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Donghoon Lee

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6 papers
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6

ICML Conference 2025 Conference Paper

Enhancing Rating-Based Reinforcement Learning to Effectively Leverage Feedback from Large Vision-Language Models

  • Tung Minh Luu
  • Younghwan Lee
  • Donghoon Lee
  • Sunho Kim
  • Min Jun Kim
  • Chang D. Yoo

Designing effective reward functions remains a fundamental challenge in reinforcement learning (RL), as it often requires extensive human effort and domain expertise. While RL from human feedback has been successful in aligning agents with human intent, acquiring high-quality feedback is costly and labor-intensive, limiting its scalability. Recent advancements in foundation models present a promising alternative–leveraging AI-generated feedback to reduce reliance on human supervision in reward learning. Building on this paradigm, we introduce ERL-VLM, an enhanced rating-based RL method that effectively learns reward functions from AI feedback. Unlike prior methods that rely on pairwise comparisons, ERL-VLM queries large vision-language models (VLMs) for absolute ratings of individual trajectories, enabling more expressive feedback and improved sample efficiency. Additionally, we propose key enhancements to rating-based RL, addressing instability issues caused by data imbalance and noisy labels. Through extensive experiments across both low-level and high-level control tasks, we demonstrate that ERL-VLM significantly outperforms existing VLM-based reward generation methods. Our results demonstrate the potential of AI feedback for scaling RL with minimal human intervention, paving the way for more autonomous and efficient reward learning.

IROS Conference 2025 Conference Paper

Policy Learning from Large Vision-Language Model Feedback Without Reward Modeling

  • Tung Minh Luu
  • Donghoon Lee
  • Younghwan Lee
  • Chang D. Yoo

Offline reinforcement learning (RL) provides a powerful framework for training robotic agents using pre-collected, suboptimal datasets, eliminating the need for costly, time-consuming, and potentially hazardous online interactions. This is particularly useful in safety-critical real-world applications, where online data collection is expensive and impractical. However, existing offline RL algorithms typically require reward labeled data, which introduces an additional bottleneck: reward function design is itself costly, labor-intensive, and requires significant domain expertise. In this paper, we introduce PLARE, a novel approach that leverages large vision-language models (VLMs) to provide guidance signals for agent training. Instead of relying on manually designed reward functions, PLARE queries a VLM for preference labels on pairs of visual trajectory segments based on a language task description. The policy is then trained directly from these preference labels using a supervised contrastive preference learning objective, bypassing the need to learn explicit reward models. Through extensive experiments on robotic manipulation tasks from the MetaWorld, PLARE achieves performance on par with or surpassing existing state-of-the-art VLM-based reward generation methods. Furthermore, we demonstrate the effectiveness of PLARE in real-world manipulation tasks with a physical robot, further validating its practical applicability.

IROS Conference 2024 Conference Paper

Predictive Coding for Decision Transformer

  • Tung Minh Luu
  • Donghoon Lee
  • Chang D. Yoo

Recent work in offline reinforcement learning (RL) has demonstrated the effectiveness of formulating decision-making as return-conditioned supervised learning. Notably, the decision transformer (DT) architecture has shown promise across various domains. However, despite its initial success, DTs have underperformed on several challenging datasets in goal-conditioned RL. This limitation stems from the inefficiency of return conditioning for guiding policy learning, particularly in unstructured and suboptimal datasets, resulting in DTs failing to effectively learn temporal compositionality. Moreover, this problem might be further exacerbated in long-horizon sparse-reward tasks. To address this challenge, we propose the Predictive Coding for Decision Transformer (PCDT) framework, which leverages generalized future conditioning to enhance DT methods. PCDT utilizes an architecture that extends the DT framework, conditioned on predictive codings, enabling decision-making based on both past and future factors, thereby improving generalization. Through extensive experiments on eight datasets from the AntMaze and FrankaKitchen environments, our proposed method achieves performance on par with or surpassing existing popular value-based and transformer-based methods in offline goal-conditioned RL. Furthermore, we also evaluate our method on a goal-reaching task with a physical robot.

NeurIPS Conference 2022 Conference Paper

LECO: Learnable Episodic Count for Task-Specific Intrinsic Reward

  • Daejin Jo
  • Sungwoong Kim
  • Daniel Nam
  • Taehwan Kwon
  • Seungeun Rho
  • Jongmin Kim
  • Donghoon Lee

Episodic count has been widely used to design a simple yet effective intrinsic motivation for reinforcement learning with a sparse reward. However, the use of episodic count in a high-dimensional state space as well as over a long episode time requires a thorough state compression and fast hashing, which hinders rigorous exploitation of it in such hard and complex exploration environments. Moreover, the interference from task-irrelevant observations in the episodic count may cause its intrinsic motivation to overlook task-related important changes of states, and the novelty in an episodic manner can lead to repeatedly revisit the familiar states across episodes. In order to resolve these issues, in this paper, we propose a learnable hash-based episodic count, which we name LECO, that efficiently performs as a task-specific intrinsic reward in hard exploration problems. In particular, the proposed intrinsic reward consists of the episodic novelty and the task-specific modulation where the former employs a vector quantized variational autoencoder to automatically obtain the discrete state codes for fast counting while the latter regulates the episodic novelty by learning a modulator to optimize the task-specific extrinsic reward. The proposed LECO specifically enables the automatic transition from exploration to exploitation during reinforcement learning. We experimentally show that in contrast to the previous exploration methods LECO successfully solves hard exploration problems and also scales to large state spaces through the most difficult tasks in MiniGrid and DMLab environments.

ICML Conference 2021 Conference Paper

Unsupervised Embedding Adaptation via Early-Stage Feature Reconstruction for Few-Shot Classification

  • Donghoon Lee
  • Sae-Young Chung

We propose unsupervised embedding adaptation for the downstream few-shot classification task. Based on findings that deep neural networks learn to generalize before memorizing, we develop Early-Stage Feature Reconstruction (ESFR) — a novel adaptation scheme with feature reconstruction and dimensionality-driven early stopping that finds generalizable features. Incorporating ESFR consistently improves the performance of baseline methods on all standard settings, including the recently proposed transductive method. ESFR used in conjunction with the transductive method further achieves state-of-the-art performance on mini-ImageNet, tiered-ImageNet, and CUB; especially with 1. 2% 2. 0% improvements in accuracy over the previous best performing method on 1-shot setting.

NeurIPS Conference 2018 Conference Paper

Context-aware Synthesis and Placement of Object Instances

  • Donghoon Lee
  • Sifei Liu
  • Jinwei Gu
  • Ming-Yu Liu
  • Ming-Hsuan Yang
  • Jan Kautz

Learning to insert an object instance into an image in a semantically coherent manner is a challenging and interesting problem. Solving it requires (a) determining a location to place an object in the scene and (b) determining its appearance at the location. Such an object insertion model can potentially facilitate numerous image editing and scene parsing applications. In this paper, we propose an end-to-end trainable neural network for the task of inserting an object instance mask of a specified class into the semantic label map of an image. Our network consists of two generative modules where one determines where the inserted object mask should be (i. e. , location and scale) and the other determines what the object mask shape (and pose) should look like. The two modules are connected together via a spatial transformation network and jointly trained. We devise a learning procedure that leverage both supervised and unsupervised data and show our model can insert an object at diverse locations with various appearances. We conduct extensive experimental validations with comparisons to strong baselines to verify the effectiveness of the proposed network.