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Jianwen Sun

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8 papers
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8

AAAI Conference 2026 Conference Paper

Invariant Representation Learning for Memory Behavior Modeling via Adaptive Environment Separation

  • Xiaoxuan Shen
  • Zhihai Hu
  • Fuqing Li
  • Shengyingjie Liu
  • Jianwen Sun

Memory behavior modeling seeks to predict individual recall performance and understand its underlying cognitive mechanisms. However, the dynamic and heterogeneous nature of memory data poses significant challenges to the generalization ability of models under unseen conditions. To address this challenge, we propose an invariant representation learning framework I-Mem that integrates self-supervised contrastive learning with decorrelation constraints, enabling the adaptive identification and suppression of environment-related factors in sequential behavioral data, thereby mitigating the influence of spurious features and enhancing the modeling of stable cognitive structures. Importantly, the method does not rely on explicit environment partitioning or predefined environment labels, while our theoretical analysis demonstrates that it can effectively resist environmental perturbations and facilitate the extraction of invariant structural representations, thereby ensuring adaptability and generalization. Empirical evaluations on both synthetic and real-world datasets further confirm its superiority over mainstream methods in terms of generalization performance and stable feature identification. Feature attribution analysis reveals that I-Mem extracts invariant features aligned with classical cognitive effects, and reflects short-term behavioral patterns that may indicate latent cognitive mechanisms beyond existing theories, highlighting both interpretability and discovery potential.

AAAI Conference 2026 Conference Paper

MDK12-Bench: A Multi-Discipline Benchmark for Evaluating Reasoning in Multimodal Large Language Models

  • Pengfei Zhou
  • Xiaopeng Peng
  • Fanrui Zhang
  • Zhaopan Xu
  • Jiaxin Ai
  • Yansheng Qiu
  • Wangbo Zhao
  • Jiajun Song

Multimodal large language models (MLLMs), which integrate language and visual cues for problem-solving, are crucial for advancing artificial general intelligence (AGI). However, current benchmarks for measuring the intelligence of MLLMs suffer from limited scale, narrow coverage, and unstructured knowledge, offering only static and undifferentiated evaluations. To bridge this gap, we introduce MDK12-Bench, a large-scale multidisciplinary benchmark built from real-world K–12 exams spanning six disciplines with 141K instances and 6,225 knowledge points organized in a six-layer taxonomy. Covering five question formats with difficulty and year annotations, it enables comprehensive evaluation to capture the extent to which MLLMs perform over four dimensions: 1) difficulty levels, 2) temporal (cross-year) shifts, 3) contextual shifts, and 4) knowledge-driven reasoning. We propose a novel dynamic evaluation framework that introduces unfamiliar visual, textual, and question form shifts to challenge model generalization while improving benchmark objectivity and longevity by mitigating data contamination. We further evaluate knowledge-point reference-augmented generation (KP-RAG) to examine the role of knowledge in reasoning. Key findings reveal limitations in current MLLMs in multiple aspects and provide guidance for enhancing model reasoning, robustness, and AI-assisted education.

NeurIPS Conference 2025 Conference Paper

Sekai: A Video Dataset towards World Exploration

  • Zhen Li
  • Chuanhao Li
  • Xiaofeng Mao
  • Shaoheng Lin
  • Ming Li
  • Shitian Zhao
  • Zhaopan Xu
  • Xinyue Li

Video generation techniques have made remarkable progress, promising to be the foundation of interactive world exploration. However, existing video generation datasets are not well-suited for world exploration training as they suffer from some limitations: limited locations, short duration, static scenes, and a lack of annotations about exploration and the world. In this paper, we introduce Sekai (meaning "world" in Japanese), a high-quality first-person view worldwide video dataset with rich annotations for world exploration. It consists of over 5, 000 hours of walking or drone view (FPV and UVA) videos from over 100 countries and regions across 750 cities. We develop an efficient and effective toolbox to collect, pre-process and annotate videos with location, scene, weather, crowd density, captions, and camera trajectories. Comprehensive analyses and experiments demonstrate the dataset’s scale, diversity, annotation quality, and effectiveness for training video generation models. We believe Sekai will benefit the area of video generation and world exploration, and motivate valuable applications.

AAAI Conference 2025 Conference Paper

VCR: A “Cone of Experience” Driven Synthetic Data Generation Framework for Mathematical Reasoning

  • Sannyuya Liu
  • Jintian Feng
  • Xiaoxuan Shen
  • Shengyingjie Liu
  • Qian Wan
  • Jianwen Sun

Large language models (LLMs) have shown excellent performance in natural language processing but struggle with mathematical reasoning. As the training mode gradually solidifies, researchers propose a data-centric concept of artificial intelligence, emphasizing the development of higher-quality data to empower LLMs. Existing studies construct synthetic data for mathematical reasoning by expanding public datasets, thereby performing supervised fine-tuning of LLMs. However, these methods mostly focus on quantity while neglecting quality. The challenging samples fail to receive adequate consideration during data synthesis process, resulting in high construction costs, low-quality density, and serious data homogenization. This paper proposes a multi-agent environment called Virtual ClassRoom (VCR), which leverages various agents driven by LLM to construct high-quality diversified synthetic data. Inspired by the "Cone of Experience" educational theory, VCR introduces three experience levels (direct, iconic, and symbolic) into data synthesis process by analogy with human learning. A user-friendly instruction set and role-playing system are carefully designed, enabling VCR to autonomously plan the scale of synthetic data. This system covers various educational scenarios, including lecture, discussion, problem design and problem-solving. The Adaboost idea embodied in the global iterative process further promotes steady performance improvement. Extensive experiments show that the synthetic data generated by VCR possess higher quality density and generalization capability, which can give LLMs superior mathematical reasoning performance with the same scale.

AAAI Conference 2024 Conference Paper

Balancing Humans and Machines: A Study on Integration Scale and Its Impact on Collaborative Performance

  • Rui Zou
  • Sannyuya Liu
  • Yawei Luo
  • Yaqi Liu
  • Jintian Feng
  • Mengqi Wei
  • Jianwen Sun

In the evolving artificial intelligence domain, hybrid human-machine systems have emerged as a transformative research area. While many studies have concentrated on individual human-machine interactions, there is a lack of focus on multi-human and multi-machine dynamics. This paper delves into these nuances by introducing a novel statistical framework that discerns integration accuracy in terms of precision and diversity. Empirical studies reveal that performance surges consistently with scale, either in human or machine settings. However, hybrid systems present complexities. Their performance is intricately tied to the human-to-machine ratio. Interestingly, as the scale expands, integration performance growth isn't limitless. It reaches a threshold influenced by model diversity. This introduces a pivotal `knee point', signifying the optimal balance between performance and scale. This knowledge is vital for resource allocation in practical applications. Grounded in rigorous evaluations using public datasets, our findings emphasize the framework's robustness in refining integrated systems.

NeurIPS Conference 2024 Conference Paper

Epipolar-Free 3D Gaussian Splatting for Generalizable Novel View Synthesis

  • Zhiyuan Min
  • Yawei Luo
  • Jianwen Sun
  • Yi Yang

Generalizable 3D Gaussian splitting (3DGS) can reconstruct new scenes from sparse-view observations in a feed-forward inference manner, eliminating the need for scene-specific retraining required in conventional 3DGS. However, existing methods rely heavily on epipolar priors, which can be unreliable in complex real-world scenes, particularly in non-overlapping and occluded regions. In this paper, we propose eFreeSplat, an efficient feed-forward 3DGS-based model for generalizable novel view synthesis that operates independently of epipolar line constraints. To enhance multiview feature extraction with 3D perception, we employ a self-supervised Vision Transformer (ViT) with cross-view completion pre-training on large-scale datasets. Additionally, we introduce an Iterative Cross-view Gaussians Alignment method to ensure consistent depth scales across different views. Our eFreeSplat represents a new paradigm for generalizable novel view synthesis. We evaluate eFreeSplat on wide-baseline novel view synthesis tasks using the RealEstate10K and ACID datasets. Extensive experiments demonstrate that eFreeSplat surpasses state-of-the-art baselines that rely on epipolar priors, achieving superior geometry reconstruction and novel view synthesis quality.

AAAI Conference 2020 Conference Paper

Continuous Multiagent Control Using Collective Behavior Entropy for Large-Scale Home Energy Management

  • Jianwen Sun
  • Yan Zheng
  • Jianye Hao
  • Zhaopeng Meng
  • Yang Liu

With the increasing popularity of electric vehicles, distributed energy generation and storage facilities in smart grid systems, an efficient Demand-Side Management (DSM) is urgent for energy savings and peak loads reduction. Traditional DSM works focusing on optimizing the energy activities for a single household can not scale up to large-scale home energy management problems. Multi-agent Deep Reinforcement Learning (MA-DRL) shows a potential way to solve the problem of scalability, where modern homes interact together to reduce energy consumers consumption while striking a balance between energy cost and peak loads reduction. However, it is difficult to solve such an environment with the non-stationarity, and existing MA-DRL approaches cannot effectively give incentives for expected group behavior. In this paper, we propose a collective MA-DRL algorithm with continuous action space to provide fine-grained control on a large scale microgrid. To mitigate the non-stationarity of the microgrid environment, a novel predictive model is proposed to measure the collective market behavior. Besides, a collective behavior entropy is introduced to reduce the high peak loads incurred by the collective behaviors of all householders in the smart grid. Empirical results show that our approach significantly outperforms the state-of-the-art methods regarding power cost reduction and daily peak loads optimization.

AAAI Conference 2020 Conference Paper

Stealthy and Efficient Adversarial Attacks against Deep Reinforcement Learning

  • Jianwen Sun
  • Tianwei Zhang
  • Xiaofei Xie
  • Lei Ma
  • Yan Zheng
  • Kangjie Chen
  • Yang Liu

Adversarial attacks against conventional Deep Learning (DL) systems and algorithms have been widely studied, and various defenses were proposed. However, the possibility and feasibility of such attacks against Deep Reinforcement Learning (DRL) are less explored. As DRL has achieved great success in various complex tasks, designing effective adversarial attacks is an indispensable prerequisite towards building robust DRL algorithms. In this paper, we introduce two novel adversarial attack techniques to stealthily and efficiently attack the DRL agents. These two techniques enable an adversary to inject adversarial samples in a minimal set of critical moments while causing the most severe damage to the agent. The first technique is the critical point attack: the adversary builds a model to predict the future environmental states and agent’s actions, assesses the damage of each possible attack strategy, and selects the optimal one. The second technique is the antagonist attack: the adversary automatically learns a domainagnostic model to discover the critical moments of attacking the agent in an episode. Experimental results demonstrate the effectiveness of our techniques. Specifically, to successfully attack the DRL agent, our critical point technique only requires 1 (TORCS) or 2 (Atari Pong and Breakout) steps, and the antagonist technique needs fewer than 5 steps (4 Mujoco tasks), which are significant improvements over state-of-theart methods.

v2026.09.13