Arrow Research search

Author name cluster

Elizabeth Phillips

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

2 papers
1 author row

Possible papers

2

ICRA Conference 2019 Conference Paper

End-User Robot Programming Using Mixed Reality

  • Samir Yitzhak Gadre
  • Eric Rosen
  • Gary Chien
  • Elizabeth Phillips
  • Stefanie Tellex
  • George Konidaris 0001

Mixed Reality (MR) is a promising interface for robot programming because it can project an immersive 3D visualization of a robot's intended movement onto the real world. MR can also support hand gestures, which provide an intuitive way for users to construct and modify robot motions. We present a Mixed Reality Head-Mounted Display (MRHMD) interface that enables end-users to easily create and edit robot motions using waypoints. We describe a user study where 20 participants were asked to program a robot arm using 2D and MR interfaces to perform two pick-and-place tasks. In the primitive task, participants created typical pickand-place programs. In the adapted task, participants adapted their primitive programs to address a more complex pickand-place scenario, which included obstacles and conditional reasoning. Compared to the 2D interface, a higher number of users were able to complete both tasks in significantly less time, and reported experiencing lower cognitive workload, higher usability, and higher naturalness with the MR-HMD interface.

IROS Conference 2018 Conference Paper

ROS Reality: A Virtual Reality Framework Using Consumer-Grade Hardware for ROS-Enabled Robots

  • David Whitney
  • Eric Rosen
  • Daniel Ullman 0002
  • Elizabeth Phillips
  • Stefanie Tellex

Virtual reality (VR)systems let users intuitively interact with 3D environments and have been used extensively for robotic teleoperation tasks. While more immersive than their 2D counterparts, early VR systems were expensive and required specialized hardware. Fortunately, there has been a recent proliferation of consumer-grade VR systems at affordable price points. These systems are inexpensive, relatively portable, and can be integrated into existing robotic frameworks. Our group has designed a VR teleoperation package for the Robot Operating System (ROS), ROS Reality, that can be easily integrated into such frameworks. ROS Reality is an open-source, over-the-Internet teleoperation interface between any ROS-enabled robot and any Unity-compatible VR headset. We completed a pilot study to test the efficacy of our system, with expert human users controlling a Baxter robot via ROS Reality to complete 24 dexterous manipulation tasks, compared to the same users controlling the robot via direct kinesthetic handling. This study provides insight into the feasibility of robotic teleoperation tasks in VR with current consumer-grade resources and exposes issues that need to be addressed in these VR systems. In addition, this paper presents a description of ROS Reality, its components, and architecture. We hope this system will be adopted by other research groups to allow for easy integration of VR teleoperated robots into future experiments.

v2026.09.13