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Çaglar Gülçehre

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

13 papers
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13

ICLR Conference 2025 Conference Paper

Beyond Autoregression: Fast LLMs via Self-Distillation Through Time

  • Justin Deschenaux
  • Çaglar Gülçehre

Autoregressive (AR) Large Language Models (LLMs) have demonstrated significant success across numerous tasks. However, the AR modeling paradigm presents certain limitations; for instance, contemporary autoregressive LLMs are trained to generate one token at a time, which can result in noticeable latency. Recent advances have indicated that search and repeated sampling can enhance performance in various applications, such as theorem proving, code generation, and alignment, by utilizing greater computational resources during inference. In this study, we demonstrate that diffusion language models are capable of generating at least 32 tokens simultaneously, while exceeding the performance of AR models in text quality and on the LAMBADA natural language understanding benchmark. This outcome is achieved through a novel distillation method for discrete diffusion models, which reduces the number of inference steps by a factor of 32-64. Practically, at the 1.3B parameters scale, diffusion models, even without caching, can generate tokens at a rate that is up to 8 times faster than AR models employing KV-caching, and we anticipate further improvements with the inclusion of caching. Moreover, we demonstrate the efficacy of our approach for diffusion language models with up to 860M parameters.

ICML Conference 2025 Conference Paper

Fleet of Agents: Coordinated Problem Solving with Large Language Models

  • Lars Klein 0001
  • Nearchos Potamitis
  • Roland C. Aydin
  • Robert West 0001
  • Çaglar Gülçehre
  • Akhil Arora 0001

While numerous frameworks have been developed to enhance the reasoning abilities of large language models (LLMs), there is a scarcity of methods that effectively balance the trade-off between cost and quality. In this paper, we introduce Fleet of Agents (FoA), a novel and intuitive yet principled framework utilizing LLMs as agents to navigate through dynamic tree searches, employing a genetic-type particle filtering approach. FoA spawns a multitude of agents, each exploring the search space autonomously, followed by a selection phase where resampling based on a heuristic value function optimizes the balance between exploration and exploitation. This mechanism enables dynamic branching, adapting the exploration strategy based on discovered solutions. We conduct extensive experiments on four benchmark tasks, ‘G̀ame of 24’\’, ‘M̀ini-Crosswords’\’, ‘ẀebShop’\’{and} ‘S̀ciBench’\’, utilizing four different LLMs, GPT-3. 5, GPT-4, LLaMA3. 2-11B, and LLaMA3. 2-90B. On average across all tasks and LLMs, FoA obtains an absolute quality improvement of $\simeq 5%$ while requiring only $\simeq 35%$ of the cost of previous SOTA methods. Notably, our analyses reveal that (1) FoA achieves the best cost-quality trade-off among all benchmarked methods, and (2) FoA+ LLaMA3. 2-11B surpasses the Llama3. 2-90B model. FoA is publicly available at https: //github. com/au-clan/FoA.

ICML Conference 2024 Conference Paper

PlanDQ: Hierarchical Plan Orchestration via D-Conductor and Q-Performer

  • Chang Chen
  • Junyeob Baek
  • Fei Deng 0001
  • Kenji Kawaguchi
  • Çaglar Gülçehre
  • Sungjin Ahn

Despite the recent advancements in offline RL, no unified algorithm could achieve superior performance across a broad range of tasks. Offline value function learning, in particular, struggles with sparse-reward, long-horizon tasks due to the difficulty of solving credit assignment and extrapolation errors that accumulates as the horizon of the task grows. On the other hand, models that can perform well in long-horizon tasks are designed specifically for goal-conditioned tasks, which commonly perform worse than value function learning methods on short-horizon, dense-reward scenarios. To bridge this gap, we propose a hierarchical planner designed for offline RL called PlanDQ. PlanDQ incorporates a diffusion-based planner at the high level, named D-Conductor, which guides the low-level policy through sub-goals. At the low level, we used a Q-learning based approach called the Q-Performer to accomplish these sub-goals. Our experimental results suggest that PlanDQ can achieve superior or competitive performance on D4RL continuous control benchmark tasks as well as AntMaze, Kitchen, and Calvin as long-horizon tasks.

ICLR Conference 2024 Conference Paper

Simple Hierarchical Planning with Diffusion

  • Chang Chen
  • Fei Deng 0001
  • Kenji Kawaguchi
  • Çaglar Gülçehre
  • Sungjin Ahn

Diffusion-based generative methods have proven effective in modeling trajectories with offline datasets. However, they often face computational challenges and can falter in generalization, especially in capturing temporal abstractions for long-horizon tasks. To overcome this, we introduce the Hierarchical Diffuser, a simple, fast, yet effective planning method combining the advantages of hierarchical and diffusion-based planning. Our model adopts a “jumpy” planning strategy at the high level, which allows it to have a larger receptive field but at a lower computational cost—a crucial factor for diffusion-based planning methods, as we have empirically verified. Additionally, the jumpy sub-goals guide our low-level planner, facilitating a fine-tuning stage and further improving our approach’s effectiveness. We conducted empirical evaluations on standard offline reinforcement learning benchmarks, demonstrating our method’s superior performance and efficiency in terms of training and planning speed compared to the non-hierarchical Diffuser as well as other hierarchical planning methods. Moreover, we explore our model’s generalization capability, particularly on how our method improves generalization capabilities on compositional out-of-distribution tasks.

ICML Conference 2024 Conference Paper

Universality of Linear Recurrences Followed by Non-linear Projections: Finite-Width Guarantees and Benefits of Complex Eigenvalues

  • Antonio Orvieto
  • Soham De
  • Çaglar Gülçehre
  • Razvan Pascanu
  • Samuel L. Smith

Deep neural networks based on linear RNNs interleaved with position-wise MLPs are gaining traction as competitive approaches for sequence modeling. Examples of such architectures include state-space models (SSMs) like S4, LRU, and Mamba: recently proposed models that achieve promising performance on text, genetics, and other data that require long-range reasoning. Despite experimental evidence highlighting these architectures’ effectiveness and computational efficiency, their expressive power remains relatively unexplored, especially in connection to specific choices crucial in practice - e. g. , carefully designed initialization distribution and potential use of complex numbers. In this paper, we show that combining MLPs with both real or complex linear diagonal recurrences leads to arbitrarily precise approximation of regular causal sequence-to-sequence maps. At the heart of our proof, we rely on a separation of concerns: the linear RNN provides a lossless encoding of the input sequence, and the MLP performs non-linear processing on this encoding. While we show that real diagonal linear recurrences are enough to achieve universality in this architecture, we prove that employing complex eigenvalues near unit disk - i. e. , empirically the most successful strategy in S4 - greatly helps the RNN in storing information. We connect this finding with the vanishing gradient issue and provide experiments supporting our claims.

ICML Conference 2023 Conference Paper

Resurrecting Recurrent Neural Networks for Long Sequences

  • Antonio Orvieto
  • Samuel L. Smith
  • Albert Gu
  • Anushan Fernando
  • Çaglar Gülçehre
  • Razvan Pascanu
  • Soham De

Recurrent Neural Networks (RNNs) offer fast inference on long sequences but are hard to optimize and slow to train. Deep state-space models (SSMs) have recently been shown to perform remarkably well on long sequence modeling tasks, and have the added benefits of fast parallelizable training and RNN-like fast inference. However, while SSMs are superficially similar to RNNs, there are important differences that make it unclear where their performance boost over RNNs comes from. We show that careful design of deep RNNs using standard signal propagation arguments can recover the impressive performance of deep SSMs on long-range reasoning tasks, while matching their training speed. To achieve this, we analyze and ablate a series of changes to standard RNNs including linearizing and diagonalizing the recurrence, using better parameterizations and initializations, and ensuring careful normalization of the forward pass. Our results provide new insights on the origins of the impressive performance of deep SSMs, and introduce an RNN block called the Linear Recurrent Unit (or LRU) that matches both their performance on the Long Range Arena benchmark and their computational efficiency.

ICML Conference 2020 Conference Paper

Improving the Gating Mechanism of Recurrent Neural Networks

  • Albert Gu
  • Çaglar Gülçehre
  • Thomas Paine
  • Matthew Hoffman 0002
  • Razvan Pascanu

Gating mechanisms are widely used in neural network models, where they allow gradients to backpropagate easily through depth or time. However, their saturation property introduces problems of its own. For example, in recurrent models these gates need to have outputs near 1 to propagate information over long time-delays, which requires them to operate in their saturation regime and hinders gradient-based learning of the gate mechanism. We address this problem by deriving two synergistic modifications to the standard gating mechanism that are easy to implement, introduce no additional hyperparameters, and improve learnability of the gates when they are close to saturation. We show how these changes are related to and improve on alternative recently proposed gating mechanisms such as chrono-initialization and Ordered Neurons. Empirically, our simple gating mechanisms robustly improve the performance of recurrent models on a range of applications, including synthetic memorization tasks, sequential image classification, language modeling, and reinforcement learning, particularly when long-term dependencies are involved.

ICLR Conference 2020 Conference Paper

Making Efficient Use of Demonstrations to Solve Hard Exploration Problems

  • Çaglar Gülçehre
  • Tom Le Paine
  • Bobak Shahriari
  • Misha Denil
  • Matthew Hoffman 0002
  • Hubert Soyer
  • Richard Tanburn
  • Steven Kapturowski

This paper introduces R2D3, an agent that makes efficient use of demonstrations to solve hard exploration problems in partially observable environments with highly variable initial conditions. We also introduce a suite of eight tasks that combine these three properties, and show that R2D3 can solve several of the tasks where other state of the art methods (both with and without demonstrations) fail to see even a single successful trajectory after tens of billions of steps of exploration.

ICML Conference 2020 Conference Paper

Stabilizing Transformers for Reinforcement Learning

  • Emilio Parisotto
  • H. Francis Song
  • Jack W. Rae
  • Razvan Pascanu
  • Çaglar Gülçehre
  • Siddhant M. Jayakumar
  • Max Jaderberg
  • Raphaël Lopez Kaufman

Owing to their ability to both effectively integrate information over long time horizons and scale to massive amounts of data, self-attention architectures have recently shown breakthrough success in natural language processing (NLP). Harnessing the transformer’s ability to process long time horizons of information could provide a similar performance boost in partially observable reinforcement learning (RL) domains, but the large-scale transformers used in NLP have yet to be successfully applied to the RL setting. In this work we demonstrate that the standard transformer architecture is difficult to optimize, which was previously observed in the supervised learning setting but becomes especially pronounced with RL objectives. We propose architectural modifications that substantially improve the stability and learning speed of the original Transformer and XL variant. The proposed architecture, the Gated Transformer-XL (GTrXL), surpasses LSTMs on challenging memory environments and achieves state-of-the-art results on the multi-task DMLab-30 benchmark suite, exceeding the performance of an external memory architecture. We show that the GTrXL has stability and performance that consistently matches or exceeds a competitive LSTM baseline, including on more reactive tasks where memory is less critical.

ICML Conference 2019 Conference Paper

Social Influence as Intrinsic Motivation for Multi-Agent Deep Reinforcement Learning

  • Natasha Jaques
  • Angeliki Lazaridou
  • Edward Hughes 0001
  • Çaglar Gülçehre
  • Pedro A. Ortega
  • DJ Strouse
  • Joel Z. Leibo
  • Nando de Freitas

We propose a unified mechanism for achieving coordination and communication in Multi-Agent Reinforcement Learning (MARL), through rewarding agents for having causal influence over other agents’ actions. Causal influence is assessed using counterfactual reasoning. At each timestep, an agent simulates alternate actions that it could have taken, and computes their effect on the behavior of other agents. Actions that lead to bigger changes in other agents’ behavior are considered influential and are rewarded. We show that this is equivalent to rewarding agents for having high mutual information between their actions. Empirical results demonstrate that influence leads to enhanced coordination and communication in challenging social dilemma environments, dramatically increasing the learning curves of the deep RL agents, and leading to more meaningful learned communication protocols. The influence rewards for all agents can be computed in a decentralized way by enabling agents to learn a model of other agents using deep neural networks. In contrast, key previous works on emergent communication in the MARL setting were unable to learn diverse policies in a decentralized manner and had to resort to centralized training. Consequently, the influence reward opens up a window of new opportunities for research in this area.

ICML Conference 2016 Conference Paper

Noisy Activation Functions

  • Çaglar Gülçehre
  • Marcin Moczulski
  • Misha Denil
  • Yoshua Bengio

Common nonlinear activation functions used in neural networks can cause training difficulties due to the saturation behavior of the activation function, which may hide dependencies that are not visible to vanilla-SGD (using first order gradients only). Gating mechanisms that use softly saturating activation functions to emulate the discrete switching of digital logic circuits are good examples of this. We propose to exploit the injection of appropriate noise so that the gradients may flow easily, even if the noiseless application of the activation function would yield zero gradients. Large noise will dominate the noise-free gradient and allow stochastic gradient descent to explore more. By adding noise only to the problematic parts of the activation function, we allow the optimization procedure to explore the boundary between the degenerate saturating) and the well-behaved parts of the activation function. We also establish connections to simulated annealing, when the amount of noise is annealed down, making it easier to optimize hard objective functions. We find experimentally that replacing such saturating activation functions by noisy variants helps optimization in many contexts, yielding state-of-the-art or competitive results on different datasets and task, especially when training seems to be the most difficult, e. g. , when curriculum learning is necessary to obtain good results.

ICML Conference 2015 Conference Paper

Gated Feedback Recurrent Neural Networks

  • Junyoung Chung
  • Çaglar Gülçehre
  • Kyunghyun Cho
  • Yoshua Bengio

In this work, we propose a novel recurrent neural network (RNN) architecture. The proposed RNN, gated-feedback RNN (GF-RNN), extends the existing approach of stacking multiple recurrent layers by allowing and controlling signals flowing from upper recurrent layers to lower layers using a global gating unit for each pair of layers. The recurrent signals exchanged between layers are gated adaptively based on the previous hidden states and the current input. We evaluated the proposed GF-RNN with different types of recurrent units, such as tanh, long short-term memory and gated recurrent units, on the tasks of character-level language modeling and Python program evaluation. Our empirical evaluation of different RNN units, revealed that in both tasks, the GF-RNN outperforms the conventional approaches to build deep stacked RNNs. We suggest that the improvement arises because the GF-RNN can adaptively assign different layers to different timescales and layer-to-layer interactions (including the top-down ones which are not usually present in a stacked RNN) by learning to gate these interactions.

ICLR Conference 2013 Conference Paper

Knowledge Matters: Importance of Prior Information for Optimization

  • Çaglar Gülçehre
  • Yoshua Bengio

We explore the effect of introducing prior information into the intermediate level of neural networks for a learning task on which all the state-of-the-art machine learning algorithms tested failed to learn. We motivate our work from the hypothesis that humans learn such intermediate concepts from other individuals via a form of supervision or guidance using a curriculum. The experiments we have conducted provide positive evidence in favor of this hypothesis. In our experiments, a two-tiered MLP architecture is trained on a dataset with 64x64 binary inputs images, each image with three sprites. The final task is to decide whether all the sprites are the same or one of them is different. Sprites are pentomino tetris shapes and they are placed in an image with different locations using scaling and rotation transformations. The first part of the two-tiered MLP is pre-trained with intermediate-level targets being the presence of sprites at each location, while the second part takes the output of the first part as input and predicts the final task's target binary event. The two-tiered MLP architecture, with a few tens of thousand examples, was able to learn the task perfectly, whereas all other algorithms (include unsupervised pre-training, but also traditional algorithms like SVMs, decision trees and boosting) all perform no better than chance. We hypothesize that the optimization difficulty involved when the intermediate pre-training is not performed is due to the {em composition} of two highly non-linear tasks. Our findings are also consistent with hypotheses on cultural learning inspired by the observations of optimization problems with deep learning, presumably because of effective local minima.

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