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Alexander Herzog

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10 papers
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10

ICRA Conference 2024 Conference Paper

How to Prompt Your Robot: A PromptBook for Manipulation Skills with Code as Policies

  • Montserrat Gonzalez Arenas
  • Ted Xiao
  • Sumeet Singh
  • Vidhi Jain
  • Allen Z. Ren
  • Quan Vuong
  • Jake Varley
  • Alexander Herzog

Large Language Models (LLMs) have demonstrated the ability to perform semantic reasoning, planning and write code for robotics tasks. However, most methods rely on pre-existing primitives (i. e. pick, open drawer) or similar examples of robot code alone, which heavily limits their scalability to new scenarios. We present PromptBook, a collection of different prompting paradigms to generate code for successfully executing new manipulation skills. We demonstrate example-based, instruction-based and chain-of-thought to write robot code; as well as a method to build the prompt leveraging LLMs and human feedback. We show PromptBook enables LLMs to write code for new low-level manipulation skills in a zero-shot manner: from picking diverse objects, opening/closing drawers, to whisking, and waving hello. We evaluate the new skills on a mobile manipulator with 83% success rate at picking, 50-71% at opening drawers and 100% at closing them. Notably, the LLM is able to infer gripper orientation for grasping a drawer handle (z-axis aligned) vs. a top-down grasp (x-axis aligned).

ICRA Conference 2024 Conference Paper

Open X-Embodiment: Robotic Learning Datasets and RT-X Models: Open X-Embodiment Collaboration

  • Abby O'Neill
  • Abdul Rehman
  • Abhiram Maddukuri
  • Abhishek Gupta 0004
  • Abhishek Padalkar
  • Abraham Lee
  • Acorn Pooley
  • Agrim Gupta

Large, high-capacity models trained on diverse datasets have shown remarkable successes on efficiently tackling downstream applications. In domains from NLP to Computer Vision, this has led to a consolidation of pretrained models, with general pretrained backbones serving as a starting point for many applications. Can such a consolidation happen in robotics? Conventionally, robotic learning methods train a separate model for every application, every robot, and even every environment. Can we instead train "generalist" X-robot policy that can be adapted efficiently to new robots, tasks, and environments? In this paper, we provide datasets in standardized data formats and models to make it possible to explore this possibility in the context of robotic manipulation, alongside experimental results that provide an example of effective X-robot policies. We assemble a dataset from 22 different robots collected through a collaboration between 21 institutions, demonstrating 527 skills (160266 tasks). We show that a high-capacity model trained on this data, which we call RT-X, exhibits positive transfer and improves the capabilities of multiple robots by leveraging experience from other platforms. The project website is robotics-transformer-x. github.io.

IROS Conference 2021 Conference Paper

COCOI: Contact-aware Online Context Inference for Generalizable Non-planar Pushing

  • Zhuo Xu
  • Wenhao Yu 0003
  • Alexander Herzog
  • Wenlong Lu
  • Chuyuan Fu
  • Masayoshi Tomizuka
  • Yunfei Bai
  • C. Karen Liu

General contact-rich manipulation problems are long-standing challenges in robotics due to the difficulty of understanding complicated contact physics. Deep reinforcement learning (RL) has shown great potential in solving robot manipulation tasks. However, existing RL policies have limited adaptability to environments with diverse dynamics properties, which is pivotal in solving many contact-rich manipulation tasks. In this work, we propose Contact-aware Online COntext Inference (COCOI), a deep RL method that encodes a context embedding of dynamics properties online using contact-rich interactions. We sample sensor data using a novel contact-aware strategy and formulate an interpretable dynamics transition module. We study this method based on a novel and challenging non-planar pushing task, where the robot uses a monocular camera image and wrist force torque sensor reading to push an object to a goal location while keeping it upright. We run extensive experiments to demonstrate the capability of COCOI in a wide range of settings and dynamics properties in simulation, and also in a sim-to-real transfer scenario on a real robot (Webpage: https://context-inference.github.io/).

ICLR Conference 2020 Conference Paper

Thinking While Moving: Deep Reinforcement Learning with Concurrent Control

  • Ted Xiao
  • Eric Jang
  • Dmitry Kalashnikov
  • Sergey Levine
  • Julian Ibarz
  • Karol Hausman
  • Alexander Herzog

We study reinforcement learning in settings where sampling an action from the policy must be done concurrently with the time evolution of the controlled system, such as when a robot must decide on the next action while still performing the previous action. Much like a person or an animal, the robot must think and move at the same time, deciding on its next action before the previous one has completed. In order to develop an algorithmic framework for such concurrent control problems, we start with a continuous-time formulation of the Bellman equations, and then discretize them in a way that is aware of system delays. We instantiate this new class of approximate dynamic programming methods via a simple architectural extension to existing value-based deep reinforcement learning algorithms. We evaluate our methods on simulated benchmark tasks and a large-scale robotic grasping task where the robot must "think while moving."

ICLR Conference 2020 Conference Paper

Watch, Try, Learn: Meta-Learning from Demonstrations and Rewards

  • Allan Zhou
  • Eric Jang
  • Daniel Kappler
  • Alexander Herzog
  • Mohi Khansari
  • Paul Wohlhart
  • Yunfei Bai
  • Mrinal Kalakrishnan

Imitation learning allows agents to learn complex behaviors from demonstrations. However, learning a complex vision-based task may require an impractical number of demonstrations. Meta-imitation learning is a promising approach towards enabling agents to learn a new task from one or a few demonstrations by leveraging experience from learning similar tasks. In the presence of task ambiguity or unobserved dynamics, demonstrations alone may not provide enough information; an agent must also try the task to successfully infer a policy. In this work, we propose a method that can learn to learn from both demonstrations and trial-and-error experience with sparse reward feedback. In comparison to meta-imitation, this approach enables the agent to effectively and efficiently improve itself autonomously beyond the demonstration data. In comparison to meta-reinforcement learning, we can scale to substantially broader distributions of tasks, as the demonstration reduces the burden of exploration. Our experiments show that our method significantly outperforms prior approaches on a set of challenging, vision-based control tasks.

ICRA Conference 2018 Conference Paper

On Time Optimization of Centroidal Momentum Dynamics

  • Brahayam Ponton
  • Alexander Herzog
  • Andrea Del Prete
  • Stefan Schaal
  • Ludovic Righetti

Recently, the centroidal momentum dynamics has received substantial attention to plan dynamically consistent motions for robots with arms and legs in multi-contact scenarios. However, it is also non convex which renders any optimization approach difficult and timing is usually kept fixed in most trajectory optimization techniques to not introduce additional non convexities to the problem. But this can limit the versatility of the algorithms. In our previous work, we proposed a convex relaxation of the problem that allowed to efficiently compute momentum trajectories and contact forces. However, our approach could not minimize a desired angular momentum objective which seriously limited its applicability. Noticing that the non-convexity introduced by the time variables is of similar nature as the centroidal dynamics one, we propose two convex relaxations to the problem based on trust regions and soft constraints. The resulting approaches can compute time-optimized dynamically consistent trajectories sufficiently fast to make the approach realtime capable. The performance of the algorithm is demonstrated in several multi-contact scenarios for a humanoid robot. In particular, we show that the proposed convex relaxation of the original problem finds solutions that are consistent with the original non-convex problem and illustrate how timing optimization allows to find motion plans that would be difficult to plan with fixed timing † †Implementation details and demos can be found in the source code available at https://git-amd.tuebingen.mpg.de/bponton/timeoptimization.

IROS Conference 2016 Conference Paper

Structured contact force optimization for kino-dynamic motion generation

  • Alexander Herzog
  • Stefan Schaal
  • Ludovic Righetti

Optimal control approaches in combination with trajectory optimization have recently proven to be a promising control strategy for legged robots. Computationally efficient and robust algorithms were derived using simplified models of the contact interaction between robot and environment such as the linear inverted pendulum model (LIPM). However, as humanoid robots enter more complex environments, less restrictive models become increasingly important. As we leave the regime of linear models, we need to build dedicated solvers that can compute interaction forces together with consistent kinematic plans for the whole-body. In this paper, we address the problem of planning robot motion and interaction forces for legged robots given predefined contact surfaces. The motion generation process is decomposed into two alternating parts computing force and motion plans in coherence. We focus on the properties of the momentum computation leading to sparse optimal control formulations to be exploited by a dedicated solver. In our experiments, we demonstrate that our motion generation algorithm computes consistent contact forces and joint trajectories for our humanoid robot. We also demonstrate the favorable time complexity due to our formulation and composition of the momentum equations.

IROS Conference 2014 Conference Paper

Balancing experiments on a torque-controlled humanoid with hierarchical inverse dynamics

  • Alexander Herzog
  • Ludovic Righetti
  • Felix Grimminger
  • Peter Pastor
  • Stefan Schaal

Recently several hierarchical inverse dynamics controllers based on cascades of quadratic programs have been proposed for application on torque controlled robots. They have important theoretical benefits but have never been implemented on a torque controlled robot where model inaccuracies and real-time computation requirements can be problematic. In this contribution we present an experimental evaluation of these algorithms in the context of balance control for a humanoid robot. The presented experiments demonstrate the applicability of the approach under real robot conditions (i. e. model uncertainty, estimation errors, etc). We propose a simplification of the optimization problem that allows us to decrease computation time enough to implement it in a fast torque control loop. We implement a momentum-based balance controller which shows robust performance in face of unknown disturbances, even when the robot is standing on only one foot. In a second experiment, a tracking task is evaluated to demonstrate the performance of the controller with more complicated hierarchies. Our results show that hierarchical inverse dynamics controllers can be used for feedback control of humanoid robots and that momentum-based balance control can be efficiently implemented on a real robot.

ICRA Conference 2014 Conference Paper

Robot arm pose estimation through pixel-wise part classification

  • Jeannette Bohg
  • Javier Romero 0002
  • Alexander Herzog
  • Stefan Schaal

We propose to frame the problem of marker-less robot arm pose estimation as a pixel-wise part classification problem. As input, we use a depth image in which each pixel is classified to be either from a particular robot part or the background. The classifier is a random decision forest trained on a large number of synthetically generated and labeled depth images. From all the training samples ending up at a leaf node, a set of offsets is learned that votes for relative joint positions. Pooling these votes over all foreground pixels and subsequent clustering gives us an estimate of the true joint positions. Due to the intrinsic parallelism of pixel-wise classification, this approach can run in super real-time and is more efficient than previous ICP-like methods. We quantitatively evaluate the accuracy of this approach on synthetic data. We also demonstrate that the method produces accurate joint estimates on real data despite being purely trained on synthetic data.

ICRA Conference 2012 Conference Paper

Template-based learning of grasp selection

  • Alexander Herzog
  • Peter Pastor
  • Mrinal Kalakrishnan
  • Ludovic Righetti
  • Tamim Asfour
  • Stefan Schaal

The ability to grasp unknown objects is an important skill for personal robots, which has been addressed by many present and past research projects, but still remains an open problem. A crucial aspect of grasping is choosing an appropriate grasp configuration, i. e. the 6d pose of the hand relative to the object and its finger configuration. Finding feasible grasp configurations for novel objects, however, is challenging because of the huge variety in shape and size of these objects. Moreover, possible configurations also depend on the specific kinematics of the robotic arm and hand in use. In this paper, we introduce a new grasp selection algorithm able to find object grasp poses based on previously demonstrated grasps. Assuming that objects with similar shapes can be grasped in a similar way, we associate to each demonstrated grasp a grasp template. The template is a local shape descriptor for a possible grasp pose and is constructed using 3d information from depth sensors. For each new object to grasp, the algorithm then finds the best grasp candidate in the library of templates. The grasp selection is also able to improve over time using the information of previous grasp attempts to adapt the ranking of the templates. We tested the algorithm on two different platforms, the Willow Garage PR2 and the Barrett WAM arm which have very different hands. Our results show that the algorithm is able to find good grasp configurations for a large set of objects from a relatively small set of demonstrations, and does indeed improve its performance over time.

v2026.09.13