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Eli Shlizerman

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12 papers
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12

NeurIPS Conference 2025 Conference Paper

Neural Tangent Knowledge Distillation for Optical Convolutional Networks

  • Jinlin Xiang
  • Minho Choi
  • Yubo Zhang
  • Zhihao Zhou
  • Arka Majumdar
  • Eli Shlizerman

Hybrid Optical Neural Networks (ONNs, typically consisting of an optical frontend and a digital backend) offer an energy-efficient alternative to fully digital deep networks for real-time, power-constrained systems. However, their adoption is limited by two main challenges: the accuracy gap compared to large-scale networks during training, and discrepancies between simulated and fabricated systems that further degrade accuracy. While previous work has proposed end-to-end optimizations for specific datasets (e. g. , MNIST) and optical systems, these approaches typically lack generalization across tasks and hardware designs. To address these limitations, we propose a task-agnostic and hardware-agnostic pipeline that supports image classification and segmentation across diverse optical systems. To assist optical system design before training, we design the metasurface layout based on fabrication constraints. For training, we introduce Neural Tangent Knowledge Distillation (NTKD), which aligns optical models with electronic teacher networks, thereby narrowing the accuracy gap. After fabrication, NTKD also guides fine-tuning of the digital backend to compensate for implementation errors. Experiments on multiple datasets (e. g. , MNIST, CIFAR, Carvana Masking) and hardware configurations show that our pipeline consistently improves ONN performance and enables practical deployment in both pre-fabrication simulations and physical implementations.

NeurIPS Conference 2025 Conference Paper

SAVVY: Spatial Awareness via Audio-Visual LLMs through Seeing and Hearing

  • Mingfei Chen
  • Zijun Cui
  • Xiulong Liu
  • Jinlin Xiang
  • Yang Zheng
  • Jingyuan Li
  • Eli Shlizerman

3D spatial reasoning in dynamic, audio-visual environments is a cornerstone of human cognition yet remains largely unexplored by existing Audio-Visual Large Language Models (AV-LLMs) and benchmarks, which predominantly focus on static or 2D scenes. We introduce SAVVY-Bench, the first benchmark for 3D spatial reasoning in dynamic scenes with synchronized spatial audio. SAVVY-Bench is comprised of thousands of carefully curated question–answer pairs probing both directional and distance relationships involving static and moving objects, and requires fine-grained temporal grounding, consistent 3D localization, and multi-modal annotation. To tackle this challenge, we propose SAVVY, a novel training-free reasoning pipeline that consists of two stages: (i) Egocentric Spatial Tracks Estimation, which leverages AV-LLMs as well as other audio-visual methods to track the trajectories of key objects related to the query using both visual and spatial audio cues, and (ii) Dynamic Global Map Construction, which aggregates multi-modal queried object trajectories and converts them into a unified global dynamic map. Using the constructed map, a final QA answer is obtained through a coordinate transformation that aligns the global map with the queried viewpoint. Empirical evaluation demonstrates that SAVVY substantially enhances performance of state-of-the-art AV-LLMs, setting a new standard and stage for approaching dynamic 3D spatial reasoning in AV-LLMs.

NeurIPS Conference 2025 Conference Paper

SPINT: Spatial Permutation-Invariant Neural Transformer for Consistent Intracortical Motor Decoding

  • Trung Le
  • Hao Fang
  • Jingyuan Li
  • Tung Nguyen
  • Lu Mi
  • Amy L Orsborn
  • Uygar Sümbül
  • Eli Shlizerman

Intracortical Brain-Computer Interfaces (iBCI) decode behavior from neural population activity to restore motor functions and communication abilities in individuals with motor impairments. A central challenge for long-term iBCI deployment is the nonstationarity of neural recordings, where the composition and tuning profiles of the recorded populations are unstable across recording sessions. Existing approaches attempt to address this issue by explicit alignment techniques; however, they rely on fixed neural identities and require test-time labels or parameter updates, limiting their generalization across sessions and imposing additional computational burden during deployment. In this work, we address the problem of cross-session nonstationarity in long-term iBCI systems and introduce SPINT - a Spatial Permutation-Invariant Neural Transformer framework for behavioral decoding that operates directly on unordered sets of neural units. Central to our approach is a novel context-dependent positional embedding scheme that dynamically infers unit-specific identities, enabling flexible generalization across recording sessions. SPINT supports inference on variable-size populations and allows few-shot, gradient-free adaptation using a small amount of unlabeled data from the test session. We evaluate SPINT on three multi-session datasets from the FALCON Benchmark, covering continuous motor decoding tasks in human and non-human primates. SPINT demonstrates robust cross-session generalization, outperforming existing zero-shot and few-shot unsupervised baselines while eliminating the need for test-time alignment and fine-tuning. Our work contributes an initial step toward a robust and scalable neural decoding framework for long-term iBCI applications.

NeurIPS Conference 2024 Conference Paper

AV-Cloud: Spatial Audio Rendering Through Audio-Visual Cloud Splatting

  • Mingfei Chen
  • Eli Shlizerman

We propose a novel approach for rendering high-quality spatial audio for 3D scenes that is in synchrony with the visual stream but does not rely or explicitly conditioned on the visual rendering. We demonstrate that such an approach enables the experience of immersive virtual tourism - performing a real-time dynamic navigation within the scene, experiencing both audio and visual content. Current audio-visual rendering approaches typically rely on visual cues, such as images, and thus visual artifacts could cause inconsistency in the audio quality. Furthermore, when such approaches are incorporated with visual rendering, audio generation at each viewpoint occurs after the rendering of the image of the viewpoint and thus could lead to audio lag that affects the integration of audio and visual streams. Our proposed approach, AV-Cloud, overcomes these challenges by learning the representation of the audio-visual scene based on a set of sparse AV anchor points, that constitute the Audio-Visual Cloud, and are derived from the camera calibration. The Audio-Visual Cloud serves as an audio-visual representation from which the generation of spatial audio for arbitrary listener location can be generated. In particular, we propose a novel module Audio-Visual Cloud Splatting which decodes AV anchor points into a spatial audio transfer function for the arbitrary viewpoint of the target listener. This function, applied through the Spatial Audio Render Head module, transforms monaural input into viewpoint-specific spatial audio. As a result, AV-Cloud efficiently renders the spatial audio aligned with any visual viewpoint and eliminates the need for pre-rendered images. We show that AV-Cloud surpasses current state-of-the-art accuracy on audio reconstruction, perceptive quality, and acoustic effects on two real-world datasets. AV-Cloud also outperforms previous methods when tested on scenes "in the wild".

ICML Conference 2024 Conference Paper

From Vision to Audio and Beyond: A Unified Model for Audio-Visual Representation and Generation

  • Kun Su
  • Xiulong Liu 0002
  • Eli Shlizerman

Video encompasses both visual and auditory data, creating a perceptually rich experience where these two modalities complement each other. As such, videos are a valuable type of media for the investigation of the interplay between audio and visual elements. Previous studies of audio-visual modalities primarily focused on either audio-visual representation learning or generative modeling of a modality conditioned on the other, creating a disconnect between these two branches. A unified framework that learns representation and generates modalities has not been developed yet. In this work, we introduce a novel framework called Vision to Audio and Beyond (VAB) to bridge the gap between audio-visual representation learning and vision-to-audio generation. The key approach of VAB is that rather than working with raw video frames and audio data, VAB performs representation learning and generative modeling within latent spaces. In particular, VAB uses a pre-trained audio tokenizer and an image encoder to obtain audio tokens and visual features, respectively. It then performs the pre-training task of visual-conditioned masked audio token prediction. This training strategy enables the model to engage in contextual learning and simultaneous video-to-audio generation. After the pre-training phase, VAB employs the iterative-decoding approach to rapidly generate audio tokens conditioned on visual features. Since VAB is a unified model, its backbone can be fine-tuned for various audio-visual downstream tasks. Our experiments showcase the efficiency of VAB in producing high-quality audio from video, and its capability to acquire semantic audio-visual features, leading to competitive results in audio-visual retrieval and classification.

NeurIPS Conference 2024 Conference Paper

Tell What You Hear From What You See - Video to Audio Generation Through Text

  • Xiulong Liu
  • Kun Su
  • Eli Shlizerman

The content of visual and audio scenes is multi-faceted such that a video stream canbe paired with various audio streams and vice-versa. Thereby, in video-to-audiogeneration task, it is imperative to introduce steering approaches for controlling thegenerated audio. While Video-to-Audio generation is a well-established generativetask, existing methods lack such controllability. In this work, we propose VATT, amulti-modal generative framework that takes a video and an optional text promptas input, and generates audio and optional textual description (caption) of theaudio. Such a framework has two unique advantages: i) Video-to-Audio generationprocess can be refined and controlled via text which complements the contextof the visual information, and ii) The model can suggest what audio to generatefor the video by generating audio captions. VATT consists of two key modules: VATT Converter, which is an LLM that has been fine-tuned for instructions andincludes a projection layer that maps video features to the LLM vector space, andVATT Audio, a bi-directional transformer that generates audio tokens from visualframes and from optional text prompt using iterative parallel decoding. The audiotokens and the text prompt are used by a pretrained neural codec to convert theminto a waveform. Our experiments show that when VATT is compared to existingvideo-to-audio generation methods in objective metrics, such as VGGSound audiovisual dataset, it achieves competitive performance when the audio caption isnot provided. When the audio caption is provided as a prompt, VATT achieveseven more refined performance (with lowest KLD score of 1. 41). Furthermore, subjective studies asking participants to choose the most compatible generatedaudio for a given silent video, show that VATT Audio has been chosen on averageas a preferred generated audio than the audio generated by existing methods. VATTenables controllable video-to-audio generation through text as well as suggestingtext prompts for videos through audio captions, unlocking novel applications suchas text-guided video-to-audio generation and video-to-audio captioning.

NeurIPS Conference 2023 Conference Paper

AMAG: Additive, Multiplicative and Adaptive Graph Neural Network For Forecasting Neuron Activity

  • Jingyuan Li
  • Leo Scholl
  • Trung Le
  • Pavithra Rajeswaran
  • Amy Orsborn
  • Eli Shlizerman

Latent Variable Models (LVMs) propose to model the dynamics of neural populations by capturing low-dimensional structures that represent features involved in neural activity. Recent LVMs are based on deep learning methodology where a deep neural network is trained to reconstruct the same neural activity given as input and as a result to build the latent representation. Without taking past or future activity into account such a task is non-causal. In contrast, the task of forecasting neural activity based on given input extends the reconstruction task. LVMs that are trained on such a task could potentially capture temporal causality constraints within its latent representation. Forecasting has received less attention than reconstruction due to recording challenges such as limited neural measurements and trials. In this work, we address modeling neural population dynamics via the forecasting task and improve forecasting performance by including a prior, which consists of pairwise neural unit interaction as a multivariate dynamic system. Our proposed model---Additive, Multiplicative, and Adaptive Graph Neural Network (AMAG)---leverages additive and multiplicative message-passing operations analogous to the interactions in neuronal systems and adaptively learns the interaction among neural units to forecast their future activity. We demonstrate the advantage of AMAG compared to non-GNN based methods on synthetic data and multiple modalities of neural recordings (field potentials from penetrating electrodes or surface-level micro-electrocorticography) from four rhesus macaques. Our results show the ability of AMAG to recover ground truth spatial interactions and yield estimation for future dynamics of the neural population.

NeurIPS Conference 2023 Conference Paper

Learning Time-Invariant Representations for Individual Neurons from Population Dynamics

  • Lu Mi
  • Trung Le
  • Tianxing He
  • Eli Shlizerman
  • Uygar Sümbül

Neurons can display highly variable dynamics. While such variability presumably supports the wide range of behaviors generated by the organism, their gene expressions are relatively stable in the adult brain. This suggests that neuronal activity is a combination of its time-invariant identity and the inputs the neuron receives from the rest of the circuit. Here, we propose a self-supervised learning based method to assign time-invariant representations to individual neurons based on permutation-, and population size-invariant summary of population recordings. We fit dynamical models to neuronal activity to learn a representation by considering the activity of both the individual and the neighboring population. Our self-supervised approach and use of implicit representations enable robust inference against imperfections such as partial overlap of neurons across sessions, trial-to-trial variability, and limited availability of molecular (transcriptomic) labels for downstream supervised tasks. We demonstrate our method on a public multimodal dataset of mouse cortical neuronal activity and transcriptomic labels. We report >35\% improvement in predicting the transcriptomic subclass identity and >20\% improvement in predicting class identity with respect to the state-of-the-art.

NeurIPS Conference 2022 Conference Paper

INRAS: Implicit Neural Representation for Audio Scenes

  • Kun Su
  • Mingfei Chen
  • Eli Shlizerman

The spatial acoustic information of a scene, i. e. , how sounds emitted from a particular location in the scene are perceived in another location, is key for immersive scene modeling. Robust representation of scene's acoustics can be formulated through a continuous field formulation along with impulse responses varied by emitter-listener locations. The impulse responses are then used to render sounds perceived by the listener. While such representation is advantageous, parameterization of impulse responses for generic scenes presents itself as a challenge. Indeed, traditional pre-computation methods have only implemented parameterization at discrete probe points and require large storage, while other existing methods such as geometry-based sound simulations still suffer from inability to simulate all wave-based sound effects. In this work, we introduce a novel neural network for light-weight Implicit Neural Representation for Audio Scenes (INRAS), which can render a high fidelity time-domain impulse responses at any arbitrary emitter-listener positions by learning a continuous implicit function. INRAS disentangles scene’s geometry features with three modules to generate independent features for the emitter, the geometry of the scene, and the listener respectively. These lead to an efficient reuse of scene-dependent features and support effective multi-condition training for multiple scenes. Our experimental results show that INRAS outperforms existing approaches for representation and rendering of sounds for varying emitter-listener locations in all aspects, including the impulse response quality, inference speed, and storage requirements.

NeurIPS Conference 2022 Conference Paper

STNDT: Modeling Neural Population Activity with Spatiotemporal Transformers

  • Trung Le
  • Eli Shlizerman

Modeling neural population dynamics underlying noisy single-trial spiking activities is essential for relating neural observation and behavior. A recent non-recurrent method - Neural Data Transformers (NDT) - has shown great success in capturing neural dynamics with low inference latency without an explicit dynamical model. However, NDT focuses on modeling the temporal evolution of the population activity while neglecting the rich covariation between individual neurons. In this paper we introduce SpatioTemporal Neural Data Transformer (STNDT), an NDT-based architecture that explicitly models responses of individual neurons in the population across time and space to uncover their underlying firing rates. In addition, we propose a contrastive learning loss that works in accordance with mask modeling objective to further improve the predictive performance. We show that our model achieves state-of-the-art performance on ensemble level in estimating neural activities across four neural datasets, demonstrating its capability to capture autonomous and non-autonomous dynamics spanning different cortical regions while being completely agnostic to the specific behaviors at hand. Furthermore, STNDT spatial attention mechanism reveals consistently important subsets of neurons that play a vital role in driving the response of the entire population, providing interpretability and key insights into how the population of neurons performs computation.

NeurIPS Conference 2021 Conference Paper

How Does it Sound?

  • Kun Su
  • Xiulong Liu
  • Eli Shlizerman

One of the primary purposes of video is to capture people and their unique activities. It is often the case that the experience of watching the video can be enhanced by adding a musical soundtrack that is in-sync with the rhythmic features of these activities. How would this soundtrack sound? Such a problem is challenging since little is known about capturing the rhythmic nature of free body movements. In this work, we explore this problem and propose a novel system, called `RhythmicNet', which takes as an input a video which includes human movements and generates a soundtrack for it. RhythmicNet works directly with human movements by extracting skeleton keypoints and implements a sequence of models which translate the keypoints to rhythmic sounds. RhythmicNet follows the natural process of music improvisation which includes the prescription of streams of the beat, the rhythm and the melody. In particular, RhythmicNet first infers the music beat and the style pattern from body keypoints per each frame to produce rhythm. Next, it implements a transformer-based model to generate the hits of drum instruments and implements a U-net based model to generate the velocity and the offsets of the instruments. Additional types of instruments are added to the soundtrack by further conditioning on the generated drum sounds. We evaluate RhythmicNet on large scale datasets of videos that include body movements with inherit sound association, such as dance, as well as 'in the wild' internet videos of various movements and actions. We show that the method can generate plausible music that aligns well with different types of human movements.

NeurIPS Conference 2020 Conference Paper

Audeo: Audio Generation for a Silent Performance Video

  • Kun Su
  • Xiulong Liu
  • Eli Shlizerman

We present a novel system that gets as an input, video frames of a musician playing the piano, and generates the music for that video. The generation of music from visual cues is a challenging problem and it is not clear whether it is an attainable goal at all. Our main aim in this work is to explore the plausibility of such a transformation and to identify cues and components able to carry the association of sounds with visual events. To achieve the transformation we built a full pipeline named 'Audeo' containing three components. We first translate the video frames of the keyboard and the musician hand movements into raw mechanical musical symbolic representation Piano-Roll (Roll) for each video frame which represents the keys pressed at each time step. We then adapt the Roll to be amenable for audio synthesis by including temporal correlations. This step turns out to be critical for meaningful audio generation. In the last step, we implement Midi synthesizers to generate realistic music. Audeo converts video to audio smoothly and clearly with only a few setup constraints. We evaluate Audeo on piano performance videos collected from Youtube and obtain that their generated music is of reasonable audio quality and can be successfully recognized with high precision by popular music identification software.