Arrow Research search

Author name cluster

Gregory Gutin

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

12 papers
1 author row

Possible papers

12

AAAI Conference 2026 Conference Paper

Public Goods Games in Directed Networks with Constraints on Sharing

  • Argyrios Deligkas
  • Gregory Gutin
  • Mark Jones
  • Philip R. Neary
  • Anders Yeo

In a public goods game, every player chooses whether or not to buy a good that all neighboring players will have access to. We consider a setting in which the good is indivisible, neighboring players are out-neighbors in a directed graph, and there is a capacity constraint on their number, k, that can benefit from the good. This means that each player makes a two-pronged decision: decide whether or not to buy and, conditional on buying, choose which k out-neighbors to share access. We examine both pure and mixed Nash equilibria in the model from the perspective of existence, computation, and efficiency. We perform a comprehensive study for these three dimensions with respect to both sharing capacity (k) and the network structure (the underlying directed graph), and establish sharp complexity dichotomies for each.

IJCAI Conference 2023 Conference Paper

Complexity of Efficient Outcomes in Binary-Action Polymatrix Games and Implications for Coordination Problems

  • Argyrios Deligkas
  • Eduard Eiben
  • Gregory Gutin
  • Philip Neary
  • Anders Yeo

We investigate the difficulty of finding economically efficient solutions to coordination problems on graphs. Our work focuses on two forms of coordination problem: pure-coordination games and anti-coordination games. We consider three objectives in the context of simple binary-action polymatrix games: (i) maximizing welfare, (ii) maximizing potential, and (iii) finding a welfare-maximizing Nash equilibrium. We introduce an intermediate, new graph-partition problem, termed MWDP, which is of independent interest, and we provide a complexity dichotomy for it. This dichotomy, among other results, provides as a corollary a dichotomy for Objective (i) for general binary-action polymatrix games. In addition, it reveals that the complexity of achieving these objectives varies depending on the form of the coordination problem. Specifically, Objectives (i) and (ii) can be efficiently solved in pure-coordination games, but are NP-hard in anti-coordination games. Finally, we show that objective (iii) is NP-hard even for simple non-trivial pure-coordination games.

JAIR Journal 2019 Journal Article

Pattern-Based Approach to the Workflow Satisfiability Problem with User-Independent Constraints

  • Daniel Karapetyan
  • Andrew J. Parkes
  • Gregory Gutin
  • Andrei Gagarin

The fixed parameter tractable (FPT) approach is a powerful tool in tackling computationally hard problems. In this paper, we link FPT results to classic artificial intelligence (AI) techniques to show how they complement each other. Specifically, we consider the workflow satisfiability problem (WSP) which asks whether there exists an assignment of authorised users to the steps in a workflow specification, subject to certain constraints on the assignment. It was shown by Cohen et al. (JAIR 2014) that WSP restricted to the class of user-independent constraints (UI), covering many practical cases, admits FPT algorithms, i.e. can be solved in time exponential only in the number of steps k and polynomial in the number of users n. Since usually k << n in WSP, such FPT algorithms are of great practical interest. We present a new interpretation of the FPT nature of the WSP with UI constraints giving a decomposition of the problem into two levels. Exploiting this two-level split, we develop a new FPT algorithm that is by many orders of magnitude faster than the previous state-of-the-art WSP algorithm and also has only polynomial-space complexity. We also introduce new pseudo-Boolean (PB) and Constraint Satisfaction (CSP) formulations of the WSP with UI constraints which efficiently exploit this new decomposition of the problem and raise the novel issue of how to use general-purpose solvers to tackle FPT problems in a fashion that meets FPT efficiency expectations. In our computational study, we investigate, for the first time, the phase transition (PT) properties of the WSP, under a model for generation of random instances. We show how PT studies can be extended, in a novel fashion, to support empirical evaluation of scaling of FPT algorithms.