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Jiayuan Gu

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

11 papers
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Possible papers

11

IROS Conference 2025 Conference Paper

ExFace: Expressive Facial Control for Humanoid Robots with Diffusion Transformers and Bootstrap Training

  • Dong Zhang
  • Jingwei Peng
  • Yuyang Jiao
  • Jiayuan Gu
  • Jingyi Yu 0001
  • Jiahao Chen

This paper presents a novel Expressive Facial Control (ExFace) method based on Diffusion Transformers, which achieves precise mapping from human facial blendshapes to bionic robot motor control. By incorporating an innovative model bootstrap training strategy, our approach not only generates high-quality facial expressions but also significantly improves accuracy and smoothness. Experimental results demonstrate that the proposed method outperforms previous methods in terms of accuracy, frames per second (FPS), and response time. Furthermore, we develop the ExFace dataset driven by human facial data. ExFace shows excellent real-time performance and natural expression rendering in applications such as robot performances and human-robot interactions, offering a new solution for bionic robot interaction.

NeurIPS Conference 2025 Conference Paper

PartNeXt: A Next-Generation Dataset for Fine-Grained and Hierarchical 3D Part Understanding

  • Penghao Wang
  • Yiyang He
  • Xin Lv
  • Yukai Zhou
  • Lan Xu
  • Jingyi Yu
  • Jiayuan Gu

Understanding objects at the level of their constituent parts is fundamental to advancing computer vision, graphics, and robotics. While datasets like PartNet have driven progress in 3D part understanding, their reliance on untextured geometries and expert-dependent annotation limits scalability and usability. We introduce PartNeXt, a next-generation dataset addressing these gaps with over 23000 high-quality, textured 3D models annotated with fine-grained, hierarchical part labels across 50 categories. We benchmark PartNeXt on two tasks: (1) class-agnostic part segmentation, where state-of-the-art methods (e. g. , PartField, SAMPart3D) struggle with fine-grained and leaf-level parts, and (2) 3D part-centric question answering, a new benchmark for 3D-LLMs that reveals significant gaps in open-vocabulary part grounding. Additionally, training Point-SAM on PartNeXt yields substantial gains over PartNet, underscoring the dataset’s superior quality and diversity. By combining scalable annotation, texture-aware labels, and multi-task evaluation, PartNeXt opens new avenues for research in structured 3D understanding.

ICLR Conference 2025 Conference Paper

Point-SAM: Promptable 3D Segmentation Model for Point Clouds

  • Yuchen Zhou
  • Jiayuan Gu
  • Tung Yen Chiang
  • Fanbo Xiang
  • Hao Su 0001

The development of 2D foundation models for image segmentation has been significantly advanced by the Segment Anything Model (SAM). However, achieving similar success in 3D models remains a challenge due to issues such as non-unified data formats, poor model scalability, and the scarcity of labeled data with diverse masks. To this end, we propose a 3D promptable segmentation model Point-SAM, focusing on point clouds. We employ an efficient transformer-based architecture tailored for point clouds, extending SAM to the 3D domain. We then distill the rich knowledge from 2D SAM for Point-SAM training by introducing a data engine to generate part-level and object-level pseudo-labels at scale from 2D SAM. Our model outperforms state-of-the-art 3D segmentation models on several indoor and outdoor benchmarks and demonstrates a variety of applications, such as interactive 3D annotation and zero-shot 3D instance proposal.

NeurIPS Conference 2025 Conference Paper

SoFar: Language-Grounded Orientation Bridges Spatial Reasoning and Object Manipulation

  • Zekun Qi
  • Wenyao Zhang
  • Yufei Ding
  • Runpei Dong
  • XinQiang Yu
  • Jingwen Li
  • Lingyun Xu
  • Baoyu Li

While spatial reasoning has made progress in object localization relationships, it often overlooks object orientation—a key factor in 6-DoF fine-grained manipulation. Traditional pose representations rely on pre-defined frames or templates, limiting generalization and semantic grounding. In this paper, we introduce the concept of semantic orientation, which defines object orientations using natural language in a reference-frame-free manner (e. g. , the ''plug-in'' direction of a USB or the ''handle'' direction of a cup). To support this, we construct OrienText300K, a large-scale dataset of 3D objects annotated with semantic orientations, and develop PointSO, a general model for zero-shot semantic orientation prediction. By integrating semantic orientation into VLM agents, our SoFar framework enables 6-DoF spatial reasoning and generates robotic actions. Extensive experiments demonstrated the effectiveness and generalization of our SoFar, e. g. , zero-shot 48. 7\% successful rate on Open6DOR and zero-shot 74. 9\% successful rate on SIMPLER-Env.

ICRA Conference 2024 Conference Paper

Open X-Embodiment: Robotic Learning Datasets and RT-X Models: Open X-Embodiment Collaboration

  • Abby O'Neill
  • Abdul Rehman
  • Abhiram Maddukuri
  • Abhishek Gupta 0004
  • Abhishek Padalkar
  • Abraham Lee
  • Acorn Pooley
  • Agrim Gupta

Large, high-capacity models trained on diverse datasets have shown remarkable successes on efficiently tackling downstream applications. In domains from NLP to Computer Vision, this has led to a consolidation of pretrained models, with general pretrained backbones serving as a starting point for many applications. Can such a consolidation happen in robotics? Conventionally, robotic learning methods train a separate model for every application, every robot, and even every environment. Can we instead train "generalist" X-robot policy that can be adapted efficiently to new robots, tasks, and environments? In this paper, we provide datasets in standardized data formats and models to make it possible to explore this possibility in the context of robotic manipulation, alongside experimental results that provide an example of effective X-robot policies. We assemble a dataset from 22 different robots collected through a collaboration between 21 institutions, demonstrating 527 skills (160266 tasks). We show that a high-capacity model trained on this data, which we call RT-X, exhibits positive transfer and improves the capabilities of multiple robots by leveraging experience from other platforms. The project website is robotics-transformer-x. github.io.

ICLR Conference 2024 Conference Paper

RT-Trajectory: Robotic Task Generalization via Hindsight Trajectory Sketches

  • Jiayuan Gu
  • Sean Kirmani
  • Paul Wohlhart
  • Yao Lu 0006
  • Montserrat Gonzalez Arenas
  • Kanishka Rao
  • Wenhao Yu 0003
  • Chuyuan Fu

Generalization remains one of the most important desiderata for robust robot learning systems. While recently proposed approaches show promise in generalization to novel objects, semantic concepts, or visual distribution shifts, generalization to new tasks remains challenging. For example, a language-conditioned policy trained on pick-and-place tasks will not be able to generalize to a folding task, even if the arm trajectory of folding is similar to pick-and-place. Our key insight is that this kind of generalization becomes feasible if we represent the task through rough trajectory sketches. We propose a policy conditioning method using such rough trajectory sketches, which we call RT-Trajectory, that is practical, easy to specify, and allows the policy to effectively perform new tasks that would otherwise be challenging to perform. We find that trajectory sketches strike a balance between being detailed enough to express low-level motion-centric guidance while being coarse enough to allow the learned policy to interpret the trajectory sketch in the context of situational visual observations. In addition, we show how trajectory sketches can provide a useful interface to communicate with robotic policies -- they can be specified through simple human inputs like drawings or videos, or through automated methods such as modern image-generating or waypoint-generating methods. We evaluate RT-Trajectory at scale on a variety of real-world robotic tasks, and find that RT-Trajectory is able to perform a wider range of tasks compared to language-conditioned and goal-conditioned policies, when provided the same training data.

ICLR Conference 2023 Conference Paper

ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skills

  • Jiayuan Gu
  • Fanbo Xiang
  • Xuanlin Li
  • Zhan Ling
  • Xiqiang Liu
  • Tongzhou Mu
  • Yihe Tang
  • Stone Tao

Generalizable manipulation skills, which can be composed to tackle long-horizon and complex daily chores, are one of the cornerstones of Embodied AI. However, existing benchmarks, mostly composed of a suite of simulatable environments, are insufficient to push cutting-edge research works because they lack object-level topological and geometric variations, are not based on fully dynamic simulation, or are short of native support for multiple types of manipulation tasks. To this end, we present ManiSkill2, the next generation of the SAPIEN ManiSkill benchmark, to address critical pain points often encountered by researchers when using benchmarks for generalizable manipulation skills. ManiSkill2 includes 20 manipulation task families with 2000+ object models and 4M+ demonstration frames, which cover stationary/mobile-base, single/dual-arm, and rigid/soft-body manipulation tasks with 2D/3D-input data simulated by fully dynamic engines. It defines a unified interface and evaluation protocol to support a wide range of algorithms (e.g., classic sense-plan-act, RL, IL), visual observations (point cloud, RGBD), and controllers (e.g., action type and parameterization). Moreover, it empowers fast visual input learning algorithms so that a CNN-based policy can collect samples at about 2000 FPS with 1 GPU and 16 processes on a regular workstation. It implements a render server infrastructure to allow sharing rendering resources across all environments, thereby significantly reducing memory usage. We open-source all codes of our benchmark (simulator, environments, and baselines) and host an online challenge open to interdisciplinary researchers.

ICLR Conference 2023 Conference Paper

Multi-skill Mobile Manipulation for Object Rearrangement

  • Jiayuan Gu
  • Devendra Singh Chaplot
  • Hao Su 0001
  • Jitendra Malik

We study a modular approach to tackle long-horizon mobile manipulation tasks for object rearrangement, which decomposes a full task into a sequence of subtasks. To tackle the entire task, prior work chains multiple stationary manipulation skills with a point-goal navigation skill, which are learned individually on subtasks. Although more effective than monolithic end-to-end RL policies, this framework suffers from compounding errors in skill chaining, e.g., navigating to a bad location where a stationary manipulation skill can not reach its target to manipulate. To this end, we propose that the manipulation skills should include mobility to have flexibility in interacting with the target object from multiple locations and at the same time the navigation skill could have multiple end points which lead to successful manipulation. We operationalize these ideas by implementing mobile manipulation skills rather than stationary ones and training a navigation skill trained with region goal instead of point goal. We evaluate our multi-skill mobile manipulation method M3 on 3 challenging long-horizon mobile manipulation tasks in the Home Assistant Benchmark (HAB), and show superior performance as compared to the baselines.

NeurIPS Conference 2020 Conference Paper

Refactoring Policy for Compositional Generalizability using Self-Supervised Object Proposals

  • Tongzhou Mu
  • Jiayuan Gu
  • Zhiwei Jia
  • Hao Tang
  • Hao Su

We study how to learn a policy with compositional generalizability. We propose a two-stage framework, which refactorizes a high-reward teacher policy into a generalizable student policy with strong inductive bias. Particularly, we implement an object-centric GNN-based student policy, whose input objects are learned from images through self-supervised learning. Empirically, we evaluate our approach on four difficult tasks that require compositional generalizability, and achieve superior performance compared to baselines.

NeurIPS Conference 2020 Conference Paper

Towards Scale-Invariant Graph-related Problem Solving by Iterative Homogeneous GNNs

  • Hao Tang
  • Zhiao Huang
  • Jiayuan Gu
  • Bao-Liang Lu
  • Hao Su

Current graph neural networks (GNNs) lack generalizability with respect to scales (graph sizes, graph diameters, edge weights, etc. .) when solving many graph analysis problems. Taking the perspective of synthesizing graph theory programs, we propose several extensions to address the issue. First, inspired by the dependency of iteration number of common graph theory algorithms on graph size, we learn to terminate the message passing process in GNNs adaptively according to the computation progress. Second, inspired by the fact that many graph theory algorithms are homogeneous with respect to graph weights, we introduce homogeneous transformation layers that are universal homogeneous function approximators, to convert ordinary GNNs to be homogeneous. Experimentally, we show that our GNN can be trained from small-scale graphs but generalize well to large-scale graphs for a number of basic graph theory problems. It also shows generalizability for applications of multi-body physical simulation and image-based navigation problems.

NeurIPS Conference 2018 Conference Paper

Towards Understanding Learning Representations: To What Extent Do Different Neural Networks Learn the Same Representation

  • Liwei Wang
  • Lunjia Hu
  • Jiayuan Gu
  • Zhiqiang Hu
  • Yue Wu
  • Kun He
  • John Hopcroft

It is widely believed that learning good representations is one of the main reasons for the success of deep neural networks. Although highly intuitive, there is a lack of theory and systematic approach quantitatively characterizing what representations do deep neural networks learn. In this work, we move a tiny step towards a theory and better understanding of the representations. Specifically, we study a simpler problem: How similar are the representations learned by two networks with identical architecture but trained from different initializations. We develop a rigorous theory based on the neuron activation subspace match model. The theory gives a complete characterization of the structure of neuron activation subspace matches, where the core concepts are maximum match and simple match which describe the overall and the finest similarity between sets of neurons in two networks respectively. We also propose efficient algorithms to find the maximum match and simple matches. Finally, we conduct extensive experiments using our algorithms. Experimental results suggest that, surprisingly, representations learned by the same convolutional layers of networks trained from different initializations are not as similar as prevalently expected, at least in terms of subspace match.

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