Arrow Research search

Author name cluster

Idan Shenfeld

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

7 papers
2 author rows

Possible papers

7

ICRA Conference 2025 Conference Paper

From Imitation to Refinement - Residual Rl for Precise Assembly

  • Lars Ankile
  • Anthony Simeonov
  • Idan Shenfeld
  • Marcel Torne
  • Pulkit Agrawal 0001

Recent advances in Behavior Cloning (BC) have made it easy to teach robots new tasks. However, we find that the ease of teaching comes at the cost of unreliable performance that saturates with increasing data for tasks requiring precision. The performance saturation can be attributed to two critical factors: (a) distribution shift resulting from the use of offline data and (b) the lack of closed-loop corrective control caused by action chucking (predicting a set of future actions executed open-loop) critical for BC performance. Our key insight is that by predicting action chunks, BC policies function more like trajectory “planners” than closedloop controllers necessary for reliable execution. To address these challenges, we devise a simple yet effective method, Resip (Residual for Precise Manipulation), that overcomes the reliability problem while retaining BC's ease of teaching and long-horizon capabilities. Resip augments a frozen, chunked BC model with a fully closed-loop residual policy trained with reinforcement learning (RL) that addresses distribution shifts and introduces closed-loop corrections over open-loop execution of action chunks predicted by the BC trajectory planner. Videos, code, and data: residual-assembly.github.io.

NeurIPS Conference 2025 Conference Paper

KL-Regularized RLHF with Multiple Reference Models: Exact Solutions and Sample Complexity

  • Gholamali Aminian
  • Amir R. Asadi
  • Idan Shenfeld
  • Youssef Mroueh

Recent methods for aligning large language models (LLMs) with human feedback predominantly rely on a single reference model, which limits diversity, model overfitting, and underutilizes the wide range of available pre-trained models. Incorporating multiple reference models has the potential to address these limitations by broadening perspectives, reducing bias, and leveraging the strengths of diverse open-source LLMs. However, integrating multiple reference models into reinforcement learning with human feedback (RLHF) frameworks poses significant theoretical challenges, where achieving exact solutions has remained an open problem. This paper presents the first \emph{exact solution} to the multiple reference model problem in reverse KL-regularized RLHF. We introduce a comprehensive theoretical framework that includes rigorous statistical analysis and provides sample complexity guarantees. Additionally, we extend our analysis to forward KL-regularized RLHF, offering new insights into sample complexity requirements in multiple reference scenarios. Our contributions lay the foundation for more advanced and adaptable LLM alignment techniques, enabling the effective use of multiple reference models. This work paves the way for developing alignment frameworks that are both theoretically sound and better suited to the challenges of modern AI ecosystems.

ICLR Conference 2025 Conference Paper

Learning How Hard to Think: Input-Adaptive Allocation of LM Computation

  • Mehul Damani
  • Idan Shenfeld
  • Andi Peng
  • Andreea Bobu
  • Jacob Andreas

Computationally intensive decoding procedures---including search, reranking, and self-critique---can improve the quality of language model (LM) outputs in problems spanning code generation, numerical reasoning, and dialog. Existing work typically applies the same decoding procedure for every input to an LM. But not all inputs require the same amount of computation to process. Can we allocate decoding computation adaptively, using more resources to answer questions whose answers will be harder to compute? We present an approach that predicts the distribution of rewards given an input and computation budget, then allocates additional computation to inputs for which it is predicted to be most useful. We apply this approach in two decoding procedures: first, an adaptive best-of-$k$ procedure that dynamically selects the number of samples to generate as input to a reranker; second, a routing procedure that dynamically responds to a query using a decoding procedure that is expensive but accurate, or one that is cheaper but less capable. Across a suite of programming, mathematics, and dialog tasks, we show that accurate computation-allocation procedures can be learned, and reduce computation by up to 50% at no cost to quality.

ICLR Conference 2024 Conference Paper

Curiosity-driven Red-teaming for Large Language Models

  • Zhang-Wei Hong
  • Idan Shenfeld
  • Tsun-Hsuan Wang
  • Yung-Sung Chuang
  • Aldo Pareja
  • James R. Glass
  • Akash Srivastava
  • Pulkit Agrawal 0001

Large language models (LLMs) hold great potential for many natural language applications but risk generating incorrect or toxic content. To probe when an LLM generates unwanted content, the current paradigm is to recruit a $\textit{red team}$ of human testers to design input prompts (i.e., test cases) that elicit undesirable responses from LLMs. However, relying solely on human testers is expensive and time-consuming. Recent works automate red teaming by training a separate red team LLM with reinforcement learning (RL) to generate test cases that maximize the chance of eliciting undesirable responses from the target LLM. However, current RL methods are only able to generate a small number of effective test cases resulting in a low coverage of the span of prompts that elicit undesirable responses from the target LLM. To overcome this limitation, we draw a connection between the problem of increasing the coverage of generated test cases and the well-studied approach of curiosity-driven exploration that optimizes for novelty. Our method of curiosity-driven red teaming (CRT) achieves greater coverage of test cases while mantaining or increasing their effectiveness compared to existing methods. Our method, CRT successfully provokes toxic responses from LLaMA2 model that has been heavily fine-tuned using human preferences to avoid toxic outputs. Code is available at https://github.com/Improbable-AI/curiosity_redteam.

IROS Conference 2024 Conference Paper

JUICER: Data-Efficient Imitation Learning for Robotic Assembly

  • Lars Ankile
  • Anthony Simeonov
  • Idan Shenfeld
  • Pulkit Agrawal 0001

While learning from demonstrations is powerful for acquiring visuomotor policies, high-performance imitation without large demonstration datasets remains challenging for tasks requiring precise, long-horizon manipulation. This paper proposes a pipeline for improving imitation learning performance with a small human demonstration budget. We apply our approach to assembly tasks that require precisely grasping, reorienting, and inserting multiple parts over long horizons and multiple task phases. Our pipeline combines expressive policy architectures and various techniques for dataset expansion and simulation-based data augmentation. These help expand dataset support and supervise the model with locally corrective actions near bottleneck regions requiring high precision. We demonstrate our pipeline on four furniture assembly tasks in simulation, enabling a manipulator to assemble up to five parts over nearly 2500 time steps directly from RGB images, outperforming imitation and data augmentation baselines. Project website: https://imitation-juicer.github.io/.

ICML Conference 2023 Conference Paper

TGRL: An Algorithm for Teacher Guided Reinforcement Learning

  • Idan Shenfeld
  • Zhang-Wei Hong
  • Aviv Tamar
  • Pulkit Agrawal 0001

We consider solving sequential decision-making problems in the scenario where the agent has access to two supervision sources: $\textit{reward signal}$ and a $\textit{teacher}$ that can be queried to obtain a $\textit{good}$ action for any state encountered by the agent. Learning solely from rewards, or reinforcement learning, is data inefficient and may not learn high-reward policies in challenging scenarios involving sparse rewards or partial observability. On the other hand, learning from a teacher may sometimes be infeasible. For instance, the actions provided by a teacher with privileged information may be unlearnable by an agent with limited information (i. e. , partial observability). In other scenarios, the teacher might be sub-optimal, and imitating their actions can limit the agent’s performance. To overcome these challenges, prior work proposed to jointly optimize imitation and reinforcement learning objectives but relied on heuristics and problem-specific hyper-parameter tuning to balance the two objectives. We introduce Teacher Guided Reinforcement Learning (TGRL), a principled approach to dynamically balance following the teacher’s guidance and leveraging RL. TGRL outperforms strong baselines across diverse domains without hyperparameter tuning.

NeurIPS Conference 2021 Conference Paper

Offline Meta Reinforcement Learning -- Identifiability Challenges and Effective Data Collection Strategies

  • Ron Dorfman
  • Idan Shenfeld
  • Aviv Tamar

Consider the following instance of the Offline Meta Reinforcement Learning (OMRL) problem: given the complete training logs of $N$ conventional RL agents, trained on $N$ different tasks, design a meta-agent that can quickly maximize reward in a new, unseen task from the same task distribution. In particular, while each conventional RL agent explored and exploited its own different task, the meta-agent must identify regularities in the data that lead to effective exploration/exploitation in the unseen task. Here, we take a Bayesian RL (BRL) view, and seek to learn a Bayes-optimal policy from the offline data. Building on the recent VariBAD BRL approach, we develop an off-policy BRL method that learns to plan an exploration strategy based on an adaptive neural belief estimate. However, learning to infer such a belief from offline data brings a new identifiability issue we term MDP ambiguity. We characterize the problem, and suggest resolutions via data collection and modification procedures. Finally, we evaluate our framework on a diverse set of domains, including difficult sparse reward tasks, and demonstrate learning of effective exploration behavior that is qualitatively different from the exploration used by any RL agent in the data. Our code is available online at \url{https: //github. com/Rondorf/BOReL}.

v2026.09.27