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Daniel Melcer

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

8 papers
2 author rows

Possible papers

8

NeurIPS Conference 2025 Conference Paper

Approximately Aligned Decoding

  • Daniel Melcer
  • Sujan Kumar Gonugondla
  • Pramuditha Perera
  • Haifeng Qian
  • Wen-Hao Chiang
  • Yanjun Wang
  • Nihal Jain
  • Pranav Garg

It is common to reject undesired outputs of Large Language Models (LLMs); however, current methods to do so require an excessive amount of computation to re-sample after a rejection, or distort the distribution of outputs by constraining the output to highly improbable tokens. We present a method, Approximately Aligned Decoding (AprAD), to balance the distortion of the output distribution with computational efficiency, inspired by algorithms from the speculative decoding literature. AprAD allows for the generation of long sequences of text with difficult-to-satisfy constraints, while amplifying low probability outputs much less compared to existing methods. We show through a series of experiments that the task-specific performance of AprAD is comparable to methods that do not distort the output distribution, while being much more computationally efficient.

AAMAS Conference 2025 Conference Paper

Safe Multi-Agent Learning via Shielding in Decentralized Environments

  • Daniel Melcer

Multi-Agent Reinforcement Learning can be used to learn solutions for a wide variety of tasks, but there are few safety guarantees about the policies that the agents learn. My research addresses the challenge of ensuring safety in communication-free multi-agent environments, using shielding as the primary tool. We introduce methods to completely prevent safety violations in domains for which a model is available, in both fully observable and partially observable environments. We present ongoing research on maximizing safety in environments for which no model is available, utilizing a centralized training, decentralized execution framework, and discuss future lines of research.

AAMAS Conference 2024 Conference Paper

Shield Decentralization for Safe Reinforcement Learning in General Partially Observable Multi-Agent Environments

  • Daniel Melcer
  • Christopher Amato
  • Stavros Tripakis

As reinforcement learning (RL) is increasingly used in safety-critical systems, it is important to restrict RL agents to only take safe actions. Shielding is a promising approach to this task; however, in multi-agent domains, shielding has previously been restricted to environments where all agents observe the same information. Most real-world tasks do not satisfy this strong assumption. We discuss the theoretical foundations of multi-agent shielding in environments with general partial observability and develop a novel shielding method which is effective in such domains. Through a series of experiments, we show that agents that use our shielding method are able to safely and successfully solve a variety of RL tasks, including tasks in which prior methods cannot be applied.

RLC Conference 2024 Conference Paper

Shield Decomposition for Safe Reinforcement Learning in General Partially Observable Multi-Agent Environments

  • Daniel Melcer
  • Christopher Amato
  • Stavros Tripakis

As Reinforcement Learning is increasingly used in safety-critical systems, it is important to restrict RL agents to only take safe actions. Shielding is a promising approach to this task; however, in multi-agent domains, shielding has previously been restricted to environments where all agents observe the same information. Most real-world tasks do not satisfy this strong assumption. We discuss the theoretical foundations of multi-agent shielding in environments with general partial observability and develop a novel shielding method which is effective in such domains. Through a series of experiments, we show that agents that use our shielding method are able to safely and successfully solve a variety of RL tasks, including tasks in which prior methods cannot be applied.

RLJ Journal 2024 Journal Article

Shield Decomposition for Safe Reinforcement Learning in General Partially Observable Multi-Agent Environments

  • Daniel Melcer
  • Christopher Amato
  • Stavros Tripakis

As Reinforcement Learning is increasingly used in safety-critical systems, it is important to restrict RL agents to only take safe actions. Shielding is a promising approach to this task; however, in multi-agent domains, shielding has previously been restricted to environments where all agents observe the same information. Most real-world tasks do not satisfy this strong assumption. We discuss the theoretical foundations of multi-agent shielding in environments with general partial observability and develop a novel shielding method which is effective in such domains. Through a series of experiments, we show that agents that use our shielding method are able to safely and successfully solve a variety of RL tasks, including tasks in which prior methods cannot be applied.

ICAPS Conference 2022 Conference Paper

Multi-Agent Tree Search with Dynamic Reward Shaping

  • Alvaro Velasquez
  • Brett Bissey
  • Lior Barak
  • Daniel Melcer
  • Andre Beckus
  • Ismail Alkhouri
  • George K. Atia

Sparse rewards and their representation in multi-agent domains remains a challenge for the development of multi-agent planning systems. While techniques from formal methods can be adopted to represent the underlying planning objectives, their use in facilitating and accelerating learning has witnessed limited attention in multi-agent settings. Reward shaping methods that leverage such formal representations in single-agent settings are typically static in the sense that the artificial rewards remain the same throughout the entire learning process. In contrast, we investigate the use of such formal objective representations to define novel reward shaping functions that capture the learned experience of the agents. More specifically, we leverage the automaton representation of the underlying team objectives in mixed cooperative-competitive domains such that each automaton transition is assigned an expected value proportional to the frequency with which it was observed in successful trajectories of past behavior. This form of dynamic reward shaping is proposed within a multi-agent tree search architecture wherein agents can simultaneously reason about the future behavior of other agents as well as their own future behavior.

NeurIPS Conference 2022 Conference Paper

Shield Decentralization for Safe Multi-Agent Reinforcement Learning

  • Daniel Melcer
  • Christopher Amato
  • Stavros Tripakis

Learning safe solutions is an important but challenging problem in multi-agent reinforcement learning (MARL). Shielded reinforcement learning is one approach for preventing agents from choosing unsafe actions. Current shielded reinforcement learning methods for MARL make strong assumptions about communication and full observability. In this work, we extend the formalization of the shielded reinforcement learning problem to a decentralized multi-agent setting. We then present an algorithm for decomposition of a centralized shield, allowing shields to be used in such decentralized, communication-free environments. Our results show that agents equipped with decentralized shields perform comparably to agents with centralized shields in several tasks, allowing shielding to be used in environments with decentralized training and execution for the first time.

AAAI Conference 2021 Conference Paper

Dynamic Automaton-Guided Reward Shaping for Monte Carlo Tree Search

  • Alvaro Velasquez
  • Brett Bissey
  • Lior Barak
  • Andre Beckus
  • Ismail Alkhouri
  • Daniel Melcer
  • George Atia

Reinforcement learning and planning have been revolutionized in recent years, due in part to the mass adoption of deep convolutional neural networks and the resurgence of powerful methods to refine decision-making policies. However, the problem of sparse reward signals and their representation remains pervasive in many domains. While various rewardshaping mechanisms and imitation learning approaches have been proposed to mitigate this problem, the use of humanaided artificial rewards introduces human error, sub-optimal behavior, and a greater propensity for reward hacking. In this paper, we mitigate this by representing objectives as automata in order to define novel reward shaping functions over this structured representation. In doing so, we address the sparse rewards problem within a novel implementation of Monte Carlo Tree Search (MCTS) by proposing a reward shaping function which is updated dynamically to capture statistics on the utility of each automaton transition as it pertains to satisfying the goal of the agent. We further demonstrate that such automaton-guided reward shaping can be utilized to facilitate transfer learning between different environments when the objective is the same.

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