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Fangfu Liu

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5 papers
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5

NeurIPS Conference 2025 Conference Paper

Spatial-MLLM: Boosting MLLM Capabilities in Visual-based Spatial Intelligence

  • Diankun Wu
  • Fangfu Liu
  • Yi-Hsin Hung
  • Yueqi Duan

Recent advancements in Multimodal Large Language Models (MLLMs) have significantly enhanced performance on 2D visual tasks. However, improving their spatial intelligence remains a challenge. Existing 3D MLLMs always rely on additional 3D or 2. 5D data to incorporate spatial awareness, restricting their utility in scenarios with only 2D inputs, such as images or videos. In this paper, we present Spatial-MLLM, a novel framework for visual-based spatial reasoning from purely 2D observations. Unlike conventional video MLLMs which rely on CLIP-based visual encoders optimized for semantic understanding, our key insight is to unleash the strong structure prior from the feed-forward visual geometry foundation model. Specifically, we propose a dual-encoder architecture: a pretrained 2D visual encoder to extract semantic features, and a 3D spatial encoder—initialized from the backbone of the visual geometry model—to extract 3D structure features. A connector then integrates both features into unified visual tokens for enhanced spatial understanding. Furthermore, we propose a space-aware frame sampling strategy at inference time, which selects the spatially informative frames of a video sequence, ensuring that even under limited token length, the model focuses on frames critical for spatial reasoning. Beyond architecture improvements, we construct a training dataset from multiple sources and train the model on it using supervised fine-tuning and GRPO. Extensive experiments on various real-world datasets demonstrate that Spatial-MLLM achieves state-of-the-art performance in a wide range of visual-based spatial understanding and reasoning tasks.

NeurIPS Conference 2024 Conference Paper

Gaussian Graph Network: Learning Efficient and Generalizable Gaussian Representations from Multi-view Images

  • Shengjun Zhang
  • Xin Fei
  • Fangfu Liu
  • Haixu Song
  • Yueqi Duan

3D Gaussian Splatting (3DGS) has demonstrated impressive novel view synthesis performance. While conventional methods require per-scene optimization, more recently several feed-forward methods have been proposed to generate pixel-aligned Gaussian representations with a learnable network, which are generalizable to different scenes. However, these methods simply combine pixel-aligned Gaussians from multiple views as scene representations, thereby leading to artifacts and extra memory cost without fully capturing the relations of Gaussians from different images. In this paper, we propose Gaussian Graph Network (GGN) to generate efficient and generalizable Gaussian representations. Specifically, we construct Gaussian Graphs to model the relations of Gaussian groups from different views. To support message passing at Gaussian level, we reformulate the basic graph operations over Gaussian representations, enabling each Gaussian to benefit from its connected Gaussian groups with Gaussian feature fusion. Furthermore, we design a Gaussian pooling layer to aggregate various Gaussian groups for efficient representations. We conduct experiments on the large-scale RealEstate10K and ACID datasets to demonstrate the efficiency and generalization of our method. Compared to the state-of-the-art methods, our model uses fewer Gaussians and achieves better image quality with higher rendering speed.

NeurIPS Conference 2024 Conference Paper

Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Image

  • Kailu Wu
  • Fangfu Liu
  • Zhihan Cai
  • Runjie Yan
  • Hanyang Wang
  • Yating Hu
  • Yueqi Duan
  • Kaisheng Ma

In this work, we introduce Unique3D, a novel image-to-3D framework for efficiently generating high-quality 3D meshes from single-view images, featuring state-of-the-art generation fidelity and strong generalizability. Previous methods based on Score Distillation Sampling (SDS) can produce diversified 3D results by distilling 3D knowledge from large 2D diffusion models, but they usually suffer from long per-case optimization time with inconsistent issues. Recent works address the problem and generate better 3D results either by finetuning a multi-view diffusion model or training a fast feed-forward model. However, they still lack intricate textures and complex geometries due to inconsistency and limited generated resolution. To simultaneously achieve high fidelity, consistency, and efficiency in single image-to-3D, we propose a novel framework Unique3D that includes a multi-view diffusion model with a corresponding normal diffusion model to generate multi-view images with their normal maps, a multi-level upscale process to progressively improve the resolution of generated orthographic multi-views, as well as an instant and consistent mesh reconstruction algorithm called ISOMER, which fully integrates the color and geometric priors into mesh results. Extensive experiments demonstrate that our Unique3D significantly outperforms other image-to-3D baselines in terms of geometric and textural details.

ICLR Conference 2023 Conference Paper

Boosting Causal Discovery via Adaptive Sample Reweighting

  • An Zhang 0003
  • Fangfu Liu
  • Wenchang Ma
  • Zhibo Cai
  • Xiang Wang 0010
  • Tat-Seng Chua

Under stringent model type and variable distribution assumptions, score-based causal discovery methods learn the directed acyclic graph (DAG) from observational data by evaluating candidate graphs over an averaged score function. Despite the great success in low-dimensional linear systems, it has been observed that these approaches overly exploits easier-to-fit samples, thus inevitably learning spurious edges. Worse still, the common homogeneity assumption of most causal discovery methods can be easily violated due to the widespread existence of heterogeneous data in the real world, resulting in performance vulnerability when noise distributions vary. We propose a simple yet effective model-agnostic framework to boost causal discovery performance by dynamically learning the adaptive weights for the Reweighted Score function, ReScore for short, where the learned weights tailors quantitatively to the important degree of each samples. Intuitively, we leverage the bilevel optimization scheme to alternatively train a standard DAG learner first, then upweight the samples that the DAG learner fails to fit well and downweight the samples that the DAG learner easily extracts the causation information from. Extensive experiments on both synthetic and real-world datasets are carried out to validate the effectiveness of ReScore. We observe consistent and significant boosts in structure learning performance. We further visualize that ReScore concurrently mitigates the influence of spurious edges and generalizes to heterogeneous data. Finally, we perform theoretical analysis to guarantee the structure identifiability and the weight adaptive properties of ReScore. Our codes are available at https://github.com/anzhang314/ReScore.

IROS Conference 2023 Conference Paper

VL-Grasp: a 6-Dof Interactive Grasp Policy for Language-Oriented Objects in Cluttered Indoor Scenes

  • Yuhao Lu
  • Yixuan Fan
  • Beixing Deng
  • Fangfu Liu
  • Yali Li 0001
  • Shengjin Wang

Robotic grasping faces new challenges in human-robot-interaction scenarios. We consider the task that the robot grasps a target object designated by human's language directives. The robot not only needs to locate a target based on vision-and-language information, but also needs to predict the reasonable grasp pose candidate at various views and postures. In this work, we propose a novel interactive grasp policy, named Visual-Lingual-Grasp (VL-Grasp), to grasp the target specified by human language. First, we build a new challenging visual grounding dataset to provide functional training data for robotic interactive perception in indoor environments. Second, we propose a 6- Dof interactive grasp policy combined with visual grounding and 6- Dof grasp pose detection to extend the universality of interactive grasping. Third, we design a grasp pose filter module to enhance the performance of the policy. Experiments demonstrate the effectiveness and extendibility of the VL-Grasp in real world. The VL-Grasp achieves a success rate of 72. 5 % in different indoor scenes. The code and dataset is available at https://github.com/luyh20/VL-Grasp.

v2026.09.13