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Guilin Liu

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7 papers
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7

NeurIPS Conference 2025 Conference Paper

Eagle 2.5: Boosting Long-Context Post-Training for Frontier Vision-Language Models

  • Guo Chen
  • Zhiqi Li
  • Shihao Wang
  • Jindong Jiang
  • Yicheng Liu
  • Lidong Lu
  • De-An Huang
  • Wonmin Byeon

We introduce Eagle2. 5, a frontier vision-language model (VLM) for long-context multimodal learning. Our work addresses the challenges in long video comprehension and high-resolution image understanding, introducing a generalist framework for both tasks. The proposed training framework incorporates Automatic Degrade Sampling and Image Area Preservation, two techniques that preserve contextual integrity and visual details. The framework also includes numerous efficiency optimizations in the pipeline for long-context data training. Finally, we propose Eagle-Video-110K, a novel dataset that integrates both story-level and clip-level annotations, facilitating long-video understanding. Eagle2. 5 demonstrates substantial improvements on long-context multimodal benchmarks, providing a robust solution to the limitations of existing VLMs. Notably, our best model Eagle2. 5-8B achieves 72. 4\% on Video-MME with 512 input frames, matching the results of top-tier commercial model such as GPT-4o and large-scale open-source models like Qwen2. 5-VL-72B and InternVL2. 5-78B.

ICLR Conference 2025 Conference Paper

Eagle: Exploring The Design Space for Multimodal LLMs with Mixture of Encoders

  • Min Shi
  • Fuxiao Liu
  • Shihao Wang
  • Shijia Liao
  • Subhashree Radhakrishnan
  • Yilin Zhao
  • De-An Huang
  • Hongxu Yin

The ability to accurately interpret complex visual information is a crucial topic of multimodal large language models (MLLMs). Recent work indicates that enhanced visual perception significantly reduces hallucinations and improves performance on resolution-sensitive tasks, such as optical character recognition and document analysis. A number of recent MLLMs achieve this goal using a mixture of vision encoders. Despite their success, there is a lack of systematic comparisons and detailed ablation studies addressing critical aspects, such as expert selection and the integration of multiple vision experts. This study provides an extensive exploration of the design space for MLLMs using a mixture of vision encoders and resolutions. Our findings reveal several underlying principles common to various existing strategies, leading to a streamlined yet effective design approach. We discover that simply concatenating visual tokens from a set of complementary vision encoders is as effective as more complex mixing architectures or strategies. We additionally introduce Pre-Alignment to bridge the gap between vision-focused encoders and language tokens, enhancing model coherence. The resulting family of MLLMs, Eagle, surpasses other leading open-source models on major MLLM benchmarks.

NeurIPS Conference 2021 Conference Paper

Coupled Segmentation and Edge Learning via Dynamic Graph Propagation

  • Zhiding Yu
  • Rui Huang
  • Wonmin Byeon
  • Sifei Liu
  • Guilin Liu
  • Thomas Breuel
  • Anima Anandkumar
  • Jan Kautz

Image segmentation and edge detection are both central problems in perceptual grouping. It is therefore interesting to study how these two tasks can be coupled to benefit each other. Indeed, segmentation can be easily transformed into contour edges to guide edge learning. However, the converse is nontrivial since general edges may not always form closed contours. In this paper, we propose a principled end-to-end framework for coupled edge and segmentation learning, where edges are leveraged as pairwise similarity cues to guide segmentation. At the core of our framework is a recurrent module termed as dynamic graph propagation (DGP) layer that performs message passing on dynamically constructed graphs. The layer uses learned gating to dynamically select neighbors for message passing using max-pooling. The output from message passing is further gated with an edge signal to refine segmentation. Experiments demonstrate that the proposed framework is able to let both tasks mutually improve each other. On Cityscapes validation, our best model achieves 83. 7% mIoU in semantic segmentation and 78. 7% maximum F-score in semantic edge detection. Our method also leads to improved zero-shot robustness on Cityscapes with natural corruptions (Cityscapes-C).

NeurIPS Conference 2020 Conference Paper

Neural FFTs for Universal Texture Image Synthesis

  • Morteza Mardani
  • Guilin Liu
  • Aysegul Dundar
  • Shiqiu Liu
  • Andrew Tao
  • Bryan Catanzaro

Synthesizing larger texture images from a smaller exemplar is an important task in graphics and vision. The conventional CNNs, recently adopted for synthesis, require to train and test on the same set of images and fail to generalize to unseen images. This is mainly because those CNNs fully rely on convolutional and upsampling layers that operate locally and not suitable for a task as global as texture synthesis. In this work, inspired by the repetitive nature of texture patterns, we find that texture synthesis can be viewed as (local) \textit{upsampling} in the Fast Fourier Transform (FFT) domain. However, FFT of natural images exhibits high dynamic range and lacks local correlations. Therefore, to train CNNs we design a framework to perform FFT upsampling in feature space using deformable convolutions. Such design allows our framework to generalize to unseen images, and synthesize textures in a single pass. Extensive evaluations confirm that our method achieves state-of-the-art performance both quantitatively and qualitatively.

NeurIPS Conference 2019 Conference Paper

Few-shot Video-to-Video Synthesis

  • Ting-Chun Wang
  • Ming-Yu Liu
  • Andrew Tao
  • Guilin Liu
  • Bryan Catanzaro
  • Jan Kautz

Video-to-video synthesis (vid2vid) aims at converting an input semantic video, such as videos of human poses or segmentation masks, to an output photorealistic video. While the state-of-the-art of vid2vid has advanced significantly, existing approaches share two major limitations. First, they are data-hungry. Numerous images of a target human subject or a scene are required for training. Second, a learned model has limited generalization capability. A pose-to-human vid2vid model can only synthesize poses of the single person in the training set. It does not generalize to other humans that are not in the training set. To address the limitations, we propose a few-shot vid2vid framework, which learns to synthesize videos of previously unseen subjects or scenes by leveraging few example images of the target at test time. Our model achieves this few-shot generalization capability via a novel network weight generation module utilizing an attention mechanism. We conduct extensive experimental validations with comparisons to strong baselines using several large-scale video datasets including human-dancing videos, talking-head videos, and street-scene videos. The experimental results verify the effectiveness of the proposed framework in addressing the two limitations of existing vid2vid approaches.

NeurIPS Conference 2018 Conference Paper

Video-to-Video Synthesis

  • Ting-Chun Wang
  • Ming-Yu Liu
  • Jun-Yan Zhu
  • Guilin Liu
  • Andrew Tao
  • Jan Kautz
  • Bryan Catanzaro

We study the problem of video-to-video synthesis, whose goal is to learn a mapping function from an input source video (e. g. , a sequence of semantic segmentation masks) to an output photorealistic video that precisely depicts the content of the source video. While its image counterpart, the image-to-image translation problem, is a popular topic, the video-to-video synthesis problem is less explored in the literature. Without modeling temporal dynamics, directly applying existing image synthesis approaches to an input video often results in temporally incoherent videos of low visual quality. In this paper, we propose a video-to-video synthesis approach under the generative adversarial learning framework. Through carefully-designed generators and discriminators, coupled with a spatio-temporal adversarial objective, we achieve high-resolution, photorealistic, temporally coherent video results on a diverse set of input formats including segmentation masks, sketches, and poses. Experiments on multiple benchmarks show the advantage of our method compared to strong baselines. In particular, our model is capable of synthesizing 2K resolution videos of street scenes up to 30 seconds long, which significantly advances the state-of-the-art of video synthesis. Finally, we apply our method to future video prediction, outperforming several competing systems. Code, models, and more results are available at our website: https: //github. com/NVIDIA/vid2vid. (Please use Adobe Reader to see the embedded videos in the paper. )

IROS Conference 2015 Conference Paper

Fast medial-axis approximation via Max-Margin pushing

  • Guilin Liu
  • Jyh-Ming Lien

Maintaining clearance, or distance from obstacles and sampling efficient enough configurations on the medial axises are a vital component for successful motion planning. Maintaining high clearance often creates safer paths for robots. Having bias for sampling on medial axis also offers higher possibility to find a path in complex environment where the feasible configuration space only occupies a small proportion of the whole space. Inspired by the similarity between medial axis and max-margin scheme in optimization, especially in Support Vector Machine, we propose a new method to quickly construct the medial axis for the motion planning environment both in low and high dimensional space. However, directly applying the SVM classification on the large volume of uniformly sampled configurations suffers from huge computation and the medial axis is usually not the real medial axis due to SVM's optimization function's tolerance to the mis-classification. Instead, we show a method that can quickly push any configuration to the medial axis by using the characteristics of the Max-Margin's optimization function. Experiments in low and high dimensional space and comparisons with other medial-axis motion planning algorithm are shown.

v2026.09.13