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Ben Eysenbach

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

6 papers
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6

NeurIPS Conference 2021 Conference Paper

Replacing Rewards with Examples: Example-Based Policy Search via Recursive Classification

  • Ben Eysenbach
  • Sergey Levine
  • Russ R. Salakhutdinov

Reinforcement learning (RL) algorithms assume that users specify tasks by manually writing down a reward function. However, this process can be laborious and demands considerable technical expertise. Can we devise RL algorithms that instead enable users to specify tasks simply by providing examples of successful outcomes? In this paper, we derive a control algorithm that maximizes the future probability of these successful outcome examples. Prior work has approached similar problems with a two-stage process, first learning a reward function and then optimizing this reward function using another reinforcement learning algorithm. In contrast, our method directly learns a value function from transitions and successful outcomes, without learning this intermediate reward function. Our method therefore requires fewer hyperparameters to tune and lines of code to debug. We show that our method satisfies a new data-driven Bellman equation, where examples take the place of the typical reward function term. Experiments show that our approach outperforms prior methods that learn explicit reward functions.

NeurIPS Conference 2021 Conference Paper

Robust Predictable Control

  • Ben Eysenbach
  • Russ R. Salakhutdinov
  • Sergey Levine

Many of the challenges facing today's reinforcement learning (RL) algorithms, such as robustness, generalization, transfer, and computational efficiency are closely related to compression. Prior work has convincingly argued why minimizing information is useful in the supervised learning setting, but standard RL algorithms lack an explicit mechanism for compression. The RL setting is unique because (1) its sequential nature allows an agent to use past information to avoid looking at future observations and (2) the agent can optimize its behavior to prefer states where decision making requires few bits. We take advantage of these properties to propose a method (RPC) for learning simple policies. This method brings together ideas from information bottlenecks, model-based RL, and bits-back coding into a simple and theoretically-justified algorithm. Our method jointly optimizes a latent-space model and policy to be self-consistent, such that the policy avoids states where the model is inaccurate. We demonstrate that our method achieves much tighter compression than prior methods, achieving up to 5$\times$ higher reward than a standard information bottleneck when constrained to use just 0. 3 bits per observation. We also demonstrate that our method learns policies that are more robust and generalize better to new tasks.

NeurIPS Conference 2020 Conference Paper

Rewriting History with Inverse RL: Hindsight Inference for Policy Improvement

  • Ben Eysenbach
  • Xinyang Geng
  • Sergey Levine
  • Russ R. Salakhutdinov

Multi-task reinforcement learning (RL) aims to simultaneously learn policies for solving many tasks. Several prior works have found that relabeling past experience with different reward functions can improve sample efficiency. Relabeling methods typically pose the question: if, in hindsight, we assume that our experience was optimal for some task, for what task was it optimal? Inverse RL answers this question. In this paper we show that inverse RL is a principled mechanism for reusing experience across tasks. We use this idea to generalize goal-relabeling techniques from prior work to arbitrary types of reward functions. Our experiments confirm that relabeling data using inverse RL outperforms prior relabeling methods on goal-reaching tasks, and accelerates learning on more general multi-task settings where prior methods are not applicable, such as domains with discrete sets of rewards and those with linear reward functions.

NeurIPS Conference 2020 Conference Paper

Weakly-Supervised Reinforcement Learning for Controllable Behavior

  • Lisa Lee
  • Ben Eysenbach
  • Russ R. Salakhutdinov
  • Shixiang (Shane) Gu
  • Chelsea Finn

Reinforcement learning (RL) is a powerful framework for learning to take actions to solve tasks. However, in many settings, an agent must winnow down the inconceivably large space of all possible tasks to the single task that it is currently being asked to solve. Can we instead constrain the space of tasks to those that are semantically meaningful? In this work, we introduce a framework for using weak supervision to automatically disentangle this semantically meaningful subspace of tasks from the enormous space of nonsensical "chaff" tasks. We show that this learned subspace enables efficient exploration and provides a representation that captures distance between states. On a variety of challenging, vision-based continuous control problems, our approach leads to substantial performance gains, particularly as the complexity of the environment grows.

NeurIPS Conference 2019 Conference Paper

Search on the Replay Buffer: Bridging Planning and Reinforcement Learning

  • Ben Eysenbach
  • Russ Salakhutdinov
  • Sergey Levine

The history of learning for control has been an exciting back and forth between two broad classes of algorithms: planning and reinforcement learning. Planning algorithms effectively reason over long horizons, but assume access to a local policy and distance metric over collision-free paths. Reinforcement learning excels at learning policies and relative values of states, but fails to plan over long horizons. Despite the successes of each method on various tasks, long horizon, sparse reward tasks with high-dimensional observations remain exceedingly challenging for both planning and reinforcement learning algorithms. Frustratingly, these sorts of tasks are potentially the most useful, as they are simple to design (a human only need to provide an example goal state) and avoid injecting bias through reward shaping. We introduce a general-purpose control algorithm that combines the strengths of planning and reinforcement learning to effectively solve these tasks. Our main idea is to decompose the task of reaching a distant goal state into a sequence of easier tasks, each of which corresponds to reaching a particular subgoal. We use goal-conditioned RL to learn a policy to reach each waypoint and to learn a distance metric for search. Using graph search over our replay buffer, we can automatically generate this sequence of subgoals, even in image-based environments. Our algorithm, search on the replay buffer (SoRB), enables agents to solve sparse reward tasks over hundreds of steps, and generalizes substantially better than standard RL algorithms.

NeurIPS Conference 2019 Conference Paper

Unsupervised Curricula for Visual Meta-Reinforcement Learning

  • Allan Jabri
  • Kyle Hsu
  • Abhishek Gupta
  • Ben Eysenbach
  • Sergey Levine
  • Chelsea Finn

In principle, meta-reinforcement learning algorithms leverage experience across many tasks to learn fast and effective reinforcement learning (RL) strategies. However, current meta-RL approaches rely on manually-defined distributions of training tasks, and hand-crafting these task distributions can be challenging and time-consuming. Can ``useful'' pre-training tasks be discovered in an unsupervised manner? We develop an unsupervised algorithm for inducing an adaptive meta-training task distribution, i. e. an automatic curriculum, by modeling unsupervised interaction in a visual environment. The task distribution is scaffolded by a parametric density model of the meta-learner's trajectory distribution. We formulate unsupervised meta-RL as information maximization between a latent task variable and the meta-learner’s data distribution, and describe a practical instantiation which alternates between integration of recent experience into the task distribution and meta-learning of the updated tasks. Repeating this procedure leads to iterative reorganization such that the curriculum adapts as the meta-learner's data distribution shifts. Moreover, we show how discriminative clustering frameworks for visual representations can support trajectory-level task acquisition and exploration in domains with pixel observations, avoiding the pitfalls of alternatives. In experiments on vision-based navigation and manipulation domains, we show that the algorithm allows for unsupervised meta-learning that both transfers to downstream tasks specified by hand-crafted reward functions and serves as pre-training for more efficient meta-learning of test task distributions.