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Ian Perera

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

4 papers
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4

AAAI Conference 2017 System Paper

Natural Language Dialogue for Building and Learning Models and Structures

  • Ian Perera
  • James Allen
  • Lucian Galescu
  • Choh Man Teng
  • Mark Burstein
  • Scott Friedman
  • David McDonald
  • Jeffrey Rye

We demonstrate an integrated system for building and learning models and structures in both a real and virtual environment. The system combines natural language understanding, planning, and methods for composition of basic concepts into more complicated concepts. The user and the system interact via natural language to jointly plan and execute tasks involving building structures, with clarifications and demonstrations to teach the system along the way. We use the same architecture for building and simulating models of biology, demonstrating the general-purpose nature of the system where domain-specific knowledge is concentrated in sub-modules with the basic interaction remaining domain-independent. These capabilities are supported by our work on semantic parsing, which generates knowledge structures to be grounded in a physical representation, and composed with existing knowledge to create a dynamic plan for completing goals. Prior work on learning from natural language demonstrations enables learning of models from very few demonstrations, and features are extracted from definitions in natural language. We believe this architecture for interaction opens up a wide possibility of human-computer interaction and knowledge transfer through natural language.

AAAI Conference 2015 Conference Paper

Speech Adaptation in Extended Ambient Intelligence Environments

  • Bonnie Dorr
  • Lucian Galescu
  • Ian Perera
  • Kristy Hollingshead-Seitz
  • David Atkinson
  • Micah Clark
  • William Clancey
  • Yorick Wilks

This Blue Sky presentation focuses on a major shift toward a notion of “ambient intelligence” that transcends general applications targeted at the general population. The focus is on highly personalized agents that accommodate individual differences and changes over time. This notion of Extended Ambient Intelligence (EAI) concerns adaptation to a person’s preferences and experiences, as well as changing capabilities, most notably in an environment where conversational engagement is central. An important step in moving this research forward is the accommodation of different degrees of cognitive capability (including speech processing) that may vary over time for a given user— whether through improvement or through deterioration. We suggest that the application of divergence detection to speech patterns may enable adaptation to a speaker’s increasing or decreasing level of speech impairment over time. Taking an adaptive approach toward technology development in this arena may be a first step toward empowering those with special needs so that they may live with a high quality of life. It also represents an important step toward a notion of ambient intelligence that is personalized beyond what can be achieved by massproduced, one-size-fits-all software currently in use on mobile devices.

AAAI Conference 2013 Conference Paper

SALL-E: Situated Agent for Language Learning

  • Ian Perera
  • James Allen

We describe ongoing research towards building a cognitively plausible system for near one-shot learning of the meanings of attribute words and object names, by grounding them in a sensory model. The system learns incrementally from human demonstrations recorded with the Microsoft Kinect, in which the demonstrator can use unrestricted natural language descriptions. We achieve near-one shot learning of simple objects and attributes by focusing solely on examples where the learning agent is confident, ignoring the rest of the data. We evaluate the system’s learning ability by having it generate descriptions of presented objects, including objects it has never seen before, and comparing the system response against collected human descriptions of the same objects. We propose that our method of retrieving object examples with a k-nearest neighbor classifier using Mahalanobis distance corresponds to a cognitively plausible representation of objects. Our initial results show promise for achieving rapid, near one-shot, incremental learning of word meanings.

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