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David Anderson

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

3 papers
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3

NeurIPS Conference 2024 Conference Paper

Modeling Latent Neural Dynamics with Gaussian Process Switching Linear Dynamical Systems

  • Amber Hu
  • David Zoltowski
  • Aditya Nair
  • David Anderson
  • Lea Duncker
  • Scott Linderman

Understanding how the collective activity of neural populations relates to computation and ultimately behavior is a key goal in neuroscience. To this end, statistical methods which describe high-dimensional neural time series in terms of low-dimensional latent dynamics have played a fundamental role in characterizing neural systems. Yet, what constitutes a successful method involves two opposing criteria: (1) methods should be expressive enough to capture complex nonlinear dynamics, and (2) they should maintain a notion of interpretability often only warranted by simpler linear models. In this paper, we develop an approach that balances these two objectives: the Gaussian Process Switching Linear Dynamical System (gpSLDS). Our method builds on previous work modeling the latent state evolution via a stochastic differential equation whose nonlinear dynamics are described by a Gaussian process (GP-SDEs). We propose a novel kernel function which enforces smoothly interpolated locally linear dynamics, and therefore expresses flexible -- yet interpretable -- dynamics akin to those of recurrent switching linear dynamical systems (rSLDS). Our approach resolves key limitations of the rSLDS such as artifactual oscillations in dynamics near discrete state boundaries, while also providing posterior uncertainty estimates of the dynamics. To fit our models, we leverage a modified learning objective which improves the estimation accuracy of kernel hyperparameters compared to previous GP-SDE fitting approaches. We apply our method to synthetic data and data recorded in two neuroscience experiments and demonstrate favorable performance in comparison to the rSLDS.

NeurIPS Conference 2021 Conference Paper

The Multi-Agent Behavior Dataset: Mouse Dyadic Social Interactions

  • Jennifer J Sun
  • Tomomi Karigo
  • Dipam Chakraborty
  • Sharada Mohanty
  • Benjamin Wild
  • Quan Sun
  • Chen Chen
  • David Anderson

Multi-agent behavior modeling aims to understand the interactions that occur between agents. We present a multi-agent dataset from behavioral neuroscience, the Caltech Mouse Social Interactions (CalMS21) Dataset. Our dataset consists of trajectory data of social interactions, recorded from videos of freely behaving mice in a standard resident-intruder assay. To help accelerate behavioral studies, the CalMS21 dataset provides benchmarks to evaluate the performance of automated behavior classification methods in three settings: (1) for training on large behavioral datasets all annotated by a single annotator, (2) for style transfer to learn inter-annotator differences in behavior definitions, and (3) for learning of new behaviors of interest given limited training data. The dataset consists of 6 million frames of unlabeled tracked poses of interacting mice, as well as over 1 million frames with tracked poses and corresponding frame-level behavior annotations. The challenge of our dataset is to be able to classify behaviors accurately using both labeled and unlabeled tracking data, as well as being able to generalize to new settings.

AAAI Conference 2000 Conference Paper

Human-Guided Simple Search

  • David Anderson
  • Neal Lesh
  • Brian Mirtich
  • MERL -- Mitsubishi Electric Research Laboratory; Kathy Ryall

Scheduling, routing, and layout tasks are examples of hard operations-research problems that have broad application in industry. Typical algorithms for these problems combine some form of gradient descent to find local minima with some strategy for escaping nonoptimal local minima. Our idea is to divide these two subtasks cleanly between human and computer: in our paradigm of human-guided simple search the computer is responsible only for finding local minima using a simple hill-climbing search; using visualization and interaction techniques, the human user identifies promising regions of the search space for the computer to explore, and intervenes to help it escape nonoptimal local minima. We have applied our approach to the problem of capacitated vehicle routing with time windows, a commercially important problem with a rich research history. Despite its simplicity, our prototype system is competitive with the majority of previously reported systems on benchmark academic problems, and has the advantage of keeping a human tightly in the loop to handle the complexities of real-world applications.

v2026.09.13