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Dan Yamins

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7 papers
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7

NeurIPS Conference 2023 Conference Paper

3D-IntPhys: Towards More Generalized 3D-grounded Visual Intuitive Physics under Challenging Scenes

  • Haotian Xue
  • Antonio Torralba
  • Josh Tenenbaum
  • Dan Yamins
  • Yunzhu Li
  • Hsiao-Yu Tung

Given a visual scene, humans have strong intuitions about how a scene can evolve over time under given actions. The intuition, often termed visual intuitive physics, is a critical ability that allows us to make effective plans to manipulate the scene to achieve desired outcomes without relying on extensive trial and error. In this paper, we present a framework capable of learning 3D-grounded visual intuitive physics models from videos of complex scenes with fluids. Our method is composed of a conditional Neural Radiance Field (NeRF)-style visual frontend and a 3D point-based dynamics prediction backend, using which we can impose strong relational and structural inductive bias to capture the structure of the underlying environment. Unlike existing intuitive point-based dynamics works that rely on the supervision of dense point trajectory from simulators, we relax the requirements and only assume access to multi-view RGB images and (imperfect) instance masks acquired using color prior. This enables the proposed model to handle scenarios where accurate point estimation and tracking are hard or impossible. We generate datasets including three challenging scenarios involving fluid, granular materials, and rigid objects in the simulation. The datasets do not include any dense particle information so most previous 3D-based intuitive physics pipelines can barely deal with that. We show our model can make long-horizon future predictions by learning from raw images and significantly outperforms models that do not employ an explicit 3D representation space. We also show that once trained, our model can achieve strong generalization in complex scenarios under extrapolate settings.

NeurIPS Conference 2023 Conference Paper

Are These the Same Apple? Comparing Images Based on Object Intrinsics

  • Klemen Kotar
  • Stephen Tian
  • Hong-Xing Yu
  • Dan Yamins
  • Jiajun Wu

The human visual system can effortlessly recognize an object under different extrinsic factors such as lighting, object poses, and background, yet current computer vision systems often struggle with these variations. An important step to understanding and improving artificial vision systems is to measure image similarity purely based on intrinsic object properties that define object identity. This problem has been studied in the computer vision literature as re-identification, though mostly restricted to specific object categories such as people and cars. We propose to extend it to general object categories, exploring an image similarity metric based on object intrinsics. To benchmark such measurements, we collect the Common paired objects Under differenT Extrinsics (CUTE) dataset of 18, 000 images of 180 objects under different extrinsic factors such as lighting, poses, and imaging conditions. While existing methods such as LPIPS and CLIP scores do not measure object intrinsics well, we find that combining deep features learned from contrastive self-supervised learning with foreground filtering is a simple yet effective approach to approximating the similarity. We conduct an extensive survey of pre-trained features and foreground extraction methods to arrive at a strong baseline that best measures intrinsic object-centric image similarity among current methods. Finally, we demonstrate that our approach can aid in downstream applications such as acting as an analog for human subjects and improving generalizable re-identification. Please see our project website at https: //s-tian. github. io/projects/cute/ for visualizations of the data and demos of our metric.

NeurIPS Conference 2023 Conference Paper

Physion++: Evaluating Physical Scene Understanding that Requires Online Inference of Different Physical Properties

  • Hsiao-Yu Tung
  • Mingyu Ding
  • Zhenfang Chen
  • Daniel Bear
  • Chuang Gan
  • Josh Tenenbaum
  • Dan Yamins
  • Judith Fan

General physical scene understanding requires more than simply localizing and recognizing objects -- it requires knowledge that objects can have different latent properties (e. g. , mass or elasticity), and that those properties affect the outcome of physical events. While there has been great progress in physical and video prediction models in recent years, benchmarks to test their performance typically do not require an understanding that objects have individual physical properties, or at best test only those properties that are directly observable (e. g. , size or color). This work proposes a novel dataset and benchmark, termed Physion++, that rigorously evaluates visual physical prediction in artificial systems under circumstances where those predictions rely on accurate estimates of the latent physical properties of objects in the scene. Specifically, we test scenarios where accurate prediction relies on estimates of properties such as mass, friction, elasticity, and deformability, and where the values of those properties can only be inferred by observing how objects move and interact with other objects or fluids. We evaluate the performance of a number of state-of-the-art prediction models that span a variety of levels of learning vs. built-in knowledge, and compare that performance to a set of human predictions. We find that models that have been trained using standard regimes and datasets do not spontaneously learn to make inferences about latent properties, but also that models that encode objectness and physical states tend to make better predictions. However, there is still a huge gap between all models and human performance, and all models' predictions correlate poorly with those made by humans, suggesting that no state-of-the-art model is learning to make physical predictions in a human-like way. These results show that current deep learning models that succeed in some settings nevertheless fail to achieve human-level physical prediction in other cases, especially those where latent property inference is required. Project page: https: //dingmyu. github. io/physion_v2/

NeurIPS Conference 2022 Conference Paper

How Well Do Unsupervised Learning Algorithms Model Human Real-time and Life-long Learning?

  • Chengxu Zhuang
  • Ziyu Xiang
  • Yoon Bai
  • Xiaoxuan Jia
  • Nicholas Turk-Browne
  • Kenneth Norman
  • James J DiCarlo
  • Dan Yamins

Humans learn from visual inputs at multiple timescales, both rapidly and flexibly acquiring visual knowledge over short periods, and robustly accumulating online learning progress over longer periods. Modeling these powerful learning capabilities is an important problem for computational visual cognitive science, and models that could replicate them would be of substantial utility in real-world computer vision settings. In this work, we establish benchmarks for both real-time and life-long continual visual learning. Our real-time learning benchmark measures a model's ability to match the rapid visual behavior changes of real humans over the course of minutes and hours, given a stream of visual inputs. Our life-long learning benchmark evaluates the performance of models in a purely online learning curriculum obtained directly from child visual experience over the course of years of development. We evaluate a spectrum of recent deep self-supervised visual learning algorithms on both benchmarks, finding that none of them perfectly match human performance, though some algorithms perform substantially better than others. Interestingly, algorithms embodying recent trends in self-supervised learning -- including BYOL, SwAV and MAE -- are substantially worse on our benchmarks than an earlier generation of self-supervised algorithms such as SimCLR and MoCo-v2. We present analysis indicating that the failure of these newer algorithms is primarily due to their inability to handle the kind of sparse low-diversity datastreams that naturally arise in the real world, and that actively leveraging memory through negative sampling -- a mechanism eschewed by these newer algorithms -- appears useful for facilitating learning in such low-diversity environments. We also illustrate a complementarity between the short and long timescales in the two benchmarks, showing how requiring a single learning algorithm to be locally context-sensitive enough to match real-time learning changes while stable enough to avoid catastrophic forgetting over the long term induces a trade-off that human-like algorithms may have to straddle. Taken together, our benchmarks establish a quantitative way to directly compare learning between neural networks models and human learners, show how choices in the mechanism by which such algorithms handle sample comparison and memory strongly impact their ability to match human learning abilities, and expose an open problem space for identifying more flexible and robust visual self-supervision algorithms.

NeurIPS Conference 2021 Conference Paper

Explaining heterogeneity in medial entorhinal cortex with task-driven neural networks

  • Aran Nayebi
  • Alexander Attinger
  • Malcolm Campbell
  • Kiah Hardcastle
  • Isabel Low
  • Caitlin S Mallory
  • Gabriel Mel
  • Ben Sorscher

Medial entorhinal cortex (MEC) supports a wide range of navigational and memory related behaviors. Well-known experimental results have revealed specialized cell types in MEC --- e. g. grid, border, and head-direction cells --- whose highly stereotypical response profiles are suggestive of the role they might play in supporting MEC functionality. However, the majority of MEC neurons do not exhibit stereotypical firing patterns. How should the response profiles of these more "heterogeneous" cells be described, and how do they contribute to behavior? In this work, we took a computational approach to addressing these questions. We first performed a statistical analysis that shows that heterogeneous MEC cells are just as reliable in their response patterns as the more stereotypical cell types, suggesting that they have a coherent functional role. Next, we evaluated a spectrum of candidate models in terms of their ability to describe the response profiles of both stereotypical and heterogeneous MEC cells. We found that recently developed task-optimized neural network models are substantially better than traditional grid cell-centric models at matching most MEC neuronal response profiles --- including those of grid cells themselves --- despite not being explicitly trained for this purpose. Specific choices of network architecture (such as gated nonlinearities and an explicit intermediate place cell representation) have an important effect on the ability of the model to generalize to novel scenarios, with the best of these models closely approaching the noise ceiling of the data itself. We then performed in silico experiments on this model to address questions involving the relative functional relevance of various cell types, finding that heterogeneous cells are likely to be just as involved in downstream functional outcomes (such as path integration) as grid and border cells. Finally, inspired by recent data showing that, going beyond their spatial response selectivity, MEC cells are also responsive to non-spatial rewards, we introduce a new MEC model that performs reward-modulated path integration. We find that this unified model matches neural recordings across all variable-reward conditions. Taken together, our results point toward a conceptually principled goal-driven modeling approach for moving future experimental and computational efforts beyond overly-simplistic single-cell stereotypes.

NeurIPS Conference 2021 Conference Paper

Physion: Evaluating Physical Prediction from Vision in Humans and Machines

  • Daniel Bear
  • Elias Wang
  • Damian Mrowca
  • Felix Binder
  • Hsiao-Yu Tung
  • Pramod RT
  • Cameron Holdaway
  • Sirui Tao

While current vision algorithms excel at many challenging tasks, it is unclear how well they understand the physical dynamics of real-world environments. Here we introduce Physion, a dataset and benchmark for rigorously evaluating the ability to predict how physical scenarios will evolve over time. Our dataset features realistic simulations of a wide range of physical phenomena, including rigid and soft- body collisions, stable multi-object configurations, rolling, sliding, and projectile motion, thus providing a more comprehensive challenge than previous bench- marks. We used Physion to benchmark a suite of models varying in their architecture, learning objective, input-output structure, and training data. In parallel, we obtained precise measurements of human prediction behavior on the same set of scenarios, allowing us to directly evaluate how well any model could approximate human behavior. We found that vision algorithms that learn object-centric representations generally outperform those that do not, yet still fall far short of human performance. On the other hand, graph neural networks with direct access to physical state information both perform substantially better and make predictions that are more similar to those made by humans. These results suggest that extracting physical representations of scenes is the main bottleneck to achieving human-level and human-like physical understanding in vision algorithms. We have publicly released all data and code to facilitate the use of Physion to benchmark additional models in a fully reproducible manner, enabling systematic evaluation of progress towards vision algorithms that understand physical environments as robustly as people do.

NeurIPS Conference 2021 Conference Paper

ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation

  • Chuang Gan
  • Jeremy Schwartz
  • Seth Alter
  • Damian Mrowca
  • Martin Schrimpf
  • James Traer
  • Julian De Freitas
  • Jonas Kubilius

We introduce ThreeDWorld (TDW), a platform for interactive multi-modal physical simulation. TDW enables the simulation of high-fidelity sensory data and physical interactions between mobile agents and objects in rich 3D environments. Unique properties include real-time near-photo-realistic image rendering; a library of objects and environments, and routines for their customization; generative procedures for efficiently building classes of new environments; high-fidelity audio rendering; realistic physical interactions for a variety of material types, including cloths, liquid, and deformable objects; customizable ``avatars” that embody AI agents; and support for human interactions with VR devices. TDW’s API enables multiple agents to interact within a simulation and returns a range of sensor and physics data representing the state of the world. We present initial experiments enabled by TDW in emerging research directions in computer vision, machine learning, and cognitive science, including multi-modal physical scene understanding, physical dynamics predictions, multi-agent interactions, models that ‘learn like a child’, and attention studies in humans and neural networks.