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Abhinav Gupta

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20 papers
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TMLR Journal 2025 Journal Article

HandsOnVLM: Vision-Language Models for Hand-Object Interaction Prediction

  • Chen Bao
  • Jiarui Xu
  • Xiaolong Wang
  • Abhinav Gupta
  • Homanga Bharadhwaj

How can we predict future interaction trajectories of human hands in a scene given high-level colloquial task specifications in the form of natural language? In this paper, we extend the classic hand trajectory prediction task to several tasks involving explicit and implicit language queries. Our proposed tasks require extensive understanding of human daily activities and reasoning abilities about what is happening next given cues from the current scene. We also develop new benchmarks to evaluate the proposed two tasks, Vanilla Hand Prediction (VHP) and Reasoning-Based Hand Prediction (RBHP). We enable solving these tasks by integrating high-level world knowledge and reasoning capabilities of Vision-Language Models (VLMs) with the auto-regressive nature of low-level ego-centric hand trajectories. Our model, HandsOnVLM is a novel VLM that can generate textual responses and produce future hand trajectories through natural-language conversations. Our experiments show that HandsOnVLM outperforms existing task-specific methods and other VLM baselines on proposed tasks, and demonstrates its ability to effectively utilize world knowledge for reasoning about low-level human hand trajectories based on the provided context. More details can be found at https://www.chenbao.tech/handsonvlm/.

NeurIPS Conference 2022 Conference Paper

Learning State-Aware Visual Representations from Audible Interactions

  • Himangi Mittal
  • Pedro Morgado
  • Unnat Jain
  • Abhinav Gupta

We propose a self-supervised algorithm to learn representations from egocentric video data. Recently, significant efforts have been made to capture humans interacting with their own environments as they go about their daily activities. In result, several large egocentric datasets of interaction-rich multi-modal data have emerged. However, learning representations from videos can be challenging. First, given the uncurated nature of long-form continuous videos, learning effective representations require focusing on moments in time when interactions take place. Second, visual representations of daily activities should be sensitive to changes in the state of the environment. However, current successful multi-modal learning frameworks encourage representation invariance over time. To address these challenges, we leverage audio signals to identify moments of likely interactions which are conducive to better learning. We also propose a novel self-supervised objective that learns from audible state changes caused by interactions. We validate these contributions extensively on two large-scale egocentric datasets, EPIC-Kitchens-100 and the recently released Ego4D, and show improvements on several downstream tasks, including action recognition, long-term action anticipation, and object state change classification.

NeurIPS Conference 2021 Conference Paper

Dynamic population-based meta-learning for multi-agent communication with natural language

  • Abhinav Gupta
  • Marc Lanctot
  • Angeliki Lazaridou

In this work, our goal is to train agents that can coordinate with seen, unseen as well as human partners in a multi-agent communication environment involving natural language. Previous work using a single set of agents has shown great progress in generalizing to known partners, however it struggles when coordinating with unfamiliar agents. To mitigate that, recent work explored the use of population-based approaches, where multiple agents interact with each other with the goal of learning more generic protocols. These methods, while able to result in good coordination between unseen partners, still only achieve so in cases of simple languages, thus failing to adapt to human partners using natural language. We attribute this to the use of static populations and instead propose a dynamic population-based meta-learning approach that builds such a population in an iterative manner. We perform a holistic evaluation of our method on two different referential games, and show that our agents outperform all prior work when communicating with seen partners and humans. Furthermore, we analyze the natural language generation skills of our agents, where we find that our agents also outperform strong baselines. Finally, we test the robustness of our agents when communicating with out-of-population agents and carefully test the importance of each component of our method through ablation studies.

NeurIPS Conference 2021 Conference Paper

Interesting Object, Curious Agent: Learning Task-Agnostic Exploration

  • Simone Parisi
  • Victoria Dean
  • Deepak Pathak
  • Abhinav Gupta

Common approaches for task-agnostic exploration learn tabula-rasa --the agent assumes isolated environments and no prior knowledge or experience. However, in the real world, agents learn in many environments and always come with prior experiences as they explore new ones. Exploration is a lifelong process. In this paper, we propose a paradigm change in the formulation and evaluation of task-agnostic exploration. In this setup, the agent first learns to explore across many environments without any extrinsic goal in a task-agnostic manner. Later on, the agent effectively transfers the learned exploration policy to better explore new environments when solving tasks. In this context, we evaluate several baseline exploration strategies and present a simple yet effective approach to learning task-agnostic exploration policies. Our key idea is that there are two components of exploration: (1) an agent-centric component encouraging exploration of unseen parts of the environment based on an agent’s belief; (2) an environment-centric component encouraging exploration of inherently interesting objects. We show that our formulation is effective and provides the most consistent exploration across several training-testing environment pairs. We also introduce benchmarks and metrics for evaluating task-agnostic exploration strategies. The source code is available at https: //github. com/sparisi/cbet/.

NeurIPS Conference 2021 Conference Paper

No RL, No Simulation: Learning to Navigate without Navigating

  • Meera Hahn
  • Devendra Singh Chaplot
  • Shubham Tulsiani
  • Mustafa Mukadam
  • James M. Rehg
  • Abhinav Gupta

Most prior methods for learning navigation policies require access to simulation environments, as they need online policy interaction and rely on ground-truth maps for rewards. However, building simulators is expensive (requires manual effort for each and every scene) and creates challenges in transferring learned policies to robotic platforms in the real-world, due to the sim-to-real domain gap. In this paper, we pose a simple question: Do we really need active interaction, ground-truth maps or even reinforcement-learning (RL) in order to solve the image-goal navigation task? We propose a self-supervised approach to learn to navigate from only passive videos of roaming. Our approach, No RL, No Simulator (NRNS), is simple and scalable, yet highly effective. NRNS outperforms RL-based formulations by a significant margin. We present NRNS as a strong baseline for any future image-based navigation tasks that use RL or Simulation.

NeurIPS Conference 2021 Conference Paper

RB2: Robotic Manipulation Benchmarking with a Twist

  • Sudeep Dasari
  • Jianren Wang
  • Joyce Hong
  • Shikhar Bahl
  • Yixin Lin
  • Austin Wang
  • Abitha Thankaraj
  • Karanbir Chahal

Benchmarks offer a scientific way to compare algorithms using objective performance metrics. Good benchmarks have two features: (a) they should be widely useful for many research groups; (b) and they should produce reproducible findings. In robotic manipulation research, there is a trade-off between reproducibility and broad accessibility. If the benchmark is kept restrictive (fixed hardware, objects), the numbers are reproducible but the setup becomes less general. On the other hand, a benchmark could be a loose set of protocols (e. g. object set) but the underlying variation in setups make the results non-reproducible. In this paper, we re-imagine benchmarking for robotic manipulation as state-of-the-art algorithmic implementations, alongside the usual set of tasks and experimental protocols. The added baseline implementations will provide a way to easily recreate SOTA numbers in a new local robotic setup, thus providing credible relative rankings between existing approaches and new work. However, these "local rankings" could vary between different setups. To resolve this issue, we build a mechanism for pooling experimental data between labs, and thus we establish a single global ranking for existing (and proposed) SOTA algorithms. Our benchmark, called Ranking-Based Robotics Benchmark (RB2), is evaluated on tasks that are inspired from clinically validated Southampton Hand Assessment Procedures. Our benchmark was run across two different labs and reveals several surprising findings. For example, extremely simple baselines like open-loop behavior cloning, outperform more complicated models (e. g. closed loop, RNN, Offline-RL, etc. ) that are preferred by the field. We hope our fellow researchers will use RB2 to improve their research's quality and rigor.

IROS Conference 2021 Conference Paper

RTVS: A Lightweight Differentiable MPC Framework for Real-Time Visual Servoing

  • M. Nomaan Qureshi
  • Pushkal Katara
  • Abhinav Gupta
  • Harit Pandya
  • Y. V. S. Harish
  • AadilMehdi J. Sanchawala
  • Gourav Kumar
  • Brojeshwar Bhowmick

Recent data-driven approaches to visual servoing have shown improved performances over classical methods due to precise feature matching and depth estimation. Some recent servoing approaches use a model predictive control (MPC) framework which generalise well to novel environments and are capable of incorporating dynamic constraints, but are computationally intractable in real-time, making it difficult to deploy in real-world scenarios. On the contrary, single-step methods optimise greedily and achieve high servoing rates, but lack the benefits of the MPC multi-step ahead formulation. In this paper, we make the best of both worlds and propose a lightweight visual servoing MPC framework which generates optimal control near real-time at a frequency of 10. 52 Hz. This work utilises the differential cross-entropy sampling method for quick and effective control generation along with a lightweight neural network, significantly improving the servoing frequency. We also propose a flow depth normalisation layer which ameliorates the issue of inferior predictions of two view depth from the flow network. We conduct extensive experimentation on the Habitat simulator and show a notable decrease in servoing time in comparison with other approaches that optimise over a time horizon. We achieve the right balance between time and performance for visual servoing in six degrees of freedom (6DoF), while retaining the advantageous MPC formulation. Our code and dataset are publicly available †.

TIST Journal 2020 Journal Article

CNN-based Multiple Manipulation Detector Using Frequency Domain Features of Image Residuals

  • Divya Singhal
  • Abhinav Gupta
  • Anurag Tripathi
  • Ravi Kothari

Increasingly sophisticated image editing tools make it easy to modify images. Often these modifications are elaborate, convincing, and undetectable by even careful human inspection. These considerations have prompted the development of forensic algorithms and approaches to detect modifications done to an image. However, these detectors are model-driven (i.e., manipulation-specific) and the choice of a potent detector requires knowledge of the type of manipulation, something that cannot be known ( a priori ). Thus, the latest effort is directed towards developing model-free (i.e., generalized) detectors capable of detecting multiple manipulation types. In this article, we propose a novel detector capable of exposing seven different manipulation types in low-resolution compressed images. Our proposed approach is based on a two-layer convolutional neural network (CNN) to extract frequency domain features of image median filtered residual that are classified using two different classifiers—softmax and extremely randomized trees. Extensive experiments demonstrate the efficacy of proposed detector over existing state-of-the-art detectors.

NeurIPS Conference 2020 Conference Paper

Demystifying Contrastive Self-Supervised Learning: Invariances, Augmentations and Dataset Biases

  • Senthil Purushwalkam
  • Abhinav Gupta

Self-supervised representation learning approaches have recently surpassed their supervised learning counterparts on downstream tasks like object detection and image classification. Somewhat mysteriously the recent gains in performance come from training instance classification models, treating each image and it's augmented versions as samples of a single class. In this work, we first present quantitative experiments to demystify these gains. We demonstrate that approaches like MOCO and PIRL learn occlusion-invariant representations. However, they fail to capture viewpoint and category instance invariance which are crucial components for object recognition. Second, we demonstrate that these approaches obtain further gains from access to a clean object-centric training dataset like Imagenet. Finally, we propose an approach to leverage unstructured videos to learn representations that possess higher viewpoint invariance. Our results show that the learned representations outperform MOCOv2 trained on the same data in terms of invariances encoded and the performance on downstream image classification and semantic segmentation tasks.

NeurIPS Conference 2020 Conference Paper

Neural Dynamic Policies for End-to-End Sensorimotor Learning

  • Shikhar Bahl
  • Mustafa Mukadam
  • Abhinav Gupta
  • Deepak Pathak

The current dominant paradigm in sensorimotor control, whether imitation or reinforcement learning, is to train policies directly in raw action spaces such as torque, joint angle, or end-effector position. This forces the agent to make decision at each point in training, and hence, limits the scalability to continuous, high-dimensional, and long-horizon tasks. In contrast, research in classical robotics has, for a long time, exploited dynamical systems as a policy representation to learn robot behaviors via demonstrations. These techniques, however, lack the flexibility and generalizability provided by deep learning or deep reinforcement learning and have remained under-explored in such settings. In this work, we begin to close this gap and embed dynamics structure into deep neural network-based policies by reparameterizing action spaces with differential equations. We propose Neural Dynamic Policies (NPDs) that make predictions in trajectory distribution space as opposed to prior policy learning methods where action represents the raw control space. The embedded structure allows us to perform end-to-end policy learning under both reinforcement and imitation learning setups. We show that NDPs achieve better or comparable performance to state-of-the-art approaches on many robotic control tasks using both reward-based training and demonstrations. Project video and code are available at: https: //shikharbahl. github. io/neural-dynamic-policies/.

NeurIPS Conference 2020 Conference Paper

Object Goal Navigation using Goal-Oriented Semantic Exploration

  • Devendra Singh Chaplot
  • Dhiraj Prakashchand Gandhi
  • Abhinav Gupta
  • Russ R. Salakhutdinov

This work studies the problem of object goal navigation which involves navigating to an instance of the given object category in unseen environments. End-to-end learning-based navigation methods struggle at this task as they are ineffective at exploration and long-term planning. We propose a modular system called, `Goal-Oriented Semantic Exploration' which builds an episodic semantic map and uses it to explore the environment efficiently based on the goal object category. Empirical results in visually realistic simulation environments show that the proposed model outperforms a wide range of baselines including end-to-end learning-based methods as well as modular map-based methods and led to the winning entry of the CVPR-2020 Habitat ObjectNav Challenge. Ablation analysis indicates that the proposed model learns semantic priors of the relative arrangement of objects in a scene, and uses them to explore efficiently. Domain-agnostic module design allows us to transfer our model to a mobile robot platform and achieve similar performance for object goal navigation in the real-world.

NeurIPS Conference 2020 Conference Paper

See, Hear, Explore: Curiosity via Audio-Visual Association

  • Victoria Dean
  • Shubham Tulsiani
  • Abhinav Gupta

Exploration is one of the core challenges in reinforcement learning. A common formulation of curiosity-driven exploration uses the difference between the real future and the future predicted by a learned model. However, predicting the future is an inherently difficult task which can be ill-posed in the face of stochasticity. In this paper, we introduce an alternative form of curiosity that rewards novel associations between different senses. Our approach exploits multiple modalities to provide a stronger signal for more efficient exploration. Our method is inspired by the fact that, for humans, both sight and sound play a critical role in exploration. We present results on several Atari environments and Habitat (a photorealistic navigation simulator), showing the benefits of using an audio-visual association model for intrinsically guiding learning agents in the absence of external rewards. For videos and code, see https: //vdean. github. io/audio-curiosity. html.

NeurIPS Conference 2019 Conference Paper

Third-Person Visual Imitation Learning via Decoupled Hierarchical Controller

  • Pratyusha Sharma
  • Deepak Pathak
  • Abhinav Gupta

We study a generalized setup for learning from demonstration to build an agent that can manipulate novel objects in unseen scenarios by looking at only a single video of human demonstration from a third-person perspective. To accomplish this goal, our agent should not only learn to understand the intent of the demonstrated third-person video in its context but also perform the intended task in its environment configuration. Our central insight is to enforce this structure explicitly during learning by decoupling what to achieve (intended task) from how to perform it (controller). We propose a hierarchical setup where a high-level module learns to generate a series of first-person sub-goals conditioned on the third-person video demonstration, and a low-level controller predicts the actions to achieve those sub-goals. Our agent acts from raw image observations without any access to the full state information. We show results on a real robotic platform using Baxter for the manipulation tasks of pouring and placing objects in a box. Project video is available at https: //pathak22. github. io/hierarchical-imitation/

NeurIPS Conference 2018 Conference Paper

Beyond Grids: Learning Graph Representations for Visual Recognition

  • Yin Li
  • Abhinav Gupta

We propose learning graph representations from 2D feature maps for visual recognition. Our method draws inspiration from region based recognition, and learns to transform a 2D image into a graph structure. The vertices of the graph define clusters of pixels ("regions"), and the edges measure the similarity between these clusters in a feature space. Our method further learns to propagate information across all vertices on the graph, and is able to project the learned graph representation back into 2D grids. Our graph representation facilitates reasoning beyond regular grids and can capture long range dependencies among regions. We demonstrate that our model can be trained from end-to-end, and is easily integrated into existing networks. Finally, we evaluate our method on three challenging recognition tasks: semantic segmentation, object detection and object instance segmentation. For all tasks, our method outperforms state-of-the-art methods.

NeurIPS Conference 2018 Conference Paper

Hardware Conditioned Policies for Multi-Robot Transfer Learning

  • Tao Chen
  • Adithyavairavan Murali
  • Abhinav Gupta

Deep reinforcement learning could be used to learn dexterous robotic policies but it is challenging to transfer them to new robots with vastly different hardware properties. It is also prohibitively expensive to learn a new policy from scratch for each robot hardware due to the high sample complexity of modern state-of-the-art algorithms. We propose a novel approach called Hardware Conditioned Policies where we train a universal policy conditioned on a vector representation of robot hardware. We considered robots in simulation with varied dynamics, kinematic structure, kinematic lengths and degrees-of-freedom. First, we use the kinematic structure directly as the hardware encoding and show great zero-shot transfer to completely novel robots not seen during training. For robots with lower zero-shot success rate, we also demonstrate that fine-tuning the policy network is significantly more sample-efficient than training a model from scratch. In tasks where knowing the agent dynamics is important for success, we learn an embedding for robot hardware and show that policies conditioned on the encoding of hardware tend to generalize and transfer well. Videos of experiments are available at: https: //sites. google. com/view/robot-transfer-hcp.

NeurIPS Conference 2018 Conference Paper

Robot Learning in Homes: Improving Generalization and Reducing Dataset Bias

  • Abhinav Gupta
  • Adithyavairavan Murali
  • Dhiraj Prakashchand Gandhi
  • Lerrel Pinto

Data-driven approaches to solving robotic tasks have gained a lot of traction in recent years. However, most existing policies are trained on large-scale datasets collected in curated lab settings. If we aim to deploy these models in unstructured visual environments like people's homes, they will be unable to cope with the mismatch in data distribution. In such light, we present the first systematic effort in collecting a large dataset for robotic grasping in homes. First, to scale and parallelize data collection, we built a low cost mobile manipulator assembled for under 3K USD. Second, data collected using low cost robots suffer from noisy labels due to imperfect execution and calibration errors. To handle this, we develop a framework which factors out the noise as a latent variable. Our model is trained on 28K grasps collected in several houses under an array of different environmental conditions. We evaluate our models by physically executing grasps on a collection of novel objects in multiple unseen homes. The models trained with our home dataset showed a marked improvement of 43. 7% over a baseline model trained with data collected in lab. Our architecture which explicitly models the latent noise in the dataset also performed 10% better than one that did not factor out the noise. We hope this effort inspires the robotics community to look outside the lab and embrace learning based approaches to handle inaccurate cheap robots.

AAAI Conference 2015 Conference Paper

Never-Ending Learning

  • Tom Mitchell
  • William Cohen
  • Estevam Hruschka
  • Partha Talukdar
  • Justin Betteridge
  • Andrew Carlson
  • Bhavana Dalvi Mishra
  • Matthew Gardner

Whereas people learn many different types of knowledge from diverse experiences over many years, most current machine learning systems acquire just a single function or data model from just a single data set. We propose a never-ending learning paradigm for machine learning, to better reflect the more ambitious and encompassing type of learning performed by humans. As a case study, we describe the Never- Ending Language Learner (NELL), which achieves some of the desired properties of a never-ending learner, and we discuss lessons learned. NELL has been learning to read the web 24 hours/day since January 2010, and so far has acquired a knowledge base with over 80 million confidence-weighted beliefs (e. g. , servedWith(tea, biscuits)), while learning continually to improve its reading competence over time. NELL has also learned to reason over its knowledge base to infer new beliefs from old ones, and is now beginning to extend its ontology by synthesizing new relational predicates. NELL can be tracked online at http: //rtw. ml. cmu. edu, and followed on Twitter at @CMUNELL.

NeurIPS Conference 2013 Conference Paper

Mid-level Visual Element Discovery as Discriminative Mode Seeking

  • Carl Doersch
  • Abhinav Gupta
  • Alexei Efros

Recent work on mid-level visual representations aims to capture information at the level of complexity higher than typical visual words", but lower than full-blown semantic objects. Several approaches have been proposed to discover mid-level visual elements, that are both 1) representative, i. e. frequently occurring within a visual dataset, and 2) visually discriminative. However, the current approaches are rather ad hoc and difficult to analyze and evaluate. In this work, we pose visual element discovery as discriminative mode seeking, drawing connections to the the well-known and well-studied mean-shift algorithm. Given a weakly-labeled image collection, our method discovers visually-coherent patch clusters that are maximally discriminative with respect to the labels. One advantage of our formulation is that it requires only a single pass through the data. We also propose the Purity-Coverage plot as a principled way of experimentally analyzing and evaluating different visual discovery approaches, and compare our method against prior work on the Paris Street View dataset. We also evaluate our method on the task of scene classification, demonstrating state-of-the-art performance on the MIT Scene-67 dataset. "

NeurIPS Conference 2010 Conference Paper

Estimating Spatial Layout of Rooms using Volumetric Reasoning about Objects and Surfaces

  • Abhinav Gupta
  • Martial Hebert
  • Takeo Kanade
  • David Blei

There has been a recent push in extraction of 3D spatial layout of scenes. However, none of these approaches model the 3D interaction between objects and the spatial layout. In this paper, we argue for a parametric representation of objects in 3D, which allows us to incorporate volumetric constraints of the physical world. We show that augmenting current structured prediction techniques with volumetric reasoning significantly improves the performance of the state-of-the-art.

NeurIPS Conference 2008 Conference Paper

A ``Shape Aware'' Model for semi-supervised Learning of Objects and its Context

  • Abhinav Gupta
  • Jianbo Shi
  • Larry Davis

Integrating semantic and syntactic analysis is essential for document analysis. Using an analogous reasoning, we present an approach that combines bag-of-words and spatial models to perform semantic and syntactic analysis for recognition of an object based on its internal appearance and its context. We argue that while object recognition requires modeling relative spatial locations of image features within the object, a bag-of-word is sufficient for representing context. Learning such a model from weakly labeled data involves labeling of features into two classes: foreground(object) or ''informative'' background(context). labeling. We present a ''shape-aware'' model which utilizes contour information for efficient and accurate labeling of features in the image. Our approach iterates between an MCMC-based labeling and contour based labeling of features to integrate co-occurrence of features and shape similarity.

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