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Alejandro Suárez-Hernández

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

4 papers
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4

IROS Conference 2023 Conference Paper

User Interactions and Negative Examples to Improve the Learning of Semantic Rules in a Cognitive Exercise Scenario

  • Alejandro Suárez-Hernández
  • Antonio Andriella
  • Carme Torras
  • Guillem Alenyà

Enabling a robot to perform new tasks is a complex endeavor, usually beyond the reach of non-technical users. For this reason, research efforts that aim at empowering end-users to teach robots new abilities using intuitive modes of interaction are valuable. In this article, we present INtuitive PROgramming 2 (INPRO2), a learning framework that allows inferring planning actions from demonstrations given by a human teacher. INPRO2 operates in an assistive scenario, in which the robot may learn from a healthcare professional (a therapist or caregiver) new cognitive exercises that can be later administered to patients with cognitive impairment. INPRO2 features significant improvements over previous work, namely: (1) exploitation of negative examples; (2) proactive interaction with the teacher to ask questions about the legality of certain movements; and (3) learning goals in addition to legal actions. Through simulations, we show the performance of different proactive strategies for gathering negative examples. Real-world experiments with human teachers and a TIAGo robot are also presented to qualitatively illustrate INPRO2.

AAAI Conference 2021 Conference Paper

Online Action Recognition

  • Alejandro Suárez-Hernández
  • Javier Segovia-Aguas
  • Carme Torras
  • Guillem Alenyà

Recognition in planning seeks to find agent intentions, goals or activities given a set of observations and a knowledge library (e. g. goal states, plans or domain theories). In this work we introduce the problem of Online Action Recognition. It consists in recognizing, in an open world, the planning action that best explains a partially observable state transition from a knowledge library of first-order STRIPS actions, which is initially empty. We frame this as an optimization problem, and propose two algorithms to address it: Action Unification (AU) and Online Action Recognition through Unification (OARU). The former builds on logic unification and generalizes two input actions using weighted partial MaxSAT. The latter looks for an action within the library that explains an observed transition. If there is such action, it generalizes it making use of AU, building in this way an AU hierarchy. Otherwise, OARU inserts a Trivial Grounded Action (TGA) in the library that explains just that transition. We report results on benchmarks from the International Planning Competition and PDDLGym, where OARU recognizes actions accurately with respect to expert knowledge, and shows real-time performance.

IROS Conference 2020 Conference Paper

Leveraging Multiple Environments for Learning and Decision Making: a Dismantling Use Case

  • Alejandro Suárez-Hernández
  • Thierry Gaugry
  • Javier Segovia-Aguas
  • Antonin Bernardin
  • Carme Torras
  • Maud Marchal
  • Guillem Alenyà

Learning is usually performed by observing real robot executions. Physics-based simulators are a good alternative for providing highly valuable information while avoiding costly and potentially destructive robot executions. We present a novel approach for learning the probabilities of symbolic robot action outcomes. This is done leveraging different environments, such as physics-based simulators, in execution time. To this end, we propose MENID (Multiple Environment Noise Indeterministic Deictic) rules, a novel representation able to cope with the inherent uncertainties present in robotic tasks. MENID rules explicitly represent each possible outcomes of an action, keep memory of the source of the experience, and maintain the probability of success of each outcome. We also introduce an algorithm to distribute actions among environments, based on previous experiences and expected gain. Before using physics-based simulations, we propose a methodology for evaluating different simulation settings and determining the least time-consuming model that could be used while still producing coherent results. We demonstrate the validity of the approach in a dismantling use case, using a simulation with reduced quality as simulated system, and a simulation with full resolution where we add noise to the trajectories and some physical parameters as a representation of the real system.

IROS Conference 2018 Conference Paper

Interleaving Hierarchical Task Planning and Motion Constraint Testing for Dual-Arm Manipulation

  • Alejandro Suárez-Hernández
  • Guillem Alenyà
  • Carme Torras

In recent years the topic of combining motion and symbolic planning to perform complex tasks in the field of robotics has received a lot of attention. The underlying idea is to have access at once to the reasoning capabilities of a task planner and to the ability of the motion planner to verify that the plan is feasible from a physical and geometrical point of view. The present work describes a framework to perform manipulation tasks that require the use of two robotic manipulators. To do so we employ a Hierarchical Task Network (HTN) planner interleaved with geometric constraint verification. In this framework we also consider observation actions and handle noisy perceptions from a probabilistic perspective. These ideas are put into practice by means of an experimental set-up in which two Barrett WAM robots have to cooperatively solve a geometric puzzle. Our findings provide further evidence that considering explicitly physical constraints during task planning, rather than deferring their validation to the moment of execution, is advantageous in terms of execution time and breadth of situations that can be handled.

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