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James R. Kirk

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

3 papers
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3

AAAI Conference 2024 Conference Paper

Improving Knowledge Extraction from LLMs for Task Learning through Agent Analysis

  • James R. Kirk
  • Robert E. Wray
  • Peter Lindes
  • John E. Laird

Large language models (LLMs) offer significant promise as a knowledge source for task learning. Prompt engineering has been shown to be effective for eliciting knowledge from an LLM, but alone it is insufficient for acquiring relevant, situationally grounded knowledge for an embodied agent learning novel tasks. We describe a cognitive-agent approach, STARS, that extends and complements prompt engineering, mitigating its limitations and thus enabling an agent to acquire new task knowledge matched to its native language capabilities, embodiment, environment, and user preferences. The STARS approach is to increase the response space of LLMs and deploy general strategies, embedded within the autonomous agent, to evaluate, repair, and select among candidate responses produced by the LLM. We describe the approach and experiments that show how an agent, by retrieving and evaluating a breadth of responses from the LLM, can achieve 77-94% task completion in one-shot learning without user oversight. The approach achieves 100% task completion when human oversight (such as an indication of preference) is provided. Further, the type of oversight largely shifts from explicit, natural language instruction to simple confirmation/discomfirmation of high-quality responses that have been vetted by the agent before presentation to a user.

IJCAI Conference 2019 Conference Paper

Learning Hierarchical Symbolic Representations to Support Interactive Task Learning and Knowledge Transfer

  • James R. Kirk
  • John E. Laird

Interactive Task Learning (ITL) focuses on learning the definition of tasks through online natural language instruction in real time. Learning the correct grounded meaning of the instructions is difficult due to ambiguous words, lack of common ground, and the presence of distractors in the environment and the agent’s knowledge. We present a learning strategy embodied in an ITL agent that interactively learns in one shot the meaning of task concepts for 40 games and puzzles in ambiguous scenarios. Our approach learns hierarchical symbolic representations of task knowledge rather than learning a mapping directly from perceptual representations. These representations enable the agent to transfer and compose knowledge, analyze and debug multiple interpretations, and communicate efficiently with the teacher to resolve ambiguity. We evaluate the efficiency of the learning by examining the number of words required to teach tasks across cases of no transfer, positive transfer, and interference from prior tasks. Our results show that the agent can correctly generalize, disambiguate, and transfer concepts within variations in language descriptions and world representations of the same task, and across variations in different tasks.

IS Journal 2017 Journal Article

Interactive Task Learning

  • John E. Laird
  • Kevin Gluck
  • John Anderson
  • Kenneth D. Forbus
  • Odest Chadwicke Jenkins
  • Christian Lebiere
  • Dario Salvucci
  • Matthias Scheutz

This article presents a new research area called interactive task learning (ITL), in which an agent actively tries to learn not just how to perform a task better but the actual definition of a task through natural interaction with a human instructor while attempting to perform the task. The authors provide an analysis of desiderata for ITL systems, a review of related work, and a discussion of possible application areas for ITL systems.