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Ganghun Lee

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AAAI Conference 2025 Conference Paper

Truncated Gaussian Policy for Debiased Continuous Control

  • Ganghun Lee
  • Minji Kim
  • Minsu Lee
  • Byoung-Tak Zhang

In continuous domains, reinforcement learning policies are often based on Gaussian distributions for their generality. However, the unbounded support of Gaussian policy can cause a bias toward sampling boundary actions in many continuous control tasks that impose action limits due to physical constraints. This "boundary action bias'' can negatively impact training in algorithms like Proximal Policy Optimization. Despite this, it has been overlooked in many existing research and applications. In this paper, we revisit this issue by presenting illustrative explanations and analysis from the sampling point of view. Then, we introduce a truncated Gaussian policy with inherent bounds as a minimal alternative to mitigate the bias. However, we find that the plain truncated Gaussian policy may lay the counter-bias, preferring interior actions: to balance the bias, we ultimately propose a scale-adjusted truncated Gaussian policy, where the distribution scale shrinks if the location is near the boundaries. This property makes boundary actions deterministic more than in plain truncated Gaussian, but still less than in original Gaussian. Extensive empirical studies and comparisons on various continuous control tasks demonstrate that the truncated Gaussian policies significantly reduce the rate of boundary action usage, while scale-adjusted ones successfully balance the bias and counter-bias. It generally outperforms the Gaussian policy and shows competitive results compared to other approaches designed to counteract the bias.

ICRA Conference 2022 Conference Paper

From Scratch to Sketch: Deep Decoupled Hierarchical Reinforcement Learning for Robotic Sketching Agent

  • Ganghun Lee
  • Minji Kim 0005
  • Minsu Lee 0001
  • Byoung-Tak Zhang

We present an automated learning framework for a robotic sketching agent that is capable of learning stroke-based rendering and motor control simultaneously. We formulate the robotic sketching problem as a deep decoupled hierarchical reinforcement learning; two policies for stroke-based rendering and motor control are learned independently to achieve sub-tasks for drawing, and form a hierarchy when cooperating for real-world drawing. Without hand-crafted features, drawing sequences or trajectories, and inverse kinematics, the proposed method trains the robotic sketching agent from scratch. We performed experiments with a 6-DoF robot arm with 2F gripper to sketch doodles. Our experimental results show that the two policies successfully learned the sub-tasks and collaborated to sketch the target images. Also, the robustness and flexibility were examined by varying drawing tools and surfaces.

v2026.09.13