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Hanlin Chen

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6 papers
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6

ICLR Conference 2025 Conference Paper

Generalizable Human Gaussians from Single-View Image

  • Jinnan Chen
  • Chen Li 0038
  • Jianfeng Zhang
  • Lingting Zhu
  • Buzhen Huang
  • Hanlin Chen
  • Gim Hee Lee

In this work, we tackle the task of learning 3D human Gaussians from a single image, focusing on recovering detailed appearance and geometry including unobserved regions. We introduce a single-view generalizable Human Gaussian Model (HGM), which employs a novel generate-then-refine pipeline with the guidance from human body prior and diffusion prior. Our approach uses a ControlNet to refine rendered back-view images from coarse predicted human Gaussians, then uses the refined image along with the input image to reconstruct refined human Gaussians. To mitigate the potential generation of unrealistic human poses and shapes, we incorporate human priors from the SMPL-X model as a dual branch, propagating image features from the SMPL-X volume to the image Gaussians using sparse convolution and attention mechanisms. Given that the initial SMPL-X estimation might be inaccurate, we gradually refine it with our HGM model. We validate our approach on several publicly available datasets. Our method surpasses previous methods in both novel view synthesis and surface reconstruction. Our approach also exhibits strong generalization for cross-dataset evaluation and in-the-wild images.

NeurIPS Conference 2024 Conference Paper

FreeSplat: Generalizable 3D Gaussian Splatting Towards Free View Synthesis of Indoor Scenes

  • Yunsong Wang
  • Tianxin Huang
  • Hanlin Chen
  • Gim Hee Lee

Empowering 3D Gaussian Splatting with generalization ability is appealing. However, existing generalizable 3D Gaussian Splatting methods are largely confined to narrow-range interpolation between stereo images due to their heavy backbones, thus lacking the ability to accurately localize 3D Gaussian and support free-view synthesis across wide view range. In this paper, we present a novel framework FreeSplat that is capable of reconstructing geometrically consistent 3D scenes from long sequence input towards free-view synthesis. Specifically, we firstly introduce Low-cost Cross-View Aggregation achieved by constructing adaptive cost volumes among nearby views and aggregating features using a multi-scale structure. Subsequently, we present the Pixel-wise Triplet Fusion to eliminate redundancy of 3D Gaussians in overlapping view regions and to aggregate features observed across multiple views. Additionally, we propose a simple but effective free-view training strategy that ensures robust view synthesis across broader view range regardless of the number of views. Our empirical results demonstrate state-of-the-art novel view synthesis peformances in both novel view rendered color maps quality and depth maps accuracy across different numbers of input views. We also show that FreeSplat performs inference more efficiently and can effectively reduce redundant Gaussians, offering the possibility of feed-forward large scene reconstruction without depth priors. Our code will be made open-source upon paper acceptance.

NeurIPS Conference 2024 Conference Paper

VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction

  • Hanlin Chen
  • Fangyin Wei
  • Chen Li
  • Tianxin Huang
  • Yunsong Wang
  • Gim Hee Lee

Although 3D Gaussian Splatting has been widely studied because of its realistic and efficient novel-view synthesis, it is still challenging to extract a high-quality surface from the point-based representation. Previous works improve the surface by incorporating geometric priors from the off-the-shelf normal estimator. However, there are two main limitations: 1) Supervising normal rendered from 3D Gaussians updates only the rotation parameter while neglecting other geometric parameters; 2) The inconsistency of predicted normal maps across multiple views may lead to severe reconstruction artifacts. In this paper, we propose a Depth-Normal regularizer that directly couples normal with other geometric parameters, leading to full updates of the geometric parameters from normal regularization. We further propose a confidence term to mitigate inconsistencies of normal predictions across multiple views. Moreover, we also introduce a densification and splitting strategy to regularize the size and distribution of 3D Gaussians for more accurate surface modeling. Compared with Gaussian-based baselines, experiments show that our approach obtains better reconstruction quality and maintains competitive appearance quality at faster training speed and 100+ FPS rendering. Our code will be made open-source upon paper acceptance.

NeurIPS Conference 2023 Conference Paper

GNeSF: Generalizable Neural Semantic Fields

  • Hanlin Chen
  • Chen Li
  • Mengqi Guo
  • Zhiwen Yan
  • Gim Hee Lee

3D scene segmentation based on neural implicit representation has emerged recently with the advantage of training only on 2D supervision. However, existing approaches still requires expensive per-scene optimization that prohibits generalization to novel scenes during inference. To circumvent this problem, we introduce a \textit{generalizable} 3D segmentation framework based on implicit representation. Specifically, our framework takes in multi-view image features and semantic maps as the inputs instead of only spatial information to avoid overfitting to scene-specific geometric and semantic information. We propose a novel soft voting mechanism to aggregate the 2D semantic information from different views for each 3D point. In addition to the image features, view difference information is also encoded in our framework to predict the voting scores. Intuitively, this allows the semantic information from nearby views to contribute more compared to distant ones. Furthermore, a visibility module is also designed to detect and filter out detrimental information from occluded views. Due to the generalizability of our proposed method, we can synthesize semantic maps or conduct 3D semantic segmentation for novel scenes with solely 2D semantic supervision. Experimental results show that our approach achieves comparable performance with scene-specific approaches. More importantly, our approach can even outperform existing strong supervision-based approaches with only 2D annotations.

AAAI Conference 2020 Conference Paper

Binarized Neural Architecture Search

  • Hanlin Chen
  • Li'an Zhuo
  • Baochang Zhang
  • Xiawu Zheng
  • Jianzhuang Liu
  • David Doermann
  • Rongrong Ji

Neural architecture search (NAS) can have a significant impact in computer vision by automatically designing optimal neural network architectures for various tasks. A variant, binarized neural architecture search (BNAS), with a search space of binarized convolutions, can produce extremely compressed models. Unfortunately, this area remains largely unexplored. BNAS is more challenging than NAS due to the learning inefficiency caused by optimization requirements and the huge architecture space. To address these issues, we introduce channel sampling and operation space reduction into a differentiable NAS to significantly reduce the cost of searching. This is accomplished through a performancebased strategy used to abandon less potential operations. Two optimization methods for binarized neural networks are used to validate the effectiveness of our BNAS. Extensive experiments demonstrate that the proposed BNAS achieves a performance comparable to NAS on both CIFAR and ImageNet databases. An accuracy of 96. 53% vs. 97. 22% is achieved on the CIFAR-10 dataset, but with a significantly compressed model, and a 40% faster search than the state-of-the-art PC- DARTS.

IJCAI Conference 2020 Conference Paper

CP-NAS: Child-Parent Neural Architecture Search for 1-bit CNNs

  • Li'an Zhuo
  • Baochang Zhang
  • Hanlin Chen
  • Linlin Yang
  • Chen Chen
  • Yanjun Zhu
  • David Doermann

Neural architecture search (NAS) proves to be among the best approaches for many tasks by generating an application-adaptive neural architectures, which are still challenged by high computational cost and memory consumption. At the same time, 1-bit convolutional neural networks (CNNs) with binarized weights and activations show their potential for resource-limited embedded devices. One natural approach is to use 1-bit CNNs to reduce the computation and memory cost of NAS by taking advantage of the strengths of each in a unified framework. To this end, a Child-Parent model is introduced to a differentiable NAS to search the binarized architecture(Child) under the supervision of a full-precision model (Parent). In the search stage, the Child-Parent model uses an indicator generated by the parent and child model accuracy to evaluate the performance and abandon operations with less potential. In the training stage, a kernel level CP loss is introduced to optimize the binarized network. Extensive experiments demonstrate that the proposed CP-NAS achieves a comparable accuracy with traditional NAS on both the CIFAR and ImageNet databases. It achieves an accuracy of 95. 27% on CIFAR-10, 64. 3% on ImageNet with binarized weights and activations, and a 30% faster search than prior arts.

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