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Adam Gleave

Possible papers associated with this exact author name in Arrow. This page groups case-insensitive exact name matches and is not a full identity disambiguation profile.

11 papers
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11

AAAI Conference 2026 Conference Paper

STACK: Adversarial Attacks on LLM Safeguard Pipelines

  • Ian R. McKenzie
  • Oskar John Hollinsworth
  • Tom Tseng
  • Xander Davies
  • Stephen Casper
  • Aaron David Tucker
  • Robert Kirk
  • Adam Gleave

Frontier AI developers are relying on layers of safeguards to protect against catastrophic misuse of AI systems. Anthropic guards their latest Claude 4 Opus model using one such defense pipeline, and other frontier developers including Google DeepMind and OpenAI pledge to soon deploy similar defenses. However, the security of such pipelines is unclear, with limited prior work evaluating or attacking these pipelines. We address this gap by developing and red-teaming an open-source defense pipeline. 1 First, we find that a novel few-shot-prompted input and output classifier outperforms state-of-the-art open-weight safeguard model ShieldGemma across three attacks and two datasets, reducing the attack success rate (ASR) to 0% on the catastrophic misuse dataset ClearHarm. Second, we introduce a STaged AttaCK (STACK) procedure that achieves 71% ASR on ClearHarm in a black-box attack against the few-shot-prompted classifier pipeline. Finally, we also evaluate STACK in a transfer setting, achieving 33% ASR, providing initial evidence that it is feasible to design attacks with no access to the target pipeline. We conclude by suggesting specific mitigations that developers could use to thwart staged attacks.

AAAI Conference 2025 Conference Paper

Can Go AIs Be Adversarially Robust?

  • Tom Tseng
  • Euan McLean
  • Kellin Pelrine
  • Tony Tong Wang
  • Adam Gleave

Prior work found that superhuman Go AIs like KataGo can be defeated by simple adversarial strategies. In this paper, we study if defenses can improve KataGo's worst-case performance. We test three natural defenses: adversarial training on hand-constructed positions, iterated adversarial training, and changing the network architecture. We find that though some of these defenses protect against previously discovered attacks, none withstand adaptive attacks. In particular, we are able to train new adversaries that reliably defeat our defended agents by causing them to blunder in ways humans would not. Our results suggest that building robust AI systems is challenging even for superhuman systems in narrow domains like Go.

NeurIPS Conference 2025 Conference Paper

Preference Learning with Lie Detectors can Induce Honesty or Evasion

  • Chris Cundy
  • Adam Gleave

As AI systems become more capable, deceptive behaviors can undermine evaluation and mislead users at deployment. Recent work has shown that lie detectors can accurately classify deceptive behavior, but they are not typically used in the training pipeline due to concerns around contamination and objective hacking. We examine these concerns by incorporating a lie detector into the labelling step of LLM post-training and evaluating whether the learned policy is genuinely more honest, or instead learns to fool the lie detector while remaining deceptive. Using DolusChat, a novel 65k-example dataset with paired truthful/deceptive responses, we identify three key factors that determine the honesty of learned policies: amount of exploration during preference learning, lie detector accuracy, and KL regularization strength. We find that preference learning with lie detectors and GRPO can lead to policies which evade lie detectors, with deception rates of over 85\%. However, if the lie detector true positive rate (TPR) or KL regularization is sufficiently high, GRPO learns honest policies. In contrast, off-policy algorithms (DPO) consistently lead to deception rates under 25\% for realistic TPRs. Our results illustrate a more complex picture than previously assumed: depending on the context, lie-detector-enhanced training can be a powerful tool for scalable oversight, or a counterproductive method encouraging undetectable misalignment.

AAAI Conference 2025 Conference Paper

Scaling Trends for Data Poisoning in LLMs

  • Dillon Bowen
  • Brendan Murphy
  • Will Cai
  • David Khachaturov
  • Adam Gleave
  • Kellin Pelrine

LLMs produce harmful and undesirable behavior when trained on datasets containing even a small fraction of poisoned data. We demonstrate that GPT models remain vulnerable to fine-tuning on poisoned data, even when safeguarded by moderation systems. Given the persistence of data poisoning vulnerabilities in today's most capable models, this paper investigates whether these risks increase with model scaling. We evaluate three threat models—malicious fine-tuning, imperfect data curation, and intentional data contamination—across 24 frontier LLMs ranging from 1.5 to 72 billion parameters. Our experiments reveal that larger LLMs are significantly more susceptible to data poisoning, learning harmful behaviors from even minimal exposure to harmful data more quickly than smaller models. These findings underscore the need for leading AI companies to thoroughly red team fine-tuning APIs before public release and to develop more robust safeguards against data poisoning, particularly as models continue to scale in size and capability.

ICML Conference 2025 Conference Paper

Scaling Trends in Language Model Robustness

  • Nikolaus H. R. Howe
  • Ian R. McKenzie
  • Oskar John Hollinsworth
  • Michal Zajac 0005
  • Tom Tseng
  • Aaron David Tucker
  • Pierre-Luc Bacon
  • Adam Gleave

Increasing model size has unlocked a dazzling array of capabilities in language models. At the same time, even frontier models remain vulnerable to jailbreaks and prompt injections, despite concerted efforts to make them robust. As both attackers and defenders gain access to more compute, and as models become larger, what will be the effect on robustness? We argue that to answer this question requires a scaling lens, which we adopt in an extensive study of language model robustness across several classification tasks, model families, and adversarial attacks. We find that in the absence of explicit safety training, larger models are not consistently more robust; however, scale improves sample efficiency in adversarial training, though it worsens compute efficiency. Further, we find that increasing attack compute smoothly improves attack success rate against both undefended and adversarially trained models. Finally, after exploring robustness transfer across attacks and threat models, we combine attack and defense scaling rates to study the offense-defense balance. We find that while attack scaling outpaces adversarial training across all models studied, larger adversarially trained models might give defense the advantage in the long run. These results underscore the utility of the scaling lens, and provide a paradigm for evaluating future attacks and defenses on frontier models. Code for this project is available at https: //github. com/AlignmentResearch/scaling-llm-robustness-paper.

ICLR Conference 2024 Conference Paper

STARC: A General Framework For Quantifying Differences Between Reward Functions

  • Joar Skalse
  • Lucy Farnik
  • Sumeet Ramesh Motwani
  • Erik Jenner
  • Adam Gleave
  • Alessandro Abate

In order to solve a task using reinforcement learning, it is necessary to first formalise the goal of that task as a *reward function*. However, for many real-world tasks, it is very difficult to manually specify a reward function that never incentivises undesirable behaviour. As a result, it is increasingly popular to use *reward learning algorithms*, which attempt to *learn* a reward function from data. However, the theoretical foundations of reward learning are not yet well-developed. In particular, it is typically not known when a given reward learning algorithm with high probability will learn a reward function that is safe to optimise. This means that reward learning algorithms generally must be evaluated empirically, which is expensive, and that their failure modes are difficult to anticipate in advance. One of the roadblocks to deriving better theoretical guarantees is the lack of good methods for *quantifying* the difference between reward functions. In this paper we provide a solution to this problem, in the form of a class of pseudometrics on the space of all reward functions that we call STARC (STAndardised Reward Comparison) metrics. We show that STARC metrics induce both an upper and a lower bound on worst-case regret, which implies that our metrics are tight, and that any metric with the same properties must be bilipschitz equivalent to ours. Moreover, we also identify a number of issues with reward metrics proposed by earlier works. Finally, we evaluate our metrics empirically, to demonstrate their practical efficacy. STARC metrics can be used to make both theoretical and empirical analysis of reward learning algorithms both easier and more principled.

ICML Conference 2023 Conference Paper

Adversarial Policies Beat Superhuman Go AIs

  • Tony Tong Wang
  • Adam Gleave
  • Tom Tseng
  • Kellin Pelrine
  • Nora Belrose
  • Joseph Miller
  • Michael D. Dennis
  • Yawen Duan

We attack the state-of-the-art Go-playing AI system KataGo by training adversarial policies against it, achieving a $>$97% win rate against KataGo running at superhuman settings. Our adversaries do not win by playing Go well. Instead, they trick KataGo into making serious blunders. Our attack transfers zero-shot to other superhuman Go-playing AIs, and is comprehensible to the extent that human experts can implement it without algorithmic assistance to consistently beat superhuman AIs. The core vulnerability uncovered by our attack persists even in KataGo agents adversarially trained to defend against our attack. Our results demonstrate that even superhuman AI systems may harbor surprising failure modes. Example games are available https: //goattack. far. ai/.

ICML Conference 2023 Conference Paper

Invariance in Policy Optimisation and Partial Identifiability in Reward Learning

  • Joar Skalse
  • Matthew Farrugia-Roberts
  • Stuart Russell 0001
  • Alessandro Abate
  • Adam Gleave

It is often very challenging to manually design reward functions for complex, real-world tasks. To solve this, one can instead use reward learning to infer a reward function from data. However, there are often multiple reward functions that fit the data equally well, even in the infinite-data limit. This means that the reward function is only partially identifiable. In this work, we formally characterise the partial identifiability of the reward function given several popular reward learning data sources, including expert demonstrations and trajectory comparisons. We also analyse the impact of this partial identifiability for several downstream tasks, such as policy optimisation. We unify our results in a framework for comparing data sources and downstream tasks by their invariances, with implications for the design and selection of data sources for reward learning.

ICLR Conference 2021 Conference Paper

Quantifying Differences in Reward Functions

  • Adam Gleave
  • Michael D. Dennis
  • Shane Legg
  • Stuart Russell 0001
  • Jan Leike

For many tasks, the reward function is inaccessible to introspection or too complex to be specified procedurally, and must instead be learned from user data. Prior work has evaluated learned reward functions by evaluating policies optimized for the learned reward. However, this method cannot distinguish between the learned reward function failing to reflect user preferences and the policy optimization process failing to optimize the learned reward. Moreover, this method can only tell us about behavior in the evaluation environment, but the reward may incentivize very different behavior in even a slightly different deployment environment. To address these problems, we introduce the Equivalent-Policy Invariant Comparison (EPIC) distance to quantify the difference between two reward functions directly, without a policy optimization step. We prove EPIC is invariant on an equivalence class of reward functions that always induce the same optimal policy. Furthermore, we find EPIC can be efficiently approximated and is more robust than baselines to the choice of coverage distribution. Finally, we show that EPIC distance bounds the regret of optimal policies even under different transition dynamics, and we confirm empirically that it predicts policy training success. Our source code is available at https://github.com/HumanCompatibleAI/evaluating-rewards.

JMLR Journal 2021 Journal Article

Stable-Baselines3: Reliable Reinforcement Learning Implementations

  • Antonin Raffin
  • Ashley Hill
  • Adam Gleave
  • Anssi Kanervisto
  • Maximilian Ernestus
  • Noah Dormann

Stable-Baselines3 provides open-source implementations of deep reinforcement learning (RL) algorithms in Python. The implementations have been benchmarked against reference codebases, and automated unit tests cover 95% of the code. The algorithms follow a consistent interface and are accompanied by extensive documentation, making it simple to train and compare different RL algorithms. Our documentation, examples, and source-code are available at https://github.com/DLR-RM/stable-baselines3. [abs] [ pdf ][ bib ] [ code ] &copy JMLR 2021. ( edit, beta )

ICLR Conference 2020 Conference Paper

Adversarial Policies: Attacking Deep Reinforcement Learning

  • Adam Gleave
  • Michael D. Dennis
  • Cody Wild
  • Neel Kant
  • Sergey Levine
  • Stuart Russell 0001

Deep reinforcement learning (RL) policies are known to be vulnerable to adversarial perturbations to their observations, similar to adversarial examples for classifiers. However, an attacker is not usually able to directly modify another agent's observations. This might lead one to wonder: is it possible to attack an RL agent simply by choosing an adversarial policy acting in a multi-agent environment so as to create natural observations that are adversarial? We demonstrate the existence of adversarial policies in zero-sum games between simulated humanoid robots with proprioceptive observations, against state-of-the-art victims trained via self-play to be robust to opponents. The adversarial policies reliably win against the victims but generate seemingly random and uncoordinated behavior. We find that these policies are more successful in high-dimensional environments, and induce substantially different activations in the victim policy network than when the victim plays against a normal opponent. Videos are available at https://adversarialpolicies.github.io/.

v2026.09.13