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Dong Li 0016

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7 papers
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7

ICML Conference 2024 Conference Paper

HarmonyDream: Task Harmonization Inside World Models

  • Haoyu Ma
  • Jialong Wu 0001
  • Ningya Feng
  • Chenjun Xiao
  • Dong Li 0016
  • Jianye Hao
  • Jianmin Wang 0001
  • Mingsheng Long

Model-based reinforcement learning (MBRL) holds the promise of sample-efficient learning by utilizing a world model, which models how the environment works and typically encompasses components for two tasks: observation modeling and reward modeling. In this paper, through a dedicated empirical investigation, we gain a deeper understanding of the role each task plays in world models and uncover the overlooked potential of sample-efficient MBRL by mitigating the domination of either observation or reward modeling. Our key insight is that while prevalent approaches of explicit MBRL attempt to restore abundant details of the environment via observation models, it is difficult due to the environment’s complexity and limited model capacity. On the other hand, reward models, while dominating implicit MBRL and adept at learning compact task-centric dynamics, are inadequate for sample-efficient learning without richer learning signals. Motivated by these insights and discoveries, we propose a simple yet effective approach, HarmonyDream, which automatically adjusts loss coefficients to maintain task harmonization, i. e. a dynamic equilibrium between the two tasks in world model learning. Our experiments show that the base MBRL method equipped with HarmonyDream gains 10%-69% absolute performance boosts on visual robotic tasks and sets a new state-of-the-art result on the Atari 100K benchmark. Code is available at https: //github. com/thuml/HarmonyDream.

ICLR Conference 2024 Conference Paper

Sample-Efficient Quality-Diversity by Cooperative Coevolution

  • Ke Xue 0001
  • Ren-Jian Wang
  • Pengyi Li 0001
  • Dong Li 0016
  • Jianye Hao
  • Chao Qian 0001

Quality-Diversity (QD) algorithms, as a subset of evolutionary algorithms, have emerged as a powerful optimization paradigm with the aim of generating a set of high-quality and diverse solutions. Although QD has demonstrated competitive performance in reinforcement learning, its low sample efficiency remains a significant impediment for real-world applications. Recent research has primarily focused on augmenting sample efficiency by refining selection and variation operators of QD. However, one of the less considered yet crucial factors is the inherently large-scale issue of the QD optimization problem. In this paper, we propose a novel Cooperative Coevolution QD (CCQD) framework, which decomposes a policy network naturally into two types of layers, corresponding to representation and decision respectively, and thus simplifies the problem significantly. The resulting two (representation and decision) subpopulations are coevolved cooperatively. CCQD can be implemented with different selection and variation operators. Experiments on several popular tasks within the QDAX suite demonstrate that an instantiation of CCQD achieves approximately a 200% improvement in sample efficiency.

ICLR Conference 2023 Conference Paper

Boosting Multiagent Reinforcement Learning via Permutation Invariant and Permutation Equivariant Networks

  • Jianye Hao
  • Xiaotian Hao
  • Hangyu Mao
  • Weixun Wang
  • Yaodong Yang 0002
  • Dong Li 0016
  • Yan Zheng 0002
  • Zhen Wang 0004

The state space in Multiagent Reinforcement Learning (MARL) grows exponentially with the agent number. Such a curse of dimensionality results in poor scalability and low sample efficiency, inhibiting MARL for decades. To break this curse, we propose a unified agent permutation framework that exploits the permutation invariance (PI) and permutation equivariance (PE) inductive biases to reduce the multiagent state space. Our insight is that permuting the order of entities in the factored multiagent state space does not change the information. Specifically, we propose two novel implementations: a Dynamic Permutation Network (DPN) and a Hyper Policy Network (HPN). The core idea is to build separate entity-wise PI input and PE output network modules to connect the entity-factored state space and action space in an end-to-end way. DPN achieves such connections by two separate module selection networks, which consistently assign the same input module to the same input entity (guarantee PI) and assign the same output module to the same entity-related output (guarantee PE). To enhance the representation capability, HPN replaces the module selection networks of DPN with hypernetworks to directly generate the corresponding module weights. Extensive experiments in SMAC, Google Research Football and MPE validate that the proposed methods significantly boost the performance and the learning efficiency of existing MARL algorithms. Remarkably, in SMAC, we achieve 100% win rates in almost all hard and super-hard scenarios (never achieved before).

ECAI Conference 2023 Conference Paper

Learning to Collaborate by Grouping: A Consensus-Oriented Strategy for Multi-Agent Reinforcement Learning

  • Jingqing Ruan
  • Xiaotian Hao
  • Dong Li 0016
  • Hangyu Mao

Multi-agent systems require effective coordination between groups and individuals to achieve common goals. However, current multi-agent reinforcement learning (MARL) methods primarily focus on improving individual policies and do not adequately address group-level policies, which leads to weak cooperation. To address this issue, we propose a novel Consensus-oriented Strategy (CoS) that emphasizes group and individual policies simultaneously. Specifically, CoS comprises two main components: (a) the vector quantized group consensus module, which extracts discrete latent embeddings that represent the stable and discriminative group consensus, and (b) the group consensus-oriented strategy, which integrates the group policy using a hypernet and the individual policies using the group consensus, thereby promoting coordination at both the group and individual levels. Through empirical experiments on cooperative navigation tasks with both discrete and continuous spaces, as well as google research football, we demonstrate that CoS outperforms state-of-the-art MARL algorithms and achieves better collaboration, thus providing a promising solution for achieving effective coordination in multi-agent systems.

ICML Conference 2022 Conference Paper

Learning Pseudometric-based Action Representations for Offline Reinforcement Learning

  • Pengjie Gu
  • Mengchen Zhao
  • Chen Chen 0077
  • Dong Li 0016
  • Jianye Hao
  • Bo An 0001

Offline reinforcement learning is a promising approach for practical applications since it does not require interactions with real-world environments. However, existing offline RL methods only work well in environments with continuous or small discrete action spaces. In environments with large and discrete action spaces, such as recommender systems and dialogue systems, the performance of existing methods decreases drastically because they suffer from inaccurate value estimation for a large proportion of out-of-distribution (o. o. d.) actions. While recent works have demonstrated that online RL benefits from incorporating semantic information in action representations, unfortunately, they fail to learn reasonable relative distances between action representations, which is key to offline RL to reduce the influence of o. o. d. actions. This paper proposes an action representation learning framework for offline RL based on a pseudometric, which measures both the behavioral relation and the data-distributional relation between actions. We provide theoretical analysis on the continuity of the expected Q-values and the offline policy improvement using the learned action representations. Experimental results show that our methods significantly improve the performance of two typical offline RL methods in environments with large and discrete action spaces.

ICLR Conference 2022 Conference Paper

Learning State Representations via Retracing in Reinforcement Learning

  • Changmin Yu
  • Dong Li 0016
  • Jianye Hao
  • Jun Wang 0012
  • Neil Burgess

We propose learning via retracing, a novel self-supervised approach for learning the state representation (and the associated dynamics model) for reinforcement learning tasks. In addition to the predictive (reconstruction) supervision in the forward direction, we propose to include "retraced" transitions for representation/model learning, by enforcing the cycle-consistency constraint between the original and retraced states, hence improve upon the sample efficiency of learning. Moreover, learning via retracing explicitly propagates information about future transitions backward for inferring previous states, thus facilitates stronger representation learning for the downstream reinforcement learning tasks. We introduce Cycle-Consistency World Model (CCWM), a concrete model-based instantiation of learning via retracing. Additionally we propose a novel adaptive "truncation" mechanism for counteracting the negative impacts brought by "irreversible" transitions such that learning via retracing can be maximally effective. Through extensive empirical studies on visual-based continuous control benchmarks, we demonstrate that CCWM achieves state-of-the-art performance in terms of sample efficiency and asymptotic performance, whilst exhibiting behaviours that are indicative of stronger representation learning.

ICML Conference 2022 Conference Paper

Neuro-Symbolic Hierarchical Rule Induction

  • Claire Glanois
  • Zhao-Hui Jiang
  • Xuening Feng
  • Paul Weng
  • Matthieu Zimmer
  • Dong Li 0016
  • Wulong Liu
  • Jianye Hao

We propose Neuro-Symbolic Hierarchical Rule Induction, an efficient interpretable neuro-symbolic model, to solve Inductive Logic Programming (ILP) problems. In this model, which is built from a pre-defined set of meta-rules organized in a hierarchical structure, first-order rules are invented by learning embeddings to match facts and body predicates of a meta-rule. To instantiate, we specifically design an expressive set of generic meta-rules, and demonstrate they generate a consequent fragment of Horn clauses. As a differentiable model, HRI can be trained both via supervised learning and reinforcement learning. To converge to interpretable rules, we inject a controlled noise to avoid local optima and employ an interpretability-regularization term. We empirically validate our model on various tasks (ILP, visual genome, reinforcement learning) against relevant state-of-the-art methods, including traditional ILP methods and neuro-symbolic models.

v2026.09.13