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Hanqing Wang

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8 papers
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8

AAAI Conference 2026 Conference Paper

Affordance-R1: Reinforcement Learning for Generalizable Affordance Reasoning in Multimodal Large Language Models

  • Hanqing Wang
  • Shaoyang Wang
  • Yiming Zhong
  • Zemin Yang
  • Jiamin Wang
  • Zhiqing Cui
  • Jiahao Yuan
  • Yifan Han

Affordance grounding focuses on predicting the specific regions of objects that are associated with the actions to be performed by robots. It plays a vital role in the fields of human-robot interaction, human-object interaction, embodied manipulation, and embodied perception. Existing models often neglect the affordance shared among different objects because they lack the Chain-of-Thought(CoT) reasoning abilities, limiting their out-of-domain generalization and explicit reasoning capabilities. To address these challenges, we propose Affordance-R1, the first unified affordance grounding framework that integrates cognitive CoT guided Group Relative Policy Optimization (GRPO) within a reinforcement learning paradigm. Specifically, we designed a sophisticated affordance function, which contains format, perception, and cognition rewards to effectively guide optimization directions. Furthermore, we constructed a high-quality affordance-centric reasoning dataset, ReasonAff, to support training. Trained exclusively via reinforcement learning with GRPO and without explicit reasoning data, Affordance-R1 achieves robust zero-shot generalization and exhibits emergent test-time reasoning capabilities. Comprehensive experiments demonstrate that our model outperforms well-established methods and exhibits open-world generalization.

AAAI Conference 2026 Conference Paper

SDEval: Safety Dynamic Evaluation for Multimodal Large Language Models

  • Hanqing Wang
  • Yuan Tian
  • Mingyu Liu
  • Zhenhao Zhang
  • Xiangyang Zhu

In the rapidly evolving landscape of Multimodal Large Language Models (MLLMs), the safety concerns of their outputs have earned significant attention. Although numerous datasets have been proposed, they may become outdated with MLLM advancements and are susceptible to data contamination issues. To address these problems, we propose SDEval, the first safety dynamic evaluation framework to controllably adjust the distribution and complexity of safety benchmarks. Specifically, SDEval mainly adopts three dynamic strategies: text, image, and text-image dynamics to generate new samples from original benchmarks. We first explore the individual effects of text and image dynamics on model safety. Then, we find that injecting text dynamics into images can further impact safety, and conversely, injecting image dynamics into text also leads to safety risks. SDEval is general enough to be applied to various existing safety and even capability benchmarks. Experiments across safety benchmarks, MLLMGuard and VLSBench, and capability benchmarks, MMBench and MMVet, show that SDEval significantly influences evaluation results, mitigates data contamination, and exposes safety limitations of MLLMs.

AAAI Conference 2026 Conference Paper

Towards Efficient and Robust Manipulation via Multi-Frame Vision-Language-Action Modeling

  • Hao Li
  • Shuai Yang
  • Yilun Chen
  • Xinyi Chen
  • Xiaoda Yang
  • Yang Tian
  • Hanqing Wang
  • Tai WANG

Recent vision-language-action (VLA) models built on pretrained vision-language models (VLMs) have demonstrated strong performance in robotic manipulation. However, these models remain constrained by the single-frame image paradigm and fail to fully leverage the temporal information offered by multi-frame histories, as directly feeding multiple frames into VLM backbones incurs substantial computational overhead and inference latency. We propose CronusVLA, a unified framework that extends single-frame VLA models to the multi-frame paradigm. CronusVLA follows a two-stage process: (1) Single-frame pretraining on large-scale embodied datasets with autoregressive prediction of action tokens, establishing an effective embodied vision-language foundation; (2) Multi-frame post-training, which adapts the prediction of the vision-language backbone from discrete tokens to learnable features, and aggregates historical information via feature chunking. CronusVLA effectively addresses the existing challenges of multi-frame modeling while enhancing performance. To evaluate the robustness under temporal and spatial disturbances, we introduce SimplerEnv-OR, a novel benchmark featuring 24 types of observational disturbances and 120 severity levels. Experiments across three embodiments in simulated and real-world environments demonstrate that CronusVLA achieves leading performance and superior robustness, with a 70.9% success rate on SimplerEnv, a 26.8% improvement over OpenVLA on LIBERO, and the highest robustness score on SimplerEnv-OR, showing the promise of efficient multi-frame adaptation for real-world VLA deployment.

NeurIPS Conference 2025 Conference Paper

InternScenes: A Large-scale Simulatable Indoor Scene Dataset with Realistic Layouts

  • Weipeng Zhong
  • Peizhou Cao
  • Yichen Jin
  • Luo Li
  • Wenzhe Cai
  • Jingli Lin
  • Hanqing Wang
  • Zhaoyang Lyu

The advancement of Embodied AI heavily relies on large-scale, simulatable 3D scene datasets characterized by scene diversity and realistic layouts. However, existing datasets typically suffer from limitations in data scale or diversity, sanitized layouts lacking small items, and severe object collisions. To address these shortcomings, we introduce \textbf{InternScenes}, a novel large-scale simulatable indoor scene dataset comprising approximately 40, 000 diverse scenes by integrating three disparate scene sources, \ie, real-world scans, procedurally generated scenes, and designer-created scenes, including 1. 96M 3D objects and covering 15 common scene types and 288 object classes. We particularly preserve massive small items in the scenes, resulting in realistic and complex layouts with an average of 41. 5 objects per region. Our comprehensive data processing pipeline ensures simulatability by creating real-to-sim replicas for real-world scans, enhances interactivity by incorporating interactive objects into these scenes, and resolves object collisions by physical simulations. We demonstrate the value of InternScenes with two benchmark applications: scene layout generation and point-goal navigation. Both show the new challenges posed by the complex and realistic layouts. More importantly, InternScenes paves the way for scaling up the model training for both tasks, making the generation and navigation in such complex scenes possible. We commit to open-sourcing the data and benchmarks to benefit the whole community.

NeurIPS Conference 2025 Conference Paper

LabUtopia: High-Fidelity Simulation and Hierarchical Benchmark for Scientific Embodied Agents

  • Rui Li
  • Zixuan Hu
  • Wenxi Qu
  • Jinouwen Zhang
  • Zhenfei Yin
  • Sha Zhang
  • Xuantuo Huang
  • Hanqing Wang

Scientific embodied agents play a crucial role in modern laboratories by automating complex experimental workflows. Compared to typical household environments, laboratory settings impose significantly higher demands on perception of physical-chemical transformations and long-horizon planning, making them an ideal testbed for advancing embodied intelligence. However, its development has been long hampered by the lack of suitable simulator and benchmarks. In this paper, we address this gap by introducing LabUtopia, a comprehensive simulation and benchmarking suite designed to facilitate the development of generalizable, reasoning-capable embodied agents in laboratory settings. Specifically, it integrates i) LabSim, a high-fidelity simulator supporting multi-physics and chemically meaningful interactions; ii) LabScene, a scalable procedural generator for diverse scientific scenes; and iii) LabBench, a hierarchical benchmark spanning five levels of complexity from atomic actions to long-horizon mobile manipulation. LabUtopia supports 30 distinct tasks and includes more than 200 scene and instrument assets, enabling large-scale training and principled evaluation in high-complexity environments. We demonstrate that LabUtopia offers a powerful platform for advancing the integration of perception, planning, and control in scientific-purpose agents and provides a rigorous testbed for exploring the practical capabilities and generalization limits of embodied intelligence in future research. Project web page: https: //rui-li023. github. io/labutopia-site/

NeurIPS Conference 2024 Conference Paper

Delta-CoMe: Training-Free Delta-Compression with Mixed-Precision for Large Language Models

  • Bowen Ping
  • Shuo Wang
  • Hanqing Wang
  • Xu Han
  • Yuzhuang Xu
  • Yukun Yan
  • Yun Chen
  • Baobao Chang

Fine-tuning is a crucial process for adapting large language models (LLMs) to diverse applications. In certain scenarios, such as multi-tenant serving, deploying multiple LLMs becomes necessary to meet complex demands. Recent studies suggest decomposing a fine-tuned LLM into a base model and corresponding delta weights, which are then compressed using low-rank or low-bit approaches to reduce costs. In this work, we observe that existing low-rank and low-bit compression methods can significantly harm the model performance for task-specific fine-tuned LLMs (e. g. , WizardMath for math problems). Motivated by the long-tail distribution of singular values in the delta weights, we propose a delta quantization approach using mixed-precision. This method employs higher-bit representation for singular vectors corresponding to larger singular values. We evaluate our approach on various fine-tuned LLMs, including math LLMs, code LLMs, chat LLMs, and even VLMs. Experimental results demonstrate that our approach performs comparably to full fine-tuned LLMs, surpassing both low-rank and low-bit baselines by a considerable margin. Additionally, we show that our method is compatible with various backbone LLMs, such as Llama-2, Llama-3, and Mistral, highlighting its generalizability.

NeurIPS Conference 2022 Conference Paper

Towards Versatile Embodied Navigation

  • Hanqing Wang
  • Wei Liang
  • Luc V Gool
  • Wenguan Wang

With the emergence of varied visual navigation tasks (e. g. , image-/object-/audio-goal and vision-language navigation) that specify the target in different ways, the community has made appealing advances in training specialized agents capable of handling individual navigation tasks well. Given plenty of embodied navigation tasks and task-specific solutions, we address a more fundamental question: can we learn a single powerful agent that masters not one but multiple navigation tasks concurrently? First, we propose VXN, a large-scale 3D dataset that instantiates~four classic navigation tasks in standardized, continuous, and audiovisual-rich environments. Second, we propose Vienna, a versatile embodied navigation agent that simultaneously learns to perform the four navigation tasks with one model. Building upon a full-attentive architecture, Vienna formulates various navigation tasks as a unified, parse-and-query procedure: the target description, augmented with four task embeddings, is comprehensively interpreted into a set of diversified goal vectors, which are refined as the navigation progresses, and used as queries to retrieve supportive context from episodic history for decision making. This enables the reuse of knowledge across navigation tasks with varying input domains/modalities. We empirically demonstrate that, compared with learning each visual navigation task individually, our multitask agent achieves comparable or even better performance with reduced complexity.

AAAI Conference 2019 Conference Paper

Deep Single-View 3D Object Reconstruction with Visual Hull Embedding

  • Hanqing Wang
  • Jiaolong Yang
  • Wei Liang
  • Xin Tong

3D object reconstruction is a fundamental task of many robotics and AI problems. With the aid of deep convolutional neural networks (CNNs), 3D object reconstruction has witnessed a significant progress in recent years. However, possibly due to the prohibitively high dimension of the 3D object space, the results from deep CNNs are often prone to missing some shape details. In this paper, we present an approach which aims to preserve more shape details and improve the reconstruction quality. The key idea of our method is to leverage object mask and pose estimation from CNNs to assist the 3D shape learning by constructing a probabilistic singleview visual hull inside of the network. Our method works by first predicting a coarse shape as well as the object pose and silhouette using CNNs, followed by a novel 3D refinement CNN which refines the coarse shapes using the constructed probabilistic visual hulls. Experiment on both synthetic data and real images show that embedding a single-view visual hull for shape refinement can significantly improve the reconstruction quality by recovering more shapes details and improving shape consistency with the input image.