Arrow Research search

Author name cluster

David Crandall

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

6 papers
1 author row

Possible papers

6

IJCAI Conference 2025 Conference Paper

Run Like a Neural Network, Explain Like k-Nearest Neighbor

  • Xiaomeng Ye
  • David Leake
  • Yu Wang
  • David Crandall

Deep neural networks have achieved remarkable performance across a variety of applications. However, their decision-making processes are opaque. In contrast, k-nearest neighbor (k-NN) provides interpretable predictions by relying on similar cases, but it lacks important capabilities of neural networks. The neural network k-nearest neighbor (NN-kNN) model is designed to bridge this gap, combining the benefits of neural networks with the instance-based interpretability of k-NN. However, the initial formulation of NN-kNN had limitations including scalability issues, reliance on surface-level features, and an excessive number of parameters. This paper improves NN-kNN by enhancing its scalability, parameter efficiency, ease of integration with feature extractors, and training simplicity. An evaluation of the revised architecture for image and language classification tasks illustrates its promise as a flexible and interpretable method.

NeurIPS Conference 2019 Conference Paper

A Self Validation Network for Object-Level Human Attention Estimation

  • Zehua Zhang
  • Chen Yu
  • David Crandall

Due to the foveated nature of the human vision system, people can focus their visual attention on a small region of their visual field at a time, which usually contains only a single object. Estimating this object of attention in first-person (egocentric) videos is useful for many human-centered real-world applications such as augmented reality applications and driver assistance systems. A straightforward solution for this problem is to pick the object whose bounding box is hit by the gaze, where eye gaze point estimation is obtained from a traditional eye gaze estimator and object candidates are generated from an off-the-shelf object detector. However, such an approach can fail because it addresses the where and the what problems separately, despite that they are highly related, chicken-and-egg problems. In this paper, we propose a novel unified model that incorporates both spatial and temporal evidence in identifying as well as locating the attended object in firstperson videos. It introduces a novel Self Validation Module that enforces and leverages consistency of the where and the what concepts. We evaluate on two public datasets, demonstrating that Self Validation Module significantly benefits both training and testing and that our model outperforms the state-of-the-art.

NeurIPS Conference 2019 Conference Paper

Meta-Reinforced Synthetic Data for One-Shot Fine-Grained Visual Recognition

  • Satoshi Tsutsui
  • Yanwei Fu
  • David Crandall

This paper studies the task of one-shot fine-grained recognition, which suffers from the problem of data scarcity of novel fine-grained classes. To alleviate this problem, a off-the-shelf image generator can be applied to synthesize additional images to help one-shot learning. However, such synthesized images may not be helpful in one-shot fine-grained recognition, due to a large domain discrepancy between synthesized and original images. To this end, this paper proposes a meta-learning framework to reinforce the generated images by original images so that these images can facilitate one-shot learning. Specifically, the generic image generator is updated by few training instances of novel classes; and a Meta Image Reinforcing Network (MetaIRNet) is proposed to conduct one-shot fine-grained recognition as well as image reinforcement. The model is trained in an end-to-end manner, and our experiments demonstrate consistent improvement over baseline on one-shot fine-grained image classification benchmarks.

AAAI Conference 2018 Conference Paper

Diverse Beam Search for Improved Description of Complex Scenes

  • Ashwin Vijayakumar
  • Michael Cogswell
  • Ramprasaath Selvaraju
  • Qing Sun
  • Stefan Lee
  • David Crandall
  • Dhruv Batra

A single image captures the appearance and position of multiple entities in a scene as well as their complex interactions. As a consequence, natural language grounded in visual contexts tends to be diverse – with utterances differing as focus shifts to specific objects, interactions, or levels of detail. Recently, neural sequence models such as RNNs and LSTMs have been employed to produce visually-grounded language. Beam Search, the standard work-horse for decoding sequences from these models, is an approximate inference algorithm that decodes the top-B sequences in a greedy left-to-right fashion. In practice, the resulting sequences are often minor rewordings of a common utterance, failing to capture the multimodal nature of source images. To address this shortcoming, we propose Diverse Beam Search (DBS), a diversity promoting alternative to BS for approximate inference. DBS produces sequences that are significantly different from each other by incorporating diversity constraints within groups of candidate sequences during decoding; moreover, it achieves this with minimal computational or memory overhead. We demonstrate that our method improves both diversity and quality of decoded sequences over existing techniques on two visually-grounded language generation tasks – image captioning and visual question generation – particularly on complex scenes containing diverse visual content. We also show similar improvements at language-only machine translation tasks, highlighting the generality of our approach.

NeurIPS Conference 2018 Conference Paper

Toddler-Inspired Visual Object Learning

  • Sven Bambach
  • David Crandall
  • Linda Smith
  • Chen Yu

Real-world learning systems have practical limitations on the quality and quantity of the training datasets that they can collect and consider. How should a system go about choosing a subset of the possible training examples that still allows for learning accurate, generalizable models? To help address this question, we draw inspiration from a highly efficient practical learning system: the human child. Using head-mounted cameras, eye gaze trackers, and a model of foveated vision, we collected first-person (egocentric) images that represents a highly accurate approximation of the "training data" that toddlers' visual systems collect in everyday, naturalistic learning contexts. We used state-of-the-art computer vision learning models (convolutional neural networks) to help characterize the structure of these data, and found that child data produce significantly better object models than egocentric data experienced by adults in exactly the same environment. By using the CNNs as a modeling tool to investigate the properties of the child data that may enable this rapid learning, we found that child data exhibit a unique combination of quality and diversity, with not only many similar large, high-quality object views but also a greater number and diversity of rare views. This novel methodology of analyzing the visual "training data" used by children may not only reveal insights to improve machine learning, but also may suggest new experimental tools to better understand infant learning in developmental psychology.

NeurIPS Conference 2016 Conference Paper

Stochastic Multiple Choice Learning for Training Diverse Deep Ensembles

  • Stefan Lee
  • Senthil Purushwalkam Shiva Prakash
  • Michael Cogswell
  • Viresh Ranjan
  • David Crandall
  • Dhruv Batra

Many practical perception systems exist within larger processes which often include interactions with users or additional components that are capable of evaluating the quality of predicted solutions. In these contexts, it is beneficial to provide these oracle mechanisms with multiple highly likely hypotheses rather than a single prediction. In this work, we pose the task of producing multiple outputs as a learning problem over an ensemble of deep networks -- introducing a novel stochastic gradient descent based approach to minimize the loss with respect to an oracle. Our method is simple to implement, agnostic to both architecture and loss function, and parameter-free. Our approach achieves lower oracle error compared to existing methods on a wide range of tasks and deep architectures. We also show qualitatively that solutions produced from our approach often provide interpretable representations of task ambiguity.

v2026.09.13