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Albert Pumarola

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

6 papers
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6

AAAI Conference 2025 Conference Paper

Adaptive Guidance: Training-free Acceleration of Conditional Diffusion Models

  • Angela Castillo
  • Jonas Kohler
  • Juan C. Pérez
  • Juan Pablo Pérez
  • Albert Pumarola
  • Bernard Ghanem
  • Pablo Arbeláez
  • Ali Thabet

This paper presents a comprehensive study on the role of Classifier-Free Guidance (CFG) in text-conditioned diffusion models from the perspective of inference efficiency. In particular, we relax the default choice of applying CFG in all diffusion steps and instead propose to search for more efficient guidance policies. We formulate the discovery of such policies in the framework of differentiable neural architecture search. Our findings suggest that, as denoising progresses, the updates produced by CFG become increasingly aligned with simple conditional steps, which renders CFG's additional neural network evaluation redundant, especially in the second half of the denoising process. Building upon this insight, we propose "Adaptive Guidance" (AG), an efficient variant of CFG that adaptively omits network evaluations when the denoising process displays convergence. Our experiments demonstrate that AG preserves CFG's image quality while reducing computation by 25%. Thus, AG constitutes a plug-and-play alternative to Guidance Distillation, achieving 50% of the speed-ups of the latter, while being training-free and retaining the capacity to handle negative prompts. We conclude by uncovering further redundancies of CFG in the first half of the diffusion process, showing that entire neural network evaluations can be replaced by simple affine transformations of past score estimates.

ICLR Conference 2025 Conference Paper

Judge Decoding: Faster Speculative Sampling Requires Going Beyond Model Alignment

  • Gregor Bachmann
  • Sotiris Anagnostidis
  • Albert Pumarola
  • Markos Georgopoulos
  • Artsiom Sanakoyeu
  • Yuming Du
  • Edgar Schönfeld
  • Ali K. Thabet

The performance of large language models (LLMs) is closely linked to their underlying size, leading to ever-growing networks and hence slower inference. Speculative decoding has been proposed as a technique to accelerate autoregressive generation, leveraging a fast draft model to propose candidate tokens, which are then verified in parallel based on their likelihood under the target model. While this approach guarantees to reproduce the target output, it incurs a substantial penalty: many high-quality draft tokens are rejected, even when they represent objectively valid continuations. Indeed, we show that even powerful draft models such as GPT-4o, as well as human text cannot achieve high acceptance rates under the standard verification scheme. This severely limits the speedup potential of current speculative decoding methods, as an early rejection becomes overwhelmingly likely when solely relying on alignment of draft and target. We thus ask the following question: Can we adapt verification to recognize correct, but non-aligned replies? To this end, we draw inspiration from the LLM-as-a-judge framework, which demonstrated that LLMs are able to rate answers in a versatile way. We carefully design a dataset coined TokenCourt to elicit the same capability in the target model by training a compact module on top of the embeddings to produce ``judgements" of the current continuation. We showcase our strategy on the Llama-3.1 family, where our 8B/405B-Judge achieves a speedup of $9\times$ over Llama-405B, while maintaining its quality on a large range of benchmarks. These benefits remain present even in optimized inference frameworks, where our method reaches up to $141$ tokens/s for 8B/70B-Judge and $129$ tokens/s for 8B/405B on $2$ and $8$ H100s respectively.

ICML Conference 2024 Conference Paper

Bespoke Non-Stationary Solvers for Fast Sampling of Diffusion and Flow Models

  • Neta Shaul
  • Uriel Singer
  • Ricky T. Q. Chen
  • Matthew Le 0001
  • Ali K. Thabet
  • Albert Pumarola
  • Yaron Lipman

This paper introduces Bespoke Non-Stationary (BNS) Solvers, a solver distillation approach to improve sample efficiency of Diffusion and Flow models. BNS solvers are based on a family of non-stationary solvers that provably subsumes existing numerical ODE solvers and consequently demonstrate considerable improvement in sample approximation (PSNR) over these baselines. Compared to model distillation, BNS solvers benefit from a tiny parameter space ($<$200 parameters), fast optimization (two orders of magnitude faster), maintain diversity of samples, and in contrast to previous solver distillation approaches nearly close the gap from standard distillation methods such as Progressive Distillation in the low-medium NFE regime. For example, BNS solver achieves 45 PSNR / 1. 76 FID using 16 NFE in class-conditional ImageNet-64. We experimented with BNS solvers for conditional image generation, text-to-image generation, and text-2-audio generation showing significant improvement in sample approximation (PSNR) in all.

ICLR Conference 2024 Conference Paper

Bespoke Solvers for Generative Flow Models

  • Neta Shaul
  • Juan Camilo Pérez
  • Ricky T. Q. Chen
  • Ali K. Thabet
  • Albert Pumarola
  • Yaron Lipman

Diffusion or flow-based models are powerful generative paradigms that are notoriously hard to sample as samples are defined as solutions to high-dimensional Ordinary or Stochastic Differential Equations (ODEs/SDEs) which require a large Number of Function Evaluations (NFE) to approximate well. Existing methods to alleviate the costly sampling process include model distillation and designing dedicated ODE solvers. However, distillation is costly to train and sometimes can deteriorate quality, while dedicated solvers still require relatively large NFE to produce high quality samples. In this paper we introduce ``Bespoke solvers'', a novel framework for constructing custom ODE solvers tailored to the ODE of a given pre-trained flow model. Our approach optimizes an order consistent and parameter-efficient solver (e.g., with 80 learnable parameters), is trained for roughly 1\% of the GPU time required for training the pre-trained model, and significantly improves approximation and generation quality compared to dedicated solvers. For example, a Bespoke solver for a CIFAR10 model produces samples with Fréchet Inception Distance (FID) of 2.73 with 10 NFE, and gets to 1\% of the Ground Truth (GT) FID (2.59) for this model with only 20 NFE. On the more challenging ImageNet-64$\times$64, Bespoke samples at 2.2 FID with 10 NFE, and gets within 2\% of GT FID (1.71) with 20 NFE.

NeurIPS Conference 2022 Conference Paper

VisCo Grids: Surface Reconstruction with Viscosity and Coarea Grids

  • Albert Pumarola
  • Artsiom Sanakoyeu
  • Lior Yariv
  • Ali Thabet
  • Yaron Lipman

Surface reconstruction has been seeing a lot of progress lately by utilizing Implicit Neural Representations (INRs). Despite their success, INRs often introduce hard to control inductive bias (i. e. , the solution surface can exhibit unexplainable behaviours), have costly inference, and are slow to train. The goal of this work is to show that replacing neural networks with simple grid functions, along with two novel geometric priors achieve comparable results to INRs, with instant inference, and improved training times. To that end we introduce VisCo Grids: a grid-based surface reconstruction method incorporating Viscosity and Coarea priors. Intuitively, the Viscosity prior replaces the smoothness inductive bias of INRs, while the Coarea favors a minimal area solution. Experimenting with VisCo Grids on a standard reconstruction baseline provided comparable results to the best performing INRs on this dataset.

ICRA Conference 2017 Conference Paper

PL-SLAM: Real-time monocular visual SLAM with points and lines

  • Albert Pumarola
  • Alexander Vakhitov
  • Antonio Agudo
  • Alberto Sanfeliu
  • Francesc Moreno-Noguer

Low textured scenes are well known to be one of the main Achilles heels of geometric computer vision algorithms relying on point correspondences, and in particular for visual SLAM. Yet, there are many environments in which, despite being low textured, one can still reliably estimate line-based geometric primitives, for instance in city and indoor scenes, or in the so-called “Manhattan worlds”, where structured edges are predominant. In this paper we propose a solution to handle these situations. Specifically, we build upon ORB-SLAM, presumably the current state-of-the-art solution both in terms of accuracy as efficiency, and extend its formulation to simultaneously handle both point and line correspondences. We propose a solution that can even work when most of the points are vanished out from the input images, and, interestingly it can be initialized from solely the detection of line correspondences in three consecutive frames. We thoroughly evaluate our approach and the new initialization strategy on the TUM RGB-D benchmark and demonstrate that the use of lines does not only improve the performance of the original ORB-SLAM solution in poorly textured frames, but also systematically improves it in sequence frames combining points and lines, without compromising the efficiency.

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