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Cornelius Weber

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

11 papers
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11

IROS Conference 2023 Conference Paper

Chat with the Environment: Interactive Multimodal Perception Using Large Language Models

  • Xufeng Zhao 0002
  • Mengdi Li 0006
  • Cornelius Weber
  • Muhammad Burhan Hafez
  • Stefan Wermter

Programming robot behavior in a complex world faces challenges on multiple levels, from dextrous low-level skills to high-level planning and reasoning. Recent pre-trained Large Language Models (LLMs) have shown remarkable reasoning ability in few-shot robotic planning. However, it remains challenging to ground LLMs in multimodal sensory input and continuous action output, while enabling a robot to interact with its environment and acquire novel information as its policies unfold. We develop a robot interaction scenario with a partially observable state, which necessitates a robot to decide on a range of epistemic actions in order to sample sensory information among multiple modalities, before being able to execute the task correctly. An interactive perception framework is therefore proposed with an LLM as its backbone, whose ability is exploited to instruct epistemic actions and to reason over the resulting multimodal sensations (vision, sound, haptics, proprioception), as well as to plan an entire task execution based on the interactively acquired information. Our study demonstrates that LLMs can provide high-level planning and reasoning skills and control interactive robot behavior in a multimodal environment, while multimodal modules with the context of the environmental state help ground the LLMs and extend their processing ability. The project website can be found at https://matcha-model.github.io/.

ICML Conference 2023 Conference Paper

Internally Rewarded Reinforcement Learning

  • Mengdi Li 0006
  • Xufeng Zhao 0002
  • Jae Hee Lee 0001
  • Cornelius Weber
  • Stefan Wermter

We study a class of reinforcement learning problems where the reward signals for policy learning are generated by a discriminator that is dependent on and jointly optimized with the policy. This interdependence between the policy and the discriminator leads to an unstable learning process because reward signals from an immature discriminator are noisy and impede policy learning, and conversely, an under-optimized policy impedes discriminator learning. We call this learning setting $\textit{Internally Rewarded Reinforcement Learning}$ (IRRL) as the reward is not provided directly by the environment but $\textit{internally}$ by the discriminator. In this paper, we formally formulate IRRL and present a class of problems that belong to IRRL. We theoretically derive and empirically analyze the effect of the reward function in IRRL and based on these analyses propose the clipped linear reward function. Experimental results show that the proposed reward function can consistently stabilize the training process by reducing the impact of reward noise, which leads to faster convergence and higher performance compared with baselines in diverse tasks.

IROS Conference 2023 Conference Paper

Sample-Efficient Real-Time Planning with Curiosity Cross-Entropy Method and Contrastive Learning

  • Mostafa Kotb
  • Cornelius Weber
  • Stefan Wermter

Model-based reinforcement learning (MBRL) with real-time planning has shown great potential in locomotion and manipulation control tasks. However, the existing planning methods, such as the Cross-Entropy Method (CEM), do not scale well to complex high-dimensional environments. One of the key reasons for underperformance is the lack of exploration, as these planning methods only aim to maximize the cumulative extrinsic reward over the planning horizon. Furthermore, planning inside the compact latent space in the absence of observations makes it challenging to use curiosity-based intrinsic motivation. We propose Curiosity CEM (CCEM), an improved version of the CEM algorithm for encouraging exploration via curiosity. Our proposed method maximizes the sum of state-action $Q$ values over the planning horizon, in which these $Q$ values estimate the future extrinsic and intrinsic reward, hence encouraging to reach novel observations. In addition, our model uses contrastive representation learning to efficiently learn latent representations. Experiments on image-based continuous control tasks from the DeepMind Control suite show that CCEM is by a large margin more sample-efficient than previous MBRL algorithms and compares favorably with the best model-free RL methods.

AAAI Conference 2023 Conference Paper

Visually Grounded Commonsense Knowledge Acquisition

  • Yuan Yao
  • Tianyu Yu
  • Ao Zhang
  • Mengdi Li
  • Ruobing Xie
  • Cornelius Weber
  • Zhiyuan Liu
  • Hai-Tao Zheng

Large-scale commonsense knowledge bases empower a broad range of AI applications, where the automatic extraction of commonsense knowledge (CKE) is a fundamental and challenging problem. CKE from text is known for suffering from the inherent sparsity and reporting bias of commonsense in text. Visual perception, on the other hand, contains rich commonsense knowledge about real-world entities, e.g., (person, can_hold, bottle), which can serve as promising sources for acquiring grounded commonsense knowledge. In this work, we present CLEVER, which formulates CKE as a distantly supervised multi-instance learning problem, where models learn to summarize commonsense relations from a bag of images about an entity pair without any human annotation on image instances. To address the problem, CLEVER leverages vision-language pre-training models for deep understanding of each image in the bag, and selects informative instances from the bag to summarize commonsense entity relations via a novel contrastive attention mechanism. Comprehensive experimental results in held-out and human evaluation show that CLEVER can extract commonsense knowledge in promising quality, outperforming pre-trained language model-based methods by 3.9 AUC and 6.4 mAUC points. The predicted commonsense scores show strong correlation with human judgment with a 0.78 Spearman coefficient. Moreover, the extracted commonsense can also be grounded into images with reasonable interpretability. The data and codes can be obtained at https://github.com/thunlp/CLEVER.

IROS Conference 2022 Conference Paper

Impact Makes a Sound and Sound Makes an Impact: Sound Guides Representations and Explorations

  • Xufeng Zhao 0002
  • Cornelius Weber
  • Muhammad Burhan Hafez
  • Stefan Wermter

Sound is one of the most informative and abundant modalities in the real world while being robust to sense without contacts by small and cheap sensors that can be placed on mobile devices. Although deep learning is capable of extracting information from multiple sensory inputs, there has been little use of sound for the control and learning of robotic actions. For unsupervised reinforcement learning, an agent is expected to actively collect experiences and jointly learn representations and policies in a self-supervised way. We build realistic robotic manipulation scenarios with physics-based sound simulation and propose the Intrinsic Sound Curiosity Module (ISCM). The ISCM provides feedback to a reinforcement learner to learn robust representations and to reward a more efficient exploration behavior. We perform experiments with sound enabled during pre-training and disabled during adaptation, and show that representations learned by ISCM outperform the ones by vision-only baselines and pre-trained policies can accelerate the learning process when applied to downstream tasks.

IJCAI Conference 2022 Conference Paper

What is Right for Me is Not Yet Right for You: A Dataset for Grounding Relative Directions via Multi-Task Learning

  • Jae Hee Lee
  • Matthias Kerzel
  • Kyra Ahrens
  • Cornelius Weber
  • Stefan Wermter

Understanding spatial relations is essential for intelligent agents to act and communicate in the physical world. Relative directions are spatial relations that describe the relative positions of target objects with regard to the intrinsic orientation of reference objects. Grounding relative directions is more difficult than grounding absolute directions because it not only requires a model to detect objects in the image and to identify spatial relation based on this information, but it also needs to recognize the orientation of objects and integrate this information into the reasoning process. We investigate the challenging problem of grounding relative directions with end-to-end neural networks. To this end, we provide GRiD-3D, a novel dataset that features relative directions and complements existing visual question answering (VQA) datasets, such as CLEVR, that involve only absolute directions. We also provide baselines for the dataset with two established end-to-end VQA models. Experimental evaluations show that answering questions on relative directions is feasible when questions in the dataset simulate the necessary subtasks for grounding relative directions. We discover that those subtasks are learned in an order that reflects the steps of an intuitive pipeline for processing relative directions.

IROS Conference 2021 Conference Paper

Robotic Occlusion Reasoning for Efficient Object Existence Prediction

  • Mengdi Li 0006
  • Cornelius Weber
  • Matthias Kerzel
  • Jae Hee Lee 0001
  • Zheni Zeng
  • Zhiyuan Liu 0001
  • Stefan Wermter

Reasoning about potential occlusions is essential for robots to efficiently predict whether an object exists in an environment. Though existing work shows that a robot with active perception can achieve various tasks, it is still unclear if occlusion reasoning can be achieved. To answer this question, we introduce the task of robotic object existence prediction: when being asked about an object, a robot needs to move as few steps as possible around a table with randomly placed objects to predict whether the queried object exists. To address this problem, we propose a novel recurrent neural network model that can be jointly trained with supervised and reinforcement learning methods using a curriculum training strategy. Experimental results show that 1) both active perception and occlusion reasoning are necessary to successfully achieve the task; 2) the proposed model demonstrates a good occlusion reasoning ability by achieving a similar prediction accuracy to an exhaustive exploration baseline while requiring only about 10% of the baseline’s number of movement steps on average; and 3) the model generalizes to novel object combinations with a moderate loss of accuracy.

ICRA Conference 2019 Conference Paper

Designing a Personality-Driven Robot for a Human-Robot Interaction Scenario

  • Hadi Beik-Mohammadi
  • Nikoletta Xirakia
  • Fares Abawi
  • Irina Barykina
  • Krishnan Chandran
  • Gitanjali Nair
  • Cuong Nguyen
  • Daniel Speck

In this paper, we present an autonomous AI system designed for a Human-Robot Interaction (HRI) study, set around a dice game scenario. We conduct a case study to answer our research question: Does a robot with a socially engaged personality lead to a higher acceptance than a competitive personality? The flexibility of our proposed system allows us to construct and attribute two different personalities to a humanoid robot: a socially engaged personality that maximizes its user interaction and a competitive personality that is focused on playing and winning the game. We evaluate both personalities in a user study, in which the participants play a turn-taking dice game with the robot. Each personality is assessed with four different evaluation tools: 1) the Godspeed Questionnaire, 2) the Mind Perception Questionnaire, 3) a custom questionnaire concerning the overall HRI experience, and 4) a Convolutional Neural Network analyzing the emotions on the participants' facial feedback throughout the game. Our results show that the socially engaged personality evokes stronger emotions among the participants and is rated higher in likability and animacy than the competitive one. We conclude that designing the robot with a socially engaged personality contributes to a higher acceptance within an HRI scenario.

ICRA Conference 2019 Conference Paper

Incorporating End-to-End Speech Recognition Models for Sentiment Analysis

  • Egor Lakomkin
  • Mohammad-Ali Zamani
  • Cornelius Weber
  • Sven Magg
  • Stefan Wermter

Previous work on emotion recognition demonstrated a synergistic effect of combining several modalities such as auditory, visual, and transcribed text to estimate the affective state of a speaker. Among these, the linguistic modality is crucial for the evaluation of an expressed emotion. However, manually transcribed spoken text cannot be given as input to a system practically. We argue that using ground-truth transcriptions during training and evaluation phases leads to a significant discrepancy in performance compared to real-world conditions, as the spoken text has to be recognized on the fly and can contain speech recognition mistakes. In this paper, we propose a method of integrating an automatic speech recognition (ASR) output with a character-level recurrent neural network for sentiment recognition. In addition, we conduct several experiments investigating sentiment recognition for human-robot interaction in a noise-realistic scenario which is challenging for the ASR systems. We quantify the improvement compared to using only the acoustic modality in sentiment recognition. We demonstrate the effectiveness of this approach on the Multimodal Corpus of Sentiment Intensity (MOSI) by achieving 73, 6% accuracy in a binary sentiment classification task, exceeding previously reported results that use only acoustic input. In addition, we set a new state-of-the-art performance on the MOSI dataset (80. 4% accuracy, 2% absolute improvement).

ICRA Conference 2018 Conference Paper

EmoRL: Continuous Acoustic Emotion Classification Using Deep Reinforcement Learning

  • Egor Lakomkin
  • Mohammad-Ali Zamani
  • Cornelius Weber
  • Sven Magg
  • Stefan Wermter

Acoustically expressed emotions can make communication with a robot more efficient. Detecting emotions like anger could provide a clue for the robot indicating unsafe/undesired situations. Recently, several deep neural network-based models have been proposed which establish new state-of-the-art results in affective state evaluation. These models typically start processing at the end of each utterance, which not only requires a mechanism to detect the end of an utterance but also makes it difficult to use them in a real-time communication scenario, e. g. human-robot interaction. We propose the EmoRL model that triggers an emotion classification as soon as it gains enough confidence while listening to a person speaking. As a result, we minimize the need for segmenting the audio signal for classification and achieve lower latency as the audio signal is processed incrementally. The method is competitive with the accuracy of a strong baseline model, while allowing much earlier prediction.

IROS Conference 2018 Conference Paper

On the Robustness of Speech Emotion Recognition for Human-Robot Interaction with Deep Neural Networks

  • Egor Lakomkin
  • Mohammad-Ali Zamani
  • Cornelius Weber
  • Sven Magg
  • Stefan Wermter

Speech emotion recognition (SER) is an important aspect of effective human-robot collaboration and received a lot of attention from the research community. For example, many neural network-based architectures were proposed recently and pushed the performance to a new level. However, the applicability of such neural SER models trained only on in-domain data to noisy conditions is currently under-researched. In this work, we evaluate the robustness of state-of-the-art neural acoustic emotion recognition models in human-robot interaction scenarios. We hypothesize that a robot's ego noise, room conditions, and various acoustic events that can occur in a home environment can significantly affect the performance of a model. We conduct several experiments on the iCub robot platform and propose several novel ways to reduce the gap between the model's performance during training and testing in real-world conditions. Furthermore, we observe large improvements in the model performance on the robot and demonstrate the necessity of introducing several data augmentation techniques like overlaying background noise and loudness variations to improve the robustness of the neural approaches.

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