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Baoliang Cui

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2

AAAI Conference 2021 Conference Paper

Deep Wasserstein Graph Discriminant Learning for Graph Classification

  • Tong Zhang
  • Yun Wang
  • Zhen Cui
  • Chuanwei Zhou
  • Baoliang Cui
  • Haikuan Huang
  • Jian Yang

Graph topological structures are crucial to distinguish different-class graphs. In this work, we propose a deep Wasserstein graph discriminant learning (WGDL) framework to learn discriminative embeddings of graphs in Wassersteinmetric (W-metric) matching space. In order to bypass the calculation of W-metric class centers in discriminant analysis, as well as better support batch process learning, we introduce a reference set of graphs (aka graph dictionary) to express those representative graph samples (aka dictionary keys). On the bridge of graph dictionary, every input graph can be projected into the latent dictionary space through our proposed Wasserstein graph transformation (WGT). In WGT, we formulate inter-graph distance in W-metric space by virtue of the optimal transport (OT) principle, which effectively expresses the correlations of cross-graph structures. To make WGDL better representation ability, we dynamically update graph dictionary during training by maximizing the Wasserstein Discriminant loss, i. e. the ratio of inter-class versus intra-class Wasserstein distance. To evaluate our WGDL method, comprehensive experiments are conducted on six graph classification datasets. Experimental results demonstrate the effectiveness of our WGDL, and state-of-the-art performance.

IJCAI Conference 2019 Conference Paper

Building Personalized Simulator for Interactive Search

  • Qianlong Liu
  • Baoliang Cui
  • Zhongyu Wei
  • Baolin Peng
  • Haikuan Huang
  • Hongbo Deng
  • Jianye Hao
  • Xuanjing Huang

Interactive search, where a set of tags is recommended to users together with search results at each turn, is an effective way to guide users to identify their information need. It is a classical sequential decision problem and the reinforcement learning based agent can be introduced as a solution. The training of the agent can be divided into two stages, i. e. , offline and online. Existing reinforcement learning based systems tend to perform the offline training in a supervised way based on historical labeled data while the online training is performed via reinforcement learning algorithms based on interactions with real users. The mis-match between online and offline training leads to a cold-start problem for the online usage of the agent. To address this issue, we propose to employ a simulator to mimic the environment for the offline training of the agent. Users' profiles are considered to build a personalized simulator, besides, model-based approach is used to train the simulator and is able to use the data efficiently. Experimental results based on real-world dataset demonstrate the effectiveness of our agent and personalized simulator.

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