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Haoran Lu

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5 papers
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5

AAAI Conference 2026 Conference Paper

FreeMem: Enhancing Consistency in Long Video Generation via Tuning-Free Memory

  • Jibin Peng
  • Di Lin
  • Zhecheng Xu
  • Haoran Lu
  • Ruonan Liu
  • Wuyuan Xie
  • Miaohui Wang
  • Lingyu Liang

Text-to-Video (T2V) generation has advanced greatly, yet maintaining consistency remains challenging, especially for tuning-free long video generation. We attribute the consistency problem to cumulative deviations for long video generation at three levels: the random noise lacking correlation results initial deviation between frames; discrepancy in semantic feature tokens between denoising network blocks gradually accumulates as the frame count grows, leading to greater deviations; attention mechanisms struggle to capture global relationships across distant frames in long videos. To address these, we propose FreeMem, a tuning-free framework leveraging hierarchical memory update and injection: the noise memory stabilizes consistency by manipulating low and high frequency components in the initial noise space; the token memory combats inconsistency through adaptive fusion of historical and current semantic feature tokens between denoising network blocks; and the attention memory establishes persistent cache to model long-range relationships within self attention layers. Evaluated on VBench, FreeMem improves subject and background consistency matrics across various methods, offering a practical solution for low-cost, high-consistency long video generation.

ICML Conference 2025 Conference Paper

BiAssemble: Learning Collaborative Affordance for Bimanual Geometric Assembly

  • Yan Shen 0035
  • Ruihai Wu
  • Yubin Ke
  • Xinyuan Song
  • Zeyi Li
  • Xiaoqi Li 0020
  • Hongwei Fan
  • Haoran Lu

Shape assembly, the process of combining parts into a complete whole, is a crucial skill for robots with broad real-world applications. Among the various assembly tasks, geometric assembly—where broken parts are reassembled into their original form (e. g. , reconstructing a shattered bowl)—is particularly challenging. This requires the robot to recognize geometric cues for grasping, assembly, and subsequent bimanual collaborative manipulation on varied fragments. In this paper, we exploit the geometric generalization of point-level affordance, learning affordance aware of bimanual collaboration in geometric assembly with long-horizon action sequences. To address the evaluation ambiguity caused by geometry diversity of broken parts, we introduce a real-world benchmark featuring geometric variety and global reproducibility. Extensive experiments demonstrate the superiority of our approach over both previous affordance-based and imitation-based methods.

ICRA Conference 2025 Conference Paper

Neural Dynamics Augmented Diffusion Policy

  • Ruihai Wu
  • Haozhe Chen
  • Mingtong Zhang 0003
  • Haoran Lu
  • Yitong Li
  • Yunzhu Li

Imitation learning has been proven effective in mimicking demonstrations across various robotic manipulation tasks. However, to develop robust policies, current imitation methods, such as diffusion policy, require training on extensive demonstrations, making data collection labor-intensive. In contrast, model-based planning with dynamics models can effectively cover a sufficient range of configurations using only off-policy data. Yet, without the guidance of expert demonstrations, many tasks are difficult and time-consuming to plan using the dynamics models. Therefore, we take the best of both model learning and imitation learning, and propose neural dynamics augmented imitation learning that covers a large scene configurations with few-shot demonstrations. This method trains a robust diffusion policy in a local support region using few-shot demonstrations and rearranges objects outside this region into it using offline-trained neural dynamics models. Extensive experiments across various tasks in both simulations and real-world scenarios, including granular manipulation, contact-rich task and multi-object interaction task, have demonstrated that trained with only 1 to 30 demonstrations, our proposed method can robustly cover a significantly larger area than the policy trained purely from the demonstrations. Our project page is available at: https://dynamics-dp.github.io.

NeurIPS Conference 2024 Conference Paper

GarmentLab: A Unified Simulation and Benchmark for Garment Manipulation

  • Haoran Lu
  • Ruihai Wu
  • Yitong Li
  • Sijie Li
  • Ziyu Zhu
  • Chuanruo Ning
  • Yan Shen
  • Longzan Luo

Manipulating garments and fabrics has long been a critical endeavor in the development of home-assistant robots. However, due to complex dynamics and topological structures, garment manipulations pose significant challenges. Recent successes in reinforcement learning and vision-based methods offer promising avenues for learning garment manipulation. Nevertheless, these approaches are severely constrained by current benchmarks, which exhibit offer limited diversity of tasks and unrealistic simulation behavior. Therefore, we present GarmentLab, a content-rich benchmark and realistic simulation designed for deformable object and garment manipulation. Our benchmark encompasses a diverse range of garment types, robotic systems and manipulators. The abundant tasks in the benchmark further explores of the interactions between garments, deformable objects, rigid bodies, fluids, and human body. Moreover, by incorporating multiple simulation methods such as FEM and PBD, along with our proposed sim-to-real algorithms and real-world benchmark, we aim to significantly narrow the sim-to-real gap. We evaluate state-of-the-art vision methods, reinforcement learning, and imitation learning approaches on these tasks, highlighting the challenges faced by current algorithms, notably their limited generalization capabilities. Our proposed open-source environments and comprehensive analysis show promising boost to future research in garment manipulation by unlocking the full potential of these methods. We guarantee that we will open-source our code as soon as possible. You can watch the videos in supplementary files to learn more about the details of our work.

NeurIPS Conference 2023 Conference Paper

Where2Explore: Few-shot Affordance Learning for Unseen Novel Categories of Articulated Objects

  • Chuanruo Ning
  • Ruihai Wu
  • Haoran Lu
  • Kaichun Mo
  • Hao Dong

Articulated object manipulation is a fundamental yet challenging task in robotics. Due to significant geometric and semantic variations across object categories, previous manipulation models struggle to generalize to novel categories. Few-shot learning is a promising solution for alleviating this issue by allowing robots to perform a few interactions with unseen objects. However, extant approaches often necessitate costly and inefficient test-time interactions with each unseen instance. Recognizing this limitation, we observe that despite their distinct shapes, different categories often share similar local geometries essential for manipulation, such as pullable handles and graspable edges - a factor typically underutilized in previous few-shot learning works. To harness this commonality, we introduce 'Where2Explore', an affordance learning framework that effectively explores novel categories with minimal interactions on a limited number of instances. Our framework explicitly estimates the geometric similarity across different categories, identifying local areas that differ from shapes in the training categories for efficient exploration while concurrently transferring affordance knowledge to similar parts of the objects. Extensive experiments in simulated and real-world environments demonstrate our framework's capacity for efficient few-shot exploration and generalization.

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