Arrow Research search

Author name cluster

Alex Lamb

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

19 papers
2 author rows

Possible papers

19

ICLR Conference 2025 Conference Paper

The Belief State Transformer

  • Edward S. Hu
  • Kwangjun Ahn
  • Qinghua Liu
  • Haoran Xu
  • Manan Tomar
  • Ada Langford
  • Dinesh Jayaraman
  • Alex Lamb

We introduce the "Belief State Transformer", a next-token predictor that takes both a prefix and suffix as inputs, with a novel objective of predicting both the next token for the prefix and the previous token for the suffix. The Belief State Transformer effectively learns to solve challenging problems that conventional forward-only transformers struggle with, in a domain-independent fashion. Key to this success is learning a compact belief state that captures all relevant information necessary for accurate predictions. Empirical ablations show that each component of the model is essential in difficult scenarios where standard Transformers fall short. For the task of story writing with known prefixes and suffixes, our approach outperforms the Fill-in-the-Middle method for reaching known goals and demonstrates improved performance even when the goals are unknown. Altogether, the Belief State Transformer enables more efficient goal-conditioned decoding, better test-time inference, and high-quality text representations on small scale problems. Website: https://edwhu.github.io/bst-website

ICLR Conference 2025 Conference Paper

Towards Improving Exploration through Sibling Augmented GFlowNets

  • Kanika Madan
  • Alex Lamb
  • Emmanuel Bengio
  • Glen Berseth
  • Yoshua Bengio

Exploration is a key factor for the success of an active learning agent, especially when dealing with sparse extrinsic terminal rewards and long trajectories. We introduce Sibling Augmented Generative Flow Networks (SA-GFN), a novel framework designed to enhance exploration and training efficiency of Generative Flow Networks (GFlowNets). SA-GFN uses a decoupled dual network architecture, comprising of a main Behavior Network and an exploratory Sibling Network, to enable a diverse exploration of the underlying distribution using intrinsic rewards. Inspired by the ideas on exploration from reinforcement learning, SA-GFN provides a general-purpose exploration and learning paradigm that integrates with multiple GFlowNet training objectives and is especially helpful for exploration over a wide range of sparse or low reward distributions and task structures. An extensive set of experiments across a diverse range of tasks, reward structures and trajectory lengths, along with a thorough set of ablations, demonstrate the superior performance of SA-GFN in terms of exploration efficacy and convergence speed as compared to the existing methods. In addition, SA-GFN's versatility and compatibility with different GFlowNet training objectives and intrinsic reward methods underscores its broad applicability in various problem domains.

ICML Conference 2024 Conference Paper

PcLast: Discovering Plannable Continuous Latent States

  • Anurag Koul
  • Shivakanth Sujit
  • Shaoru Chen
  • Ben Evans
  • Lili Wu
  • Byron Xu
  • Rajan Chari
  • Riashat Islam

Goal-conditioned planning benefits from learned low-dimensional representations of rich observations. While compact latent representations typically learned from variational autoencoders or inverse dynamics enable goal-conditioned decision making, they ignore state reachability, hampering their performance. In this paper, we learn a representation that associates reachable states together for effective planning and goal-conditioned policy learning. We first learn a latent representation with multi-step inverse dynamics (to remove distracting information), and then transform this representation to associate reachable states together in $\ell_2$ space. Our proposals are rigorously tested in various simulation testbeds. Numerical results in reward-based settings show significant improvements in sampling efficiency. Further, in reward-free settings this approach yields layered state abstractions that enable computationally efficient hierarchical planning for reaching ad hoc goals with zero additional samples.

ICLR Conference 2024 Conference Paper

Towards Principled Representation Learning from Videos for Reinforcement Learning

  • Dipendra Misra
  • Akanksha Saran
  • Tengyang Xie
  • Alex Lamb
  • John Langford 0001

We study pre-training representations for decision-making using video data, which is abundantly available for tasks such as game agents and software testing. Even though significant empirical advances have been made on this problem, a theoretical understanding remains absent. We initiate the theoretical investigation into principled approaches for representation learning and focus on learning the latent state representations of the underlying MDP using video data. We study two types of settings: one where there is iid noise in the observation, and a more challenging setting where there is also the presence of exogenous noise, which is non-iid noise that is temporally correlated, such as the motion of people or cars in the background. We study three commonly used approaches: autoencoding, temporal contrastive learning, and forward modeling. We prove upper bounds for temporal contrastive learning and forward modeling in the presence of only iid noise. We show that these approaches can learn the latent state and use it to do efficient downstream RL with polynomial sample complexity. When exogenous noise is also present, we establish a lower bound result showing that the sample complexity of learning from video data can be exponentially worse than learning from action-labeled trajectory data. This partially explains why reinforcement learning with video pre-training is hard. We evaluate these representational learning methods in two visual domains, yielding results that are consistent with our theoretical findings.

AAAI Conference 2023 Conference Paper

Adaptive Discrete Communication Bottlenecks with Dynamic Vector Quantization for Heterogeneous Representational Coarseness

  • Dianbo Liu
  • Alex Lamb
  • Xu Ji
  • Pascal Junior Tikeng Notsawo
  • Michael Mozer
  • Yoshua Bengio
  • Kenji Kawaguchi

Vector Quantization (VQ) is a method for discretizing latent representations and has become a major part of the deep learning toolkit. It has been theoretically and empirically shown that discretization of representations leads to improved generalization, including in reinforcement learning where discretization can be used to bottleneck multi-agent communication to promote agent specialization and robustness. The discretization tightness of most VQ-based methods is defined by the number of discrete codes in the representation vector and the codebook size, which are fixed as hyperparameters. In this work, we propose learning to dynamically select discretization tightness conditioned on inputs, based on the hypothesis that data naturally contains variations in complexity that call for different levels of representational coarseness which is observed in many heterogeneous data sets. We show that dynamically varying tightness in communication bottlenecks can improve model performance on visual reasoning and reinforcement learning tasks with heterogeneity in representations.

TMLR Journal 2023 Journal Article

Guaranteed Discovery of Control-Endogenous Latent States with Multi-Step Inverse Models

  • Alex Lamb
  • Riashat Islam
  • Yonathan Efroni
  • Aniket Rajiv Didolkar
  • Dipendra Misra
  • Dylan J Foster
  • Lekan P Molu
  • Rajan Chari

In many sequential decision-making tasks, the agent is not able to model the full complexity of the world, which consists of multitudes of relevant and irrelevant information. For example, a person walking along a city street who tries to model all aspects of the world would quickly be overwhelmed by a multitude of shops, cars, and people moving in and out of view, each following their own complex and inscrutable dynamics. Is it possible to turn the agent's firehose of sensory information into a minimal latent state that is both necessary and sufficient for an agent to successfully act in the world? We formulate this question concretely, and propose the Agent Control-Endogenous State Discovery algorithm (AC-State), which has theoretical guarantees and is practically demonstrated to discover the minimal control-endogenous latent state which contains all of the information necessary for controlling the agent, while fully discarding all irrelevant information. This algorithm consists of a multi-step inverse model (predicting actions from distant observations) with an information bottleneck. AC-State enables localization, exploration, and navigation without reward or demonstrations. We demonstrate the discovery of the control-endogenous latent state in three domains: localizing a robot arm with distractions (e.g., changing lighting conditions and background), exploring a maze alongside other agents, and navigating in the Matterport house simulator.

ICML Conference 2023 Conference Paper

Principled Offline RL in the Presence of Rich Exogenous Information

  • Riashat Islam
  • Manan Tomar
  • Alex Lamb
  • Yonathan Efroni
  • Hongyu Zang
  • Aniket Rajiv Didolkar
  • Dipendra Misra
  • Xin Li 0033

Learning to control an agent from offline data collected in a rich pixel-based visual observation space is vital for real-world applications of reinforcement learning (RL). A major challenge in this setting is the presence of input information that is hard to model and irrelevant to controlling the agent. This problem has been approached by the theoretical RL community through the lens of exogenous information, i. e. , any control-irrelevant information contained in observations. For example, a robot navigating in busy streets needs to ignore irrelevant information, such as other people walking in the background, textures of objects, or birds in the sky. In this paper, we focus on the setting with visually detailed exogenous information and introduce new offline RL benchmarks that offer the ability to study this problem. We find that contemporary representation learning techniques can fail on datasets where the noise is a complex and time-dependent process, which is prevalent in practical applications. To address these, we propose to use multi-step inverse models to learn Agent-Centric Representations for Offline-RL (ACRO). Despite being simple and reward-free, we show theoretically and empirically that the representation created by this objective greatly outperforms baselines.

ECAI Conference 2023 Conference Paper

Understanding and Improving Neural Active Learning on Heteroskedastic Distributions

  • Savya Khosla
  • Chew Kin Whye
  • Jordan T. Ash
  • Cyril Zhang
  • Kenji Kawaguchi
  • Alex Lamb

Models that can actively seek out the best quality training data hold the promise of more accurate, adaptable, and efficient machine learning. Active learning techniques often tend to prefer examples that are the most difficult to classify. While this works well on homogeneous datasets, we find that it can lead to catastrophic failures when performed on multiple distributions with different degrees of label noise or heteroskedasticity. These active learning algorithms strongly prefer to draw from the distribution with more noise, even if their examples have no informative structure (such as solid color images with random labels). To this end, we demonstrate the catastrophic failure of these active learning algorithms on heteroskedastic distributions and propose a fine-tuning-based approach to mitigate these failures. Further, we propose a new algorithm that incorporates a model difference scoring function for each data point to filter out the noisy examples and sample clean examples that maximize accuracy, outperforming the existing active learning techniques on the heteroskedastic datasets. We hope these observations and techniques are immediately helpful to practitioners and can help to challenge common assumptions in the design of active learning algorithms. Our code is available at https: //github. com/savya08/Active-Learning-on-Heteroskedastic-Distributions.

ICLR Conference 2022 Conference Paper

Coordination Among Neural Modules Through a Shared Global Workspace

  • Anirudh Goyal
  • Aniket Rajiv Didolkar
  • Alex Lamb
  • Kartikeya Badola
  • Nan Rosemary Ke
  • Nasim Rahaman
  • Jonathan Binas
  • Charles Blundell

Deep learning has seen a movement away from representing examples with a monolithic hidden state towards a richly structured state. For example, Transformers segment by position, and object-centric architectures decompose images into entities. In all these architectures, interactions between different elements are modeled via pairwise interactions: Transformers make use of self-attention to incorporate information from other positions and object-centric architectures make use of graph neural networks to model interactions among entities. We consider how to improve on pairwise interactions in terms of global coordination and a coherent, integrated representation that can be used for downstream tasks. In cognitive science, a global workspace architecture has been proposed in which functionally specialized components share information through a common, bandwidth-limited communication channel. We explore the use of such a communication channel in the context of deep learning for modeling the structure of complex environments. The proposed method includes a shared workspace through which communication among different specialist modules takes place but due to limits on the communication bandwidth, specialist modules must compete for access. We show that capacity limitations have a rational basis in that (1) they encourage specialization and compositionality and (2) they facilitate the synchronization of otherwise independent specialists.

ICLR Conference 2021 Conference Paper

Factorizing Declarative and Procedural Knowledge in Structured, Dynamical Environments

  • Anirudh Goyal
  • Alex Lamb
  • Phanideep Gampa
  • Philippe Beaudoin
  • Charles Blundell
  • Sergey Levine
  • Yoshua Bengio
  • Michael Mozer

Modeling a structured, dynamic environment like a video game requires keeping track of the objects and their states (declarative knowledge) as well as predicting how objects behave (procedural knowledge). Black-box models with a monolithic hidden state often fail to apply procedural knowledge consistently and uniformly, i.e., they lack systematicity. For example, in a video game, correct prediction of one enemy's trajectory does not ensure correct prediction of another's. We address this issue via an architecture that factorizes declarative and procedural knowledge and that imposes modularity within each form of knowledge. The architecture consists of active modules called object files that maintain the state of a single object and invoke passive external knowledge sources called schemata that prescribe state updates. To use a video game as an illustration, two enemies of the same type will share schemata but will have separate object files to encode their distinct state (e.g., health, position). We propose to use attention to determine which object files to update, the selection of schemata, and the propagation of information between object files. The resulting architecture is a drop-in replacement conforming to the same input-output interface as normal recurrent networks (e.g., LSTM, GRU) yet achieves substantially better generalization on environments that have multiple object tokens of the same type, including a challenging intuitive physics benchmark.

AAAI Conference 2021 Conference Paper

GraphMix: Improved Training of GNNs for Semi-Supervised Learning

  • Vikas Verma
  • Meng Qu
  • Kenji Kawaguchi
  • Alex Lamb
  • Yoshua Bengio
  • Juho Kannala
  • Jian Tang

We present GraphMix, a regularization method for Graph Neural Network based semi-supervised object classification, whereby we propose to train a fully-connected network jointly with the graph neural network via parameter sharing and interpolation-based regularization. Further, we provide a theoretical analysis of how GraphMix improves the generalization bounds of the underlying graph neural network, without making any assumptions about the “aggregation” layer or the depth of the graph neural networks. We experimentally validate this analysis by applying GraphMix to various architectures such as Graph Convolutional Networks, Graph Attention Networks and Graph-U-Net. Despite its simplicity, we demonstrate that GraphMix can consistently improve or closely match stateof-the-art performance using even simpler architectures such as Graph Convolutional Networks, across three established graph benchmarks: Cora, Citeseer and Pubmed citation network datasets, as well as three newly proposed datasets: Cora- Full, Co-author-CS and Co-author-Physics.

ICLR Conference 2021 Conference Paper

Recurrent Independent Mechanisms

  • Anirudh Goyal
  • Alex Lamb
  • Jordan Hoffmann
  • Shagun Sodhani
  • Sergey Levine
  • Yoshua Bengio
  • Bernhard Schölkopf

We explore the hypothesis that learning modular structures which reflect the dynamics of the environment can lead to better generalization and robustness to changes that only affect a few of the underlying causes. We propose Recurrent Independent Mechanisms (RIMs), a new recurrent architecture in which multiple groups of recurrent cells operate with nearly independent transition dynamics, communicate only sparingly through the bottleneck of attention, and compete with each other so they are updated only at time steps where they are most relevant. We show that this leads to specialization amongst the RIMs, which in turn allows for remarkably improved generalization on tasks where some factors of variation differ systematically between training and evaluation.

ICML Conference 2020 Conference Paper

Learning to Combine Top-Down and Bottom-Up Signals in Recurrent Neural Networks with Attention over Modules

  • Sarthak Mittal
  • Alex Lamb
  • Anirudh Goyal
  • Vikram Voleti
  • Murray Shanahan
  • Guillaume Lajoie
  • Michael Mozer
  • Yoshua Bengio

Robust perception relies on both bottom-up and top-down signals. Bottom-up signals consist of what’s directly observed through sensation. Top-down signals consist of beliefs and expectations based on past experience and the current reportable short-term memory, such as how the phrase ‘peanut butter and. .. ’ will be completed. The optimal combination of bottom-up and top-down information remains an open question, but the manner of combination must be dynamic and both context and task dependent. To effectively utilize the wealth of potential top-down information available, and to prevent the cacophony of intermixed signals in a bidirectional architecture, mechanisms are needed to restrict information flow. We explore deep recurrent neural net architectures in which bottom-up and top-down signals are dynamically combined using attention. Modularity of the architecture further restricts the sharing and communication of information. Together, attention and modularity direct information flow, which leads to reliable performance improvements in perceptual and language tasks, and in particular improves robustness to distractions and noisy data. We demonstrate on a variety of benchmarks in language modeling, sequential image classification, video prediction and reinforcement learning that the \emph{bidirectional} information flow can improve results over strong baselines.

IJCAI Conference 2019 Conference Paper

Interpolation Consistency Training for Semi-supervised Learning

  • Vikas Verma
  • Alex Lamb
  • Juho Kannala
  • Yoshua Bengio
  • David Lopez-Paz

We introduce Interpolation Consistency Training (ICT), a simple and computation efficient algorithm for training Deep Neural Networks in the semi-supervised learning paradigm. ICT encourages the prediction at an interpolation of unlabeled points to be consistent with the interpolation of the predictions at those points. In classification problems, ICT moves the decision boundary to low-density regions of the data distribution. Our experiments show that ICT achieves state-of-the-art performance when applied to standard neural network architectures on the CIFAR-10 and SVHN benchmark dataset.

ICML Conference 2019 Conference Paper

Manifold Mixup: Better Representations by Interpolating Hidden States

  • Vikas Verma
  • Alex Lamb
  • Christopher Beckham
  • Amir Najafi 0002
  • Ioannis Mitliagkas
  • David Lopez-Paz
  • Yoshua Bengio

Deep neural networks excel at learning the training data, but often provide incorrect and confident predictions when evaluated on slightly different test examples. This includes distribution shifts, outliers, and adversarial examples. To address these issues, we propose \manifoldmixup{}, a simple regularizer that encourages neural networks to predict less confidently on interpolations of hidden representations. \manifoldmixup{} leverages semantic interpolations as additional training signal, obtaining neural networks with smoother decision boundaries at multiple levels of representation. As a result, neural networks trained with \manifoldmixup{} learn flatter class-representations, that is, with fewer directions of variance. We prove theory on why this flattening happens under ideal conditions, validate it empirically on practical situations, and connect it to the previous works on information theory and generalization. In spite of incurring no significant computation and being implemented in a few lines of code, \manifoldmixup{} improves strong baselines in supervised learning, robustness to single-step adversarial attacks, and test log-likelihood.

NeurIPS Conference 2019 Conference Paper

On Adversarial Mixup Resynthesis

  • Christopher Beckham
  • Sina Honari
  • Vikas Verma
  • Alex Lamb
  • Farnoosh Ghadiri
  • R Devon Hjelm
  • Yoshua Bengio
  • Chris Pal

In this paper, we explore new approaches to combining information encoded within the learned representations of auto-encoders. We explore models that are capable of combining the attributes of multiple inputs such that a resynthesised output is trained to fool an adversarial discriminator for real versus synthesised data. Furthermore, we explore the use of such an architecture in the context of semi-supervised learning, where we learn a mixing function whose objective is to produce interpolations of hidden states, or masked combinations of latent representations that are consistent with a conditioned class label. We show quantitative and qualitative evidence that such a formulation is an interesting avenue of research.

ICML Conference 2019 Conference Paper

State-Reification Networks: Improving Generalization by Modeling the Distribution of Hidden Representations

  • Alex Lamb
  • Jonathan Binas
  • Anirudh Goyal
  • Sandeep Subramanian
  • Ioannis Mitliagkas
  • Yoshua Bengio
  • Michael Mozer

Machine learning promises methods that generalize well from finite labeled data. However, the brittleness of existing neural net approaches is revealed by notable failures, such as the existence of adversarial examples that are misclassified despite being nearly identical to a training example, or the inability of recurrent sequence-processing nets to stay on track without teacher forcing. We introduce a method, which we refer to as _state reification_, that involves modeling the distribution of hidden states over the training data and then projecting hidden states observed during testing toward this distribution. Our intuition is that if the network can remain in a familiar manifold of hidden space, subsequent layers of the net should be well trained to respond appropriately. We show that this state-reification method helps neural nets to generalize better, especially when labeled data are sparse, and also helps overcome the challenge of achieving robust generalization with adversarial training.

NeurIPS Conference 2017 Conference Paper

GibbsNet: Iterative Adversarial Inference for Deep Graphical Models

  • Alex Lamb
  • Devon Hjelm
  • Yaroslav Ganin
  • Joseph Paul Cohen
  • Aaron Courville
  • Yoshua Bengio

Directed latent variable models that formulate the joint distribution as $p(x, z) = p(z) p(x \mid z)$ have the advantage of fast and exact sampling. However, these models have the weakness of needing to specify $p(z)$, often with a simple fixed prior that limits the expressiveness of the model. Undirected latent variable models discard the requirement that $p(z)$ be specified with a prior, yet sampling from them generally requires an iterative procedure such as blocked Gibbs-sampling that may require many steps to draw samples from the joint distribution $p(x, z)$. We propose a novel approach to learning the joint distribution between the data and a latent code which uses an adversarially learned iterative procedure to gradually refine the joint distribution, $p(x, z)$, to better match with the data distribution on each step. GibbsNet is the best of both worlds both in theory and in practice. Achieving the speed and simplicity of a directed latent variable model, it is guaranteed (assuming the adversarial game reaches the virtual training criteria global minimum) to produce samples from $p(x, z)$ with only a few sampling iterations. Achieving the expressiveness and flexibility of an undirected latent variable model, GibbsNet does away with the need for an explicit $p(z)$ and has the ability to do attribute prediction, class-conditional generation, and joint image-attribute modeling in a single model which is not trained for any of these specific tasks. We show empirically that GibbsNet is able to learn a more complex $p(z)$ and show that this leads to improved inpainting and iterative refinement of $p(x, z)$ for dozens of steps and stable generation without collapse for thousands of steps, despite being trained on only a few steps.

NeurIPS Conference 2016 Conference Paper

Professor Forcing: A New Algorithm for Training Recurrent Networks

  • Alex Lamb
  • Anirudh Goyal ALIAS PARTH GOYAL
  • Ying Zhang
  • Saizheng Zhang
  • Aaron Courville
  • Yoshua Bengio

The Teacher Forcing algorithm trains recurrent networks by supplying observed sequence values as inputs during training and using the network’s own one-step-ahead predictions to do multi-step sampling. We introduce the Professor Forcing algorithm, which uses adversarial domain adaptation to encourage the dynamics of the recurrent network to be the same when training the network and when sampling from the network over multiple time steps. We apply Professor Forcing to language modeling, vocal synthesis on raw waveforms, handwriting generation, and image generation. Empirically we find that Professor Forcing acts as a regularizer, improving test likelihood on character level Penn Treebank and sequential MNIST. We also find that the model qualitatively improves samples, especially when sampling for a large number of time steps. This is supported by human evaluation of sample quality. Trade-offs between Professor Forcing and Scheduled Sampling are discussed. We produce T-SNEs showing that Professor Forcing successfully makes the dynamics of the network during training and sampling more similar.

v2026.09.13