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Brojeshwar Bhowmick

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12 papers
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12

ICRA Conference 2024 Conference Paper

Anticipate & Act: Integrating LLMs and Classical Planning for Efficient Task Execution in Household Environments †

  • Raghav Arora
  • Shivam Singh
  • Karthik Swaminathan
  • Ahana Datta
  • Snehasis Banerjee
  • Brojeshwar Bhowmick
  • Krishna Murthy Jatavallabhula
  • Mohan Sridharan

Assistive agents performing household tasks such as making the bed or cooking breakfast often compute and execute actions that accomplish one task at a time. However, efficiency can be improved by anticipating upcoming tasks and computing an action sequence that jointly achieves these tasks. State-of-the-art methods for task anticipation use data-driven deep networks and Large Language Models (LLMs), but they do so at the level of high-level tasks and/or require many training examples. Our framework leverages the generic knowledge of LLMs through a small number of prompts to perform high-level task anticipation, using the anticipated tasks as goals in a classical planning system to compute a sequence of finer-granularity actions that jointly achieve these goals. We ground and evaluate our framework’s abilities in realistic scenarios in the VirtualHome environment and demonstrate a 31% reduction in execution time compared with a system that does not consider upcoming tasks.

AAAI Conference 2024 Conference Paper

Task Planning for Object Rearrangement in Multi-Room Environments

  • Karan Mirakhor
  • Sourav Ghosh
  • Dipanjan Das
  • Brojeshwar Bhowmick

Object rearrangement in a multi-room setup should produce a reasonable plan that reduces the agent's overall travel and the number of steps. Recent state-of-the-art methods fail to produce such plans because they rely on explicit exploration for discovering unseen objects due to partial observability and a heuristic planner to sequence the actions for rearrangement. This paper proposes a novel task planner to efficiently plan a sequence of actions to discover unseen objects and rearrange misplaced objects within an untidy house to achieve a desired tidy state. The proposed method introduces several innovative techniques, including (i) a method for discovering unseen objects using commonsense knowledge from large language models, (ii) a collision resolution and buffer prediction method based on Cross-Entropy Method to handle blocked goal and swap cases, (iii) a directed spatial graph-based state space for scalability, and (iv) deep reinforcement learning (RL) for producing an efficient plan to simultaneously discover unseen objects and rearrange the visible misplaced ones to minimize the overall traversal. The paper also presents new metrics and a benchmark dataset called MoPOR to evaluate the effectiveness of the rearrangement planning in a multi-room setting. The experimental results demonstrate that the proposed method effectively addresses the multi-room rearrangement problem.

ICLR Conference 2024 Conference Paper

Task Planning for Visual Room Rearrangement under Partial Observability

  • Karan Mirakhor
  • Sourav Ghosh
  • Dipanjan Das 0003
  • Brojeshwar Bhowmick

This paper presents a novel hierarchical task planner under partial observability that empowers an embodied agent to use visual input to efficiently plan a sequence of actions for simultaneous object search and rearrangement in an untidy room, to achieve a desired tidy state. The paper introduces (i) a novel Search Network that utilizes commonsense knowledge from large language models to find unseen objects, (ii) a Deep RL network trained with proxy reward, along with (iii) a novel graph-based state representation to produce a scalable and effective planner that interleaves object search and rearrangement to minimize the number of steps taken and overall traversal of the agent, as well as to resolve blocked goal and swap cases, and (iv) a sample-efficient cluster-biased sampling for simultaneous training of the proxy reward network along with the Deep RL network. Furthermore, the paper presents new metrics and a benchmark dataset - RoPOR, to measure the effectiveness of rearrangement planning. Experimental results show that our method significantly outperforms the state-of-the-art rearrangement methods Weihs et al. (2021a); Gadre et al. (2022); Sarch et al. (2022); Ghosh et al. (2022).

IROS Conference 2023 Conference Paper

Exploring Social Motion Latent Space and Human Awareness for Effective Robot Navigation in Crowded Environments

  • Junaid Ahmed Ansari
  • Satyajit Tourani
  • Gourav Kumar
  • Brojeshwar Bhowmick

This work proposes a novel approach to social robot navigation by learning to generate robot controls from a social motion latent space. By leveraging this social motion latent space, the proposed method achieves significant improvements in social navigation metrics such as success rate, navigation time, and trajectory length while producing smoother (less jerk and angular deviations) and more anticipatory trajectories. The superiority of the proposed method is demonstrated through comparison with baseline models in various scenarios. Additionally, the concept of humans' awareness towards the robot is introduced into the social robot navigation framework, showing that incorporating human awareness leads to shorter and smoother trajectories owing to humans' ability to positively interact with the robot.

ICRA Conference 2023 Conference Paper

SCARP: 3D Shape Completion in ARbitrary Poses for Improved Grasping

  • Bipasha Sen
  • Aditya Agarwal
  • Gaurav Singh 0012
  • Brojeshwar Bhowmick
  • Srinath Sridhar 0002
  • K. Madhava Krishna

Recovering full 3D shapes from partial observations is a challenging task that has been extensively addressed in the computer vision community. Many deep learning methods tackle this problem by training 3D shape generation networks to learn a prior over the full 3D shapes. In this training regime, the methods expect the inputs to be in a fixed canonical form, without which they fail to learn a valid prior over the 3D shapes. We propose SCARP, a model that performs Shape C ompletion in ARbitrary Poses. Given a partial pointcloud of an object, SCARP learns a disentangled feature representation of pose and shape by relying on rotationally equivariant pose features and geometric shape features trained using a multi-tasking objective. Unlike existing methods that depend on an external canonicalization method, SCARP performs canonicalization, pose estimation, and shape completion in a single network, improving the performance by 45% over the existing baselines. In this work, we use SCARP for improving grasp proposals on tabletop objects. By completing partial tabletop objects directly in their observed poses, SCARP enables a SOTA grasp proposal network improve their proposals by 71. 2% on partial shapes. Project page: https://bipashasen.github.io/scarp

ICRA Conference 2023 Conference Paper

Sequence-Agnostic Multi-Object Navigation

  • Nandiraju Gireesh
  • Ayush Agrawal
  • Ahana Datta
  • Snehasis Banerjee
  • Mohan Sridharan
  • Brojeshwar Bhowmick
  • K. Madhava Krishna

The Multi-Object Navigation (MultiON) task requires a robot to localize an instance (each) of multiple object classes. It is a fundamental task for an assistive robot in a home or a factory. Existing methods for MultiON have viewed this as a direct extension of Object Navigation (ON), the task of localising an instance of one object class, and are pre-sequenced, i. e. , the sequence in which the object classes are to be explored is provided in advance. This is a strong limitation in practical applications characterized by dynamic changes. This paper describes a deep reinforcement learning framework for sequence-agnostic MultiON based on an actor-critic architecture and a suitable reward specification. Our framework leverages past experiences and seeks to reward progress toward individual as well as multiple target object classes. We use photo-realistic scenes from the Gibson benchmark dataset in the AI Habitat 3D simulation environment to experimentally show that our method performs better than a pre-sequenced approach and a state of the art ON method extended to MultiON.

IJCAI Conference 2022 Conference Paper

Emotion-Controllable Generalized Talking Face Generation

  • Sanjana Sinha
  • Sandika Biswas
  • Ravindra Yadav
  • Brojeshwar Bhowmick

Despite the significant progress in recent years, very few of the AI-based talking face generation methods attempt to render natural emotions. Moreover, the scope of the methods is majorly limited to the characteristics of the training dataset, hence they fail to generalize to arbitrary unseen faces. In this paper, we propose a one-shot facial geometry-aware emotional talking face generation method that can generalize to arbitrary faces. We propose a graph convolutional neural network that uses speech content feature, along with an independent emotion input to generate emotion and speech-induced motion on facial geometry-aware landmark representation. This representation is further used in our optical flow-guided texture generation network for producing the texture. We propose a two-branch texture generation network, with motion and texture branches designed to consider the motion and texture content independently. Compared to the previous emotion talking face methods, our method can adapt to arbitrary faces captured in-the-wild by fine-tuning with only a single image of the target identity in neutral emotion.

IROS Conference 2022 Conference Paper

IndoLayout: Leveraging Attention for Extended Indoor Layout Estimation from an RGB Image

  • Shantanu Singh
  • Jaidev Shriram
  • Shaantanu Kulkarni
  • Brojeshwar Bhowmick
  • K. Madhava Krishna

In this work, we propose IndoLayout, a novel real-time approach for generating high-quality occupancy maps from an RGB image for indoor scenes. Such occupancy maps are often crucial for path-planning and mapping in indoor environments but are often built using only information contained in the ego view. In contrast, our approach also predicts occupancy values beyond immediately visible regions from just a monocular image, leveraging learnt priors from indoor scenes. Hence, our proposed network can produce a hallucinated, amodal scene layout that includes areas occluded in the RGB image, such as a navigable floor behind a desk. Specifically, we propose a novel architecture that uses self-attention and adversarial learning to vastly improve the quality of the predicted layout. We evaluate our model on several photorealistic indoor datasets and outperform previous relevant work on all metrics that measure layout quality, including newly adopted ones. Finally, we demonstrate the effectiveness of our method by showing significant improvements on the PointNav task over similar approaches using IndoLayout. For more details, please refer to the project page: https://indolayout.github.io/.

IROS Conference 2021 Conference Paper

RTVS: A Lightweight Differentiable MPC Framework for Real-Time Visual Servoing

  • M. Nomaan Qureshi
  • Pushkal Katara
  • Abhinav Gupta
  • Harit Pandya
  • Y. V. S. Harish
  • AadilMehdi J. Sanchawala
  • Gourav Kumar
  • Brojeshwar Bhowmick

Recent data-driven approaches to visual servoing have shown improved performances over classical methods due to precise feature matching and depth estimation. Some recent servoing approaches use a model predictive control (MPC) framework which generalise well to novel environments and are capable of incorporating dynamic constraints, but are computationally intractable in real-time, making it difficult to deploy in real-world scenarios. On the contrary, single-step methods optimise greedily and achieve high servoing rates, but lack the benefits of the MPC multi-step ahead formulation. In this paper, we make the best of both worlds and propose a lightweight visual servoing MPC framework which generates optimal control near real-time at a frequency of 10. 52 Hz. This work utilises the differential cross-entropy sampling method for quick and effective control generation along with a lightweight neural network, significantly improving the servoing frequency. We also propose a flow depth normalisation layer which ameliorates the issue of inferior predictions of two view depth from the flow network. We conduct extensive experimentation on the Habitat simulator and show a notable decrease in servoing time in comparison with other approaches that optimise over a time horizon. We achieve the right balance between time and performance for visual servoing in six degrees of freedom (6DoF), while retaining the advantageous MPC formulation. Our code and dataset are publicly available †.

IROS Conference 2020 Conference Paper

Simple means Faster: Real-Time Human Motion Forecasting in Monocular First Person Videos on CPU

  • Junaid Ahmed Ansari
  • Brojeshwar Bhowmick

We present a simple, fast, and light-weight RNN based framework for forecasting future locations of humans in first person monocular videos. The primary motivation for this work was to design a network which could accurately predict future trajectories at a very high rate on a CPU. Typical applications of such a system would be a social robot or a visual assistance system "for all", as both cannot afford to have high compute power to avoid getting heavier, less power efficient, and costlier. In contrast to many previous methods which rely on multiple type of cues such as camera ego-motion or 2D pose of the human, we show that a carefully designed network model which relies solely on bounding boxes can not only perform better but also predicts trajectories at a very high rate while being quite low in size of approximately 17 MB. Specifically, we demonstrate that having an auto-encoder in the encoding phase of the past information and a regularizing layer in the end boosts the accuracy of predictions with negligible overhead. We experiment with three first person video datasets: CityWalks, FPL and JAAD. Our simple method trained on CityWalks surpasses the prediction accuracy of state-of-the-art method (STED) while being 9. 6x faster on a CPU (STED runs on a GPU). We also demonstrate that our model can transfer zero-shot or after just 15% fine-tuning to other similar datasets and perform on par with the state-of-the-art methods on such datasets (FPL and DTP). To the best of our knowledge, we are the first to accurately forecast trajectories at a very high prediction rate of 78 trajectories per second on CPU.

IROS Conference 2019 Conference Paper

Talk to the Vehicle: Language Conditioned Autonomous Navigation of Self Driving Cars

  • Sriram N. N.
  • Tirth Maniar
  • Jayaganesh Kalyanasundaram
  • Vineet Gandhi
  • Brojeshwar Bhowmick
  • K. Madhava Krishna

We propose a novel pipeline that blends encodings from natural language and 3D semantic maps obtained from visual imagery to generate local trajectories that are executed by a low-level controller. The pipeline precludes the need for a prior registered map through a local waypoint generator neural network. The waypoint generator network (WGN) maps semantics and natural language encodings (NLE) to local waypoints. A local planner then generates a trajectory from the ego location of the vehicle (an outdoor car in this case) to these locally generated waypoints while a low-level controller executes these plans faithfully. The efficacy of the pipeline is verified in the CARLA simulator environment as well as on local semantic maps built from real-world KITTI dataset. In both these environments (simulated and real-world) we show the ability of the WGN to generate waypoints accurately by mapping NLE of varying sequence lengths and levels of complexity. We compare with baseline approaches and show significant performance gain over them. And finally, we show real implementations on our electric car verifying that the pipeline lends itself to practical and tangible realizations in uncontrolled outdoor settings. In loop execution of the proposed pipeline that involves repetitive invocations of the network is critical for any such language-based navigation framework. This effort successfully accomplishes this thereby bypassing the need for prior metric maps or strategies for metric level localization during traversal.

ICRA Conference 2018 Conference Paper

Constructing Category-Specific Models for Monocular Object-SLAM

  • Parv Parkhiya
  • Rishabh Khawad
  • Krishna Murthy Jatavallabhula
  • Brojeshwar Bhowmick
  • K. Madhava Krishna

We present a new paradigm for real-time object-oriented SLAM with a monocular camera. Contrary to previous approaches, that rely on object-level models, we construct category-level models from CAD collections which are now widely available. To alleviate the need for huge amounts of labeled data, we develop a rendering pipeline that enables synthesis of large datasets from a limited amount of manually labeled data. Using data thus synthesized, we learn category-level models for object deformations in 3D, as well as discriminative object features in 2D. These category models are instance-independent and aid in the design of object landmark observations that can be incorporated into a generic monocular SLAM framework. Where typical object-SLAM approaches usually solve only for object and camera poses, we also estimate object shape on-the-fty, allowing for a wide range of objects from the category to be present in the scene. Moreover, since our 2D object features are learned discriminatively, the proposed object-SLAM system succeeds in several scenarios where sparse feature-based monocular SLAM fails due to insufficient features or parallax. Also, the proposed category-models help in object instance retrieval, useful for Augmented Reality (AR) applications. We evaluate the proposed framework on multiple challenging real-world scenes and show - to the best of our knowledge - first results of an instance-independent monocular object-SLAM system and the benefits it enjoys over feature-based SLAM methods.

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