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Chenjia Bai

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38 papers
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38

AAAI Conference 2026 Conference Paper

Towards Adaptive Humanoid Control via Multi-Behavior Distillation and Reinforced Fine-Tuning

  • Yingnan Zhao
  • Xinmiao Wang
  • Dewei Wang
  • Xinzhe Liu
  • Dan Lu
  • Qilong Han
  • Peng Liu
  • Chenjia Bai

Humanoid robots are promising to learn a diverse set of human-like locomotion behaviors, including standing up, walking, running, and jumping. However, existing methods predominantly require training independent policies for each skill, yielding behavior-specific controllers that exhibit limited generalization and brittle performance when deployed on irregular terrains and in diverse situations. To address this challenge, we propose Adaptive Humanoid Control (AHC) that adopts a two-stage framework to learn an adaptive humanoid locomotion controller across different skills and terrains. Specifically, we first train several primary locomotion policies and perform a multi-behavior distillation process to obtain a basic multi-behavior controller, facilitating adaptive behavior switching based on the environment. Then, we perform reinforced fine-tuning by collecting online feedback in performing adaptive behaviors on more diverse terrains, enhancing terrain adaptability for the adaptive behavior controller. We conduct experiments in both simulation and real-world experiments in Unitree G1 robots. The results show that our method exhibits strong adaptability across various situations and terrains.

NeurIPS Conference 2025 Conference Paper

Adversarial Locomotion and Motion Imitation for Humanoid Policy Learning

  • Jiyuan Shi
  • Xinzhe Liu
  • Dewei Wang
  • ouyang lu
  • Sören Schwertfeger
  • Chi Zhang
  • Fuchun Sun
  • Chenjia Bai

Humans exhibit diverse and expressive whole-body movements. However, attaining human-like whole-body coordination in humanoid robots remains challenging, as conventional approaches that mimic whole-body motions often neglect the distinct roles of upper and lower body. This oversight leads to computationally intensive policy learning and frequently causes robot instability and falls during real-world execution. To address these issues, we propose Adversarial Locomotion and Motion Imitation (ALMI), a novel framework that enables adversarial policy learning between upper and lower body. Specifically, the lower body aims to provide robust locomotion capabilities to follow velocity commands while the upper body tracks various motions. Conversely, the upper-body policy ensures effective motion tracking when the robot executes velocity-based movements. Through iterative updates, these policies achieve coordinated whole-body control, which can be extended to loco-manipulation tasks with teleoperation systems. Extensive experiments demonstrate that our method achieves robust locomotion and precise motion tracking in both simulation and on the full-size Unitree H1-2 robot. Additionally, we release a large-scale whole-body motion control dataset featuring high-quality episodic trajectories from MuJoCo simulations. The project page is https: //almi-humanoid. github. io.

TMLR Journal 2025 Journal Article

Decentralized Transformers with Centralized Aggregation are Sample-Efficient Multi-Agent World Models

  • Yang Zhang
  • Chenjia Bai
  • Bin Zhao
  • Junchi Yan
  • Xiu Li
  • Xuelong Li

Learning a world model for model-free Reinforcement Learning (RL) agents can significantly improve the sample efficiency by learning policies in imagination. However, building a world model for Multi-Agent RL (MARL) can be particularly challenging due to the scalability issue across different number of agents in a centralized architecture, and also the non-stationarity issue in a decentralized architecture stemming from the inter-dependency among agents. To address both challenges, we propose a novel world model for MARL that learns decentralized local dynamics for scalability, combined with a centralized representation aggregation from all agents. We cast the dynamics learning as an auto-regressive sequence modeling problem over discrete tokens by leveraging the expressive Transformer architecture, in order to model complex local dynamics across different agents and provide accurate and consistent long-term imaginations. As the first pioneering Transformer-based world model for multi-agent systems, we introduce a Perceiver Transformer as an effective solution to enable centralized representation aggregation within this context. Extensive results on Starcraft Multi-Agent Challenge (SMAC) and MAMujoco demonstrate superior sample efficiency and overall performance compared to strong model-free approaches and existing model-based methods.

ICLR Conference 2025 Conference Paper

Discriminator-Guided Embodied Planning for LLM Agent

  • Haofu Qian
  • Chenjia Bai
  • Jiatao Zhang
  • Fei Wu 0001
  • Wei Song 0008
  • Xuelong Li 0001

Large Language Models (LLMs) have showcased remarkable reasoning capabilities in various domains, yet face challenges in complex embodied tasks due to the need for a coherent long-term policy and context-sensitive environmental understanding. Previous work performed LLM refinement relying on outcome-supervised feedback, which can be costly and ineffective. In this work, we introduce a novel framework, Discriminator-Guided Action Optimization (DGAP), for facilitating the optimization of LLM action plans via step-wise signals. Specifically, we employ a limited set of demonstrations to enable the discriminator to learn a score function, which assesses the alignment between LLM-generated actions and the underlying optimal ones at every step. Based on the discriminator, LLMs are prompted to generate actions that maximize the score, utilizing historical action-score pair trajectories as guidance. Under mild conditions, DGAP resembles critic-regularized optimization and has been demonstrated to achieve a stronger policy than the LLM planner. In experiments across different LLMs (GPT-4, Llama3-70B) in ScienceWorld and VirtualHome, our method achieves superior performance and better efficiency than previous methods.

ICLR Conference 2025 Conference Paper

Exponential Topology-enabled Scalable Communication in Multi-agent Reinforcement Learning

  • Xinran Li
  • Xiaolu Wang
  • Chenjia Bai
  • Jun Zhang 0004

In cooperative multi-agent reinforcement learning (MARL), well-designed communication protocols can effectively facilitate consensus among agents, thereby enhancing task performance. Moreover, in large-scale multi-agent systems commonly found in real-world applications, effective communication plays an even more critical role due to the escalated challenge of partial observability compared to smaller-scale setups. In this work, we endeavor to develop a scalable communication protocol for MARL. Unlike previous methods that focus on selecting optimal pairwise communication links—a task that becomes increasingly complex as the number of agents grows—we adopt a global perspective on communication topology design. Specifically, we propose utilizing the exponential topology to enable rapid information dissemination among agents by leveraging its small-diameter and small-size properties. This approach leads to a scalable communication protocol, named ExpoComm. To fully unlock the potential of exponential graphs as communication topologies, we employ memory-based message processors and auxiliary tasks to ground messages, ensuring that they reflect global information and benefit decision-making. Extensive experiments on large-scale cooperative benchmarks, including MAgent and Infrastructure Management Planning, demonstrate the superior performance and robust zero-shot transferability of ExpoComm compared to existing communication strategies. The code is publicly available at [https://github.com/LXXXXR/ExpoComm](https://github.com/LXXXXR/ExpoComm).

AAAI Conference 2025 Conference Paper

Forward KL Regularized Preference Optimization for Aligning Diffusion Policies

  • Zhao Shan
  • Chenyou Fan
  • Shuang Qiu
  • Jiyuan Shi
  • Chenjia Bai

Diffusion models have achieved remarkable success in sequential decision-making by leveraging the highly expressive model capabilities in policy learning. A central problem for learning diffusion policies is to align the policy output with human intents in various tasks. To achieve this, previous methods conduct return-conditioned policy generation or Reinforcement Learning (RL)-based policy optimization, while they both rely on pre-defined reward functions. In this work, we propose a novel framework, Forward KL regularized Preference optimization for aligning Diffusion policies, to align the diffusion policy with preferences directly. We first train a diffusion policy from the offline dataset without considering the preference, and then align the policy to the preference data via direct preference optimization. During the alignment phase, we formulate direct preference learning in a diffusion policy, where the forward KL regularization is employed in preference optimization to avoid generating out-of-distribution actions. We conduct extensive experiments for MetaWorld manipulation and D4RL tasks. The results show our method exhibits superior alignment with preferences and outperforms previous state-of-the-art algorithms.

IROS Conference 2025 Conference Paper

Humanoid Whole-Body Locomotion on Narrow Terrain via Dynamic Balance and Reinforcement Learning

  • Weiji Xie
  • Chenjia Bai
  • Jiyuan Shi
  • Junkai Yang
  • Yunfei Ge
  • Weinan Zhang 0001
  • Xuelong Li 0001

Humans possess delicate dynamic balance mechanisms that enable them to maintain stability across diverse terrains and under extreme conditions. However, despite significant advances recently, existing locomotion algorithms for humanoid robots are still struggle to traverse extreme environments, especially in cases that lack external perception (e. g. , vision or LiDAR). This is because current methods often rely on gait-based or perception-condition rewards, lacking effective mechanisms to handle unobservable obstacles and sudden balance loss. To address this challenge, we propose a novel whole-body locomotion algorithm based on dynamic balance and Reinforcement Learning (RL) that enables humanoid robots to traverse extreme terrains, particularly narrow pathways and unexpected obstacles, using only proprioception. Specifically, we introduce a dynamic balance mechanism by leveraging a novel Zero Moment Point (ZMP)-driven reward and task-driven rewards in a whole-body actor-critic framework, aiming to achieve coordinated actions of the upper and lower limbs for robust locomotion. Experiments conducted on a full-sized Unitree H1-2 robot verify the ability of our method to maintain balance on extremely narrow terrains and under external disturbances, demonstrating its effectiveness in enhancing the robot's adaptability to complex environments. The videos are given at https://whole-body-loco.github.io.

NeurIPS Conference 2025 Conference Paper

HumanoidGen: Data Generation for Bimanual Dexterous Manipulation via LLM Reasoning

  • Zhi Jing
  • Siyuan Yang
  • Jicong Ao
  • Ting Xiao
  • Yu-Gang Jiang
  • Chenjia Bai

For robotic manipulation, existing robotics datasets and simulation benchmarks predominantly cater to robot-arm platforms. However, for humanoid robots equipped with dual arms and dexterous hands, simulation tasks and high-quality demonstrations are notably lacking. Bimanual dexterous manipulation is inherently more complex, as it requires coordinated arm movements and hand operations, making autonomous data collection challenging. This paper presents HumanoidGen, an automated task creation and demonstration collection framework that leverages atomic dexterous operations and LLM reasoning to generate relational constraints. Specifically, we provide spatial annotations for both assets and dexterous hands based on the atomic operations, and perform an LLM planner to generate a chain of actionable spatial constraints for arm movements based on object affordances and scenes. To further improve planning ability, we employ a variant of Monte Carlo tree search to enhance LLM reasoning for long-horizon tasks and insufficient annotation. In experiments, we create a novel benchmark with augmented scenarios to evaluate the quality of the collected data. The results show that the performance of the 2D and 3D diffusion policies can scale with the generated dataset. Project page is https: //openhumanoidgen. github. io.

NeurIPS Conference 2025 Conference Paper

Information-Theoretic Reward Decomposition for Generalizable RLHF

  • Liyuan Mao
  • Haoran Xu
  • Amy Zhang
  • Weinan Zhang
  • Chenjia Bai

Obtaining a generalizable reward model is crucial in Reinforcement Learning from Human Feedback (RLHF) as it enables correctly evaluating unseen prompt-response pairs. However, existing reward models lack this ability, as they are typically trained by increasing the reward gap between chosen and rejected responses, while overlooking the prompts that the responses are conditioned on. Consequently, when the trained reward model is evaluated on prompt-response pairs that lie outside the data distribution, neglecting the effect of prompts may result in poor generalization of the reward model. To address this issue, we decompose the reward value into two independent components: prompt-free reward and prompt-related reward. Prompt-free reward represents the evaluation that is determined only by responses, while the prompt-related reward reflects the reward that derives from both the prompt and the response. We extract these two components from an information theoretical perspective, which requires no extra models. . Subsequently, we propose a new reward learning algorithm by prioritizing data samples based on their prompt-free reward values. Through toy examples, we demonstrate that the extracted prompt-free and prompt-related rewards effectively characterize two parts of the reward model. Further, standard evaluations show that our method improves both the alignment performance and the generalization capability of the reward model.

NeurIPS Conference 2025 Conference Paper

KungfuBot: Physics-Based Humanoid Whole-Body Control for Learning Highly-Dynamic Skills

  • Weiji Xie
  • Jinrui Han
  • Jiakun Zheng
  • Huanyu Li
  • Xinzhe Liu
  • Jiyuan Shi
  • Weinan Zhang
  • Chenjia Bai

Humanoid robots are promising to acquire various skills by imitating human behaviors. However, existing algorithms are only capable of tracking smooth, low-speed human motions, even with delicate reward and curriculum design. This paper presents a physics-based humanoid control framework, aiming to master highly-dynamic human behaviors such as Kungfu and dancing through multi-steps motion processing and adaptive motion tracking. For motion processing, we design a pipeline to extract, filter out, correct, and retarget motions, while ensuring compliance with physical constraints to the maximum extent. For motion imitation, we formulate a bi-level optimization problem to dynamically adjust the tracking accuracy tolerance based on the current tracking error, creating an adaptive curriculum mechanism. We further construct an asymmetric actor-critic framework for policy training. In experiments, we train whole-body control policies to imitate a set of highly dynamic motions. Our method achieves significantly lower tracking errors than existing approaches and is successfully deployed on the Unitree G1 robot, demonstrating stable and expressive behaviors. The project page is https: //kungfubot. github. io.

ICLR Conference 2025 Conference Paper

Online Preference Alignment for Language Models via Count-based Exploration

  • Chenjia Bai
  • Yang Zhang
  • Shuang Qiu
  • Qiaosheng Zhang 0002
  • Kang Xu
  • Xuelong Li 0001

Reinforcement Learning from Human Feedback (RLHF) has shown great potential in fine-tuning Large Language Models (LLMs) to align with human preferences. Existing methods perform preference alignment from a fixed dataset, which can be limited in data coverage and the resulting reward model is hard to generalize in out-of-distribution responses. Thus, online RLHF is more desirable to empower the LLM to explore outside the support of the initial dataset by iteratively collecting the prompt-response pairs. In this paper, we study the fundamental problem in online RLHF, i.e., how to explore for LLM. We give a theoretical motivation in linear reward assumption to show that an optimistic reward with an upper confidence bound (UCB) term leads to a provably efficient RLHF policy. Then, we reformulate our objective to direct preference optimization with an exploration term, where the UCB-term can be converted to a count-based exploration bonus. We further propose a practical algorithm, named Count-based Online Preference Optimization (COPO), which leverages a simple coin-flip counting module to estimate the pseudo-count of a prompt-response pair in previously collected data. COPO encourages LLMs to balance exploration and preference optimization in an iterative manner, which enlarges the exploration space and the entire data coverage of iterative LLM policies. We conduct online RLHF experiments on Zephyr and Llama-3 models. The results on instruction-following and standard academic benchmarks show that COPO significantly increases performance.

IROS Conference 2025 Conference Paper

Preference Aligned Diffusion Planner for Quadrupedal Locomotion Control

  • Xinyi Yuan
  • Zhiwei Shang
  • Zifan Wang
  • Chenkai Wang
  • Zhao Shan
  • Meixin Zhu
  • Chenjia Bai
  • Weiwei Wan

Diffusion models demonstrate superior performance in capturing complex distributions from large-scale datasets, providing a promising solution for quadrupedal locomotion control. However, the robustness of the diffusion planner is inherently dependent on the diversity of the pre-collected datasets. To mitigate this issue, we propose a two-stage learning framework to enhance the capability of the diffusion planner under limited dataset (reward-agnostic). Through the offline stage, the diffusion planner learns the joint distribution of state-action sequences from expert datasets without using reward labels. Subsequently, we perform the online interaction in the simulation environment based on the trained offline planner, which significantly diversified the original behavior and thus improves the robustness. Specifically, we propose a novel weak preference labeling method without the ground-truth reward or human preferences. The proposed method exhibits superior stability and velocity tracking accuracy in pacing, trotting, and bounding gait under different speeds and can perform a zero-shot transfer to the real Unitree Go1 robots. The project website for this paper is at https://shangjaven.github.io/preference-aligned-diffusion-legged/.

AIJ Journal 2025 Journal Article

Provably efficient information-directed sampling algorithms for multi-agent reinforcement learning

  • Qiaosheng Zhang
  • Chenjia Bai
  • Shuyue Hu
  • Zhen Wang
  • Xuelong Li

This work designs and analyzes a novel set of algorithms for multi-agent reinforcement learning (MARL) based on the principle of information-directed sampling (IDS). These algorithms draw inspiration from foundational concepts in information theory, and are proven to be sample efficient in MARL settings such as two-player zero-sum Markov games (MGs) and multi-player general-sum MGs. For episodic two-player zero-sum MGs, we present three sample-efficient algorithms for learning Nash equilibrium. The basic algorithm, referred to as MAIDS, employs an asymmetric learning structure where the max-player first solves a minimax optimization problem based on the joint information ratio of the joint policy, and the min-player then minimizes the marginal information ratio with the max-player's policy fixed. Theoretical analyses show that it achieves a Bayesian regret of tilde{O}(sqrt{K}) for K episodes. To reduce the computational load of MAIDS, we develop an improved algorithm called Reg-MAIDS, which has the same Bayesian regret bound while enjoying less computational complexity. Moreover, by leveraging the flexibility of IDS principle in choosing the learning target, we propose two methods for constructing compressed environments based on rate-distortion theory, upon which we develop an algorithm Compressed-MAIDS wherein the learning target is a compressed environment. Finally, we extend Reg-MAIDS to multi-player general-sum MGs and prove that it can learn either the Nash equilibrium or coarse correlated equilibrium in a sample efficient manner.

AAAI Conference 2025 Conference Paper

Radiology Report Generation via Multi-objective Preference Optimization

  • Ting Xiao
  • Lei Shi
  • Peng Liu
  • Zhe Wang
  • Chenjia Bai

Automatic Radiology Report Generation (RRG) is an important topic for alleviating the substantial workload of radiologists. Existing RRG approaches rely on supervised regression based on different architectures or additional knowledge injection, while the generated report may not align optimally with radiologists’ preferences. Especially, since the preferences of radiologists are inherently heterogeneous and multi-dimensional, e.g., some may prioritize report fluency, while others emphasize clinical accuracy. To address this problem, we propose a new RRG method via Multi-objective Preference Optimization (MPO) to align the pre-trained RRG model with multiple human preferences, which can be formulated by multi-dimensional reward functions and optimized by multi-objective reinforcement learning (RL). Specifically, we use a preference vector to represent the weight of preferences and use it as a condition for the RRG model. Then, a linearly weighed reward is obtained via a dot product between the preference vector and multi-dimensional reward. Next, the RRG model is optimized to align with the preference vector by optimizing such a reward via RL. In the training stage, we randomly sample diverse preference vectors from the preference space and align the model by optimizing the weighted multi-objective rewards, which leads to an optimal policy on the entire preference space. When inference, our model can generate reports aligned with specific preferences without further fine-tuning. Extensive experiments on two public datasets show the proposed method can generate reports that cater to different preferences in a single model and achieve state-of-the-art performance.

NeurIPS Conference 2025 Conference Paper

Revisiting Multi-Agent World Modeling from a Diffusion-Inspired Perspective

  • Yang Zhang
  • Xinran Li
  • Jianing Ye
  • Shuang Qiu
  • Delin Qu
  • Xiu Li
  • Chongjie Zhang
  • Chenjia Bai

World models have recently attracted growing interest in Multi-Agent Reinforcement Learning (MARL) due to their ability to improve sample efficiency for policy learning. However, accurately modeling environments in MARL is challenging due to the exponentially large joint action space and highly uncertain dynamics inherent in multi-agent systems. To address this, we reduce modeling complexity by shifting from jointly modeling the entire state-action transition dynamics to focusing on the state space alone at each timestep through sequential agent modeling. Specifically, our approach enables the model to progressively resolve uncertainty while capturing the structured dependencies among agents, providing a more accurate representation of how agents influence the state. Interestingly, this sequential revelation of agents' actions in a multi-agent system aligns with the reverse process in diffusion models—a class of powerful generative models known for their expressiveness and training stability compared to autoregressive or latent variable models. Leveraging this insight, we develop a flexible and robust world model for MARL using diffusion models. Our method, \textbf{D}iffusion-\textbf{I}nspired \textbf{M}ulti-\textbf{A}gent world model (DIMA), achieves state-of-the-art performance across multiple multi-agent control benchmarks, significantly outperforming prior world models in terms of final return and sample efficiency, including MAMuJoCo and Bi-DexHands. DIMA establishes a new paradigm for constructing multi-agent world models, advancing the frontier of MARL research. Codes are open-sourced at \url{https: //github. com/breez3young/DIMA}.

ICML Conference 2025 Conference Paper

Task-Agnostic Pre-training and Task-Guided Fine-tuning for Versatile Diffusion Planner

  • Chenyou Fan
  • Chenjia Bai
  • Zhao Shan
  • Haoran He
  • Yang Zhang
  • Zhen Wang 0004

Diffusion models have demonstrated their capabilities in modeling trajectories of multi-tasks. However, existing multi-task planners or policies typically rely on task-specific demonstrations via multi-task imitation, or require task-specific reward labels to facilitate policy optimization via Reinforcement Learning (RL). They are costly due to the substantial human efforts required to collect expert data or design reward functions. To address these challenges, we aim to develop a versatile diffusion planner capable of leveraging large-scale inferior data that contains task-agnostic sub-optimal trajectories, with the ability to fast adapt to specific tasks. In this paper, we propose SODP, a two-stage framework that leverages Sub-Optimal data to learn a Diffusion Planner, which is generalizable for various downstream tasks. Specifically, in the pre-training stage, we train a foundation diffusion planner that extracts general planning capabilities by modeling the versatile distribution of multi-task trajectories, which can be sub-optimal and has wide data coverage. Then for downstream tasks, we adopt RL-based fine-tuning with task-specific rewards to quickly refine the diffusion planner, which aims to generate action sequences with higher task-specific returns. Experimental results from multi-task domains including Meta-World and Adroit demonstrate that SODP outperforms state-of-the-art methods with only a small amount of data for reward-guided fine-tuning.

NeurIPS Conference 2025 Conference Paper

Towards Reliable LLM-based Robots Planning via Combined Uncertainty Estimation

  • Shiyuan Yin
  • Chenjia Bai
  • Zihao Zhang
  • Junwei Jin
  • Xinxin Zhang
  • Chi Zhang
  • Xuelong Li

Large language models (LLMs) demonstrate advanced reasoning abilities, enabling robots to understand natural language instructions and generate high-level plans with appropriate grounding. However, LLM hallucinations present a significant challenge, often leading to overconfident yet potentially misaligned or unsafe plans. While researchers have explored uncertainty estimation to improve the reliability of LLM-based planning, existing studies have not sufficiently differentiated between epistemic and intrinsic uncertainty, limiting the effectiveness of uncertainty estimation. In this paper, we present Combined Uncertainty estimation for Reliable Embodied planning (CURE), which decomposes the uncertainty into epistemic and intrinsic uncertainty, each estimated separately. Furthermore, epistemic uncertainty is subdivided into task clarity and task familiarity for more accurate evaluation. The overall uncertainty assessments are obtained using random network distillation and multi-layer perceptron regression heads driven by LLM features. We validated our approach in two distinct experimental settings: kitchen manipulation and tabletop rearrangement experiments. The results show that, compared to existing methods, our approach yields uncertainty estimates that are more closely aligned with the actual execution outcomes. The code is at https: //github. com/Firesuiry/CURE.

ICML Conference 2024 Conference Paper

Constrained Ensemble Exploration for Unsupervised Skill Discovery

  • Chenjia Bai
  • Rushuai Yang
  • Qiaosheng Zhang 0002
  • Kang Xu
  • Yi Chen
  • Ting Xiao 0002
  • Xuelong Li 0001

Unsupervised Reinforcement Learning (RL) provides a promising paradigm for learning useful behaviors via reward-free per-training. Existing methods for unsupervised RL mainly conduct empowerment-driven skill discovery or entropy-based exploration. However, empowerment often leads to static skills, and pure exploration only maximizes the state coverage rather than learning useful behaviors. In this paper, we propose a novel unsupervised RL framework via an ensemble of skills, where each skill performs partition exploration based on the state prototypes. Thus, each skill can explore the clustered area locally, and the ensemble skills maximize the overall state coverage. We adopt state-distribution constraints for the skill occupancy and the desired cluster for learning distinguishable skills. Theoretical analysis is provided for the state entropy and the resulting skill distributions. Based on extensive experiments on several challenging tasks, we find our method learns well-explored ensemble skills and achieves superior performance in various downstream tasks compared to previous methods.

ICML Conference 2024 Conference Paper

Contrastive Representation for Data Filtering in Cross-Domain Offline Reinforcement Learning

  • Xiaoyu Wen
  • Chenjia Bai
  • Kang Xu
  • Xudong Yu
  • Yang Zhang
  • Xuelong Li 0001
  • Zhen Wang 0004

Cross-domain offline reinforcement learning leverages source domain data with diverse transition dynamics to alleviate the data requirement for the target domain. However, simply merging the data of two domains leads to performance degradation due to the dynamics mismatch. Existing methods address this problem by measuring the dynamics gap via domain classifiers while relying on the assumptions of the transferability of paired domains. In this paper, we propose a novel representation-based approach to measure the domain gap, where the representation is learned through a contrastive objective by sampling transitions from different domains. We show that such an objective recovers the mutual-information gap of transition functions in two domains without suffering from the unbounded issue of the dynamics gap in handling significantly different domains. Based on the representations, we introduce a data filtering algorithm that selectively shares transitions from the source domain according to the contrastive score functions. Empirical results on various tasks demonstrate that our method achieves superior performance, using only 10% of the target data to achieve 89. 2% of the performance on 100% target dataset with state-of-the-art methods.

ICML Conference 2024 Conference Paper

Cross-Domain Policy Adaptation by Capturing Representation Mismatch

  • Jiafei Lyu
  • Chenjia Bai
  • Jingwen Yang
  • Zongqing Lu 0002
  • Xiu Li 0001

It is vital to learn effective policies that can be transferred to different domains with dynamics discrepancies in reinforcement learning (RL). In this paper, we consider dynamics adaptation settings where there exists dynamics mismatch between the source domain and the target domain, and one can get access to sufficient source domain data, while can only have limited interactions with the target domain. Existing methods address this problem by learning domain classifiers, performing data filtering from a value discrepancy perspective, etc. Instead, we tackle this challenge from a decoupled representation learning perspective. We perform representation learning only in the target domain and measure the representation deviations on the transitions from the source domain, which we show can be a signal of dynamics mismatch. We also show that representation deviation upper bounds performance difference of a given policy in the source domain and target domain, which motivates us to adopt representation deviation as a reward penalty. The produced representations are not involved in either policy or value function, but only serve as a reward penalizer. We conduct extensive experiments on environments with kinematic and morphology mismatch, and the results show that our method exhibits strong performance on many tasks. Our code is publicly available at https: //github. com/dmksjfl/PAR.

ICML Conference 2024 Conference Paper

How Does Goal Relabeling Improve Sample Efficiency?

  • Sirui Zheng
  • Chenjia Bai
  • Zhuoran Yang
  • Zhaoran Wang 0001

Hindsight experience replay and goal relabeling are successful in reinforcement learning (RL) since they enable agents to learn from failures. Despite their successes, we lack a theoretical understanding, such as (i) why hindsight experience replay improves sample efficiency and (ii) how to design a relabeling method that achieves sample efficiency. To this end, we construct an example to show the information-theoretical improvement in sample efficiency achieved by goal relabeling. Our example reveals that goal relabeling can enhance sample efficiency and exploit the rich information in observations through better hypothesis elimination. Based on these insights, we develop an RL algorithm called GOALIVE. To analyze the sample complexity of GOALIVE, we introduce a complexity measure, the goal-conditioned Bellman-Eluder (GOAL-BE) dimension, which characterizes the sample complexity of goal-conditioned RL problems. Compared to the Bellman-Eluder dimension, the goal-conditioned version offers an exponential improvement in the best case. To the best of our knowledge, our work provides the first characterization of the theoretical improvement in sample efficiency achieved by goal relabeling.

NeurIPS Conference 2024 Conference Paper

Learning an Actionable Discrete Diffusion Policy via Large-Scale Actionless Video Pre-Training

  • Haoran He
  • Chenjia Bai
  • Ling Pan
  • Weinan Zhang
  • Bin Zhao
  • Xuelong Li

Learning a generalist embodied agent capable of completing multiple tasks poses challenges, primarily stemming from the scarcity of action-labeled robotic datasets. In contrast, a vast amount of human videos exist, capturing intricate tasks and interactions with the physical world. Promising prospects arise for utilizing actionless human videos for pre-training and transferring the knowledge to facilitate robot policy learning through limited robot demonstrations. However, it remains a challenge due to the domain gap between humans and robots. Moreover, it is difficult to extract useful information representing the dynamic world from human videos, because of its noisy and multimodal data structure. In this paper, we introduce a novel framework to tackle these challenges, which leverages a unified discrete diffusion to combine generative pre-training on human videos and policy fine-tuning on a small number of action-labeled robot videos. We start by compressing both human and robot videos into unified video tokens. In the pre-training stage, we employ a discrete diffusion model with a mask-and-replace diffusion strategy to predict future video tokens in the latent space. In the fine-tuning stage, we harness the imagined future videos to guide low-level action learning with a limited set of robot data. Experiments demonstrate that our method generates high-fidelity future videos for planning and enhances the fine-tuned policies compared to previous state-of-the-art approaches with superior performance.

NeurIPS Conference 2024 Conference Paper

ODRL: A Benchmark for Off-Dynamics Reinforcement Learning

  • Jiafei Lyu
  • Kang Xu
  • Jiacheng Xu
  • Mengbei Yan
  • Jingwen Yang
  • Zongzhang Zhang
  • Chenjia Bai
  • Zongqing Lu

We consider off-dynamics reinforcement learning (RL) where one needs to transfer policies across different domains with dynamics mismatch. Despite the focus on developing dynamics-aware algorithms, this field is hindered due to the lack of a standard benchmark. To bridge this gap, we introduce ODRL, the first benchmark tailored for evaluating off-dynamics RL methods. ODRL contains four experimental settings where the source and target domains can be either online or offline, and provides diverse tasks and a broad spectrum of dynamics shifts, making it a reliable platform to comprehensively evaluate the agent's adaptation ability to the target domain. Furthermore, ODRL includes recent off-dynamics RL algorithms in a unified framework and introduces some extra baselines for different settings, all implemented in a single-file manner. To unpack the true adaptation capability of existing methods, we conduct extensive benchmarking experiments, which show that no method has universal advantages across varied dynamics shifts. We hope this benchmark can serve as a cornerstone for future research endeavors. Our code is publicly available at https: //github. com/OffDynamicsRL/off-dynamics-rl.

AAAI Conference 2024 Conference Paper

OVD-Explorer: Optimism Should Not Be the Sole Pursuit of Exploration in Noisy Environments

  • Jinyi Liu
  • Zhi Wang
  • Yan Zheng
  • Jianye Hao
  • Chenjia Bai
  • Junjie Ye
  • Zhen Wang
  • Haiyin Piao

In reinforcement learning, the optimism in the face of uncertainty (OFU) is a mainstream principle for directing exploration towards less explored areas, characterized by higher uncertainty. However, in the presence of environmental stochasticity (noise), purely optimistic exploration may lead to excessive probing of high-noise areas, consequently impeding exploration efficiency. Hence, in exploring noisy environments, while optimism-driven exploration serves as a foundation, prudent attention to alleviating unnecessary over-exploration in high-noise areas becomes beneficial. In this work, we propose Optimistic Value Distribution Explorer (OVD-Explorer) to achieve a noise-aware optimistic exploration for continuous control. OVD-Explorer proposes a new measurement of the policy's exploration ability considering noise in optimistic perspectives, and leverages gradient ascent to drive exploration. Practically, OVD-Explorer can be easily integrated with continuous control RL algorithms. Extensive evaluations on the MuJoCo and GridChaos tasks demonstrate the superiority of OVD-Explorer in achieving noise-aware optimistic exploration.

AIJ Journal 2024 Journal Article

Pessimistic value iteration for multi-task data sharing in Offline Reinforcement Learning

  • Chenjia Bai
  • Lingxiao Wang
  • Jianye Hao
  • Zhuoran Yang
  • Bin Zhao
  • Zhen Wang
  • Xuelong Li

Offline Reinforcement Learning (RL) has shown promising results in learning a task-specific policy from a fixed dataset. However, successful offline RL often relies heavily on the coverage and quality of the given dataset. In scenarios where the dataset for a specific task is limited, a natural approach is to improve offline RL with datasets from other tasks, namely, to conduct Multi-Task Data Sharing (MTDS). Nevertheless, directly sharing datasets from other tasks exacerbates the distribution shift in offline RL. In this paper, we propose an uncertainty-based MTDS approach that shares the entire dataset without data selection. Given ensemble-based uncertainty quantification, we perform pessimistic value iteration on the shared offline dataset, which provides a unified framework for single- and multi-task offline RL. We further provide theoretical analysis, which shows that the optimality gap of our method is only related to the expected data coverage of the shared dataset, thus resolving the distribution shift issue in data sharing. Empirically, we release an MTDS benchmark and collect datasets from three challenging domains. The experimental results show our algorithm outperforms the previous state-of-the-art methods in challenging MTDS problems.

NeurIPS Conference 2024 Conference Paper

Regularized Conditional Diffusion Model for Multi-Task Preference Alignment

  • Xudong Yu
  • Chenjia Bai
  • Haoran He
  • Changhong Wang
  • Xuelong Li

Sequential decision-making can be formulated as a conditional generation process, with targets for alignment with human intents and versatility across various tasks. Previous return-conditioned diffusion models manifest comparable performance but rely on well-defined reward functions, which requires amounts of human efforts and faces challenges in multi-task settings. Preferences serve as an alternative but recent work rarely considers preference learning given multiple tasks. To facilitate the alignment and versatility in multi-task preference learning, we adopt multi-task preferences as a unified framework. In this work, we propose to learn preference representations aligned with preference labels, which are then used as conditions to guide the conditional generation process of diffusion models. The traditional classifier-free guidance paradigm suffers from the inconsistency between the conditions and generated trajectories. We thus introduce an auxiliary regularization objective to maximize the mutual info

ICRA Conference 2024 Conference Paper

Robust Quadrupedal Locomotion via Risk-Averse Policy Learning

  • Jiyuan Shi
  • Chenjia Bai
  • Haoran He
  • Lei Han 0001
  • Dong Wang 0008
  • Bin Zhao 0001
  • Mingguo Zhao
  • Xiu Li 0001

The robustness of legged locomotion is crucial for quadrupedal robots in challenging terrains. Recently, Reinforcement Learning (RL) has shown promising results in legged locomotion and various methods try to integrate privileged distillation, scene modeling, and external sensors to improve the generalization and robustness of locomotion policies. However, these methods are hard to handle uncertain scenarios such as abrupt terrain changes or unexpected external forces. In this paper, we consider a novel risk-sensitive perspective to enhance the robustness of legged locomotion. Specifically, we employ a distributional value function learned by quantile regression to model the aleatoric uncertainty of environments, and perform risk-averse policy learning by optimizing the worst-case scenarios via a risk distortion measure. Extensive experiments in both simulation environments and a real Aliengo robot demonstrate that our method is efficient in handling various external disturbances, and the resulting policy exhibits improved robustness in harsh and uncertain situations in legged locomotion.

ICML Conference 2024 Conference Paper

SAM-E: Leveraging Visual Foundation Model with Sequence Imitation for Embodied Manipulation

  • Junjie Zhang
  • Chenjia Bai
  • Haoran He
  • Zhigang Wang 0002
  • Bin Zhao 0001
  • Xiu Li 0001
  • Xuelong Li 0001

Acquiring a multi-task imitation policy in 3D manipulation poses challenges in terms of scene understanding and action prediction. Current methods employ both 3D representation and multi-view 2D representation to predict the poses of the robot’s end-effector. However, they still require a considerable amount of high-quality robot trajectories, and suffer from limited generalization in unseen tasks and inefficient execution in long-horizon reasoning. In this paper, we propose SAM-E, a novel architecture for robot manipulation by leveraging a vision-foundation model for generalizable scene understanding and sequence imitation for long-term action reasoning. Specifically, we adopt Segment Anything (SAM) pre-trained on a huge number of images and promptable masks as the foundation model for extracting task-relevant features, and employ parameter-efficient fine-tuning on robot data for a better understanding of embodied scenarios. To address long-horizon reasoning, we develop a novel multi-channel heatmap that enables the prediction of the action sequence in a single pass, notably enhancing execution efficiency. Experimental results from various instruction-following tasks demonstrate that SAM-E achieves superior performance with higher execution efficiency compared to the baselines, and also significantly improves generalization in few-shot adaptation to new tasks.

ECAI Conference 2024 Conference Paper

SelfBC: Self Behavior Cloning for Offline Reinforcement Learning

  • Shirong Liu
  • Chenjia Bai
  • Zixian Guo
  • Hao Zhang 0128
  • Gaurav Sharma 0001
  • Yang Liu 0006

Policy constraint methods in offline reinforcement learning employ additional regularization techniques to constrain the discrepancy between the learned policy and the offline dataset. However, these methods tend to result in overly conservative policies that resemble the behavior policy, thus limiting their performance. We investigate this limitation and attribute it to the static nature of traditional constraints. In this paper, we propose a novel dynamic policy constraint that restricts the learned policy on the samples generated by the exponential moving average of previously learned policies. By integrating this self-constraint mechanism into off-policy methods, our method facilitates the learning of non-conservative policies while avoiding policy collapse in the offline setting. Theoretical results show that our approach results in a nearly monotonically improved reference policy. Extensive experiments on the D4RL MuJoCo domain demonstrate that our proposed method achieves state-of-the-art performance among the policy constraint methods.

JAIR Journal 2024 Journal Article

Towards Robust Offline-to-Online Reinforcement Learning via Uncertainty and Smoothness

  • Xiaoyu Wen
  • Xudong Yu
  • Rui Yang
  • Haoyuan Chen
  • Chenjia Bai
  • Zhen Wang

To obtain a near-optimal policy with fewer interactions in Reinforcement Learning (RL), a promising approach involves the combination of offline RL, which enhances sample efficiency by leveraging offline datasets, and online RL, which explores informative transitions by interacting with the environment. Offline-to-Online RL provides a paradigm for improving an offline-trained agent within limited online interactions. However, due to the significant distribution shift between online experiences and offline data, most offline RL algorithms suffer from performance drops and fail to achieve stable policy improvement in offline-to-online adaptation. To address this problem, we propose the Robust Offlineto-Online (RO2O) algorithm, designed to enhance offline policies through uncertainty and smoothness, and to mitigate the performance drop in online adaptation. Specifically, RO2O incorporates Q-ensemble for uncertainty penalty and adversarial samples for policy and value smoothness, which enable RO2O to maintain a consistent learning procedure in online adaptation without requiring special changes to the learning objective. Theoretical analyses in linear MDPs demonstrate that the uncertainty and smoothness lead to tighter optimality bound in offline-to-online against distribution shift. Experimental results illustrate the superiority of RO2O in facilitating stable offline-to-online learning and achieving significant improvement with limited online interactions.

ICML Conference 2023 Conference Paper

Behavior Contrastive Learning for Unsupervised Skill Discovery

  • Rushuai Yang
  • Chenjia Bai
  • Hongyi Guo
  • Siyuan Li 0003
  • Bin Zhao 0001
  • Zhen Wang 0004
  • Peng Liu 0008
  • Xuelong Li 0001

In reinforcement learning, unsupervised skill discovery aims to learn diverse skills without extrinsic rewards. Previous methods discover skills by maximizing the mutual information (MI) between states and skills. However, such an MI objective tends to learn simple and static skills and may hinder exploration. In this paper, we propose a novel unsupervised skill discovery method through contrastive learning among behaviors, which makes the agent produce similar behaviors for the same skill and diverse behaviors for different skills. Under mild assumptions, our objective maximizes the MI between different behaviors based on the same skill, which serves as an upper bound of the previous MI objective. Meanwhile, our method implicitly increases the state entropy to obtain better state coverage. We evaluate our method on challenging mazes and continuous control tasks. The results show that our method generates diverse and far-reaching skills, and also obtains competitive performance in downstream tasks compared to the state-of-the-art methods.

NeurIPS Conference 2023 Conference Paper

Cross-Domain Policy Adaptation via Value-Guided Data Filtering

  • Kang Xu
  • Chenjia Bai
  • Xiaoteng Ma
  • Dong Wang
  • Bin Zhao
  • Zhen Wang
  • Xuelong Li
  • Wei Li

Generalizing policies across different domains with dynamics mismatch poses a significant challenge in reinforcement learning. For example, a robot learns the policy in a simulator, but when it is deployed in the real world, the dynamics of the environment may be different. Given the source and target domain with dynamics mismatch, we consider the online dynamics adaptation problem, in which case the agent can access sufficient source domain data while online interactions with the target domain are limited. Existing research has attempted to solve the problem from the dynamics discrepancy perspective. In this work, we reveal the limitations of these methods and explore the problem from the value difference perspective via a novel insight on the value consistency across domains. Specifically, we present the Value-Guided Data Filtering (VGDF) algorithm, which selectively shares transitions from the source domain based on the proximity of paired value targets across the two domains. Empirical results on various environments with kinematic and morphology shifts demonstrate that our method achieves superior performance compared to prior approaches.

NeurIPS Conference 2023 Conference Paper

Diffusion Model is an Effective Planner and Data Synthesizer for Multi-Task Reinforcement Learning

  • Haoran He
  • Chenjia Bai
  • Kang Xu
  • Zhuoran Yang
  • Weinan Zhang
  • Dong Wang
  • Bin Zhao
  • Xuelong Li

Diffusion models have demonstrated highly-expressive generative capabilities in vision and NLP. Recent studies in reinforcement learning (RL) have shown that diffusion models are also powerful in modeling complex policies or trajectories in offline datasets. However, these works have been limited to single-task settings where a generalist agent capable of addressing multi-task predicaments is absent. In this paper, we aim to investigate the effectiveness of a single diffusion model in modeling large-scale multi-task offline data, which can be challenging due to diverse and multimodal data distribution. Specifically, we propose Multi-Task Diffusion Model (\textsc{MTDiff}), a diffusion-based method that incorporates Transformer backbones and prompt learning for generative planning and data synthesis in multi-task offline settings. \textsc{MTDiff} leverages vast amounts of knowledge available in multi-task data and performs implicit knowledge sharing among tasks. For generative planning, we find \textsc{MTDiff} outperforms state-of-the-art algorithms across 50 tasks on Meta-World and 8 maps on Maze2D. For data synthesis, \textsc{MTDiff} generates high-quality data for testing tasks given a single demonstration as a prompt, which enhances the low-quality datasets for even unseen tasks.

ICML Conference 2022 Conference Paper

Contrastive UCB: Provably Efficient Contrastive Self-Supervised Learning in Online Reinforcement Learning

  • Shuang Qiu
  • Lingxiao Wang 0003
  • Chenjia Bai
  • Zhuoran Yang
  • Zhaoran Wang 0001

In view of its power in extracting feature representation, contrastive self-supervised learning has been successfully integrated into the practice of (deep) reinforcement learning (RL), leading to efficient policy learning on various applications. Despite its tremendous empirical successes, the understanding of contrastive learning for RL remains elusive. To narrow such a gap, we study contrastive-learning empowered RL for a class of Markov decision processes (MDPs) and Markov games (MGs) with low-rank transitions. For both models, we propose to extract the correct feature representations of the low-rank model by minimizing a contrastive loss. Moreover, under the online setting, we propose novel upper confidence bound (UCB)-type algorithms that incorporate such a contrastive loss with online RL algorithms for MDPs or MGs. We further theoretically prove that our algorithm recovers the true representations and simultaneously achieves sample efficiency in learning the optimal policy and Nash equilibrium in MDPs and MGs. We also provide empirical studies to demonstrate the efficacy of the UCB-based contrastive learning method for RL. To the best of our knowledge, we provide the first provably efficient online RL algorithm that incorporates contrastive learning for representation learning.

ICLR Conference 2022 Conference Paper

Pessimistic Bootstrapping for Uncertainty-Driven Offline Reinforcement Learning

  • Chenjia Bai
  • Lingxiao Wang 0003
  • Zhuoran Yang
  • Zhi-Hong Deng 0002
  • Animesh Garg
  • Peng Liu 0008
  • Zhaoran Wang 0001

Offline Reinforcement Learning (RL) aims to learn policies from previously collected datasets without exploring the environment. Directly applying off-policy algorithms to offline RL usually fails due to the extrapolation error caused by the out-of-distribution (OOD) actions. Previous methods tackle such problem by penalizing the Q-values of OOD actions or constraining the trained policy to be close to the behavior policy. Nevertheless, such methods typically prevent the generalization of value functions beyond the offline data and also lack precise characterization of OOD data. In this paper, we propose Pessimistic Bootstrapping for offline RL (PBRL), a purely uncertainty-driven offline algorithm without explicit policy constraints. Specifically, PBRL conducts uncertainty quantification via the disagreement of bootstrapped Q-functions, and performs pessimistic updates by penalizing the value function based on the estimated uncertainty. To tackle the extrapolating error, we further propose a novel OOD sampling method. We show that such OOD sampling and pessimistic bootstrapping yields provable uncertainty quantifier in linear MDPs, thus providing the theoretical underpinning for PBRL. Extensive experiments on D4RL benchmark show that PBRL has better performance compared to the state-of-the-art algorithms.

NeurIPS Conference 2022 Conference Paper

RORL: Robust Offline Reinforcement Learning via Conservative Smoothing

  • Rui Yang
  • Chenjia Bai
  • Xiaoteng Ma
  • Zhaoran Wang
  • Chongjie Zhang
  • Lei Han

Offline reinforcement learning (RL) provides a promising direction to exploit massive amount of offline data for complex decision-making tasks. Due to the distribution shift issue, current offline RL algorithms are generally designed to be conservative in value estimation and action selection. However, such conservatism can impair the robustness of learned policies when encountering observation deviation under realistic conditions, such as sensor errors and adversarial attacks. To trade off robustness and conservatism, we propose Robust Offline Reinforcement Learning (RORL) with a novel conservative smoothing technique. In RORL, we explicitly introduce regularization on the policy and the value function for states near the dataset, as well as additional conservative value estimation on these states. Theoretically, we show RORL enjoys a tighter suboptimality bound than recent theoretical results in linear MDPs. We demonstrate that RORL can achieve state-of-the-art performance on the general offline RL benchmark and is considerably robust to adversarial observation perturbations.

NeurIPS Conference 2021 Conference Paper

Dynamic Bottleneck for Robust Self-Supervised Exploration

  • Chenjia Bai
  • Lingxiao Wang
  • Lei Han
  • Animesh Garg
  • Jianye Hao
  • Peng Liu
  • Zhaoran Wang

Exploration methods based on pseudo-count of transitions or curiosity of dynamics have achieved promising results in solving reinforcement learning with sparse rewards. However, such methods are usually sensitive to environmental dynamics-irrelevant information, e. g. , white-noise. To handle such dynamics-irrelevant information, we propose a Dynamic Bottleneck (DB) model, which attains a dynamics-relevant representation based on the information-bottleneck principle. Based on the DB model, we further propose DB-bonus, which encourages the agent to explore state-action pairs with high information gain. We establish theoretical connections between the proposed DB-bonus, the upper confidence bound (UCB) for linear case, and the visiting count for tabular case. We evaluate the proposed method on Atari suits with dynamics-irrelevant noises. Our experiments show that exploration with DB bonus outperforms several state-of-the-art exploration methods in noisy environments.

ICML Conference 2021 Conference Paper

Principled Exploration via Optimistic Bootstrapping and Backward Induction

  • Chenjia Bai
  • Lingxiao Wang 0003
  • Lei Han 0001
  • Jianye Hao
  • Animesh Garg
  • Peng Liu 0008
  • Zhaoran Wang 0001

One principled approach for provably efficient exploration is incorporating the upper confidence bound (UCB) into the value function as a bonus. However, UCB is specified to deal with linear and tabular settings and is incompatible with Deep Reinforcement Learning (DRL). In this paper, we propose a principled exploration method for DRL through Optimistic Bootstrapping and Backward Induction (OB2I). OB2I constructs a general-purpose UCB-bonus through non-parametric bootstrap in DRL. The UCB-bonus estimates the epistemic uncertainty of state-action pairs for optimistic exploration. We build theoretical connections between the proposed UCB-bonus and the LSVI-UCB in linear setting. We propagate future uncertainty in a time-consistent manner through episodic backward update, which exploits the theoretical advantage and empirically improves the sample-efficiency. Our experiments in MNIST maze and Atari suit suggest that OB2I outperforms several state-of-the-art exploration approaches.

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