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Barna Pásztor

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

7 papers
1 author row

Possible papers

7

EWRL Workshop 2025 Workshop Paper

Learning Collusion in Episodic, Inventory-Constrained Markets

  • Paul Friedrich
  • Barna Pásztor
  • Giorgia Ramponi

Pricing algorithms have demonstrated the capability to learn tacit collusion that is largely unaddressed by current regulations. Their increasing use in markets, including oligopolistic industries with a history of collusion, calls for closer examination by competition authorities. In this paper, we extend the study of tacit collusion in learning algorithms from basic pricing games to more complex markets characterized by perishable goods with fixed supply and sell-by dates, such as airline tickets, perishables, or hotel rooms. We formalize collusion within this framework and introduce a metric based on price levels under both competitive (Nash) and collusive (monopolistic) equilibria. Since no analytical expressions for these price levels exist, we propose an efficient computational approach to derive them. Through experiments, we demonstrate that deep reinforcement learning agents can learn to collude in this more complex domain. Additionally, we analyze the underlying mechanisms and structures of the collusive strategies these agents adopt.

AAMAS Conference 2025 Conference Paper

Learning Collusion in Episodic, Inventory-Constrained Markets

  • Paul Friedrich
  • Barna Pásztor
  • Giorgia Ramponi

Pricing algorithms have demonstrated the capability to learn tacit collusion that is largely unaddressed by current regulations. Their increasing use in markets, including oligopolistic industries with a history of collusion, calls for closer examination by competition authorities. In this paper, we extend the study of tacit collusion in learning algorithms from basic pricing games to more complex markets characterized by perishable goods with� xed supply and sell-by dates, such as airline tickets, perishables, and hotel rooms. We formalize collusion within this framework and introduce a metric based on price levels under both the competitive (Nash) equilibrium and collusive (monopolistic) optimum. Since no analytical expressions for these price levels exist, we propose an e�cient computational approach to derive them. Through experiments, we demonstrate that deep reinforcement learning agents can learn to collude in this more complex domain. Additionally, we analyze the underlying mechanisms and structures of the collusive strategies these agents adopt. 1

EWRL Workshop 2025 Workshop Paper

Stackelberg Learning from Human Feedback: Preference Optimization as a Sequential Game

  • Barna Pásztor
  • Thomas Kleine Buening
  • Andreas Krause

We propose Stackelberg Learning from Human Feedback (SLHF), a new framework for preference optimization. SLHF frames the alignment problem as a sequential-move game between two policies: a Leader, which commits to an action, and a Follower, which responds conditionally on the Leader's action. This formulation departs from prior approaches such as Reinforcement Learning from Human Feedback (RLHF), which rely on real-valued reward models, and Nash Learning from Human Feedback (NLHF), which seek to compute a Nash equilibrium. The sequential structure of SLHF naturally enables test-time improvement, as the Follower learns to best respond to the Leader’s action. We compare the solution concepts of SLHF, RLHF and NLHF, and lay out key advantages in consistency, data sensitivity, and robustness to intransitive preferences. Our experiments demonstrate that SLHF effectively aligns large language models with diverse, potentially intransitive, human preferences, and its test-time improvement generalizes across models without further training.

NeurIPS Conference 2024 Conference Paper

Bandits with Preference Feedback: A Stackelberg Game Perspective

  • Barna Pásztor
  • Parnian Kassraie
  • Andreas Krause

Bandits with preference feedback present a powerful tool for optimizing unknown target functions when only pairwise comparisons are allowed instead of direct value queries. This model allows for incorporating human feedback into online inference and optimization and has been employed in systems for tuning large language models. The problem is fairly understood in toy settings with linear target functions or over finite small domains that limits practical interest. Taking the next step, we consider infinite domains and kernelized rewards. In this setting, selecting a pair of actions is quite challenging and requires balancing exploration and exploitation at two levels: within the pair, and along the iterations of the algorithm. We propose MaxMinLCB, which emulates this trade-off as a zero-sum Stackelberg game and chooses action pairs that are informative and have favorable reward values. MaxMinLCB consistently outperforms algorithms in the literature and satisfies an anytime-valid rate-optimal regret guarantee. This is owed to our novel preference-based confidence sequences for kernelized logistic estimators, which are of independent interest.

NeurIPS Conference 2024 Conference Paper

Melting Pot Contest: Charting the Future of Generalized Cooperative Intelligence

  • Rakshit S. Trivedi
  • Akbir Khan
  • Jesse Clifton
  • Lewis Hammond
  • Edgar A. Duéñez-Guzmán
  • John P. Agapiou
  • Jayd Matyas
  • Sasha Vezhnevets

Multi-agent AI research promises a path to develop human-like and human-compatible intelligent technologies that complement the solipsistic view of other approaches, which mostly do not consider interactions between agents. Aiming to make progress in this direction, the Melting Pot contest 2023 focused on the problem of cooperation among interacting agents and challenged researchers to push the boundaries of multi-agent reinforcement learning (MARL) for mixed-motive games. The contest leveraged the Melting Pot environment suite to rigorously evaluate how well agents can adapt their cooperative skills to interact with novel partners in unforeseen situations. Unlike other reinforcement learning challenges, this challenge focused on social rather than environmental generalization. In particular, a population of agents performs well in Melting Pot when its component individuals are adept at finding ways to cooperate both with others in their population and with strangers. Thus Melting Pot measures cooperative intelligence. The contest attracted over 600 participants across 100+ teams globally and was a success on multiple fronts: (i) it contributed to our goal of pushing the frontiers of MARL towards building more cooperatively intelligent agents, evidenced by several submissions that outperformed established baselines; (ii) it attracted a diverse range of participants, from independent researchers to industry affiliates and academic labs, both with strong background and new interest in the area alike, broadening the field’s demographic and intellectual diversity; and (iii) analyzing the submitted agents provided important insights, highlighting areas for improvement in evaluating agents' cooperative intelligence. This paper summarizes the design aspects and results of the contest and explores the potential of Melting Pot as a benchmark for studying Cooperative AI. We further analyze the top solutions and conclude with a discussion on promising directions for future research.

AAMAS Conference 2024 Conference Paper

Safe Model-Based Multi-Agent Mean-Field Reinforcement Learning

  • Matej Jusup
  • Barna Pásztor
  • Tadeusz Janik
  • Kenan Zhang
  • Francesco Corman
  • Andreas Krause
  • Ilija Bogunovic

Many applications, e. g. , in shared mobility, require coordinating a large number of agents. Mean-field reinforcement learning addresses the resulting scalability challenge by optimizing the policy of a representative agent interacting with the infinite population of identical agents instead of considering individual pairwise interactions. In this paper, we address an important generalization where there exist global constraints on the distribution of agents (e. g. , requiring capacity constraints or minimum coverage requirements to be met). We propose Safe-M3-UCRL, the first model-based meanfield reinforcement learning algorithm that attains safe policies even in the case of unknown transitions. As a key ingredient, it uses epistemic uncertainty in the transition model within a log-barrier approach to ensure pessimistic constraints satisfaction with high probability. Beyond the synthetic swarm motion benchmark, we showcase Safe-M3-UCRL on the vehicle repositioning problem faced by many shared mobility operators and evaluate its performance through simulations built on vehicle trajectory data from a service provider in Shenzhen. Our algorithm effectively meets the demand in critical areas while ensuring service accessibility in regions with low demand.

TMLR Journal 2023 Journal Article

Efficient Model-Based Multi-Agent Mean-Field Reinforcement Learning

  • Barna Pásztor
  • Andreas Krause
  • Ilija Bogunovic

Learning in multi-agent systems is highly challenging due to several factors including the non-stationarity introduced by agents' interactions and the combinatorial nature of their state and action spaces. In particular, we consider the Mean-Field Control (MFC) problem which assumes an asymptotically infinite population of identical agents that aim to collaboratively maximize the collective reward. In many cases, solutions of an MFC problem are good approximations for large systems, hence, efficient learning for MFC is valuable for the analogous discrete agent setting with many agents. Specifically, we focus on the case of unknown system dynamics where the goal is to simultaneously optimize for the rewards and learn from experience. We propose an efficient model-based reinforcement learning algorithm, $\text{M}^3$--UCRL, that runs in episodes, balances between exploration and exploitation during policy learning, and provably solves this problem. Our main theoretical contributions are the first general regret bounds for model-based reinforcement learning for MFC, obtained via a novel mean-field type analysis. To learn the system’s dynamics, $\text{M}^3$--UCRL can be instantiated with various statistical models, e.g., neural networks or Gaussian Processes. Moreover, we provide a practical parametrization of the core optimization problem that facilitates gradient-based optimization techniques when combined with differentiable dynamics approximation methods such as neural networks.

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