, directly adding multiple linear layers turns out to be a trivial solution as no improvement can be observed. To tackle this problem, we adopt optimal transport theory to calculate a non-uniform matching flow between the elements in the feature map of a sample and the proxies of a class in a closed way. By doing so, the models are enabled to achieve partial matching as both the feature maps and the proxy set can now focus on a subset of elements from the counterpart. Such formulation also enables us to embed the samples into the Wasserstein metric space, which has many advantages over the original Euclidean space. This formulation can be achieved by a lightweight iterative algorithm, which can be easily embedded into the automatic differentiation framework. Empirical studies are performed on two widely-used classification datasets, CIFAR, and ILSVRC2012, and the substantial improvements on these two benchmarks demonstrate the effectiveness of our method.

IROS Conference 2021 Conference Paper

Similarity-Aware Fusion Network for 3D Semantic Segmentation

  • Linqing Zhao
  • Jiwen Lu
  • Jie Zhou 0001

In this paper, we propose a similarity-aware fusion network (SAFNet) to adaptively fuse 2D images and 3D point clouds for 3D semantic segmentation. Existing fusion-based methods achieve superior performances by integrating information from multiple modalities. However, they heavily rely on the projection-based correspondence between 2D pixels and 3D points and can only perform the information fusion in a fixed manner, so that their performances cannot be easily migrated to a more realistic scenario where the collected data often lack strict pair-wise features for prediction. To address this, we employ a late fusion strategy where we first learn the geometric and contextual similarities between the input and back-projected (from 2D pixels) point clouds and utilize them to guide the fusion of two modalities to further exploit complementary information. Specifically, we employ a geometric similarity module (GSM) to directly compare the spatial coordinate distributions of pair-wise 3D neighborhoods, and a contextual similarity module (CSM) to aggregate and compare spatial contextual information of corresponding central points. The two proposed modules can effectively measure how much image features can help predictions, enabling the network to adaptively adjust the contributions of two modalities to the final prediction of each point. Experimental results on ScanNetV2 [1] benchmark demonstrate that SAFNet outperforms existing state-of-the-art fusion-based approaches across various data integrity.

AAAI Conference 2021 Conference Paper

SIMPLE: SIngle-network with Mimicking and Point Learning for Bottom-up Human Pose Estimation

  • Jiabin Zhang
  • Zheng Zhu
  • Jiwen Lu
  • Junjie Huang
  • Guan Huang
  • Jie Zhou

The practical application requests both accuracy and efficiency on multi-person pose estimation algorithms. But the high accuracy and fast inference speed are dominated by top-down methods and bottom-up methods respectively. To make a better trade-off between accuracy and efficiency, we propose a novel multi-person pose estimation framework, SIngle-network with Mimicking and Point Learning for Bottom-up Human Pose Estimation (SIMPLE). Specifically, in the training process, we enable SIMPLE to mimic the pose knowledge from the high-performance top-down pipeline, which significantly promotes SIMPLE’s accuracy while maintaining its high efficiency during inference. Besides, SIMPLE formulates human detection and pose estimation as a unified point learning framework to complement each other in single-network. This is quite different from previous works where the two tasks may interfere with each other. To the best of our knowledge, both mimicking strategy between different method types and unified point learning are firstly proposed in pose estimation. In experiments, our approach achieves the new state-of-the-art performance among bottom-up methods on the COCO, MPII and Pose- Track datasets. Compared with the top-down approaches, SIMPLE has comparable accuracy and faster inference speed.

IROS Conference 2018 Conference Paper

Adversarial Transfer Networks for Visual Tracking

  • Lijie Liu
  • Jiwen Lu
  • Jie Zhou 0001

Visual tracking plays an important role in unmanned systems. In many cases, the system needs to keep track of targets it has never seen before, and the only training sample available is the specified object in the initial frame. In this paper, we propose a deep architecture called adversarial transfer networks (ATNet), which aims to make well use of offline video training data and solve the problem of lacking training samples in visual tracking. Different from most existing trackers which neglect significant differences between videos and gulp the training data all together, our method utilizes the special nature of tracking problem and concentrates on transferring domain-specific information across similar tracking tasks. We first propose an efficient way to select a training video that is most similar to online tracking task and regard it as source domain. With the labeled data in the selected source domain, we apply adversarial transfer learning to make the feature distribution of source-domain samples and target-domain samples as similar as possible. Therefore, the transferred source-domain samples can provide various possible appearance of tracked target for training and boost the tracking performance. Experimental results on three OTB tracking benchmarks show that our method outperforms the state-of-the-art trackers in both accuracy and robustness.

JBHI Journal 2018 Journal Article

Left Atrial Appendage Segmentation Using Fully Convolutional Neural Networks and Modified Three-Dimensional Conditional Random Fields

  • Cheng Jin
  • Jianjiang Feng
  • Lei Wang
  • Heng Yu
  • Jiang Liu
  • Jiwen Lu
  • Jie Zhou

Thrombosis has become a global disease threatening human health. The left atrial appendage (LAA) is a major source of thrombosis in patients with atrial fibrillation (AF). Positive correlation exists between LAA volume and AF risk. LAA morphology has been suggested to influence thromboembolic risk in AF patients and to help predict thromboembolic events in low-risk patient groups. Automatic segmentation of LAA can greatly help physicians diagnose AF. In consideration of the large anatomical variations of the LAA, we proposed a robust method for automatic LAA segmentation on computed tomographic angiography (CTA) data using fully convolutional neural networks with three-dimensional (3–D) conditional random fields (CRFs). After manual localization of ROI of LAA, we adopted the FCN in natural image segmentation and transferred their learned models by fine-tuning the networks to segment each 2–D LAA slice. Subsequently, we used a modified dense 3–D CRF that accounts for the 3–D spatial information and larger contextual information to refine the segmentations of all slices. Our method was evaluated on 150 sets of CTA data using five-fold cross validation. Compared with manual annotation, we obtained a mean dice overlap of $\text{94. 76}\%$ and a mean volume overlap of $\text{91. 10}\%$ with a computation time of less than 40 s per volume. Experimental results demonstrated the robustness of our method in dealing with large anatomical variations and computational efficiency for adoption in a daily clinical routine.)

AAAI Conference 2017 Conference Paper

Cascade Subspace Clustering

  • Xi Peng
  • Jiashi Feng
  • Jiwen Lu
  • Wei-Yun Yau
  • Zhang Yi

In this paper, we recast the subspace clustering as a veri- fication problem. Our idea comes from an assumption that the distribution between a given sample x and cluster centers Ω is invariant to different distance metrics on the manifold, where each distribution is defined as a probability map (i. e. soft-assignment) between x and Ω. To verify this socalled invariance of distribution, we propose a deep learning based subspace clustering method which simultaneously learns a compact representation using a neural network and a clustering assignment by minimizing the discrepancy between pair-wise sample-centers distributions. To the best of our knowledge, this is the first work to reformulate clustering as a verification problem. Moreover, the proposed method is also one of the first several cascade clustering models which jointly learn representation and clustering in end-to-end manner. Extensive experimental results show the effectiveness of our algorithm comparing with 11 state-of-the-art clustering approaches on four data sets regarding to four evaluation metrics.

NeurIPS Conference 2017 Conference Paper

Runtime Neural Pruning

  • Ji Lin
  • Yongming Rao
  • Jiwen Lu
  • Jie Zhou

In this paper, we propose a Runtime Neural Pruning (RNP) framework which prunes the deep neural network dynamically at the runtime. Unlike existing neural pruning methods which produce a fixed pruned model for deployment, our method preserves the full ability of the original network and conducts pruning according to the input image and current feature maps adaptively. The pruning is performed in a bottom-up, layer-by-layer manner, which we model as a Markov decision process and use reinforcement learning for training. The agent judges the importance of each convolutional kernel and conducts channel-wise pruning conditioned on different samples, where the network is pruned more when the image is easier for the task. Since the ability of network is fully preserved, the balance point is easily adjustable according to the available resources. Our method can be applied to off-the-shelf network structures and reach a better tradeoff between speed and accuracy, especially with a large pruning rate.

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