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Chieh Lin

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4 papers
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4

NeurIPS Conference 2025 Conference Paper

DGS-LRM: Real-Time Deformable 3D Gaussian Reconstruction From Monocular Videos

  • Chieh Lin
  • Zhaoyang Lv
  • Songyin Wu
  • Zhen Xu
  • Thu Nguyen-Phuoc
  • Hung-Yu Tseng
  • Julian Straub
  • Numair Khan

We introduce the Deformable Gaussian Splats Large Reconstruction Model (DGS-LRM), the first feed-forward method predicting deformable 3D Gaussian splats from a monocular posed video of any dynamic scene. Feed-forward scene reconstruction has gained significant attention for its ability to rapidly create digital replicas of real-world environments. However, most existing models are limited to static scenes and fail to reconstruct the motion of moving objects. Developing a feed-forward model for dynamic scene reconstruction poses significant challenges, including the scarcity of training data and the need for appropriate 3D representations and training paradigms. To address these challenges, we introduce several key technical contributions: an enhanced large-scale synthetic dataset with ground-truth multi-view videos and dense 3D scene flow supervision; a per-pixel deformable 3D Gaussian representation that is easy to learn, supports high-quality dynamic view synthesis, and enables long-range 3D tracking; and a large transformer network that achieves real-time, generalizable dynamic scene reconstruction. Extensive qualitative and quantitative experiments demonstrate that DGS-LRM achieves dynamic scene reconstruction quality comparable to optimization-based methods, while significantly outperforming the state-of-the-art predictive dynamic reconstruction method on real-world examples. Its predicted physically grounded 3D deformation is accurate and can be readily adapted for long-range 3D tracking tasks, achieving performance on par with state-of-the-art monocular video 3D tracking methods.

NeurIPS Conference 2025 Conference Paper

InstaInpaint: Instant 3D-Scene Inpainting with Masked Large Reconstruction Model

  • Junqi You
  • Chieh Lin
  • Weijie Lyu
  • Zhengbo Zhang
  • Ming-Hsuan Yang

Recent advances in 3D scene reconstruction enable real-time viewing in virtual and augmented reality. To support interactive operations for better immersiveness, such as moving or editing objects, 3D scene inpainting methods are proposed to repair or complete the altered geometry. To support users in interacting (such as moving or editing objects) with the scene for the next level of immersiveness, 3D scene inpainting methods are developed to repair the altered geometry. However, current approaches rely on lengthy and computationally intensive optimization, making them impractical for real-time or online applications. We propose InstaInpaint, a reference-based feed-forward framework that produces 3D-scene inpainting from a 2D inpainting proposal within 0. 4 seconds. We develop a self-supervised masked-finetuning strategy to enable training of our custom large reconstruction model (LRM) on the large-scale dataset. Through extensive experiments, we analyze and identify several key designs that improve generalization, textural consistency, and geometric correctness. InstaInpaint achieves a 1000$\times$ speed-up from prior methods while maintaining a state-of-the-art performance across two standard benchmarks. Moreover, we show that InstaInpaint generalizes well to flexible downstream applications such as object insertion and multi-region inpainting.

NeurIPS Conference 2025 Conference Paper

Restage4D: Reanimating Deformable 3D Reconstruction from a Single Video

  • Jixuan He
  • Chieh Lin
  • Lu Qi
  • Ming-Hsuan Yang

Motion is one of the key components in deformable 3D scenes. Generative video models allow users to animate static scenes with text prompts for novel motion, but when it comes to 4D reconstruction, such reanimations often fall apart. The generated videos often suffer from geometric artifacts, implausible motion, and occlusions, which hinder physically consistent 4D reanimation. In this work, we introduce \textbf{Restage4D}, a geometry-preserving pipeline for deformable scene reconstruction from a single edited video. Our key insight is to leverage the unedited original video as an additional source of supervision, allowing the model to propagate accurate structure into occluded and disoccluded regions. To achieve this, we propose a video-rewinding training scheme that temporally bridges the edited and original sequences via a shared motion representation. We further introduce an occlusion-aware ARAP regularization to preserve local rigidity, and a disocclusion backtracing mechanism that supplements missing geometry in the canonical space. Together, these components enable robust reconstruction even when the edited input contains hallucinated content or inconsistent motion. We validate Restage4D on DAVIS and PointOdyssey, demonstrating improved geometry consistency, motion quality, and 3D tracking performance. Our method not only preserves deformable structure under novel motion, but also automatically corrects errors introduced by generative models, bridging the gap between flexible video synthesis and physically grounded 4D reconstruction.

JBHI Journal 2022 Journal Article

Joint Deformable Image Registration and ADC Map Regularization: Application to DWI-Based Lymphoma Classification

  • Evgenios N. Kornaropoulos
  • Evangelia I. Zacharaki
  • Pierre Zerbib
  • Chieh Lin
  • Alain Rahmouni
  • Nikos Paragios

The Apparent Diffusion Coefficient (ADC) is considered an importantimaging biomarker contributing to the assessment of tissue microstructure and pathophy- siology. It is calculated from Diffusion-Weighted Magnetic Resonance Imaging (DWI) by means of a diffusion model, usually without considering any motion during image acquisition. We propose a method to improve the computation of the ADC by coping jointly with both motion artifacts in whole-body DWI (through group-wise registration) and possible instrumental noise in the diffusion model. The proposed deformable registration method yielded on average the lowest ADC reconstruction error on data with simulated motion and diffusion. Moreover, our approach was applied on whole-body diffusion weighted images obtained with five different b-values from a cohort of 38 patients with histologically confirmed lymphomas of three different types (Hodgkin, diffuse large B-cell lymphoma and follicular lymphoma). Evaluation on the real data showed that ADC-based features, extracted using our joint optimization approach classified lymphomas with an accuracy of approximately 78. 6% (yielding a 11% increase in respect to the standard features extracted from unregistered diffusion-weighted images). Furthermore, the correlation between diffusion characteristics and histopathological findings was higher than any other previous approach of ADC computation.

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