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Haoran He

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9 papers
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9

AAAI Conference 2026 Conference Paper

Pre-Trained Video Generative Models as World Simulators

  • Haoran He
  • Yang Zhang
  • Liang Lin
  • Zhongwen Xu
  • Ling Pan

Video generative models pre-trained on large-scale internet datasets have achieved remarkable success, excelling at producing realistic synthetic videos. However, they often generate clips based on static prompts (e.g., text or images), limiting their ability to model interactive and dynamic scenarios. In this paper, we propose Dynamic World Simulation (DWS), a novel approach to transform pre-trained video generative models into controllable world simulators capable of executing specified action trajectories. To achieve precise alignment between conditioned actions and generated visual changes, we introduce a lightweight, universal action-conditioned module that seamlessly integrates into any existing model. Instead of focusing on complex visual details, we demonstrate that consistent dynamic transition modeling is the key to building powerful world simulators. Building upon this insight, we further introduce a motion-reinforced loss that enhances action controllability by compelling the model to capture dynamic changes more effectively. Experiments demonstrate that DWS can be versatilely applied to both diffusion and autoregressive transformer models, achieving significant improvements in generating action-controllable, dynamically consistent videos across games and robotics domains. Moreover, to facilitate the applications of the learned world simulator in downstream tasks such as model-based reinforcement learning, we propose prioritized imagination to improve sample efficiency, demonstrating competitive performance compared with state-of-the-art methods.

ICLR Conference 2025 Conference Paper

Looking Backward: Retrospective Backward Synthesis for Goal-Conditioned GFlowNets

  • Haoran He
  • Can Chang
  • Huazhe Xu
  • Ling Pan

Generative Flow Networks (GFlowNets), a new family of probabilistic samplers, have demonstrated remarkable capabilities to generate diverse sets of high-reward candidates, in contrast to standard return maximization approaches (e.g., reinforcement learning) which often converge to a single optimal solution. Recent works have focused on developing goal-conditioned GFlowNets, which aim to train a single GFlowNet capable of achieving different outcomes as the task specifies. However, training such models is challenging due to extremely sparse rewards, particularly in high-dimensional problems. Moreover, previous methods suffer from the limited coverage of explored trajectories during training, which presents more pronounced challenges when only offline data is available. In this work, we propose a novel method called \textbf{R}etrospective \textbf{B}ackward \textbf{S}ynthesis (\textbf{RBS}) to address these critical problems. Specifically, RBS synthesizes new backward trajectories in goal-conditioned GFlowNets to enrich training trajectories with enhanced quality and diversity, thereby introducing copious learnable signals for effectively tackling the sparse reward problem. Extensive empirical results show that our method improves sample efficiency by a large margin and outperforms strong baselines on various standard evaluation benchmarks. Our codes are available at \url{https://github.com/tinnerhrhe/Goal-Conditioned-GFN}.

ICML Conference 2025 Conference Paper

Random Policy Evaluation Uncovers Policies of Generative Flow Networks

  • Haoran He
  • Emmanuel Bengio
  • Qingpeng Cai 0001
  • Ling Pan

The Generative Flow Network (GFlowNet) is a probabilistic framework in which an agent learns a stochastic policy and flow functions to sample objects with probability proportional to an unnormalized reward function. GFlowNets share a strong connection with reinforcement learning (RL) that typically aims to maximize reward. A number of recent works explored connections between GFlowNets and maximum entropy (MaxEnt) RL, which incorporates entropy regularization into the standard RL objective. However, the relationship between GFlowNets and standard RL remains largely unexplored, despite the inherent similarities in their sequential decision-making nature. While GFlowNets can discover diverse solutions through specialized flow-matching objectives, connecting them to standard RL can simplify their implementation through well-established RL principles and also improve RL’s capabilities in diverse solution discovery (a critical requirement in many real-world applications), and bridging this gap can further unlock the potential of both fields. In this paper, we bridge this gap by revealing a fundamental connection between GFlowNets and one of the most basic components of RL – policy evaluation. Surprisingly, we find that the value function obtained from evaluating a uniform policy is closely associated with the flow functions in GFlowNets. Building upon these insights, we introduce a rectified random policy evaluation (RPE) algorithm, which achieves the same reward-matching effect as GFlowNets based on simply evaluating a fixed random policy, offering a new perspective. Empirical results across extensive benchmarks demonstrate that RPE achieves competitive results compared to previous approaches, shedding light on the previously overlooked connection between (non-MaxEnt) RL and GFlowNets.

ICML Conference 2025 Conference Paper

Task-Agnostic Pre-training and Task-Guided Fine-tuning for Versatile Diffusion Planner

  • Chenyou Fan
  • Chenjia Bai
  • Zhao Shan
  • Haoran He
  • Yang Zhang
  • Zhen Wang 0004

Diffusion models have demonstrated their capabilities in modeling trajectories of multi-tasks. However, existing multi-task planners or policies typically rely on task-specific demonstrations via multi-task imitation, or require task-specific reward labels to facilitate policy optimization via Reinforcement Learning (RL). They are costly due to the substantial human efforts required to collect expert data or design reward functions. To address these challenges, we aim to develop a versatile diffusion planner capable of leveraging large-scale inferior data that contains task-agnostic sub-optimal trajectories, with the ability to fast adapt to specific tasks. In this paper, we propose SODP, a two-stage framework that leverages Sub-Optimal data to learn a Diffusion Planner, which is generalizable for various downstream tasks. Specifically, in the pre-training stage, we train a foundation diffusion planner that extracts general planning capabilities by modeling the versatile distribution of multi-task trajectories, which can be sub-optimal and has wide data coverage. Then for downstream tasks, we adopt RL-based fine-tuning with task-specific rewards to quickly refine the diffusion planner, which aims to generate action sequences with higher task-specific returns. Experimental results from multi-task domains including Meta-World and Adroit demonstrate that SODP outperforms state-of-the-art methods with only a small amount of data for reward-guided fine-tuning.

NeurIPS Conference 2024 Conference Paper

Learning an Actionable Discrete Diffusion Policy via Large-Scale Actionless Video Pre-Training

  • Haoran He
  • Chenjia Bai
  • Ling Pan
  • Weinan Zhang
  • Bin Zhao
  • Xuelong Li

Learning a generalist embodied agent capable of completing multiple tasks poses challenges, primarily stemming from the scarcity of action-labeled robotic datasets. In contrast, a vast amount of human videos exist, capturing intricate tasks and interactions with the physical world. Promising prospects arise for utilizing actionless human videos for pre-training and transferring the knowledge to facilitate robot policy learning through limited robot demonstrations. However, it remains a challenge due to the domain gap between humans and robots. Moreover, it is difficult to extract useful information representing the dynamic world from human videos, because of its noisy and multimodal data structure. In this paper, we introduce a novel framework to tackle these challenges, which leverages a unified discrete diffusion to combine generative pre-training on human videos and policy fine-tuning on a small number of action-labeled robot videos. We start by compressing both human and robot videos into unified video tokens. In the pre-training stage, we employ a discrete diffusion model with a mask-and-replace diffusion strategy to predict future video tokens in the latent space. In the fine-tuning stage, we harness the imagined future videos to guide low-level action learning with a limited set of robot data. Experiments demonstrate that our method generates high-fidelity future videos for planning and enhances the fine-tuned policies compared to previous state-of-the-art approaches with superior performance.

NeurIPS Conference 2024 Conference Paper

Regularized Conditional Diffusion Model for Multi-Task Preference Alignment

  • Xudong Yu
  • Chenjia Bai
  • Haoran He
  • Changhong Wang
  • Xuelong Li

Sequential decision-making can be formulated as a conditional generation process, with targets for alignment with human intents and versatility across various tasks. Previous return-conditioned diffusion models manifest comparable performance but rely on well-defined reward functions, which requires amounts of human efforts and faces challenges in multi-task settings. Preferences serve as an alternative but recent work rarely considers preference learning given multiple tasks. To facilitate the alignment and versatility in multi-task preference learning, we adopt multi-task preferences as a unified framework. In this work, we propose to learn preference representations aligned with preference labels, which are then used as conditions to guide the conditional generation process of diffusion models. The traditional classifier-free guidance paradigm suffers from the inconsistency between the conditions and generated trajectories. We thus introduce an auxiliary regularization objective to maximize the mutual info

ICRA Conference 2024 Conference Paper

Robust Quadrupedal Locomotion via Risk-Averse Policy Learning

  • Jiyuan Shi
  • Chenjia Bai
  • Haoran He
  • Lei Han 0001
  • Dong Wang 0008
  • Bin Zhao 0001
  • Mingguo Zhao
  • Xiu Li 0001

The robustness of legged locomotion is crucial for quadrupedal robots in challenging terrains. Recently, Reinforcement Learning (RL) has shown promising results in legged locomotion and various methods try to integrate privileged distillation, scene modeling, and external sensors to improve the generalization and robustness of locomotion policies. However, these methods are hard to handle uncertain scenarios such as abrupt terrain changes or unexpected external forces. In this paper, we consider a novel risk-sensitive perspective to enhance the robustness of legged locomotion. Specifically, we employ a distributional value function learned by quantile regression to model the aleatoric uncertainty of environments, and perform risk-averse policy learning by optimizing the worst-case scenarios via a risk distortion measure. Extensive experiments in both simulation environments and a real Aliengo robot demonstrate that our method is efficient in handling various external disturbances, and the resulting policy exhibits improved robustness in harsh and uncertain situations in legged locomotion.

ICML Conference 2024 Conference Paper

SAM-E: Leveraging Visual Foundation Model with Sequence Imitation for Embodied Manipulation

  • Junjie Zhang
  • Chenjia Bai
  • Haoran He
  • Zhigang Wang 0002
  • Bin Zhao 0001
  • Xiu Li 0001
  • Xuelong Li 0001

Acquiring a multi-task imitation policy in 3D manipulation poses challenges in terms of scene understanding and action prediction. Current methods employ both 3D representation and multi-view 2D representation to predict the poses of the robot’s end-effector. However, they still require a considerable amount of high-quality robot trajectories, and suffer from limited generalization in unseen tasks and inefficient execution in long-horizon reasoning. In this paper, we propose SAM-E, a novel architecture for robot manipulation by leveraging a vision-foundation model for generalizable scene understanding and sequence imitation for long-term action reasoning. Specifically, we adopt Segment Anything (SAM) pre-trained on a huge number of images and promptable masks as the foundation model for extracting task-relevant features, and employ parameter-efficient fine-tuning on robot data for a better understanding of embodied scenarios. To address long-horizon reasoning, we develop a novel multi-channel heatmap that enables the prediction of the action sequence in a single pass, notably enhancing execution efficiency. Experimental results from various instruction-following tasks demonstrate that SAM-E achieves superior performance with higher execution efficiency compared to the baselines, and also significantly improves generalization in few-shot adaptation to new tasks.

NeurIPS Conference 2023 Conference Paper

Diffusion Model is an Effective Planner and Data Synthesizer for Multi-Task Reinforcement Learning

  • Haoran He
  • Chenjia Bai
  • Kang Xu
  • Zhuoran Yang
  • Weinan Zhang
  • Dong Wang
  • Bin Zhao
  • Xuelong Li

Diffusion models have demonstrated highly-expressive generative capabilities in vision and NLP. Recent studies in reinforcement learning (RL) have shown that diffusion models are also powerful in modeling complex policies or trajectories in offline datasets. However, these works have been limited to single-task settings where a generalist agent capable of addressing multi-task predicaments is absent. In this paper, we aim to investigate the effectiveness of a single diffusion model in modeling large-scale multi-task offline data, which can be challenging due to diverse and multimodal data distribution. Specifically, we propose Multi-Task Diffusion Model (\textsc{MTDiff}), a diffusion-based method that incorporates Transformer backbones and prompt learning for generative planning and data synthesis in multi-task offline settings. \textsc{MTDiff} leverages vast amounts of knowledge available in multi-task data and performs implicit knowledge sharing among tasks. For generative planning, we find \textsc{MTDiff} outperforms state-of-the-art algorithms across 50 tasks on Meta-World and 8 maps on Maze2D. For data synthesis, \textsc{MTDiff} generates high-quality data for testing tasks given a single demonstration as a prompt, which enhances the low-quality datasets for even unseen tasks.