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Arun Ahuja

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8 papers
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8

NeurIPS Conference 2024 Conference Paper

Imitating Language via Scalable Inverse Reinforcement Learning

  • Markus Wulfmeier
  • Michael Bloesch
  • Nino Vieillard
  • Arun Ahuja
  • Jörg Bornschein
  • Sandy Huang
  • Artem Sokolov
  • Matt Barnes

The majority of language model training builds on imitation learning. It covers pretraining, supervised fine-tuning, and affects the starting conditions for reinforcement learning from human feedback (RLHF). The simplicity and scalability of maximum likelihood estimation (MLE) for next token prediction led to its role as predominant paradigm. However, the broader field of imitation learning can more effectively utilize the sequential structure underlying autoregressive generation. We focus on investigating the inverse reinforcement learning (IRL) perspective to imitation, extracting rewards and directly optimizing sequences instead of individual token likelihoods and evaluate its benefits for fine-tuning large language models. We provide a new angle, reformulating inverse soft-Q-learning as a temporal difference regularized extension of MLE. This creates a principled connection between MLE and IRL and allows trading off added complexity with increased performance and diversity of generations in the supervised fine-tuning (SFT) setting. We find clear advantages for IRL-based imitation, in particular for retaining diversity while maximizing task performance, rendering IRL a strong alternative on fixed SFT datasets even without online data generation. Our analysis of IRL-extracted reward functions further indicates benefits for more robust reward functions via tighter integration of supervised and preference-based LLM post-training.

ICML Conference 2023 Conference Paper

Distilling Internet-Scale Vision-Language Models into Embodied Agents

  • Theodore R. Sumers
  • Kenneth Marino
  • Arun Ahuja
  • Rob Fergus
  • Ishita Dasgupta 0001

Instruction-following agents must ground language into their observation and action spaces. Learning to ground language is challenging, typically requiring domain-specific engineering or large quantities of human interaction data. To address this challenge, we propose using pretrained vision-language models (VLMs) to supervise embodied agents. We combine ideas from model distillation and hindsight experience replay (HER), using a VLM to retroactively generate language describing the agent’s behavior. Simple prompting allows us to control the supervision signal, teaching an agent to interact with novel objects based on their names (e. g. , planes) or their features (e. g. , colors) in a 3D rendered environment. Fewshot prompting lets us teach abstract category membership, including pre-existing categories (food vs toys) and ad-hoc ones (arbitrary preferences over objects). Our work outlines a new and effective way to use internet-scale VLMs, repurposing the generic language grounding acquired by such models to teach task-relevant groundings to embodied agents.

JMLR Journal 2022 Journal Article

Behavior Priors for Efficient Reinforcement Learning

  • Dhruva Tirumala
  • Alexandre Galashov
  • Hyeonwoo Noh
  • Leonard Hasenclever
  • Razvan Pascanu
  • Jonathan Schwarz
  • Guillaume Desjardins
  • Wojciech Marian Czarnecki

As we deploy reinforcement learning agents to solve increasingly challenging problems, methods that allow us to inject prior knowledge about the structure of the world and effective solution strategies becomes increasingly important. In this work we consider how information and architectural constraints can be combined with ideas from the probabilistic modeling literature to learn behavior priors that capture the common movement and interaction patterns that are shared across a set of related tasks or contexts. For example the day-to day behavior of humans comprises distinctive locomotion and manipulation patterns that recur across many different situations and goals. We discuss how such behavior patterns can be captured using probabilistic trajectory models and how these can be integrated effectively into reinforcement learning schemes, e.g. to facilitate multi-task and transfer learning. We then extend these ideas to latent variable models and consider a formulation to learn hierarchical priors that capture different aspects of the behavior in reusable modules. We discuss how such latent variable formulations connect to related work on hierarchical reinforcement learning (HRL) and mutual information and curiosity based objectives, thereby offering an alternative perspective on existing ideas. We demonstrate the effectiveness of our framework by applying it to a range of simulated continuous control domains, videos of which can be found at the following url: https://sites.google.com/view/behavior-priors. [abs] [ pdf ][ bib ] &copy JMLR 2022. ( edit, beta )

NeurIPS Conference 2022 Conference Paper

Learning to Navigate Wikipedia by Taking Random Walks

  • Manzil Zaheer
  • Kenneth Marino
  • Will Grathwohl
  • John Schultz
  • Wendy Shang
  • Sheila Babayan
  • Arun Ahuja
  • Ishita Dasgupta

A fundamental ability of an intelligent web-based agent is seeking out and acquiring new information. Internet search engines reliably find the correct vicinity but the top results may be a few links away from the desired target. A complementary approach is navigation via hyperlinks, employing a policy that comprehends local content and selects a link that moves it closer to the target. In this paper, we show that behavioral cloning of randomly sampled trajectories is sufficient to learn an effective link selection policy. We demonstrate the approach on a graph version of Wikipedia with 38M nodes and 387M edges. The model is able to efficiently navigate between nodes 5 and 20 steps apart 96% and 92% of the time, respectively. We then use the resulting embeddings and policy in downstream fact verification and question answering tasks where, in combination with basic TF-IDF search and ranking methods, they are competitive results to the state-of-the-art methods.

ICML Conference 2021 Conference Paper

Imitation by Predicting Observations

  • Andrew Jaegle
  • Yury Sulsky
  • Arun Ahuja
  • Jake Bruce
  • Rob Fergus
  • Greg Wayne

Imitation learning enables agents to reuse and adapt the hard-won expertise of others, offering a solution to several key challenges in learning behavior. Although it is easy to observe behavior in the real-world, the underlying actions may not be accessible. We present a new method for imitation solely from observations that achieves comparable performance to experts on challenging continuous control tasks while also exhibiting robustness in the presence of observations unrelated to the task. Our method, which we call FORM (for "Future Observation Reward Model") is derived from an inverse RL objective and imitates using a model of expert behavior learned by generative modelling of the expert’s observations, without needing ground truth actions. We show that FORM performs comparably to a strong baseline IRL method (GAIL) on the DeepMind Control Suite benchmark, while outperforming GAIL in the presence of task-irrelevant features.

ICML Conference 2020 Conference Paper

Probing Emergent Semantics in Predictive Agents via Question Answering

  • Abhishek Das
  • Federico Carnevale
  • Hamza Merzic
  • Laura Rimell
  • Rosalia Schneider
  • Josh Abramson
  • Alden Hung
  • Arun Ahuja

Recent work has shown how predictive modeling can endow agents with rich knowledge of their surroundings, improving their ability to act in complex environments. We propose question-answering as a general paradigm to decode and understand the representations that such agents develop, applying our method to two recent approaches to predictive modelling - action-conditional CPC (Guo et al. , 2018) and SimCore (Gregor et al. , 2019). After training agents with these predictive objectives in a visually-rich, 3D environment with an assortment of objects, colors, shapes, and spatial configurations, we probe their internal state representations with a host of synthetic (English) questions, without backpropagating gradients from the question-answering decoder into the agent. The performance of different agents when probed in this way reveals that they learn to encode factual, and seemingly compositional, information about objects, properties and spatial relations from their physical environment. Our approach is intuitive, i. e. humans can easily interpret the responses of the model as opposed to inspecting continuous vectors, and model-agnostic, i. e. applicable to any modeling approach. By revealing the implicit knowledge of objects, quantities, properties and relations acquired by agents as they learn, question-conditional agent probing can stimulate the design and development of stronger predictive learning objectives.

ICLR Conference 2020 Conference Paper

V-MPO: On-Policy Maximum a Posteriori Policy Optimization for Discrete and Continuous Control

  • H. Francis Song
  • Abbas Abdolmaleki
  • Jost Tobias Springenberg
  • Aidan Clark
  • Hubert Soyer
  • Jack W. Rae
  • Seb Noury
  • Arun Ahuja

Some of the most successful applications of deep reinforcement learning to challenging domains in discrete and continuous control have used policy gradient methods in the on-policy setting. However, policy gradients can suffer from large variance that may limit performance, and in practice require carefully tuned entropy regularization to prevent policy collapse. As an alternative to policy gradient algorithms, we introduce V-MPO, an on-policy adaptation of Maximum a Posteriori Policy Optimization (MPO) that performs policy iteration based on a learned state-value function. We show that V-MPO surpasses previously reported scores for both the Atari-57 and DMLab-30 benchmark suites in the multi-task setting, and does so reliably without importance weighting, entropy regularization, or population-based tuning of hyperparameters. On individual DMLab and Atari levels, the proposed algorithm can achieve scores that are substantially higher than has previously been reported. V-MPO is also applicable to problems with high-dimensional, continuous action spaces, which we demonstrate in the context of learning to control simulated humanoids with 22 degrees of freedom from full state observations and 56 degrees of freedom from pixel observations, as well as example OpenAI Gym tasks where V-MPO achieves substantially higher asymptotic scores than previously reported.

NeurIPS Conference 2019 Conference Paper

Experience Replay for Continual Learning

  • David Rolnick
  • Arun Ahuja
  • Jonathan Schwarz
  • Timothy Lillicrap
  • Gregory Wayne

Interacting with a complex world involves continual learning, in which tasks and data distributions change over time. A continual learning system should demonstrate both plasticity (acquisition of new knowledge) and stability (preservation of old knowledge). Catastrophic forgetting is the failure of stability, in which new experience overwrites previous experience. In the brain, replay of past experience is widely believed to reduce forgetting, yet it has been largely overlooked as a solution to forgetting in deep reinforcement learning. Here, we introduce CLEAR, a replay-based method that greatly reduces catastrophic forgetting in multi-task reinforcement learning. CLEAR leverages off-policy learning and behavioral cloning from replay to enhance stability, as well as on-policy learning to preserve plasticity. We show that CLEAR performs better than state-of-the-art deep learning techniques for mitigating forgetting, despite being significantly less complicated and not requiring any knowledge of the individual tasks being learned.

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