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Annie Xie

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

11 papers
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11

IROS Conference 2025 Conference Paper

Affordance-Guided Reinforcement Learning via Visual Prompting

  • Olivia Y. Lee
  • Annie Xie
  • Kuan Fang
  • Karl Pertsch
  • Chelsea Finn

Robots equipped with reinforcement learning (RL) have the potential to learn a wide range of skills solely from a reward signal. However, obtaining a robust and dense reward signal for general manipulation tasks remains a challenge. Existing learning-based approaches require significant data, such as human demonstrations of success and failure, to learn task-specific reward functions. Recently, there is also a growing adoption of large multi-modal foundation models for robotics that can perform visual reasoning in physical contexts and generate coarse robot motions for manipulation tasks. Motivated by this range of capability, in this work, we present Keypoint-based Affordance Guidance for Improvements (KAGI), a method leveraging rewards shaped by vision-language models (VLMs) for autonomous RL. State-of-the-art VLMs have demonstrated impressive zero-shot reasoning about affordances through keypoints, and we use these to define dense rewards that guide autonomous robotic learning. On diverse real-world manipulation tasks specified by natural language descriptions, KAGI improves the sample efficiency of autonomous RL and enables successful task completion in 30K online fine-tuning steps. Additionally, we demonstrate the robustness of KAGI to reductions in the number of indomain demonstrations used for pre-training, reaching similar performance in 45K online fine-tuning steps. †

ICLR Conference 2025 Conference Paper

Bidirectional Decoding: Improving Action Chunking via Guided Test-Time Sampling

  • Yuejiang Liu
  • Jubayer Ibn Hamid
  • Annie Xie
  • Yoonho Lee 0001
  • Maximilian Du
  • Chelsea Finn

Predicting and executing a sequence of actions without intermediate replanning, known as action chunking, is increasingly used in robot learning from human demonstrations. Yet, its effects on the learned policy remain inconsistent: some studies find it crucial for achieving strong results, while others observe decreased performance. In this paper, we first dissect how action chunking impacts the divergence between a learner and a demonstrator. We find that action chunking allows the learner to better capture the temporal dependencies in demonstrations but at the cost of reduced reactivity to unexpected states. To address this tradeoff, we propose Bidirectional Decoding (BID), a test-time inference algorithm that bridges action chunking with closed-loop adaptation. At each timestep, BID samples multiple candidate predictions and searches for the optimal one based on two criteria: (i) backward coherence, which favors samples that align with previous decisions; (ii) forward contrast, which seeks samples of high likelihood for future plans. By coupling decisions within and across action chunks, BID promotes both long-term consistency and short-term reactivity. Experimental results show that our method boosts the performance of two state-of-the-art generative policies across seven simulation benchmarks and two real-world tasks. Code and videos are available at https://bid-robot.github.io.

IROS Conference 2025 Conference Paper

Exploiting Policy Idling for Dexterous Manipulation

  • Annie S. Chen
  • Philemon Brakel
  • Antonia Bronars
  • Annie Xie
  • Sandy Han Huang
  • Oliver Groth
  • Maria Bauzá 0001
  • Markus Wulfmeier

Learning based methods for dexterous manipulation have made notable progress in recent years, and they can now produce solutions to complex tasks. However, learned policies often still lack reliability and exhibit limited robustness to important factors of variation. One failure pattern that can be observed across many settings is that policies idle, i. e. they cease to move beyond a small region of states, often indefinitely, when they reach certain states. This policy idling is often a reflection of the training data. For instance, it can occur when the data contains small actions in areas where the robot needs to perform high-precision motions, e. g. , when preparing to grasp an object or object insertion. Prior works have tried to mitigate this phenomenon e. g. by filtering the training data or modifying the control frequency. However, these approaches can negatively impact policy performance in other ways. As an alternative, we investigate how to leverage the detectability of idling behavior to inform exploration and policy improvement. Our approach, Pause-Induced Perturbations (PIP), applies perturbations at detected idling states, thus helping it to escape problematic basins of attraction. On a range of challenging simulated dual-arm tasks, we find that this simple approach can already noticeably improve test-time performance, with no additional supervision or training. Furthermore, since the robot tends to idle at critical points in a movement, we also find that learning from the resulting episodes leads to better iterative policy improvement compared to prior approaches. Our perturbation strategy also leads to a 15-35% improvement in absolute success rate on a real-world insertion task that requires complex multi-finger manipulation.

ICRA Conference 2024 Conference Paper

Decomposing the Generalization Gap in Imitation Learning for Visual Robotic Manipulation

  • Annie Xie
  • Lisa Lee
  • Ted Xiao
  • Chelsea Finn

What makes generalization hard for imitation learning in visual robotic manipulation? This question is difficult to approach at face value, but the environment from the perspective of a robot can often be decomposed into enumerable factors of variation, such as the lighting conditions or the placement of the camera. Empirically, generalization to some of these factors have presented a greater obstacle than others, but existing work sheds little light on precisely how much each factor contributes to the generalization gap. Towards an answer to this question, we study imitation learning policies in simulation and on a real robot language-conditioned manipulation task to quantify the difficulty of generalization to different (sets of) factors. We design a simulated benchmark of 19 tasks with 11 factors of variation to facilitate more controlled evaluations of generalization. From our study, we determine an ordering of factors based on generalization difficulty, that is consistent across simulation and our real robot setup. 1

ICML Conference 2024 Conference Paper

Learning to Explore in POMDPs with Informational Rewards

  • Annie Xie
  • Logan M. Bhamidipaty
  • Evan Zheran Liu
  • Joey Hong
  • Sergey Levine
  • Chelsea Finn

Standard exploration methods typically rely on random coverage of the state space or coverage-promoting exploration bonuses. However, in partially observed settings, the biggest exploration challenge is often posed by the need to discover information-gathering strategies—e. g. , an agent that has to navigate to a location in traffic might learn to first check traffic conditions and then choose a route. In this work, we design a POMDP agent that gathers information about the hidden state, using ideas from the meta-exploration literature. Our approach provides an exploration bonus that rewards the agent for gathering information about the state that is relevant for completing the task. While this requires the agent to know what this information is during training, it can obtained in several ways: in the most general case, off-policy algorithms can leverage knowledge about the entire trajectory to determine such information in hindsight, but the user can also provide prior knowledge (e. g. , privileged information) to help inform the training process. Through experiments in several partially-observed environments, we find that our approach is competitive with prior methods when minimal exploration is needed, but substantially outperforms them when more complex strategies are required. Our algorithm also shows the ability to learn without any privileged information, by reasoning about the entire trajectory in hindsight and and effectively using any information it reveals about the hidden state.

ICRA Conference 2024 Conference Paper

Open X-Embodiment: Robotic Learning Datasets and RT-X Models: Open X-Embodiment Collaboration

  • Abby O'Neill
  • Abdul Rehman
  • Abhiram Maddukuri
  • Abhishek Gupta 0004
  • Abhishek Padalkar
  • Abraham Lee
  • Acorn Pooley
  • Agrim Gupta

Large, high-capacity models trained on diverse datasets have shown remarkable successes on efficiently tackling downstream applications. In domains from NLP to Computer Vision, this has led to a consolidation of pretrained models, with general pretrained backbones serving as a starting point for many applications. Can such a consolidation happen in robotics? Conventionally, robotic learning methods train a separate model for every application, every robot, and even every environment. Can we instead train "generalist" X-robot policy that can be adapted efficiently to new robots, tasks, and environments? In this paper, we provide datasets in standardized data formats and models to make it possible to explore this possibility in the context of robotic manipulation, alongside experimental results that provide an example of effective X-robot policies. We assemble a dataset from 22 different robots collected through a collaboration between 21 institutions, demonstrating 527 skills (160266 tasks). We show that a high-capacity model trained on this data, which we call RT-X, exhibits positive transfer and improves the capabilities of multiple robots by leveraging experience from other platforms. The project website is robotics-transformer-x. github.io.

ICML Conference 2024 Conference Paper

PIVOT: Iterative Visual Prompting Elicits Actionable Knowledge for VLMs

  • Soroush Nasiriany
  • Fei Xia 0002
  • Wenhao Yu 0003
  • Ted Xiao
  • Jacky Liang
  • Ishita Dasgupta 0001
  • Annie Xie
  • Danny Driess

Vision language models (VLMs) have shown impressive capabilities across a variety of tasks, from logical reasoning to visual understanding. This opens the door to richer interaction with the world, for example robotic control. However, VLMs produce only textual outputs, while robotic control and other spatial tasks require outputting continuous coordinates, actions, or trajectories. How can we enable VLMs to handle such settings without fine-tuning on task-specific data? In this paper, we propose a novel visual prompting approach for VLMs that we call Prompting with Iterative Visual Optimization (PIVOT), which casts tasks as iterative visual question answering. In each iteration, the image is annotated with a visual representation of proposals that the VLM can refer to (e. g. , candidate robot actions, localizations, or trajectories). The VLM then selects the best ones for the task. These proposals are iteratively refined, allowing the VLM to eventually zero in on the best available answer. We investigate PIVOT on real-world robotic navigation, real-world manipulation from images, instruction following in simulation, and additional spatial inference tasks such as localization. We find, perhaps surprisingly, that our approach enables zero-shot control of robotic systems without any robot training data, navigation in a variety of environments, and other capabilities. Although current performance is far from perfect, our work highlights potentials and limitations of this new regime and shows a promising approach for Internet-Scale VLMs in robotic and spatial reasoning domains.

NeurIPS Conference 2023 Conference Paper

Supervised Pretraining Can Learn In-Context Reinforcement Learning

  • Jonathan Lee
  • Annie Xie
  • Aldo Pacchiano
  • Yash Chandak
  • Chelsea Finn
  • Ofir Nachum
  • Emma Brunskill

Large transformer models trained on diverse datasets have shown a remarkable ability to learn in-context, achieving high few-shot performance on tasks they were not explicitly trained to solve. In this paper, we study the in-context learning capabilities of transformers in decision-making problems, i. e. , reinforcement learning (RL) for bandits and Markov decision processes. To do so, we introduce and study the Decision-Pretrained Transformer (DPT), a supervised pretraining method where a transformer predicts an optimal action given a query state and an in-context dataset of interactions from a diverse set of tasks. While simple, this procedure produces a model with several surprising capabilities. We find that the trained transformer can solve a range of RL problems in-context, exhibiting both exploration online and conservatism offline, despite not being explicitly trained to do so. The model also generalizes beyond the pretraining distribution to new tasks and automatically adapts its decision-making strategies to unknown structure. Theoretically, we show DPT can be viewed as an efficient implementation of Bayesian posterior sampling, a provably sample-efficient RL algorithm. We further leverage this connection to provide guarantees on the regret of the in-context algorithm yielded by DPT, and prove that it can learn faster than algorithms used to generate the pretraining data. These results suggest a promising yet simple path towards instilling strong in-context decision-making abilities in transformers.

ICML Conference 2022 Conference Paper

Robust Policy Learning over Multiple Uncertainty Sets

  • Annie Xie
  • Shagun Sodhani
  • Chelsea Finn
  • Joelle Pineau
  • Amy Zhang 0001

Reinforcement learning (RL) agents need to be robust to variations in safety-critical environments. While system identification methods provide a way to infer the variation from online experience, they can fail in settings where fast identification is not possible. Another dominant approach is robust RL which produces a policy that can handle worst-case scenarios, but these methods are generally designed to achieve robustness to a single uncertainty set that must be specified at train time. Towards a more general solution, we formulate the multi-set robustness problem to learn a policy robust to different perturbation sets. We then design an algorithm that enjoys the benefits of both system identification and robust RL: it reduces uncertainty where possible given a few interactions, but can still act robustly with respect to the remaining uncertainty. On a diverse set of control tasks, our approach demonstrates improved worst-case performance on new environments compared to prior methods based on system identification and on robust RL alone.

NeurIPS Conference 2022 Conference Paper

When to Ask for Help: Proactive Interventions in Autonomous Reinforcement Learning

  • Annie Xie
  • Fahim Tajwar
  • Archit Sharma
  • Chelsea Finn

A long-term goal of reinforcement learning is to design agents that can autonomously interact and learn in the world. A critical challenge to such autonomy is the presence of irreversible states which require external assistance to recover from, such as when a robot arm has pushed an object off of a table. While standard agents require constant monitoring to decide when to intervene, we aim to design proactive agents that can request human intervention only when needed. To this end, we propose an algorithm that efficiently learns to detect and avoid states that are irreversible, and proactively asks for help in case the agent does enter them. On a suite of continuous control environments with unknown irreversible states, we find that our algorithm exhibits better sample- and intervention-efficiency compared to existing methods.

ICML Conference 2021 Conference Paper

Deep Reinforcement Learning amidst Continual Structured Non-Stationarity

  • Annie Xie
  • James Harrison
  • Chelsea Finn

As humans, our goals and our environment are persistently changing throughout our lifetime based on our experiences, actions, and internal and external drives. In contrast, typical reinforcement learning problem set-ups consider decision processes that are stationary across episodes. Can we develop reinforcement learning algorithms that can cope with the persistent change in the former, more realistic problem settings? While on-policy algorithms such as policy gradients in principle can be extended to non-stationary settings, the same cannot be said for more efficient off-policy algorithms that replay past experiences when learning. In this work, we formalize this problem setting, and draw upon ideas from the online learning and probabilistic inference literature to derive an off-policy RL algorithm that can reason about and tackle such lifelong non-stationarity. Our method leverages latent variable models to learn a representation of the environment from current and past experiences, and performs off-policy RL with this representation. We further introduce several simulation environments that exhibit lifelong non-stationarity, and empirically find that our approach substantially outperforms approaches that do not reason about environment shift.

v2026.09.13