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Damien Vincent

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7 papers
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Possible papers

7

ICML Conference 2024 Conference Paper

MusicRL: Aligning Music Generation to Human Preferences

  • Geoffrey Cideron
  • Sertan Girgin
  • Mauro Verzetti
  • Damien Vincent
  • Matej Kastelic
  • Zalán Borsos
  • Brian McWilliams
  • Victor Ungureanu

We propose MusicRL, the first music generation system finetuned from human feedback. Appreciation of text-to-music models is particularly subjective since the concept of musicality as well as the specific intention behind a caption are user-dependent (e. g. a caption such as “upbeat workout music” can map to a retro guitar solo or a technopop beat). Not only this makes supervised training of such models challenging, but it also calls for integrating continuous human feedback in their post-deployment finetuning. MusicRL is a pretrained autoregressive MusicLM model of discrete audio tokens finetuned with reinforcement learning to maximize sequence-level rewards. We design reward functions related specifically to text-adherence and audio quality with the help from selected raters, and use those to finetune MusicLM into MusicRL-R. We deploy MusicLM to users and collect a substantial dataset comprising 300, 000 pairwise preferences. Using Reinforcement Learning from Human Feedback (RLHF), we train MusicRL-U, the first text-to-music model that incorporates human feedback at scale. Human evaluations show that both MusicRL-R and MusicRL-U are preferred to the baseline. Ultimately, MusicRL-RU combines the two approaches and results in the best model according to human raters. Ablation studies shed light on the musical attributes influencing human preferences, indicating that text adherence and quality only account for a part of it. This underscores the prevalence of subjectivity in musical appreciation and calls for further involvement of human listeners in the finetuning of music generation models. Samples can be found at google-research. github. io/seanet/musiclm/rlhf/.

ICML Conference 2022 Conference Paper

Continuous Control with Action Quantization from Demonstrations

  • Robert Dadashi
  • Léonard Hussenot
  • Damien Vincent
  • Sertan Girgin
  • Anton Raichuk
  • Matthieu Geist
  • Olivier Pietquin

In this paper, we propose a novel Reinforcement Learning (RL) framework for problems with continuous action spaces: Action Quantization from Demonstrations (AQuaDem). The proposed approach consists in learning a discretization of continuous action spaces from human demonstrations. This discretization returns a set of plausible actions (in light of the demonstrations) for each input state, thus capturing the priors of the demonstrator and their multimodal behavior. By discretizing the action space, any discrete action deep RL technique can be readily applied to the continuous control problem. Experiments show that the proposed approach outperforms state-of-the-art methods such as SAC in the RL setup, and GAIL in the Imitation Learning setup. We provide a website with interactive videos: https: //google-research. github. io/aquadem/ and make the code available: https: //github. com/google-research/google-research/tree/master/aquadem.

EWRL Workshop 2022 Workshop Paper

Continuous Control with Action Quantization from Demonstrations

  • Robert Dadashi
  • Léonard Hussenot
  • Damien Vincent
  • Sertan Girgin
  • Anton Raichuk
  • Matthieu Geist
  • Olivier Pietquin

In this paper, we propose a novel Reinforcement Learning (RL) framework for problems with continuous action spaces: Action Quantization from Demonstrations (AQuaDem). The proposed approach consists in learning a discretization of continuous action spaces from human demonstrations. This discretization returns a set of plausible actions (in light of the demonstrations) for each input state, thus capturing the priors of the demonstrator and their multimodal behavior. By discretizing the action space, any discrete action deep RL technique can be readily applied to the continuous control problem. Experiments show that the proposed approach outperforms state-of-the-art methods such as SAC in the RL setup, and GAIL in the Imitation Learning setup.

ICML Conference 2021 Conference Paper

Hyperparameter Selection for Imitation Learning

  • Léonard Hussenot
  • Marcin Andrychowicz
  • Damien Vincent
  • Robert Dadashi
  • Anton Raichuk
  • Sabela Ramos
  • Nikola Momchev
  • Sertan Girgin

We address the issue of tuning hyperparameters (HPs) for imitation learning algorithms in the context of continuous-control, when the underlying reward function of the demonstrating expert cannot be observed at any time. The vast literature in imitation learning mostly considers this reward function to be available for HP selection, but this is not a realistic setting. Indeed, would this reward function be available, it could then directly be used for policy training and imitation would not be necessary. To tackle this mostly ignored problem, we propose a number of possible proxies to the external reward. We evaluate them in an extensive empirical study (more than 10’000 agents across 9 environments) and make practical recommendations for selecting HPs. Our results show that while imitation learning algorithms are sensitive to HP choices, it is often possible to select good enough HPs through a proxy to the reward function.

NeurIPS Conference 2021 Conference Paper

What Matters for Adversarial Imitation Learning?

  • Manu Orsini
  • Anton Raichuk
  • Leonard Hussenot
  • Damien Vincent
  • Robert Dadashi
  • Sertan Girgin
  • Matthieu Geist
  • Olivier Bachem

Adversarial imitation learning has become a popular framework for imitation in continuous control. Over the years, several variations of its components were proposed to enhance the performance of the learned policies as well as the sample complexity of the algorithm. In practice, these choices are rarely tested all together in rigorous empirical studies. It is therefore difficult to discuss and understand what choices, among the high-level algorithmic options as well as low-level implementation details, matter. To tackle this issue, we implement more than 50 of these choices in a generic adversarial imitation learning frameworkand investigate their impacts in a large-scale study (>500k trained agents) with both synthetic and human-generated demonstrations. We analyze the key results and highlight the most surprising findings.

AAAI Conference 2020 Conference Paper

Google Research Football: A Novel Reinforcement Learning Environment

  • Karol Kurach
  • Anton Raichuk
  • Piotr Stańczyk
  • Michał Zając
  • Olivier Bachem
  • Lasse Espeholt
  • Carlos Riquelme
  • Damien Vincent

Recent progress in the field of reinforcement learning has been accelerated by virtual learning environments such as video games, where novel algorithms and ideas can be quickly tested in a safe and reproducible manner. We introduce the Google Research Football Environment, a new reinforcement learning environment where agents are trained to play football in an advanced, physics-based 3D simulator. The resulting environment is challenging, easy to use and customize, and it is available under a permissive open-source license. In addition, it provides support for multiplayer and multi-agent experiments. We propose three full-game scenarios of varying difficulty with the Football Benchmarks and report baseline results for three commonly used reinforcement algorithms (IMPALA, PPO, and Ape-X DQN). We also provide a diverse set of simpler scenarios with the Football Academy and showcase several promising research directions.

NeurIPS Conference 2019 Conference Paper

Adaptive Temporal-Difference Learning for Policy Evaluation with Per-State Uncertainty Estimates

  • Carlos Riquelme
  • Hugo Penedones
  • Damien Vincent
  • Hartmut Maennel
  • Sylvain Gelly
  • Timothy Mann
  • Andre Barreto
  • Gergely Neu

We consider the core reinforcement-learning problem of on-policy value function approximation from a batch of trajectory data, and focus on various issues of Temporal Difference (TD) learning and Monte Carlo (MC) policy evaluation. The two methods are known to achieve complementary bias-variance trade-off properties, with TD tending to achieve lower variance but potentially higher bias. In this paper, we argue that the larger bias of TD can be a result of the amplification of local approximation errors. We address this by proposing an algorithm that adaptively switches between TD and MC in each state, thus mitigating the propagation of errors. Our method is based on learned confidence intervals that detect biases of TD estimates. We demonstrate in a variety of policy evaluation tasks that this simple adaptive algorithm performs competitively with the best approach in hindsight, suggesting that learned confidence intervals are a powerful technique for adapting policy evaluation to use TD or MC returns in a data-driven way.

v2026.09.13