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Bradley Hayes

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17 papers
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17

ICRA Conference 2025 Conference Paper

Online Diffusion-Based 3D Occupancy Prediction at the Frontier with Probabilistic Map Reconciliation

  • Alec Reed
  • Lorin Achey
  • Brendan Crowe
  • Bradley Hayes
  • Christoffer Heckman

Autonomous navigation and exploration in unmapped environments remains a significant challenge in robotics due to the difficulty robots face in making commonsense inference of unobserved geometries. Recent advancements have demonstrated that generative modeling techniques, particularly diffusion models, can enable systems to infer these geometries from partial observation. In this work, we present implementation details and results for real-time, online occupancy prediction using a modified diffusion model. By removing attention-based visual conditioning and visual feature extraction components, we achieve a 73% reduction in runtime with minimal accuracy reduction. These modifications enable occupancy prediction across the entire map, rather than limiting it to the area around the robot where sensor data can be collected. We introduce a probabilistic update method for merging predicted occupancy data into running occupancy maps, resulting in a 71% improvement in predicting occupancy at map frontiers compared to previous methods. Finally, our code and a ROS node for on-robot operation can be found on our website: https://arpg.github.io/scenesense/.

ICRA Conference 2024 Conference Paper

Recency Bias in Task Performance History Affects Perceptions of Robot Competence and Trustworthiness

  • Matthew B. Luebbers
  • Aaquib Tabrez
  • Kanaka Samagna Talanki
  • Bradley Hayes

Human memory of a robot’s competence, and resulting subjective perceptions of that robot, are influenced by numerous cognitive biases. One class of cognitive bias deals with the ordering of items or interactions: information presented last among a grouping is most salient in memory formation (recency bias), followed by information presented first (primacy bias), followed by information in the middle, collectively known as the serial-position effect. For example, if a human’s last observation of a robot involves a task failure, this will disproportionately negatively alter their perception of the robot’s competence, as well as their trust in the robot moving forward. It is valuable to characterize the effect of these biases within human-robot interactions to inform strategies for risk-aware planning that cultivate appropriate levels of human trust. We conducted a human-subjects study (n=53) testing the influence of the serial-position effect on recalled competence (see overview at https://youtu.be/BgH2zhh1s48). Participants viewed videos of a robot performing the same tasks at the same level of competence, with task order differing by experimental condition (rising competence, falling competence, or failures at the midpoint), asking participants to rate robot competence in between every video as well at the very end of the experiment. We found that while the average between-video rating of robot competence remained stable across conditions, the recalled, post-experiment ratings of competence and trust were significantly lower in the condition with decreasing competence than in either of the other two conditions, suggesting a notable recency bias. We conclude with implications for human-subjects experiment design (i. e. , how subjective measures are influenced by ordering effects) and provide design recommendations to minimize them. We further discuss practical applications of these results in creating risk-aware robotic planners capable of trust calibration.

IROS Conference 2024 Conference Paper

SceneSense: Diffusion Models for 3D Occupancy Synthesis from Partial Observation

  • Alec Reed
  • Brendan Crowe
  • Doncey Albin
  • Lorin Achey
  • Bradley Hayes
  • Christoffer Heckman

When exploring new areas, robotic systems generally exclusively plan and execute controls over geometry that has been directly measured. This planning paradigm can lead to unintuitive exploration or replanning latency when entering areas that were previous obstructed from view. To address this we present SceneSense, a real-time 3D diffusion model for synthesizing 3D occupancy information from partial observations that effectively predicts these occluded or out of view geometries for use in future planning and control frameworks. SceneSense uses a running occupancy map and a single RGB-D camera to generate predicted geometry around the platform at runtime, even when the geometry is occluded or out of view. Our architecture ensures that SceneSense never overwrites observed free or occupied space. By preserving the integrity of the observed map, SceneSense mitigates the risk of corrupting the observed space with generative predictions. While SceneSense is shown to operate well using a single RGB-D camera, the framework is flexible enough to extend to additional modalities. Unlike existing models that necessitate multiple views and offline scene synthesis, or are focused on filling gaps in observed data, our findings demonstrate that SceneSense is an effective approach to estimating unobserved local occupancy information at runtime. Local occupancy predictions from SceneSense are shown to better represent the ground truth occupancy distribution during the test exploration trajectories than the running occupancy map. The source code can be found on our website: https://arpg.github.io/scenesense/

ICRA Conference 2023 Conference Paper

Human Non-Compliance with Robot Spatial Ownership Communicated via Augmented Reality: Implications for Human-Robot Teaming Safety

  • Christine T. Chang
  • Matthew B. Luebbers
  • Mitchell Hebert
  • Bradley Hayes

Ensuring the safety and efficiency of human workers in environments shared with autonomous robots is of paramount importance. In this work we examine the behavior and attitudes of participants performing tasks in a noisy environment collocated with an autonomous quadcopter robot. Visual communication of spatial ownership and nonverbal (deictic gesture) requests for changes in spatial ownership are facilitated using an augmented reality (AR) head-mounted device that renders a color-keyed grid on the floor. After a request, the robot can alter floor ownership to provide participants with a safe path to complete their work. Participants ( $n=20$ ) in a between-subjects study took part in either a shared space condition (concurrently occupying the work floor with the robot, with obvious rationale for floor ownership) or a turn-taking condition (alternating excursions onto the grid with the robot, without apparent rationale for the floor grid colors). We find consistent evidence of potentially dangerous over-trust in the system that led to non-compliance; notably, 25% of participants intentionally walked across forbidden floor regions during the experiment. We identify design considerations and a variety of user-borne rationale for committing safety violations that designers will need to explicitly take measures to remedy in production AR safety systems.

AAMAS Conference 2023 Conference Paper

ShelfHelp: Empowering Humans to Perform Vision-Independent Manipulation Tasks with a Socially Assistive Robotic Cane

  • Shivendra Agrawal
  • Suresh Nayak
  • Ashutosh Naik
  • Bradley Hayes

The ability to shop independently, especially in grocery stores, is important for maintaining a high quality of life. This can be particularly challenging for people with visual impairments (PVI). Stores carry thousands of products, with approximately 30, 000 new products introduced each year in the US market alone, presenting a challenge even for modern computer vision solutions. Through this work, we present a proof-of-concept socially assistive robotic system we call ShelfHelp, and propose novel technical solutions for enhancing instrumented canes traditionally meant for navigation tasks with additional capability within the domain of shopping. ShelfHelp includes a novel visual product locator algorithm designed for use in grocery stores and a novel planner that autonomously issues verbal manipulation guidance commands to guide the user during product retrieval. Through a human subjects study, we show the system’s success in locating and providing effective manipulation guidance to retrieve desired products with novice users. We compare two autonomous verbal guidance modes achieving comparable performance to a human assistance baseline and present encouraging findings that validate our system’s efficiency and effectiveness and through positive subjective metrics including competence, intelligence, and ease of use.

IROS Conference 2022 Conference Paper

A Novel Perceptive Robotic Cane with Haptic Navigation for Enabling Vision-Independent Participation in the Social Dynamics of Seat Choice

  • Shivendra Agrawal
  • Mary Etta West
  • Bradley Hayes

Goal-based navigation in public places is critical for independent mobility and for breaking barriers that exist for blind or visually impaired (BVI) people in a sight-centric society. Through this work we present a proof-of-concept system that autonomously leverages goal-based navigation assistance and perception to identify socially preferred seats and safely guide its user towards them in unknown indoor environments. The robotic system includes a camera, an IMU, vibrational motors, and a white cane, powered via a backpack-mounted laptop. The system combines techniques from computer vision, robotics, and motion planning with insights from psychology to perform 1) SLAM and object localization, 2) goal disambiguation and scoring, and 3) path planning and guidance. We introduce a novel 2-motor haptic feedback system on the cane's grip for navigation assistance. Through a pilot user study we show that the system is successful in classifying and providing haptic navigation guidance to socially preferred seats, while optimizing for users' convenience, privacy, and intimacy in addition to increasing their confidence in independent navigation. The implications are encouraging as this technology, with careful design guided by the BVI community, can be adopted and further developed to be used with medical devices enabling the BVI population to better independently engage in socially dynamic situations like seat choice.

AAMAS Conference 2022 Conference Paper

Descriptive and Prescriptive Visual Guidance to Improve Shared Situational Awareness in Human-Robot Teaming

  • Aaquib Tabrez
  • Matthew B. Luebbers
  • Bradley Hayes

In collaborative tasks involving human and robotic teammates, live communication between agents has potential to substantially improve task efficiency and fluency. Effective communication provides essential situational awareness to adapt successfully during uncertain situations and encourage informed decision-making. In contrast, poor communication can lead to incongruous mental models resulting in mistrust and failures. In this work, we first introduce characterizations of and generative algorithms for two complementary modalities of visual guidance: prescriptive guidance (visualizing recommended actions), and descriptive guidance (visualizing state space information to aid in decision-making). Robots can communicate this guidance to human teammates via augmented reality (AR) interfaces, facilitating synchronization of notions of environmental uncertainty and offering more collaborative and interpretable recommendations. We also introduce a min-entropy multi-agent collaborative planning algorithm for uncertain environments, informing the generation of these proactive visual recommendations for more informed human decision-making. We illustrate the effectiveness of our algorithm and compare these different modalities of AR-based guidance in a human subjects study involving a collaborative, partially observable search task. Finally, we synthesize our findings into actionable insights informing the use of prescriptive and descriptive visual guidance.

AAMAS Conference 2022 Conference Paper

Intention-Aware Navigation in Crowds with Extended-Space POMDP Planning

  • Himanshu Gupta
  • Bradley Hayes
  • Zachary Sunberg

This paper presents a hybrid online Partially Observable Markov Decision Process (POMDP) planning system that addresses the problem of autonomous navigation in the presence of multi-modal uncertainty introduced by other agents in the environment. As a particular example, we consider the problem of autonomous navigation in dense crowds of pedestrians and among obstacles. Popular approaches to this problem first generate a path using a complete planner (e. g. , Hybrid A*) with ad-hoc assumptions about uncertainty, then use online tree-based POMDP solvers to reason about uncertainty with control over a limited aspect of the problem (i. e. speed along the path). We present a more capable and responsive real-time approach enabling the POMDP planner to control more degrees of freedom (e. g. , both speed AND heading) to achieve more flexible and efficient solutions. This modification greatly extends the region of the state space that the POMDP planner must reason over, significantly increasing the importance of finding effective roll-out policies within the limited computational budget that real time control affords. Our key insight is to use multi-query motion planning techniques (e. g. , Probabilistic Roadmaps or Fast Marching Method) as priors for rapidly generating efficient roll-out policies for every state that the POMDP planning tree might reach during its limited horizon search. Our proposed approach generates trajectories that are safe and significantly more efficient than the previous approach, even in densely crowded dynamic environments with long planning horizons.

ICRA Conference 2021 Conference Paper

ARC-LfD: Using Augmented Reality for Interactive Long-Term Robot Skill Maintenance via Constrained Learning from Demonstration

  • Matthew B. Luebbers
  • Connor Brooks
  • Carl L. Mueller
  • Daniel Szafir
  • Bradley Hayes

Learning from Demonstration (LfD) enables novice users to teach robots new skills. However, many LfD methods do not facilitate skill maintenance and adaptation. Changes in task requirements or in the environment often reveal the lack of resiliency and adaptability in the skill model. To overcome these limitations, we introduce ARC-LfD: an Augmented Reality (AR) interface for constrained Learning from Demonstration that allows users to maintain, update, and adapt learned skills. This is accomplished through in-situ visualizations of learned skills and constraint-based editing of existing skills without requiring further demonstration. We describe the existing algorithmic basis for this system as well as our Augmented Reality interface and the novel capabilities it provides. Finally, we provide three case studies that demonstrate how ARC-LfD enables users to adapt to changes in the environment or task which require a skill to be altered after initial teaching has taken place.

IROS Conference 2021 Conference Paper

Asking the Right Questions: Facilitating Semantic Constraint Specification for Robot Skill Learning and Repair

  • Aaquib Tabrez
  • Jack Kawell
  • Bradley Hayes

Developments in human-robot teaming have given rise to significant interest in training methods that enable collaborative agents to safely and successfully execute tasks alongside human teammates. While effective, many existing methods are brittle to changes in the environment and do not account for the preferences of human collaborators. This ineffectiveness is typically due to the complexity of deployment environments and the unique personal preferences of human teammates. These complications lead to behavior that can cause task failure or user discomfort. In this work, we introduce Plan Augmentation and Repair through SEmantic Constraints (PARSEC): a novel algorithm that utilizes a semantic hierarchy to enable novice users to quickly and effectively select constraints using natural language that correct faulty behavior or adapt skills to their preferences. We show through a case study that our algorithm efficiently finds corrective constraints that match the user’s intent, providing a path for novice users to exploit the advantages of constrained motion planning combined with human-in-the-loop skill training.

ICRA Conference 2019 Conference Paper

Fast Online Segmentation of Activities from Partial Trajectories

  • Tariq Iqbal
  • Shen Li 0003
  • Christopher K. Fourie
  • Bradley Hayes
  • Julie Shah

Augmenting a robot with the capacity to understand the activities of the people it collaborates with in order to then label and segment those activities allows the robot to generate an efficient and safe plan for performing its own actions. In this work, we introduce an online activity segmentation algorithm that can detect activity segments by processing a partial trajectory. We model the transitions through activities as a hidden Markov model, which runs online by implementing an efficient particle-filtering approach to infer the maximum a posteriori estimate of the activity sequence. This process is complemented by an online search process to refine activity segments using task model information about the partial order of activities. We evaluated our algorithm by comparing its performance to two state-of-the-art activity segmentation algorithms on three human activity datasets. The proposed algorithm improved activity segmentation accuracy across all three datasets compared with the other two approaches, with a range from 11. 3% to 65. 5%, and could accurately recognize an activity through observation alone for 31. 6% of the initial trajectory of that activity, on average. We also implemented the algorithm onto an industrial mobile robot during an automotive assembly task in which the robot tracked a human worker's progress and provided the worker with the correct materials at the appropriate time.

IROS Conference 2018 Conference Paper

Robust Robot Learning from Demonstration and Skill Repair Using Conceptual Constraints

  • Carl L. Mueller
  • Jeff Venicx
  • Bradley Hayes

Learning from demonstration (LfD) has enabled robots to rapidly gain new skills and capabilities by leveraging examples provided by novice human operators. While effective, this training mechanism presents the potential for sub-optimal demonstrations to negatively impact performance due to unintentional operator error. In this work we introduce Concept Constrained Learning from Demonstration (CC-LfD), a novel algorithm for robust skill learning and skill repair that incorporates annotations of conceptually-grounded constraints (in the form of planning predicates) during live demonstrations into the LfD process. Through our evaluation, we show that CC-LfD can be used to quickly repair skills with as little as a single annotated demonstration without the need to identify and remove low-quality demonstrations. We also provide evidence for potential applications to transfer learning, whereby constraints can be used to adapt demonstrations from a related task to achieve proficiency with few new demonstrations required.

ICRA Conference 2017 Conference Paper

Interpretable models for fast activity recognition and anomaly explanation during collaborative robotics tasks

  • Bradley Hayes
  • Julie Shah

In this paper, we present Rapid Activity Prediction Through Object-oriented Regression (RAPTOR), a scalable method for performing rapid, real-time activity recognition and prediction that achieves state-of-the-art classification accuracy on both a generic human activity dataset and two domain-specific collaborative robotics manufacturing datasets. Our approach is designed to be human-interpretable: able to provide explanations for its reasoning such that non-experts can better understand and improve its activity models. We incorporate methods to increase RAPTOR's resilience against confusion due to temporal variations, as well as against learning false correlations between features. We report full and partial trajectory classification results across three datasets and conclude by demonstrating our model's ability to provide interpretable explanations of its reasoning using outlier detection techniques.

ICRA Conference 2016 Conference Paper

Autonomously constructing hierarchical task networks for planning and human-robot collaboration

  • Bradley Hayes
  • Brian Scassellati

Collaboration between humans and robots requires solutions to an array of challenging problems, including multi-agent planning, state estimation, and goal inference. There already exist feasible solutions for many of these challenges, but they depend upon having rich task models. In this work we detail a novel type of Hierarchical Task Network we call a Clique/Chain HTN (CC-HTN), alongside an algorithm for autonomously constructing them from topological properties derived from graphical task representations. As the presented method relies on the structure of the task itself, our work imposes no particular type of symbolic insight into motor primitives or environmental representation, making it applicable to a wide variety of use cases critical to human-robot interaction. We present evaluations within a multi-resolution goal inference task and a transfer learning application showing the utility of our approach.

IROS Conference 2015 Conference Paper

Effective robot teammate behaviors for supporting sequential manipulation tasks

  • Bradley Hayes
  • Brian Scassellati

In this work, we present an algorithm for improving collaborator performance on sequential manipulation tasks. Our agent-decoupled, optimization-based, task and motion planning approach merges considerations derived from both symbolic and geometric planning domains. This results in the generation of supportive behaviors enabling a teammate to reduce cognitive and kinematic burdens during task completion. We describe our algorithm alongside representative use cases, with an evaluation based on solving complex circuit building problems. We conclude with a discussion of applications and extensions to human-robot teaming scenarios.

IROS Conference 2014 Conference Paper

Discovering task constraints through observation and active learning

  • Bradley Hayes
  • Brian Scassellati

Effective robot collaborators that work with humans require an understanding of the underlying constraint network of any joint task to be performed. Discovering this network allows an agent to more effectively plan around co-worker actions or unexpected changes in its environment. To maximize the practicality of collaborative robots in real-world scenarios, humans should not be assumed to have an abundance of either time, patience, or prior insight into the underlying structure of a task when relied upon to provide the training required to impart proficiency and understanding. This work introduces and experimentally validates two demonstration-based active learning strategies that a robot can utilize to accelerate context-free task comprehension. These strategies are derived from the action-space graph, a dual representation of a Semi-Markov Decision Process graph that acts as a constraint network and informs query generation. We present a pilot study showcasing the effectiveness of these active learning algorithms across three representative classes of task structure. Our results show an increased effectiveness of active learning when utilizing feature-based query strategies, especially in multi-instructor scenarios, achieving better task comprehension from a relatively small quantity of training demonstrations. We further validate our results by creating virtual instructors from a model of our pilot study participants, and applying it to a set of 12 more complex, real world food preparation tasks with similar results.

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