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Aviv Tamar

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53 papers
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53

ICML Conference 2025 Conference Paper

A Classification View on Meta Learning Bandits

  • Mirco Mutti
  • Jeongyeol Kwon
  • Shie Mannor
  • Aviv Tamar

Contextual multi-armed bandits are a popular choice to model sequential decision-making. E. g. , in a healthcare application we may perform various tests to asses a patient condition (exploration) and then decide on the best treatment to give (exploitation). When human design strategies, they aim for the exploration to be fast, since the patient’s health is at stake, and easy to interpret for a physician overseeing the process. However, common bandit algorithms are nothing like that: The regret caused by exploration scales with $\sqrt{H}$ over $H$ rounds and decision strategies are based on opaque statistical considerations. In this paper, we use an original classification view to meta learn interpretable and fast exploration plans for a fixed collection of bandits $\mathbb{M}$. The plan is prescribed by an interpretable decision tree probing decisions’ payoff to classify the test bandit. The test regret of the plan in the stochastic and contextual setting scales with $O (\lambda^{-2} C_{\lambda} (\mathbb{M}) \log^2 (MH))$, being $M$ the size of $\mathbb{M}$, $\lambda$ a separation parameter over the bandits, and $C_\lambda (\mathbb{M})$ a novel classification-coefficient that fundamentally links meta learning bandits with classification. Through a nearly matching lower bound, we show that $C_\lambda (\mathbb{M})$ inherently captures the complexity of the setting.

EWRL Workshop 2025 Workshop Paper

A Classification View on Meta Learning Bandits

  • Mirco Mutti
  • Jeongyeol Kwon
  • Shie Mannor
  • Aviv Tamar

Contextual multi-armed bandits are a popular choice to model sequential decision-making. E. g. , in a healthcare application we may perform various tests to asses a patient condition (exploration) and then decide on the best treatment to give (exploitation). When humans design strategies, they aim for the exploration to be fast, since the patient's health is at stake, and easy to interpret for a physician overseeing the process. However, common bandit algorithms are nothing like that: The regret caused by exploration scales with $\sqrt{H}$ over $H$ rounds and decision strategies are based on opaque statistical considerations. In this paper, we use an original classification view to meta learn interpretable and fast exploration plans for a fixed collection of bandits $\mathbb{M}$. The plan is prescribed by an interpretable decision tree probing decisions' payoff to classify the test bandit. The test regret of the plan in the stochastic and contextual setting scales with $O (\lambda^{-2} C_{\lambda} (\mathbb{M}) \log^2 (MH))$, being $M$ the size of $\mathbb{M}$, $\lambda$ a separation parameter over the bandits, and $C_\lambda (\mathbb{M})$ a novel classification-coefficient that fundamentally links meta learning bandits with classification. Through a nearly matching lower bound, we show that $C_\lambda (\mathbb{M})$ inherently captures the complexity of the setting.

NeurIPS Conference 2025 Conference Paper

Blindfolded Experts Generalize Better: Insights from Robotic Manipulation and Videogames

  • Ev Zisselman
  • Mirco Mutti
  • Shelly Francis-Meretzki
  • Elisei Shafer
  • Aviv Tamar

Behavioral cloning is a simple yet effective technique for learning sequential decision-making from demonstrations. Recently, it has gained prominence as the core of foundation models for the physical world, where achieving generalization requires countless demonstrations of a multitude of tasks. Typically, a human expert with full information on the task demonstrates a (nearly) optimal behavior. In this paper, we propose to hide some of the task's information from the demonstrator. This ``blindfolded'' expert is compelled to employ non-trivial *exploration* to solve the task. We show that cloning the blindfolded expert generalizes better to unseen tasks than its fully-informed counterpart. We conduct experiments of real-world robot peg insertion tasks with (limited) human demonstrations, alongside videogames from the Procgen benchmark. Additionally, we support our findings with theoretical analysis, which confirms that the generalization error scales with $\sqrt{I/m}$, where $I$ measures the amount of task information available to the demonstrator, and $m$ is the number of demonstrated tasks. Both theory and practice indicate that cloning blindfolded experts generalizes better with fewer demonstrated tasks. Project page with videos and code: [https: //sites. google. com/view/blindfoldedexperts/home](https: //sites. google. com/view/blindfoldedexperts/home)

ICLR Conference 2025 Conference Paper

EC-Diffuser: Multi-Object Manipulation via Entity-Centric Behavior Generation

  • Carl Qi
  • Dan Haramati
  • Tal Daniel
  • Aviv Tamar
  • Amy Zhang 0001

Object manipulation is a common component of everyday tasks, but learning to manipulate objects from high-dimensional observations presents significant challenges. These challenges are heightened in multi-object environments due to the combinatorial complexity of the state space as well as of the desired behaviors. While recent approaches have utilized large-scale offline data to train models from pixel observations, achieving performance gains through scaling, these methods struggle with compositional generalization in unseen object configurations with constrained network and dataset sizes. To address these issues, we propose a novel behavioral cloning (BC) approach that leverages object-centric representations and an entity-centric Transformer with diffusion-based optimization, enabling efficient learning from offline image data. Our method first decomposes observations into Deep Latent Particles (DLP), which are then processed by our entity-centric Transformer that computes attention at the particle level, simultaneously predicting object dynamics and the agent's actions. Combined with the ability of diffusion models to capture multi-modal behavior distributions, this results in substantial performance improvements in multi-object tasks and, more importantly, enables compositional generalization. We present BC agents capable of zero-shot generalization to perform tasks with novel compositions of objects and goals, including larger numbers of objects than seen during training. We provide video rollouts on our webpage: https://sites.google.com/view/ec-diffuser.

ICRA Conference 2025 Conference Paper

From Configuration-Space Clearance to Feature-Space Margin: Sample Complexity in Learning-Based Collision Detection

  • Sapir Tubul
  • Aviv Tamar
  • Kiril Solovey
  • Oren Salzman

Motion planning is a central challenge in robotics, with learning-based approaches gaining significant attention in recent years. Our work focuses on a specific aspect of these approaches: using machine-learning techniques, particularly Support Vector Machines (SVM), to evaluate whether robot configurations are collision free, an operation termed “collision detection”. Despite the growing popularity of these methods, there is a lack of theory supporting their efficiency and prediction accuracy. This is in stark contrast to the rich theoretical results of machine-learning methods in general and of SVMs in particular. Our work bridges this gap by analyzing the sample complexity of an SVM classifier for learning-based collision detection in motion planning. We bound the number of samples needed to achieve a specified accuracy at a given confidence level. This result is stated in terms relevant to robot motion-planning such as the system's clearance. Building on these theoretical results, we propose a collision-detection algorithm that can also provide statistical guarantees on the algorithm's error in classifying robot configurations as collision-free or not.

NeurIPS Conference 2025 Conference Paper

Toward Artificial Palpation: Representation Learning of Touch on Soft Bodies

  • Zohar Rimon
  • Elisei Shafer
  • Tal Tepper
  • Efrat Shimron
  • Aviv Tamar

Palpation, the use of touch in medical examination, is almost exclusively performed by humans. We investigate a proof of concept for an artificial palpation method based on self-supervised learning. Our key idea is that an encoder-decoder framework can learn a representation from a sequence of tactile measurements that contains all the relevant information about the palpated object. We conjecture that such a representation can be used for downstream tasks such as tactile imaging and change detection. With enough training data, it should capture intricate patterns in the tactile measurements that go beyond a simple map of forces -- the current state of the art. To validate our approach, we both develop a simulation environment and collect a real-world dataset of soft objects and corresponding ground truth images obtained by magnetic resonance imaging (MRI). We collect palpation sequences using a robot equipped with a tactile sensor, and train a model that predicts sensory readings at different positions on the object. We investigate the representation learned in this process, and demonstrate its use in imaging and change detection.

ICML Conference 2024 Conference Paper

A Bayesian Approach to Online Planning

  • Nir Greshler
  • David Ben-Eli
  • Carmel Rabinovitz
  • Gabi Guetta
  • Liran Gispan
  • Guy Zohar
  • Aviv Tamar

The combination of Monte Carlo tree search and neural networks has revolutionized online planning. As neural network approximations are often imperfect, we ask whether uncertainty estimates about the network outputs could be used to improve planning. We develop a Bayesian planning approach that facilitates such uncertainty quantification, inspired by classical ideas from the meta-reasoning literature. We propose a Thompson sampling based algorithm for searching the tree of possible actions, for which we prove the first (to our knowledge) finite time Bayesian regret bound, and propose an efficient implementation for a restricted family of posterior distributions. In addition we propose a variant of the Bayes-UCB method applied to trees. Empirically, we demonstrate that on the ProcGen Maze and Leaper environments, when the uncertainty estimates are accurate but the neural network output is inaccurate, our Bayesian approach searches the tree much more effectively. In addition, we investigate whether popular uncertainty estimation methods are accurate enough to yield significant gains in planning.

TMLR Journal 2024 Journal Article

DDLP: Unsupervised Object-centric Video Prediction with Deep Dynamic Latent Particles

  • Tal Daniel
  • Aviv Tamar

We propose a new object-centric video prediction algorithm based on the deep latent particle (DLP) representation of Daniel and Tamar (2022). In comparison to existing slot- or patch-based representations, DLPs model the scene using a set of keypoints with learned parameters for properties such as position and size, and are both efficient and interpretable. Our method, \textit{deep dynamic latent particles} (DDLP), yields state-of-the-art object-centric video prediction results on several challenging datasets. The interpretable nature of DDLP allows us to perform ``what-if'' generation -- predict the consequence of changing properties of objects in the initial frames, and DLP's compact structure enables efficient diffusion-based unconditional video generation. Videos, code and pre-trained models are available: https://taldatech.github.io/ddlp-web

ICLR Conference 2024 Conference Paper

Entity-Centric Reinforcement Learning for Object Manipulation from Pixels

  • Dan Haramati
  • Tal Daniel
  • Aviv Tamar

Manipulating objects is a hallmark of human intelligence, and an important task in domains such as robotics. In principle, Reinforcement Learning (RL) offers a general approach to learn object manipulation. In practice, however, domains with more than a few objects are difficult for RL agents due to the curse of dimensionality, especially when learning from raw image observations. In this work we propose a structured approach for visual RL that is suitable for representing multiple objects and their interaction, and use it to learn goal-conditioned manipulation of several objects. Key to our method is the ability to handle goals with dependencies between the objects (e.g., moving objects in a certain order). We further relate our architecture to the generalization capability of the trained agent, based on a theoretical result for compositional generalization, and demonstrate agents that learn with 3 objects but generalize to similar tasks with over 10 objects. Videos and code are available on the project website: https://sites.google.com/view/entity-centric-rl

ICLR Conference 2024 Conference Paper

MAMBA: an Effective World Model Approach for Meta-Reinforcement Learning

  • Zohar Rimon
  • Tom Jurgenson
  • Orr Krupnik
  • Gilad Adler
  • Aviv Tamar

Meta-reinforcement learning (meta-RL) is a promising framework for tackling challenging domains requiring efficient exploration. Existing meta-RL algorithms are characterized by low sample efficiency, and mostly focus on low-dimensional task distributions. In parallel, model-based RL methods have been successful in solving partially observable MDPs, of which meta-RL is a special case. In this work, we leverage this success and propose a new model-based approach to meta-RL, based on elements from existing state-of-the-art model-based and meta-RL methods. We demonstrate the effectiveness of our approach on common meta-RL benchmark domains, attaining greater return with better sample efficiency (up to $15\times$) while requiring very little hyperparameter tuning. In addition, we validate our approach on a slate of more challenging, higher-dimensional domains, taking a step towards real-world generalizing agents.

ICML Conference 2024 Conference Paper

Test-Time Regret Minimization in Meta Reinforcement Learning

  • Mirco Mutti
  • Aviv Tamar

Meta reinforcement learning sets a distribution over a set of tasks on which the agent can train at will, then is asked to learn an optimal policy for any test task efficiently. In this paper, we consider a finite set of tasks modeled through Markov decision processes with various dynamics. We assume to have endured a long training phase, from which the set of tasks is perfectly recovered, and we focus on regret minimization against the optimal policy in the unknown test task. Under a separation condition that states the existence of a state-action pair revealing a task against another, Chen et al. (2022) show that $O(M^2 \log(H))$ regret can be achieved, where $M, H$ are the number of tasks in the set and test episodes, respectively. In our first contribution, we demonstrate that the latter rate is nearly optimal by developing a novel lower bound for test-time regret minimization under separation, showing that a linear dependence with $M$ is unavoidable. Then, we present a family of stronger yet reasonable assumptions beyond separation, which we call strong identifiability, enabling algorithms achieving fast rates $\log (H)$ and sublinear dependence with $M$ simultaneously. Our paper provides a new understanding of the statistical barriers of test-time regret minimization and when fast rates can be achieved.

ICML Conference 2023 Conference Paper

ContraBAR: Contrastive Bayes-Adaptive Deep RL

  • Era Choshen
  • Aviv Tamar

In meta reinforcement learning (meta RL), an agent seeks a Bayes-optimal policy – the optimal policy when facing an unknown task that is sampled from some known task distribution. Previous approaches tackled this problem by inferring a $\textit{belief}$ over task parameters, using variational inference methods. Motivated by recent successes of contrastive learning approaches in RL, such as contrastive predictive coding (CPC), we investigate whether contrastive methods can be used for learning Bayes-optimal behavior. We begin by proving that representations learned by CPC are indeed sufficient for Bayes optimality. Based on this observation, we propose a simple meta RL algorithm that uses CPC in lieu of variational belief inference. Our method, $\textit{ContraBAR}$, achieves comparable performance to state-of-the-art in domains with state-based observation and circumvents the computational toll of future observation reconstruction, enabling learning in domains with image-based observations. It can also be combined with image augmentations for domain randomization and used seamlessly in both online and offline meta RL settings.

NeurIPS Conference 2023 Conference Paper

Explore to Generalize in Zero-Shot RL

  • Ev Zisselman
  • Itai Lavie
  • Daniel Soudry
  • Aviv Tamar

We study zero-shot generalization in reinforcement learning - optimizing a policy on a set of training tasks to perform well on a similar but unseen test task. To mitigate overfitting, previous work explored different notions of invariance to the task. However, on problems such as the ProcGen Maze, an adequate solution that is invariant to the task visualization does not exist, and therefore invariance-based approaches fail. Our insight is that learning a policy that effectively $\textit{explores}$ the domain is harder to memorize than a policy that maximizes reward for a specific task, and therefore we expect such learned behavior to generalize well; we indeed demonstrate this empirically on several domains that are difficult for invariance-based approaches. Our $\textit{Explore to Generalize}$ algorithm (ExpGen) builds on this insight: we train an additional ensemble of agents that optimize reward. At test time, either the ensemble agrees on an action, and we generalize well, or we take exploratory actions, which generalize well and drive us to a novel part of the state space, where the ensemble may potentially agree again. We show that our approach is the state-of-the-art on tasks of the ProcGen challenge that have thus far eluded effective generalization, yielding a success rate of 83% on the Maze task and 74% on Heist with $200$ training levels. ExpGen can also be combined with an invariance based approach to gain the best of both worlds, setting new state-of-the-art results on ProcGen. Code available at [https: //github. com/EvZissel/expgen](https: //github. com/EvZissel/expgen).

PRL Workshop 2023 Workshop Paper

Hierarchical Planning for Rope Manipulation using Knot Theory and a Learned Inverse Model

  • Matan Sudry
  • Tom Jurgenson
  • Aviv Tamar
  • Erez Karpas

This work considers planning the manipulation of deformable 1-dimensional objects such as ropes or cables, with an emphasis of planning to tie knots. We propose TWISTED: Tying With Inverse model and Search in Topological space Excluding Demos, a hierarchical planning approach which, at the high level, uses ideas from knot-theory to plan a sequence of rope configurations, while at the low level uses a neural-network inverse model to move between the configurations in the high-level plan. To train the neural network, we propose a self-supervised approach, where we learn from random movements of the rope. To focus the random movements on interesting configurations, such as knots, we propose a non-uniform sampling method tailored for this domain. In a simulation, we show that our approach can plan significantly faster and more accurately than baselines. We also show that our plans are robust to parameter changes in the physical simulation, suggesting future applications via sim2real.

ICML Conference 2023 Conference Paper

Learning Control by Iterative Inversion

  • Gal Leibovich
  • Guy Jacob
  • Or Avner
  • Gal Novik
  • Aviv Tamar

We propose iterative inversion - an algorithm for learning an inverse function without input-output pairs, but only with samples from the desired output distribution and access to the forward function. The key challenge is a distribution shift between the desired outputs and the outputs of an initial random guess, and we prove that iterative inversion can steer the learning correctly, under rather strict conditions on the function. We apply iterative inversion to learn control. Our input is a set of demonstrations of desired behavior, given as video embeddings of trajectories (without actions), and our method iteratively learns to imitate trajectories generated by the current policy, perturbed by random exploration noise. Our approach does not require rewards, and only employs supervised learning, which can be easily scaled to use state-of-the-art trajectory embedding techniques and policy representations. Indeed, with a VQ-VAE embedding, and a transformer-based policy, we demonstrate non-trivial continuous control on several tasks (videos available at https: //sites. google. com/view/iter-inver). Further, we report an improved performance on imitating diverse behaviors compared to reward based methods.

ICRA Conference 2023 Conference Paper

Online Tool Selection with Learned Grasp Prediction Models

  • Khashayar Rohanimanesh
  • Jake Metzger
  • William Richards
  • Aviv Tamar

Deep learning-based grasp prediction models have become an industry standard for robotic bin-picking systems. To maximize pick success, production environments are often equipped with several end-effector tools that can be swapped on-the-fly, based on the target object. Tool-change, however, takes time. Choosing the order of grasps to perform, and corresponding tool-change actions, can improve system throughput; this is the topic of our work. The main challenge in planning tool change is uncertainty - we typically cannot see objects in the bin that are currently occluded. Inspired by queuing and admission control problems, we model the problem as a Markov Decision Process (MDP), where the goal is to maximize expected throughput, and we pursue an approximate solution based on model predictive control, where at each time step we plan based only on the currently visible objects. Special to our method is the idea of void zones, which are geometrical boundaries in which an unknown object will be present, and therefore cannot be accounted for during planning. Our planning problem can be solved using integer linear programming (ILP). However, we find that an approximate solution based on sparse tree search yields near optimal performance at a fraction of the time. Another question that we explore is how to measure the performance of tool-change planning: we find that throughput alone can fail to capture delicate and smooth behavior, and propose a principled alternative. Finally, we demonstrate our algorithms on both synthetic and real world bin picking tasks.

ICML Conference 2023 Conference Paper

TGRL: An Algorithm for Teacher Guided Reinforcement Learning

  • Idan Shenfeld
  • Zhang-Wei Hong
  • Aviv Tamar
  • Pulkit Agrawal 0001

We consider solving sequential decision-making problems in the scenario where the agent has access to two supervision sources: $\textit{reward signal}$ and a $\textit{teacher}$ that can be queried to obtain a $\textit{good}$ action for any state encountered by the agent. Learning solely from rewards, or reinforcement learning, is data inefficient and may not learn high-reward policies in challenging scenarios involving sparse rewards or partial observability. On the other hand, learning from a teacher may sometimes be infeasible. For instance, the actions provided by a teacher with privileged information may be unlearnable by an agent with limited information (i. e. , partial observability). In other scenarios, the teacher might be sub-optimal, and imitating their actions can limit the agent’s performance. To overcome these challenges, prior work proposed to jointly optimize imitation and reinforcement learning objectives but relied on heuristics and problem-specific hyper-parameter tuning to balance the two objectives. We introduce Teacher Guided Reinforcement Learning (TGRL), a principled approach to dynamically balance following the teacher’s guidance and leveraging RL. TGRL outperforms strong baselines across diverse domains without hyperparameter tuning.

NeurIPS Conference 2022 Conference Paper

Meta Reinforcement Learning with Finite Training Tasks - a Density Estimation Approach

  • Zohar Rimon
  • Aviv Tamar
  • Gilad Adler

In meta reinforcement learning (meta RL), an agent learns from a set of training tasks how to quickly solve a new task, drawn from the same task distribution. The optimal meta RL policy, a. k. a. ~the Bayes-optimal behavior, is well defined, and guarantees optimal reward in expectation, taken with respect to the task distribution. The question we explore in this work is how many training tasks are required to guarantee approximately optimal behavior with high probability. Recent work provided the first such PAC analysis for a model-free setting, where a history-dependent policy was learned from the training tasks. In this work, we propose a different approach: directly learn the task distribution, using density estimation techniques, and then train a policy on the learned task distribution. We show that our approach leads to bounds that depend on the dimension of the task distribution. In particular, in settings where the task distribution lies in a low-dimensional manifold, we extend our analysis to use dimensionality reduction techniques and account for such structure, obtaining significantly better bounds than previous work, which strictly depend on the number of states and actions. The key of our approach is the regularization implied by the kernel density estimation method. We further demonstrate that this regularization is useful in practice, when `plugged in' the state-of-the-art VariBAD meta RL algorithm.

AAAI Conference 2022 Conference Paper

Regularization Guarantees Generalization in Bayesian Reinforcement Learning through Algorithmic Stability

  • Aviv Tamar
  • Daniel Soudry
  • Ev Zisselman

In the Bayesian reinforcement learning (RL) setting, a prior distribution over the unknown problem parameters – the rewards and transitions – is assumed, and a policy that optimizes the (posterior) expected return is sought. A common approximation, which has been recently popularized as meta- RL, is to train the agent on a sample of N problem instances from the prior, with the hope that for large enough N, good generalization behavior to an unseen test instance will be obtained. In this work, we study generalization in Bayesian RL under the probably approximately correct (PAC) framework, using the method of algorithmic stability. Our main contribution is showing that by adding regularization, the optimal policy becomes stable in an appropriate sense. Most stability results in the literature build on strong convexity of the regularized loss – an approach that is not suitable for RL as Markov decision processes (MDPs) are not convex. Instead, building on recent results of fast convergence rates for mirror descent in regularized MDPs, we show that regularized MDPs satisfy a certain quadratic growth criterion, which is sufficient to establish stability. This result, which may be of independent interest, allows us to study the effect of regularization on generalization in the Bayesian RL setting.

ICML Conference 2022 Conference Paper

Unsupervised Image Representation Learning with Deep Latent Particles

  • Tal Daniel
  • Aviv Tamar

We propose a new representation of visual data that disentangles object position from appearance. Our method, termed Deep Latent Particles (DLP), decomposes the visual input into low-dimensional latent “particles”, where each particle is described by its spatial location and features of its surrounding region. To drive learning of such representations, we follow a VAE-based based approach and introduce a prior for particle positions based on a spatial-Softmax architecture, and a modification of the evidence lower bound loss inspired by the Chamfer distance between particles. We demonstrate that our DLP representations are useful for downstream tasks such as unsupervised keypoint (KP) detection, image manipulation, and video prediction for scenes composed of multiple dynamic objects. In addition, we show that our probabilistic interpretation of the problem naturally provides uncertainty estimates for particle locations, which can be used for model selection, among other tasks.

ICRA Conference 2022 Conference Paper

Validate on Sim, Detect on Real - Model Selection for Domain Randomization

  • Gal Leibovich
  • Guy Jacob
  • Shadi Endrawis
  • Gal Novik
  • Aviv Tamar

A practical approach to learning robot skills, often termed sim2real, is to train control policies in simulation and then deploy them on a real robot. Popular sim2real techniques build on domain randomization (DR) - training the policy on diverse randomly generated domains for better generalization to the real world. Due to the large number of hyper-parameters in both the policy learning and DR algorithms, one often ends up with a large number of trained policies, where choosing the best policy among them demands costly evaluation on the real robot. In this work we ask - can we rank the policies without running them in the real world? Our main idea is that a predefined set of real world data can be used to evaluate all policies, using out-of-distribution detection (OOD) techniques. In a sense, this approach can be seen as a ‘unit test’ to evaluate policies before any real world execution. However, we find that by itself, the OOD score can be inaccurate and very sensitive to the particular OOD method. Our main contribution is a simple-yet-effective policy score that combines OOD with an evaluation in simulation. We show that our score - VSDR - can significantly improve the accuracy of policy ranking without requiring additional real world data. We evaluate the effectiveness of VSDR on sim2real transfer in a robotic grasping task with image inputs. We extensively evaluate different DR parameters and OOD methods, and show that VSDR improves policy selection across the board. More importantly, our method achieves significantly better ranking, and uses significantly less data compared to baselines. Project website is at https://sites.google.com/view/vsdr/home

ICRA Conference 2021 Conference Paper

Efficient Self-Supervised Data Collection for Offline Robot Learning

  • Shadi Endrawis
  • Gal Leibovich
  • Guy Jacob
  • Gal Novik
  • Aviv Tamar

A practical approach to robot reinforcement learning is to first collect a large batch of real or simulated robot interaction data, using some data collection policy, and then learn from this data to perform various tasks, using offline learning algorithms. Previous work focused on manually designing the data collection policy, and on tasks where suitable policies can easily be designed, such as random picking policies for collecting data about object grasping. For more complex tasks, however, it may be difficult to find a data collection policy that explores the environment effectively, and produces data that is diverse enough for the downstream task. In this work, we propose that data collection policies should actively explore the environment to collect diverse data. In particular, we develop a simple-yet-effective goal-conditioned reinforcement-learning method that actively focuses data collection on novel observations, thereby collecting a diverse data-set. We evaluate our method on simulated robot manipulation tasks with visual inputs and show that the improved diversity of active data collection leads to significant improvements in the downstream learning tasks.

NeurIPS Conference 2021 Conference Paper

Offline Meta Reinforcement Learning -- Identifiability Challenges and Effective Data Collection Strategies

  • Ron Dorfman
  • Idan Shenfeld
  • Aviv Tamar

Consider the following instance of the Offline Meta Reinforcement Learning (OMRL) problem: given the complete training logs of $N$ conventional RL agents, trained on $N$ different tasks, design a meta-agent that can quickly maximize reward in a new, unseen task from the same task distribution. In particular, while each conventional RL agent explored and exploited its own different task, the meta-agent must identify regularities in the data that lead to effective exploration/exploitation in the unseen task. Here, we take a Bayesian RL (BRL) view, and seek to learn a Bayes-optimal policy from the offline data. Building on the recent VariBAD BRL approach, we develop an off-policy BRL method that learns to plan an exploration strategy based on an adaptive neural belief estimate. However, learning to infer such a belief from offline data brings a new identifiability issue we term MDP ambiguity. We characterize the problem, and suggest resolutions via data collection and modification procedures. Finally, we evaluate our framework on a diverse set of domains, including difficult sparse reward tasks, and demonstrate learning of effective exploration behavior that is qualitatively different from the exploration used by any RL agent in the data. Our code is available online at \url{https: //github. com/Rondorf/BOReL}.

ICRA Conference 2021 Conference Paper

Unsupervised Feature Learning for Manipulation with Contrastive Domain Randomization

  • Carmel Rabinovitz
  • Niko A. Grupen
  • Aviv Tamar

Robotic tasks such as manipulation with visual inputs require image features that capture the physical properties of the scene, e. g. , the position and configuration of objects. Recently, it has been suggested to learn such features in an unsupervised manner from simulated, self-supervised, robot interaction; the idea being that high-level physical properties are well captured by modern physical simulators, and their representation from visual inputs may transfer well to the real world. In particular, learning methods based on noise contrastive estimation have shown promising results. To robustify the simulation-to-real transfer, domain randomization (DR) was suggested for learning features that are invariant to irrelevant visual properties such as textures or lighting. In this work, however, we show that a naive application of DR to unsupervised learning based on contrastive estimation does not promote invariance, as the loss function maximizes mutual information between the features and both the relevant and irrelevant visual properties. We propose a simple modification of the contrastive loss to fix this, exploiting the fact that we can control the simulated randomization of visual properties. Our approach learns physical features that are significantly more robust to visual domain variation, as we demonstrate using both rigid and non-rigid objects.

IJCAI Conference 2020 Conference Paper

Constrained Policy Improvement for Efficient Reinforcement Learning

  • Elad Sarafian
  • Aviv Tamar
  • Sarit Kraus

We propose a policy improvement algorithm for Reinforcement Learning (RL) termed Rerouted Behavior Improvement (RBI). RBI is designed to take into account the evaluation errors of the Q-function. Such errors are common in RL when learning the Q-value from finite experience data. Greedy policies or even constrained policy optimization algorithms that ignore these errors may suffer from an improvement penalty (i. e. , a policy impairment). To reduce the penalty, the idea of RBI is to attenuate rapid policy changes to actions that were rarely sampled. This approach is shown to avoid catastrophic performance degradation and reduce regret when learning from a batch of transition samples. Through a two-armed bandit example, we show that it also increases data efficiency when the optimal action has a high variance. We evaluate RBI in two tasks in the Atari Learning Environment: (1) learning from observations of multiple behavior policies and (2) iterative RL. Our results demonstrate the advantage of RBI over greedy policies and other constrained policy optimization algorithms both in learning from observations and in RL tasks.

ICML Conference 2020 Conference Paper

Hallucinative Topological Memory for Zero-Shot Visual Planning

  • Kara Liu
  • Thanard Kurutach
  • Christine Tung
  • Pieter Abbeel
  • Aviv Tamar

In visual planning (VP), an agent learns to plan goal-directed behavior from observations of a dynamical system obtained offline, e. g. , images obtained from self-supervised robot interaction. Most previous works on VP approached the problem by planning in a learned latent space, resulting in low-quality visual plans, and difficult training algorithms. Here, instead, we propose a simple VP method that plans directly in image space and displays competitive performance. We build on the semi-parametric topological memory (SPTM) method: image samples are treated as nodes in a graph, the graph connectivity is learned from image sequence data, and planning can be performed using conventional graph search methods. We propose two modifications on SPTM. First, we train an energy-based graph connectivity function using contrastive predictive coding that admits stable training. Second, to allow zero-shot planning in new domains, we learn a conditional VAE model that generates images given a context describing the domain, and use these hallucinated samples for building the connectivity graph and planning. We show that this simple approach significantly outperform the SOTA VP methods, in terms of both plan interpretability and success rate when using the plan to guide a trajectory-following controller. Interestingly, our method can pick up non-trivial visual properties of objects, such as their geometry, and account for it in the plans.

ICML Conference 2020 Conference Paper

Sub-Goal Trees a Framework for Goal-Based Reinforcement Learning

  • Tom Jurgenson
  • Or Avner
  • Edward Groshev
  • Aviv Tamar

Many AI problems, in robotics and other domains, are goal-directed, essentially seeking a trajectory leading to some goal state. Reinforcement learning (RL), building on Bellman’s optimality equation, naturally optimizes for a single goal, yet can be made goal-directed by augmenting the state with the goal. Instead, we propose a new RL framework, derived from a dynamic programming equation for the all pairs shortest path (APSP) problem, which naturally solves goal-directed queries. We show that this approach has computational benefits for both standard and approximate dynamic programming. Interestingly, our formulation prescribes a novel protocol for computing a trajectory: instead of predicting the next state given its predecessor, as in standard RL, a goal-conditioned trajectory is constructed by first predicting an intermediate state between start and goal, partitioning the trajectory into two. Then, recursively, predicting intermediate points on each sub-segment, until a complete trajectory is obtained. We call this trajectory structure a sub-goal tree. Building on it, we additionally extend the policy gradient methodology to recursively predict sub-goals, resulting in novel goal-based algorithms. Finally, we apply our method to neural motion planning, where we demonstrate significant improvements compared to standard RL on navigating a 7-DoF robot arm between obstacles.

ICML Conference 2019 Conference Paper

A Deep Reinforcement Learning Perspective on Internet Congestion Control

  • Nathan Jay
  • Noga H. Rotman
  • Philip Brighten Godfrey
  • Michael Schapira
  • Aviv Tamar

We present and investigate a novel and timely application domain for deep reinforcement learning (RL): Internet congestion control. Congestion control is the core networking task of modulating traffic sources’ data-transmission rates to efficiently utilize network capacity, and is the subject of extensive attention in light of the advent of Internet services such as live video, virtual reality, Internet-of-Things, and more. We show that casting congestion control as RL enables training deep network policies that capture intricate patterns in data traffic and network conditions, and leverage this to outperform the state-of-the-art. We also highlight significant challenges facing real-world adoption of RL-based congestion control, including fairness, safety, and generalization, which are not trivial to address within conventional RL formalism. To facilitate further research and reproducibility of our results, we present a test suite for RL-guided congestion control based on the OpenAI Gym interface.

RLDM Conference 2019 Conference Abstract

Constrained Policy Improvement for Safe and Efficient Reinforcement Learn- ing

  • Elad Sarafian
  • Aviv Tamar
  • Sarit Kraus

We propose a policy improvement algorithm for Reinforcement Learning (RL) which is called Rerouted Behavior Improvement (RBI). RBI is designed to take into account the evaluation errors of the Q- function. Such errors are common in RL when learning the Q-value from finite past experience data. Greedy policies or even constrained policy optimization algorithms which ignore these errors may suffer from an improvement penalty (i. e. a negative policy improvement). To minimize the improvement penalty, the RBI idea is to attenuate rapid policy changes of low probability actions which were less frequently sampled. This approach is shown to avoid catastrophic performance degradation and reduce regret when learning from a batch of past experience. Through a two-armed bandit with Gaussian distributed rewards example, we show that it also increases data efficiency when the optimal action has a high variance. We evaluate RBI in two tasks in the Atari Learning Environment: (1) learning from observations of multiple behavior policies and (2) iterative RL. Our results demonstrate the advantage of RBI over greedy policies and other constrained policy optimization algorithms as a safe learning approach and as a general data efficient learning algorithm. A Github repository of our RBI implementation is found at https: //github. com/eladsar/rbi/tree/rbi

ICML Conference 2019 Conference Paper

Distributional Multivariate Policy Evaluation and Exploration with the Bellman GAN

  • Dror Freirich
  • Tzahi Shimkin
  • Ron Meir
  • Aviv Tamar

The recently proposed distributional approach to reinforcement learning (DiRL) is centered on learning the distribution of the reward-to-go, often referred to as the value distribution. In this work, we show that the distributional Bellman equation, which drives DiRL methods, is equivalent to a generative adversarial network (GAN) model. In this formulation, DiRL can be seen as learning a deep generative model of the value distribution, driven by the discrepancy between the distribution of the current value, and the distribution of the sum of current reward and next value. We use this insight to propose a GAN-based approach to DiRL, which leverages the strengths of GANs in learning distributions of high dimensional data. In particular, we show that our GAN approach can be used for DiRL with multivariate rewards, an important setting which cannot be tackled with prior methods. The multivariate setting also allows us to unify learning the distribution of values and state transitions, and we exploit this idea to devise a novel exploration method that is driven by the discrepancy in estimating both values and states.

ICRA Conference 2019 Conference Paper

Domain Randomization for Active Pose Estimation

  • Xinyi Ren
  • Jianlan Luo
  • Eugen Solowjow
  • Juan Aparicio Ojea
  • Abhishek Gupta 0004
  • Aviv Tamar
  • Pieter Abbeel

Accurate state estimation is a fundamental component of robotic control. In robotic manipulation tasks, as is our focus in this work, state estimation is essential for identifying the positions of objects in the scene, forming the basis of the manipulation plan. However, pose estimation typically requires expensive 3D cameras or additional instrumentation such as fiducial markers to perform accurately. Recently, Tobin et al. introduced an approach to pose estimation based on domain randomization, where a neural network is trained to predict pose directly from a 2D image of the scene. The network is trained on computer generated images with a high variation in textures and lighting, thereby generalizing to real world images. In this work, we investigate how to improve the accuracy of domain randomization based pose estimation. Our main idea is that active perception - moving the robot to get a better estimate of pose- can be trained in simulation and transferred to real using domain randomization. In our approach, the robot trains in a domain-randomized simulation how to estimate pose from a sequence of images. We show that our approach can significantly improve the accuracy of standard pose estimation in several scenarios: when the robot holding an object moves, when reference objects are moved in the scene, or when the camera is moved around the object.

ICRA Conference 2019 Conference Paper

Reinforcement Learning on Variable Impedance Controller for High-Precision Robotic Assembly

  • Jianlan Luo
  • Eugen Solowjow
  • Chengtao Wen
  • Juan Aparicio Ojea
  • Alice M. Agogino
  • Aviv Tamar
  • Pieter Abbeel

Precise robotic manipulation skills are desirable in many industrial settings, reinforcement learning (RL) methods hold the promise of acquiring these skills autonomously. In this paper, we explicitly consider incorporating operational space force/torque information into reinforcement learning; this is motivated by humans heuristically mapping perceived forces to control actions, which results in completing high-precision tasks in a fairly easy manner. Our approach combines RL with force/torque information by incorporating a proper operational space force controller; where we also exploit different ablations on processing this information. Moreover, we propose a neural network architecture that generalizes to reasonable variations of the environment. We evaluate our method on the open-source Siemens Robot Learning Challenge, which requires precise and delicate force-controlled behavior to assemble a tight-fit gear wheel set.

ICAPS Conference 2018 Conference Paper

Learning Generalized Reactive Policies Using Deep Neural Networks

  • Edward Groshev
  • Maxwell Goldstein
  • Aviv Tamar
  • Siddharth Srivastava 0001
  • Pieter Abbeel

We present a new approach to learning for planning, where knowledge acquired while solving a given set of planning problems is used to plan faster in related, but new problem instances. We show that a deep neural network can be used to learn and represent a generalized reactive policy (GRP) that maps a problem instance and a state to an action, and that the learned GRPs efficiently solve large classes of challenging problem instances. In contrast to prior efforts in this direction, our approach significantly reduces the dependence of learning on handcrafted domain knowledge or feature selection. Instead, the GRP is trained from scratch using a set of successful execution traces. We show that our approach can also be used to automatically learn a heuristic function that can be used in directed search algorithms. We evaluate our approach using an extensive suite of experiments on two challenging planning problem domains and show that our approach facilitates learning complex decision making policies and powerful heuristic functions with minimal human input.

NeurIPS Conference 2018 Conference Paper

Learning Plannable Representations with Causal InfoGAN

  • Thanard Kurutach
  • Aviv Tamar
  • Ge Yang
  • Stuart Russell
  • Pieter Abbeel

In recent years, deep generative models have been shown to 'imagine' convincing high-dimensional observations such as images, audio, and even video, learning directly from raw data. In this work, we ask how to imagine goal-directed visual plans -- a plausible sequence of observations that transition a dynamical system from its current configuration to a desired goal state, which can later be used as a reference trajectory for control. We focus on systems with high-dimensional observations, such as images, and propose an approach that naturally combines representation learning and planning. Our framework learns a generative model of sequential observations, where the generative process is induced by a transition in a low-dimensional planning model, and an additional noise. By maximizing the mutual information between the generated observations and the transition in the planning model, we obtain a low-dimensional representation that best explains the causal nature of the data. We structure the planning model to be compatible with efficient planning algorithms, and we propose several such models based on either discrete or continuous states. Finally, to generate a visual plan, we project the current and goal observations onto their respective states in the planning model, plan a trajectory, and then use the generative model to transform the trajectory to a sequence of observations. We demonstrate our method on imagining plausible visual plans of rope manipulation.

ICRA Conference 2018 Conference Paper

Learning Robotic Assembly from CAD

  • Garrett Thomas
  • Melissa Chien
  • Aviv Tamar
  • Juan Aparicio Ojea
  • Pieter Abbeel

In this work, motivated by recent manufacturing trends, we investigate autonomous robotic assembly. Industrial assembly tasks require contact-rich manipulation skills, which are challenging to acquire using classical control and motion planning approaches. Consequently, robot controllers for assembly domains are presently engineered to solve a particular task, and cannot easily handle variations in the product or environment. Reinforcement learning (RL) is a promising approach for autonomously acquiring robot skills that involve contact-rich dynamics. However, RL relies on random exploration for learning a control policy, which requires many robot executions, and often gets trapped in locally suboptimal solutions. Instead, we posit that prior knowledge, when available, can improve RL performance. We exploit the fact that in modern assembly domains, geometric information about the task is readily available via the CAD design files. We propose to leverage this prior knowledge by guiding RL along a geometric motion plan, calculated using the CAD data. We show that our approach effectively improves over traditional control approaches for tracking the motion plan, and can solve assembly tasks that require high precision, even without accurate state estimation. In addition, we propose a neural network architecture that can learn to track the motion plan, thereby generalizing the assembly controller to changes in the object positions.

ICML Conference 2017 Conference Paper

Constrained Policy Optimization

  • Joshua Achiam
  • David Held
  • Aviv Tamar
  • Pieter Abbeel

For many applications of reinforcement learning it can be more convenient to specify both a reward function and constraints, rather than trying to design behavior through the reward function. For example, systems that physically interact with or around humans should satisfy safety constraints. Recent advances in policy search algorithms (Mnih et al. , 2016, Schulman et al. , 2015, Lillicrap et al. , 2016, Levine et al. , 2016) have enabled new capabilities in high-dimensional control, but do not consider the constrained setting. We propose Constrained Policy Optimization (CPO), the first general-purpose policy search algorithm for constrained reinforcement learning with guarantees for near-constraint satisfaction at each iteration. Our method allows us to train neural network policies for high-dimensional control while making guarantees about policy behavior all throughout training. Our guarantees are based on a new theoretical result, which is of independent interest: we prove a bound relating the expected returns of two policies to an average divergence between them. We demonstrate the effectiveness of our approach on simulated robot locomotion tasks where the agent must satisfy constraints motivated by safety.

ICRA Conference 2017 Conference Paper

Learning from the hindsight plan - Episodic MPC improvement

  • Aviv Tamar
  • Garrett Thomas
  • Tianhao Zhang 0001
  • Sergey Levine
  • Pieter Abbeel

Model predictive control (MPC) is a popular control method that has proved effective for robotics, among other fields. MPC performs re-planning at every time step. Re-planning is done with a limited horizon per computational and real-time constraints and often also for robustness to potential model errors. However, the limited horizon leads to suboptimal performance. In this work, we consider the iterative learning setting, where the same task can be repeated several times, and propose a policy improvement scheme for MPC. The main idea is that between executions we can, offline, run MPC with a longer horizon, resulting in a hindsight plan. To bring the next real-world execution closer to the hindsight plan, our approach learns to re-shape the original cost function with the goal of satisfying the following property: short horizon planning (as realistic during real executions) with respect to the shaped cost should result in mimicking the hindsight plan. This effectively consolidates long-term reasoning into the short-horizon planning. We empirically evaluate our approach in contact-rich manipulation tasks both in simulated and real environments, such as peg insertion by a real PR2 robot.

NeurIPS Conference 2017 Conference Paper

Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments

  • Ryan Lowe
  • Yi Wu
  • Aviv Tamar
  • Jean Harb
  • OpenAI Pieter Abbeel
  • Igor Mordatch

We explore deep reinforcement learning methods for multi-agent domains. We begin by analyzing the difficulty of traditional algorithms in the multi-agent case: Q-learning is challenged by an inherent non-stationarity of the environment, while policy gradient suffers from a variance that increases as the number of agents grows. We then present an adaptation of actor-critic methods that considers action policies of other agents and is able to successfully learn policies that require complex multi-agent coordination. Additionally, we introduce a training regimen utilizing an ensemble of policies for each agent that leads to more robust multi-agent policies. We show the strength of our approach compared to existing methods in cooperative as well as competitive scenarios, where agent populations are able to discover various physical and informational coordination strategies.

NeurIPS Conference 2017 Conference Paper

Shallow Updates for Deep Reinforcement Learning

  • Nir Levine
  • Tom Zahavy
  • Daniel Mankowitz
  • Aviv Tamar
  • Shie Mannor

Deep reinforcement learning (DRL) methods such as the Deep Q-Network (DQN) have achieved state-of-the-art results in a variety of challenging, high-dimensional domains. This success is mainly attributed to the power of deep neural networks to learn rich domain representations for approximating the value function or policy. Batch reinforcement learning methods with linear representations, on the other hand, are more stable and require less hyper parameter tuning. Yet, substantial feature engineering is necessary to achieve good results. In this work we propose a hybrid approach -- the Least Squares Deep Q-Network (LS-DQN), which combines rich feature representations learned by a DRL algorithm with the stability of a linear least squares method. We do this by periodically re-training the last hidden layer of a DRL network with a batch least squares update. Key to our approach is a Bayesian regularization term for the least squares update, which prevents over-fitting to the more recent data. We tested LS-DQN on five Atari games and demonstrate significant improvement over vanilla DQN and Double-DQN. We also investigated the reasons for the superior performance of our method. Interestingly, we found that the performance improvement can be attributed to the large batch size used by the LS method when optimizing the last layer.

IJCAI Conference 2017 Conference Paper

Value Iteration Networks

  • Aviv Tamar
  • Yi Wu
  • Garrett Thomas
  • Sergey Levine
  • Pieter Abbeel

We introduce the value iteration network (VIN): a fully differentiable neural network with a `planning module' embedded within. VINs can learn to plan, and are suitable for predicting outcomes that involve planning-based reasoning, such as policies for reinforcement learning. Key to our approach is a novel differentiable approximation of the value-iteration algorithm, which can be represented as a convolutional neural network, and trained end-to-end using standard backpropagation. We evaluate VIN based policies on discrete and continuous path-planning domains, and on a natural-language based search task. We show that by learning an explicit planning computation, VIN policies generalize better to new, unseen domains. This paper is a significantly abridged and IJCAI audience targeted version of the original NIPS 2016 paper with the same title, available here: https: //arxiv. org/abs/1602. 02867

AAAI Conference 2016 Conference Paper

Generalized Emphatic Temporal Difference Learning: Bias-Variance Analysis

  • Assaf Hallak
  • Aviv Tamar
  • Remi Munos
  • Shie Mannor

We consider the off-policy evaluation problem in Markov decision processes with function approximation. We propose a generalization of the recently introduced emphatic temporal differences (ETD) algorithm (Sutton, Mahmood, and White 2015), which encompasses the original ETD(λ), as well as several other off-policy evaluation algorithms as special cases. We call this framework ETD(λ, β), where our introduced parameter β controls the decay rate of an importancesampling term. We study conditions under which the projected fixed-point equation underlying ETD(λ, β) involves a contraction operator, allowing us to present the first asymptotic error bounds (bias) for ETD(λ, β). Our results show that the original ETD algorithm always involves a contraction operator, and its bias is bounded. Moreover, by controlling β, our proposed generalization allows trading-off bias for variance reduction, thereby achieving a lower total error.

JMLR Journal 2016 Journal Article

Learning the Variance of the Reward-To-Go

  • Aviv Tamar
  • Dotan Di Castro
  • Shie Mannor

In Markov decision processes (MDPs), the variance of the reward- to-go is a natural measure of uncertainty about the long term performance of a policy, and is important in domains such as finance, resource allocation, and process control. Currently however, there is no tractable procedure for calculating it in large scale MDPs. This is in contrast to the case of the expected reward-to-go, also known as the value function, for which effective simulation-based algorithms are known, and have been used successfully in various domains. In this paper we extend temporal difference (TD) learning algorithms to estimating the variance of the reward-to- go for a fixed policy. We propose variants of both TD(0) and LSTD($\lambda$) with linear function approximation, prove their convergence, and demonstrate their utility in an option pricing problem. Our results show a dramatic improvement in terms of sample efficiency over standard Monte-Carlo methods, which are currently the state-of-the-art. [abs] [ pdf ][ bib ] &copy JMLR 2016. ( edit, beta )

EWRL Workshop 2016 Workshop Paper

Situational Awareness by Risk-Conscious Skills

  • Daniel J. Mankowitz
  • Aviv Tamar
  • Shie Mannor

Hierarchical Reinforcement Learning has been previously shown to speed up the convergence rate of RL planning algorithms as well as mitigate feature-based model misspecification (Mankowitz et al., 2016a,b; Bacon and Precup, 2015). To do so, it utilizes hierarchical abstractions, also known as skills – a type of temporally extended action (Sutton et al., 1999) to plan at a higher level, abstracting away from the lower-level details. We incorporate risk sensitivity, also referred to as Situational Awareness (SA), into hierarchical RL for the first time by defining and learning risk aware skills in a Probabilistic Goal Semi-Markov Decision Process (PG-SMDP). This is achieved using our novel Situational Awareness by Risk-Conscious Skills (SARiCoS) algorithm which comes with a theoretical convergence guarantee. We show in a RoboCup soccer domain that the learned risk aware skills exhibit complex human behaviors such as ‘time-wasting’ in a soccer game. In addition, the learned risk aware skills are able to mitigate reward-based model misspecification.

NeurIPS Conference 2016 Conference Paper

Value Iteration Networks

  • Aviv Tamar
  • Yi Wu
  • Garrett Thomas
  • Sergey Levine
  • Pieter Abbeel

We introduce the value iteration network (VIN): a fully differentiable neural network with a `planning module' embedded within. VINs can learn to plan, and are suitable for predicting outcomes that involve planning-based reasoning, such as policies for reinforcement learning. Key to our approach is a novel differentiable approximation of the value-iteration algorithm, which can be represented as a convolutional neural network, and trained end-to-end using standard backpropagation. We evaluate VIN based policies on discrete and continuous path-planning domains, and on a natural-language based search task. We show that by learning an explicit planning computation, VIN policies generalize better to new, unseen domains.

AAAI Conference 2015 Conference Paper

Optimizing the CVaR via Sampling

  • Aviv Tamar
  • Yonatan Glassner
  • Shie Mannor

Conditional Value at Risk (CVaR) is a prominent risk measure that is being used extensively in various domains. We develop a new formula for the gradient of the CVaR in the form of a conditional expectation. Based on this formula, we propose a novel sampling-based estimator for the gradient of the CVaR, in the spirit of the likelihood-ratio method. We analyze the bias of the estimator, and prove the convergence of a corresponding stochastic gradient descent algorithm to a local CVaR optimum. Our method allows to consider CVaR optimization in new domains. As an example, we consider a reinforcement learning application, and learn a risksensitive controller for the game of Tetris.

NeurIPS Conference 2015 Conference Paper

Policy Gradient for Coherent Risk Measures

  • Aviv Tamar
  • Yinlam Chow
  • Mohammad Ghavamzadeh
  • Shie Mannor

Several authors have recently developed risk-sensitive policy gradient methods that augment the standard expected cost minimization problem with a measure of variability in cost. These studies have focused on specific risk-measures, such as the variance or conditional value at risk (CVaR). In this work, we extend the policy gradient method to the whole class of coherent risk measures, which is widely accepted in finance and operations research, among other fields. We consider both static and time-consistent dynamic risk measures. For static risk measures, our approach is in the spirit of policy gradient algorithms and combines a standard sampling approach with convex programming. For dynamic risk measures, our approach is actor-critic style and involves explicit approximation of value function. Most importantly, our contribution presents a unified approach to risk-sensitive reinforcement learning that generalizes and extends previous results.

NeurIPS Conference 2015 Conference Paper

Risk-Sensitive and Robust Decision-Making: a CVaR Optimization Approach

  • Yinlam Chow
  • Aviv Tamar
  • Shie Mannor
  • Marco Pavone

In this paper we address the problem of decision making within a Markov decision process (MDP) framework where risk and modeling errors are taken into account. Our approach is to minimize a risk-sensitive conditional-value-at-risk (CVaR) objective, as opposed to a standard risk-neutral expectation. We refer to such problem as CVaR MDP. Our first contribution is to show that a CVaR objective, besides capturing risk sensitivity, has an alternative interpretation as expected cost under worst-case modeling errors, for a given error budget. This result, which is of independent interest, motivates CVaR MDPs as a unifying framework for risk-sensitive and robust decision making. Our second contribution is to present a value-iteration algorithm for CVaR MDPs, and analyze its convergence rate. To our knowledge, this is the first solution algorithm for CVaR MDPs that enjoys error guarantees. Finally, we present results from numerical experiments that corroborate our theoretical findings and show the practicality of our approach.

ICML Conference 2014 Conference Paper

Scaling Up Robust MDPs using Function Approximation

  • Aviv Tamar
  • Shie Mannor
  • Huan Xu 0001

We consider large-scale Markov decision processes (MDPs) with parameter uncertainty, under the robust MDP paradigm. Previous studies showed that robust MDPs, based on a minimax approach to handling uncertainty, can be solved using dynamic programming for small to medium sized problems. However, due to the "curse of dimensionality", MDPs that model real-life problems are typically prohibitively large for such approaches. In this work we employ a reinforcement learning approach to tackle this planning problem: we develop a robust approximate dynamic programming method based on a projected fixed point equation to approximately solve large scale robust MDPs. We show that the proposed method provably succeeds under certain technical conditions, and demonstrate its effectiveness through simulation of an option pricing problem. To the best of our knowledge, this is the first attempt to scale up the robust MDP paradigm.

ICML Conference 2013 Conference Paper

Temporal Difference Methods for the Variance of the Reward To Go

  • Aviv Tamar
  • Dotan Di Castro
  • Shie Mannor

In this paper we extend temporal difference policy evaluation algorithms to performance criteria that include the variance of the cumulative reward. Such criteria are useful for risk management, and are important in domains such as finance and process control. We propose variants of both TD(0) and LSTD(λ) with linear function approximation, prove their convergence, and demonstrate their utility in a 4-dimensional continuous state space problem.

JMLR Journal 2012 Journal Article

Integrating a Partial Model into Model Free Reinforcement Learning

  • Aviv Tamar
  • Dotan Di Castro
  • Ron Meir

In reinforcement learning an agent uses online feedback from the environment in order to adaptively select an effective policy. Model free approaches address this task by directly mapping environmental states to actions, while model based methods attempt to construct a model of the environment, followed by a selection of optimal actions based on that model. Given the complementary advantages of both approaches, we suggest a novel procedure which augments a model free algorithm with a partial model. The resulting hybrid algorithm switches between a model based and a model free mode, depending on the current state and the agent's knowledge. Our method relies on a novel definition for a partially known model, and an estimator that incorporates such knowledge in order to reduce uncertainty in stochastic approximation iterations. We prove that such an approach leads to improved policy evaluation whenever environmental knowledge is available, without compromising performance when such knowledge is absent. Numerical simulations demonstrate the effectiveness of the approach on policy gradient and Q-learning algorithms, and its usefulness in solving a call admission control problem. [abs] [ pdf ][ bib ] &copy JMLR 2012. ( edit, beta )

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