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Chenguo Lin

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8 papers
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8

ICLR Conference 2025 Conference Paper

DiffSplat: Repurposing Image Diffusion Models for Scalable Gaussian Splat Generation

  • Chenguo Lin
  • Panwang Pan
  • Bangbang Yang
  • Zeming Li
  • Yadong Mu

Recent advancements in 3D content generation from text or a single image struggle with limited high-quality 3D datasets and inconsistency from 2D multi-view generation. We introduce DiffSplat, a novel 3D generative framework that natively generates 3D Gaussian splats by taming large-scale text-to-image diffusion models. It differs from previous 3D generative models by effectively utilizing web-scale 2D priors while maintaining 3D consistency in a unified model. To bootstrap the training, a lightweight reconstruction model is proposed to instantly produce multi-view Gaussian splat grids for scalable dataset curation. In conjunction with the regular diffusion loss on these grids, a 3D rendering loss is introduced to facilitate 3D coherence across arbitrary views. The compatibility with image diffusion models enables seamless adaptions of numerous techniques for image generation to the 3D realm. Extensive experiments reveal the superiority of DiffSplat in text- and image-conditioned generation tasks and downstream applications. Thorough ablation studies validate the efficacy of each critical design choice and provide insights into the underlying mechanism.

NeurIPS Conference 2025 Conference Paper

DynamicVerse: A Physically-Aware Multimodal Framework for 4D World Modeling

  • Kairun Wen
  • Runyu Chen
  • Hui Zheng
  • Yunlong Lin
  • Panwang Pan
  • Chenxin Li
  • Wenyan Cong
  • Jian Zhang

Understanding the dynamic physical world, characterized by its evolving 3D structure, real-world motion, and semantic content with textual descriptions, is crucial for human-agent interaction and enables embodied agents to perceive and act within real environments with human‑like capabilities. However, existing datasets are often derived from limited simulators or utilize traditional Structure-from-Motion for up-to-scale annotation and offer limited descriptive captioning, which restricts the capacity of foundation models to accurately interpret real-world dynamics from monocular videos, commonly sourced from the internet. To bridge these gaps, we introduce DynamicVerse, a physical‑scale, multimodal 4D world modeling framework for dynamic real-world video. We employ large vision, geometric, and multimodal models to interpret metric-scale static geometry, real-world dynamic motion, instance-level masks, and holistic descriptive captions. By integrating window-based Bundle Adjustment with global optimization, our method converts long real-world video sequences into a comprehensive 4D multimodal format. DynamicVerse delivers a large-scale dataset consists of 100K+ videos with 800K+ annotated masks and 10M+ frames from internet videos. Experimental evaluations on three benchmark tasks, namely video depth estimation, camera pose estimation, and camera intrinsics estimation, demonstrate that our 4D modeling achieves superior performance in capturing physical-scale measurements with greater global accuracy than existing methods.

ICLR Conference 2025 Conference Paper

OmniPhysGS: 3D Constitutive Gaussians for General Physics-Based Dynamics Generation

  • Yuchen Lin 0006
  • Chenguo Lin
  • Jianjin Xu
  • Yadong Mu

Recently, significant advancements have been made in the reconstruction and generation of 3D assets, including static cases and those with physical interactions. To recover the physical properties of 3D assets, existing methods typically assume that all materials belong to a specific predefined category (e.g., elasticity). However, such assumptions ignore the complex composition of multiple heterogeneous objects in real scenarios and tend to render less physically plausible animation given a wider range of objects. We propose OmniPhysGS for synthesizing a physics-based 3D dynamic scene composed of more general objects. A key design of OmniPhysGS is treating each 3D asset as a collection of constitutive 3D Gaussians. For each Gaussian, its physical material is represented by an ensemble of 12 physical domain-expert sub-models (rubber, metal, honey, water, etc.), which greatly enhances the flexibility of the proposed model. In the implementation, we define a scene by user-specified prompts and supervise the estimation of material weighting factors via a pretrained video diffusion model. Comprehensive experiments demonstrate that OmniPhysGS achieves more general and realistic physical dynamics across a broader spectrum of materials, including elastic, viscoelastic, plastic, and fluid substances, as well as interactions between different materials. Our method surpasses existing methods by approximately 3% to 16% in metrics of visual quality and text alignment.

NeurIPS Conference 2025 Conference Paper

PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers

  • Yuchen Lin
  • Chenguo Lin
  • Panwang Pan
  • Honglei Yan
  • Feng Yiqiang
  • Yadong Mu
  • Katerina Fragkiadaki

We introduce PartCrafter, the first structured 3D generative model that jointly synthesizes multiple semantically meaningful and geometrically distinct 3D meshes from a single RGB image. Unlike existing methods that either produce monolithic 3D shapes or follow two-stage pipelines, i. e. first segmenting an image and then reconstructing each segment, PartCrafter adopts a unified, compositional generation architecture that does not rely on pre-segmented inputs. Conditioned on a single image, it simultaneously denoises multiple 3D parts, enabling end-to-end part-aware generation of both individual objects and complex multi-object scenes. PartCrafter builds upon a pretrained 3D mesh diffusion transformer (DiT) trained on whole objects, inheriting the pretrained weights, encoder, and decoder, and introduces two key innovations: (1) A compositional latent space, where each 3D part is represented by a set of disentangled latent tokens; (2) A hierarchical attention mechanism that enables structured information flow both within individual parts and across all parts, ensuring global coherence while preserving part-level detail during generation. To support part-level supervision, we curate a new dataset by mining part-level annotations from large-scale 3D object datasets. Experiments show that PartCrafter outperforms existing approaches in generating decomposable 3D meshes, including parts that are not directly visible in input images, demonstrating the strength of part-aware generative priors for 3D understanding and synthesis. Code and training data are released.

NeurIPS Conference 2024 Conference Paper

HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors

  • Panwang Pan
  • Zhuo Su
  • Chenguo Lin
  • Zhen Fan
  • Yongjie Zhang
  • Zeming Li
  • Tingting Shen
  • Yadong Mu

Despite recent advancements in high-fidelity human reconstruction techniques, the requirements for densely captured images or time-consuming per-instance optimization significantly hinder their applications in broader scenarios. To tackle these issues, we present HumanSplat, which predicts the 3D Gaussian Splatting properties of any human from a single input image in a generalizable manner. Specifically, HumanSplat comprises a 2D multi-view diffusion model and a latent reconstruction Transformer with human structure priors that adeptly integrate geometric priors and semantic features within a unified framework. A hierarchical loss that incorporates human semantic information is devised to achieve high-fidelity texture modeling and impose stronger constraints on the estimated multiple views. Comprehensive experiments on standard benchmarks and in-the-wild images demonstrate that HumanSplat surpasses existing state-of-the-art methods in achieving photorealistic novel-view synthesis. Project page: https: //humansplat. github. io.

ICLR Conference 2024 Conference Paper

InstructScene: Instruction-Driven 3D Indoor Scene Synthesis with Semantic Graph Prior

  • Chenguo Lin
  • Yadong Mu

Comprehending natural language instructions is a charming property for 3D indoor scene synthesis systems. Existing methods directly model object joint distributions and express object relations implicitly within a scene, thereby hindering the controllability of generation. We introduce InstructScene, a novel generative framework that integrates a semantic graph prior and a layout decoder to improve controllability and fidelity for 3D scene synthesis. The proposed semantic graph prior jointly learns scene appearances and layout distributions, exhibiting versatility across various downstream tasks in a zero-shot manner. To facilitate the benchmarking for text-driven 3D scene synthesis, we curate a high-quality dataset of scene-instruction pairs with large language and multimodal models. Extensive experimental results reveal that the proposed method surpasses existing state-of-the-art approaches by a large margin. Thorough ablation studies confirm the efficacy of crucial design components. Project page: https://chenguolin.github.io/projects/InstructScene.

TMLR Journal 2024 Journal Article

NuTime: Numerically Multi-Scaled Embedding for Large- Scale Time-Series Pretraining

  • Chenguo Lin
  • Xumeng Wen
  • Wei Cao
  • Congrui Huang
  • Jiang Bian
  • Stephen Lin
  • Zhirong Wu

Recent research on time-series self-supervised models shows great promise in learning semantic representations. However, it has been limited to small-scale datasets, e.g., thousands of temporal sequences. In this work, we make key technical contributions that are tailored to the numerical properties of time-series data and allow the model to scale to large datasets, e.g., millions of temporal sequences. We adopt the Transformer architecture by first partitioning the input into non-overlapping windows. Each window is then characterized by its normalized shape and two scalar values denoting the mean and standard deviation within each window. To embed scalar values that may possess arbitrary numerical amplitudes to high-dimensional vectors, we propose a numerically multi-scaled embedding module enumerating all possible numerical scales for the scalars. The model undergoes pretraining with a simple contrastive objective on a large-scale dataset over a million sequences collected by merging existing public data. We study its transfer performance on a number of univariate and multivariate classification tasks, few shot learning, unsupervised clustering and anomaly detection benchmarks. Our method exhibits remarkable improvement against previous pretraining approaches and establishes the new state of the art, even compared with domain-specific non-learning-based methods.

IJCAI Conference 2021 Conference Paper

A Survey on Universal Adversarial Attack

  • Chaoning Zhang
  • Philipp Benz
  • Chenguo Lin
  • Adil Karjauv
  • Jing Wu
  • In So Kweon

The intriguing phenomenon of adversarial examples has attracted significant attention in machine learning and what might be more surprising to the community is the existence of universal adversarial perturbations (UAPs), i. e. a single perturbation to fool the target DNN for most images. With the focus on UAP against deep classifiers, this survey summarizes the recent progress on universal adversarial attacks, discussing the challenges from both the attack and defense sides, as well as the reason for the existence of UAP. We aim to extend this work as a dynamic survey that will regularly update its content to follow new works regarding UAP or universal attack in a wide range of domains, such as image, audio, video, text, etc. Relevant updates will be discussed at: https: //bit. ly/2SbQlLG. We welcome authors of future works in this field to contact us for including your new findings.

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